![[image loading]](http://i.imgur.com/WjnVQLl.jpg)
Officially uploaded to [NA] [EU] [KR]
Map Details
Name DF Korosen Sei
Version 1.0 (07/09/2015)
Bounds 168x168
Bases 16 Normal Yield
Rocks 8
Old WIP, don't mind the name... I've been watching a show.
Eye Candy
Forum Index > SC2 Maps & Custom Games |
eTcetRa
Australia822 Posts
![]() Officially uploaded to [NA] [EU] [KR] Map Details Name DF Korosen Sei Version 1.0 (07/09/2015) Bounds 168x168 Bases 16 Normal Yield Rocks 8 Old WIP, don't mind the name... I've been watching a show. Eye Candy | ||
Avexyli
United States696 Posts
It looks really nice up close, but the 90 degree overview makes the textures blend a little much. Perhaps the Haven Dirt texture could be replaced with a darker, contrasting texture? | ||
LS
Korea (South)145 Posts
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sTYleZerG-eX
Mexico473 Posts
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The_Templar
your Country52797 Posts
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OtherWorld
France17333 Posts
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monitor
United States2406 Posts
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Superouman
France2195 Posts
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IeZaeL
Italy991 Posts
On September 07 2015 05:49 Superouman wrote: Double backdoors, double the amount of tears from the community Its all a plan, once you reach the critical number of backdoors people will start to like them! | ||
RFDaemoniac
United States544 Posts
I'm really liking the maps that I've seen with a ramp that goes down into the natural mineral line. Big ups ![]() | ||
eTcetRa
Australia822 Posts
On September 07 2015 09:05 RFDaemoniac wrote: Can tanks shoot over the natural walls into the mineral line? Wouldn't be fun if they couldnt! :D | ||
-NegativeZero-
United States2141 Posts
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MorDka
Poland543 Posts
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eTcetRa
Australia822 Posts
On September 08 2015 04:58 MorDka wrote: This map is a nightmare to Protoss, maybe in legacy it will work with the new planetary photon pylon PPP It was initially designed for lotv but the beta has changed so much since i started this map. | ||
meatpudding
Australia520 Posts
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ScorpSCII
Denmark499 Posts
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joshie0808
Canada1024 Posts
On September 07 2015 01:10 eTcetRa wrote: Old WIP, don't mind the name... I've been watching a show. ] Assassination classroom? Map looks cool, definitely strikes me as a LOTV map when I looked at it.. not sure why tho. | ||
eTcetRa
Australia822 Posts
On September 10 2015 02:18 joshie0808 wrote: Show nested quote + On September 07 2015 01:10 eTcetRa wrote: Old WIP, don't mind the name... I've been watching a show. ] Assassination classroom? Map looks cool, definitely strikes me as a LOTV map when I looked at it.. not sure why tho. Yup I enjoyed AC and found the teacher Koro Sensei quite hilarious. | ||
Pontius Pirate
United States1557 Posts
On September 07 2015 06:27 IeZaeL wrote: Show nested quote + On September 07 2015 05:49 Superouman wrote: Double backdoors, double the amount of tears from the community Its all a plan, once you reach the critical number of backdoors people will start to like them! I've never not liked them, but what do I know? I'm just a filthy roach all-inner. | ||
Uvantak
Uruguay1381 Posts
Regarding the aesthetics it looks simply gorgeous, but my biggest grief is that the map is not clear and visible enough from the overview, and I fear that if the map gets to ladder the aesthetics will be changed just like Yeonsu was ;_; | ||
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