Just wondering what the procedure should be if for example I spotted the proxy as the gateways were just finished and getting chronoboosted for their 1st two zealots.
What should I be doing as a Zerg player to try and counter this?
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Necrosjef
United Kingdom530 Posts
Just wondering what the procedure should be if for example I spotted the proxy as the gateways were just finished and getting chronoboosted for their 1st two zealots. What should I be doing as a Zerg player to try and counter this? | ||
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Antpile
United States213 Posts
basically you have to try and get a spine crawler up to delay until you have roaches. You'll probably hafta delay just to get the spine up (put it in you drone line). if you can get enough roaches in play, it's basically gg right there. Also, if you can ever spare 6+ lings, try and run by him and go own his defenseless probes. | ||
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NiiPPLES
United Kingdom201 Posts
I solve it with speedlings, in my experience teching to roaches takes too long, if you see a proxy mass lings and grab speed research. Concentrate on not missing a spawn larvae and spamming them lings at his pylon. No matter how you counter it, the most important thing is to not be put off by the fact that you're getting proxied, remember he's counting on this to win, if you can fight it off the game is yours. EDIT: Oh yea, a single spine crawler is VITAL, only one is enough don't over react. | ||
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fastlikeacat
Armenia14 Posts
the few things i can tell you without a replay is the only way to stop a 2 gate is to either. 1. scout the proxy with a drone(hit and miss) 2. sacrifice economy for early units and if hes not 2 gate proxying then push his base and try to even it economically. 3. sacrifice a early drone(11th with gas trick)to scout his base instead of scouting for proxies. | ||
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Ruthless
United States492 Posts
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Bond(i2)
Canada926 Posts
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fastlikeacat
Armenia14 Posts
User was temp banned for this post. | ||
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ManiacTheZealot
United States490 Posts
Here's a replay that illustrates exactly how you should react. Download Here's another. It's not a proxy but it is a 2 gate zealot and it shows you just how badly the protoss can be punished for doing this. Download | ||
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Darkalbino
Australia410 Posts
On April 18 2010 13:29 _rdm_ wrote: I do the opposite of mass lings, zealots just rape lings. I do roaches asap and if they stop making zealots then you can counter push very successfully gotta say ryan is right on this, otherwise he will keep your expo down, sure you can defend your main w/ ling + spine + queen but you will only defend your nat with roach tbh. Best counter to proxy on maps like Blistering sands is have your overlord scout the possible positions, scout on 10 if you think he may proxy.. or if the map is common to proxy w/. ie Desert oasis | ||
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Tef
Sweden443 Posts
replay | ||
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foxmeep
Australia2337 Posts
![]() but really, i don't think there's a set way to handle it. it comes down to when you scout it, where he proxied, and how well you hold it. basically pool as soon as possible when you scout it, queen + lings as soon as pool is done, 1-2 spine crawlers if necessary. be sure to cancel a building crawler if it's about to die. always counterattack his main if the opportunity is available, but if he is able to mass some zealots, i would tech to roaches and put the pressure back on him. while your roach nest is building, don't produce any more lings than you need, make some drones instead. Edit: in the case above i just sent my lings to his main and killed all his probes after i saw he mannered himself in, lol. if those 2 z's weren't blocked, my spine crawler was almost up anyways so i would've sent my lings to his base at that point, and defended with my queen and new lings being produced. | ||
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Necrosjef
United Kingdom530 Posts
Thanks guys. | ||
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Splendour
Bulgaria129 Posts
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littlehearts
Australia62 Posts
On April 18 2010 19:28 CanT.ThinK.oF wrote: I think it's a good idea to cancel the queen against proxy gates. Not only do you get to make more lings before the 3rd overlord, but you can also get your roach warren up faster ( you can't just mass up lings against zealots, and making a lot of spine crawlers will cause you to forfeit map control ) Yes, I would do this. thelittleone had something like this happen to him, not proxies but a 2 gateway rush. He was smart and didn't make his queen, and instead pumped roaches and lings. | ||
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Plexa
Aotearoa39261 Posts
On April 18 2010 02:27 Antpile wrote: on steppes especially, you just have to scout early. scout on like 7 or 8, if there is no pylon at main or nat, might be worth an over pool. basically you have to try and get a spine crawler up to delay until you have roaches. You'll probably hafta delay just to get the spine up (put it in you drone line). if you can get enough roaches in play, it's basically gg right there. Also, if you can ever spare 6+ lings, try and run by him and go own his defenseless probes. On steppes you can go something like 8 or 9 pool and if the Protoss goes anything later than 10 gate he's not going to have a zealot ready in time. Ridiculous. On April 18 2010 19:28 CanT.ThinK.oF wrote: I think it's a good idea to cancel the queen against proxy gates. Not only do you get to make more lings before the 3rd overlord, but you can also get your roach warren up faster ( you can't just mass up lings against zealots, and making a lot of spine crawlers will cause you to forfeit map control ) Spine crawlers are really really tough, I think putting one down against Proxy gates (all in basically) is perfectly justifiable. | ||
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iSTime
1579 Posts
On April 18 2010 19:23 Necrosjef wrote: I think the best procedure is to scout his main and if there is no gateway or pylon and you haven't found them elsewhere just to start a spine crawler at your main. Really I think thats what it revolves around is getting that spine crawler built to protect your eco so you don't immediately die to the initial zealots. Thanks guys. This. Don't waste drone mining time scouting around the map when you already know he's proxying, just prepare for it. Look at one of the recent TvP's that Day[9] reviewed, where hasuobs scouted around steppes with two(!) probes after not seeing any barracks in the opponent's base and only 6 scvs. He really should have just assumed fast reapers, since there's no other possible rush with gas and 6 scvs, and used all his probes to mine. | ||
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Amber[LighT]
United States5078 Posts
Besides by doing 6 pool you get great after-game chat when your opponent thought it would be a good idea to cannon FE and justifies it because kiwikaki did it... Also why was that guy temp banned? It was a legit post... it's just silly to suggest roaches. | ||
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Nitron
Singapore177 Posts
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StarBrift
Sweden1761 Posts
All you need to do really is use lings to stall him and get 4-5 roaches out there. Then fight with the spine and it will be fine. If you can hold his first attack with spines it can be a good idea to tripple spine and counter his main. This works so so with roach build but great with speedling build. | ||
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diehilde
Germany1596 Posts
On April 18 2010 19:49 Plexa wrote: Show nested quote + On April 18 2010 02:27 Antpile wrote: on steppes especially, you just have to scout early. scout on like 7 or 8, if there is no pylon at main or nat, might be worth an over pool. basically you have to try and get a spine crawler up to delay until you have roaches. You'll probably hafta delay just to get the spine up (put it in you drone line). if you can get enough roaches in play, it's basically gg right there. Also, if you can ever spare 6+ lings, try and run by him and go own his defenseless probes. On steppes you can go something like 8 or 9 pool and if the Protoss goes anything later than 10 gate he's not going to have a zealot ready in time. Ridiculous. Show nested quote + On April 18 2010 19:28 CanT.ThinK.oF wrote: I think it's a good idea to cancel the queen against proxy gates. Not only do you get to make more lings before the 3rd overlord, but you can also get your roach warren up faster ( you can't just mass up lings against zealots, and making a lot of spine crawlers will cause you to forfeit map control ) Spine crawlers are really really tough, I think putting one down against Proxy gates (all in basically) is perfectly justifiable. ok which toss doesnt go 10 gate on steppes?? 8 or 9 pool is just asking to get slaughtered. | ||
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