Anyhow is mass chargealtos viable against stalkers? I know it's possible against stalker/fast immortal but it doesn't work against 4gate stalker, does it?
Do chargealots beat stalkers?
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sikyon
Canada1045 Posts
Anyhow is mass chargealtos viable against stalkers? I know it's possible against stalker/fast immortal but it doesn't work against 4gate stalker, does it? | ||
57 Corvette
Canada5941 Posts
Also, if you have sentries along with your stalkers you can just wall off your stalkers and attack without being able to attack back. Wall them next to a cliff, when the FFs fade away, blink up. Then again, what do i know, im only in bronze. | ||
NB
Netherlands12045 Posts
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altairian
United States105 Posts
I disagree that you're vulnerable early game going chargelots. You can still make zealots before you have charge, and you can use extra gas on sentries to forcefield your ramp and prevent stuff from running away. Sure naked zealots against even a single stalker will lose pretty horribly, but why would you ever not make sentries early game? | ||
RodrigoX
United States645 Posts
I mean I assume that leg speed if you use your gas right and micro well and have a good expansion timing, there is no reason for it not to be viable. But there could be a lot of subtleties and a lot of serious micro and multitasking to make it viable. | ||
Ndugu
United States1078 Posts
Favorable terms being where someone cant kite you. I've had good luck with people getting trapped on their own buildings :D :D :D Sentries cancel this out a bit. | ||
Kime
United States17 Posts
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T0fuuu
Australia2275 Posts
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LeoTheLion
China958 Posts
6 zealots aren't gonna beat 10 stalkers with a little micro | ||
happyness
United States2400 Posts
Secondly, to say that "chargelots beat stalkers" is a flawed way of thinking. It's not so simple. This is what I find: 2 zealots > 2 stalkers - Theoretically the stalkers can kite zealots forever, but in small numbers it takes FOREVER to kill off zealots like that and some pretty intense micro that will eat into your macro 10 zealots < 10 stalkers - As long as you have room to kite, it's not too hard to micro 10 chargelots > 10 stalkers - Stalkers can no longer kite. They can't even run away. 10 chargelots ? 10 blink stalkers - Probably go with chargelots still, but blink makes it so the stalkers can at least retreat, and with really good micro they might be able to beat the lots. But anyways, as others have already said it also depends on where your at in the map. | ||
sinn
United States132 Posts
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ZomgTossRush
United States1041 Posts
On July 16 2010 12:29 sinn wrote: this is dependant on both the terrain as well as micro. at a choke, the stalkers win. if the zealots get a flank, they win since they can surround the stalkers. if the stalkers have blink, however, then they win. Sums it up well. It all depends on exactly where you are engaging. With that said, note the map and how easy you think it is to defend your natural opening. As in Desert O is terrible, but LT is good. | ||
palanq
United States761 Posts
charge and blink have the same cooldown but charge is autocast so it's a lot less work to micro =p zealot player also has the option of using guardian shield, which is pretty big in that sort of fight | ||
CryMore
United States497 Posts
Honestly, if I see stalkers I'd just get an immortal or 2 or 9 and a few sentries. | ||
Markwerf
Netherlands3728 Posts
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kcdc
United States2311 Posts
Zealots are cheap muscular units with higher damage per second and great HP for their cost. Stalkers are agile ranged units that can abuse terrain to gain tactical advantages. If the zealots can get up to the stalkers, they'll win easily for cost, but if the stalkers can kite the zealots or if the zealots have some sort of terrain in the way (choke, ramp, buildings, forcefields), the advantage will shift to the stalkers. Charge prevents kiting, so chargelots will beat stalkers for cost in an open field, but as the forces get larger, forcefield and terrain become a big deal, and you'd rather have stalkers. IMO, if you need a quick meaty defense, use zealots. If you want to attack any position that's not wide open, use stalkers. If you have a robo bay, make zealots so you'll have gas for collosi. | ||
Deleted User 72834
247 Posts
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EnderCN
United States499 Posts
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ToxNub
Canada805 Posts
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