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Active: 1519 users

[M] (2) Ishtar

Forum Index > SC2 Maps & Custom Games
Post a Reply
Icetoad
Profile Joined May 2010
Canada262 Posts
Last Edited: 2016-04-28 15:26:52
April 23 2016 19:07 GMT
#1
Ishtar 1.0
156x130
Published on NA servers

[image loading]


Features:
  • Remake of TPW Vendetta by lefix, added more path and bases
  • Short Rush distance
  • Double entrance natural that can be wall-off like a normal flat choke
  • 2 golds and Xel'naga Tower
  • Expansions progress toward the center in the late game


Details
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


Tileset
+ Show Spoiler +
  • Aiur Dirt
  • Aiur Grass
  • Aiur Rock
  • Aiur Tiles
  • Aiur Small Bricks
  • Aiur Grunges
  • Bel'shir Grass Light
  • Haven Dirt


Changelog
+ Show Spoiler +
1.1
- Added 2 more bases in the top corners


Any feedback would be greatly appreciated!
Map Maker of Nimbus
RoomOfMush
Profile Joined March 2015
1296 Posts
April 23 2016 19:57 GMT
#2
Looks interesting but also somewhat standard-ish. I guess thats good.
Are those clear high ground pods dropable? (above the southern xel naga for example)

Somehow reminds me of Ride of the Valkyries.
Icetoad
Profile Joined May 2010
Canada262 Posts
April 23 2016 20:00 GMT
#3
On April 24 2016 04:57 RoomOfMush wrote:
Are those clear high ground pods dropable? (above the southern xel naga for example)

Yes, the clear high ground pods are dropable.
Map Maker of Nimbus
maximus_0
Profile Joined January 2013
United States43 Posts
April 24 2016 00:49 GMT
#4
a better ruins of endion. i like it.
Universum
Profile Joined January 2011
Canada192 Posts
April 25 2016 02:13 GMT
#5
On April 24 2016 09:49 maximus_0 wrote:
a better ruins of endion. i like it.


I will second that statement. Good job !
You often learn more from losing than winning. Don't rage, it's a game!
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 25 2016 17:56 GMT
#6
Super cool. Icetoad strikes again. ;D

This is one of the best VARS I have seen, nice refinements.
Comprehensive strategic intention: DNE
Icetoad
Profile Joined May 2010
Canada262 Posts
April 25 2016 20:14 GMT
#7
On April 26 2016 02:56 EatThePath wrote:
Super cool. Icetoad strikes again. ;D

This is one of the best VARS I have seen, nice refinements.

Thank you! I hope that this map is balanced for the LotV meta since I know nothing of the current meta.
Map Maker of Nimbus
Xenotolerance
Profile Joined November 2012
United States464 Posts
April 26 2016 17:35 GMT
#8
Simple, standard, elegant, beautiful, cool af, 5/5
www.alonetone.com/xenotolerance
Icetoad
Profile Joined May 2010
Canada262 Posts
April 28 2016 15:30 GMT
#9
Update:
Version 1.1:
- Added two more bases in the top corners.
[image loading]
The added bases were deemed an upgrade to the previous version by offering more possibility to expand and make the outer path more used during a game.
So far, I'm liking the games I had on the map.
Map Maker of Nimbus
Fatam
Profile Joined June 2012
1986 Posts
April 29 2016 06:04 GMT
#10
Yeah the added bases make it way better. I was also thinking those outer paths might not see a ton of use before. Good map.

Am I crazy for wanting the main ramp to be like this instead? I know it's a small thing

[image loading]
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Icetoad
Profile Joined May 2010
Canada262 Posts
April 29 2016 22:47 GMT
#11
On April 29 2016 15:04 Fatam wrote:
Yeah the added bases make it way better. I was also thinking those outer paths might not see a ton of use before. Good map.

Am I crazy for wanting the main ramp to be like this instead? I know it's a small thing

[image loading]

I like the suggestion, but I think I will let it like this because with the current ramp, it's a lot easier to wall-in.
Map Maker of Nimbus
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
April 30 2016 05:44 GMT
#12
Just make sure you can't ff from the lowground
Comprehensive strategic intention: DNE
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