PvP Only Zealots?
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Elprede
74 Posts
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Airdraken
United Kingdom64 Posts
any air unit can work too If your scouting or noticing just zealots. choke your point. few zealots, holdramp with stalker sentry. tech to air or robo. i do like how the whole ive got more stalkers than you has gone, although realistically if your near his base with stalkers you can micro them back and take out a good number of his, Blink stalkers > zealots with or without leg speed. Dts are another option. as he'll have no detection,can transition into VR or HT tech. | ||
Clearout
Norway1060 Posts
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knyttym
United States5797 Posts
Screw stalkers unless you mass only them and feel like kiting. | ||
gdroxor
United States639 Posts
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Clearout
Norway1060 Posts
On July 30 2010 08:05 kNyTTyM wrote: Screw stalkers unless you mass only them and feel like kiting. Stalkers is pretty decent to have in your comp to chase down / harass zealot groups. | ||
mskaa
Denmark155 Posts
Zealots early game on the other hand is kinda annoying.. Seems like every pvp i play is either 2-gate zealots or super-crazy fast warpgate into mineral line asian style.. | ||
Bibdy
United States3481 Posts
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harky
98 Posts
To be honest... most ladder matches I've seen mass Zealot it goes into Void Rays and they try to win that way. I've had a lot ragequit when they realize I have 12 stalkers and they're only on their second VR. The only time I go mass Zealot is if I scout them being greedy and trying to go Robo too quickly. That's more their fault for being greedy though. | ||
BlackPaladin
United States9316 Posts
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rushz0rz
Canada5300 Posts
On July 30 2010 08:05 gdroxor wrote: 6 sentries to perma-hold your ramp and some void rays. You win. This won't work against good players. You know, players that will expand when they know you're trapped in your base for awhile while you switch tech or try to build up a force to move out. | ||
susySquark
United States1692 Posts
Forcefield gives a strong defenders advantage to toss, so abuse it to prevent early aggression. | ||
Vessel
United States214 Posts
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Elprede
74 Posts
On July 30 2010 10:52 susySquark wrote: Funny someone made a thread earlier this week saying that mass stalkers was imba and he couldn't beat it in PvP. Forcefield gives a strong defenders advantage to toss, so abuse it to prevent early aggression. Never said zealots were imbalanced, just asked for some creative solutions in this matchup. | ||
Fruscainte
4596 Posts
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Sentient
United States437 Posts
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GreatestThreat
United States631 Posts
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XdsZmX
21 Posts
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Chairman Ray
United States11903 Posts
1. Force fields - Force fielding a choke is obvious. If you split zealots in half, it's game right there. In open field engagements, you want to force field around your units so that there is less space for the enemy zealots to attack, but all your stalkers can attack fine. 2. Engagement angle - When engaging zealots, make sure it's ball vs ball. Do not spread your troops or allow your opponent to spread their troops. Your opponent's zealots will take a longer time to find their way around to attack you while you are constantly firing at them. There is less surface area in a ball so a lot of your units are protected. Fighting pure zealots does not require any sort of tech. All you need are your own zealots, stalkers, and a few sentries. If your opponent is just containing you in and not engaging your ramp, then jump straight into void ray. | ||
Uranium
United States1077 Posts
B) Well-microed stalkers can defeat larger numbers of zealots (unless they have Charge and you don't have Blink) | ||
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