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[M] (2) Backwoods Compound

Forum Index > SC2 Maps & Custom Games
Post a Reply
CharactR
Profile Joined January 2020
Canada105 Posts
March 25 2021 15:04 GMT
#1
Uploaded as:[Char] Backwoods Compound
[image loading]
Servers: NA, EU, KR
Bounds: 124x160

Rush distances: (measured in seconds so not really distance lmao)

Main to Main: 40 seconds
Ramp to ramp 32 seconds
Natural to natural: 30 seconds

This is a map I've had sitting for quite a while but didn't upload till now.

Explanation:
Now, you might be asking "Character? why are there line of sight blockers in my natural" and I'll answer that with "because of the mineral walls ofc"
to which you'll probably be like ????????????????????????????
the point is that you can choose whether or not to mine out the pocket base and workers will not auto mine minerals without vision. the mineral line is out of tank range so you don't have to worry about that, and the 2 sets of mineral wall instead of 1 make the natural less vulnerable to blink-ins and outs (which would be a problem if there was only 1 mineral wall

other than that, Tall macro map with shortish rush distance and shiny purple geyser. Go wreck your friends!
Creator of ladder maps: Altitude LE, Undercurrent (2v2), Crimson Research Lab (2v2), Sandstorm (3v3), Lexiphanicism (4v4), Floodplain (4v4)
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