• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:11
CET 15:11
KST 23:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.172Evil Geniuses - shutting down17ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League88
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
[BW] Looking for Clan Thread! BW General Discussion [ASL22] Finals Preview: Sweet Victory! Recent recommended BW games [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9226 users

TeamLiquid Map Contest 6 - Page 5

Forum Index > SC2 Maps & Custom Games
266 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 12 13 14 Next All
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
April 08 2015 11:07 GMT
#81
On April 08 2015 20:06 Big J wrote:
Is taking the SH redesign into consideration a plus?

Won't that patch be out by the time entries close?
ModeratorI am still alive, somehow
TL+ Member
Big J
Profile Joined March 2011
Austria16289 Posts
April 08 2015 11:12 GMT
#82
On April 08 2015 20:07 The_Templar wrote:
Show nested quote +
On April 08 2015 20:06 Big J wrote:
Is taking the SH redesign into consideration a plus?

Won't that patch be out by the time entries close?

Yeah, that's what I figured. So an entered map could feature current no-goes (Daybreakesque middle), has to consider zerg's lategame ability to win on maps with linear pushing design might be significantly worse and has to consider locusts flying into bases from all angles if there are close by spawning points.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
April 08 2015 20:19 GMT
#83
for those that want to participate but don't have much of a clue on how to make a map, I just finished a video guide on how to get started on making maps in sc2 http://www.twitch.tv/meavissc2/c/6500957
it's about an hour long and covers pretty much all of the basic stuff
"Not you."
[PkF] Wire
Profile Joined March 2013
France24239 Posts
Last Edited: 2015-04-08 20:57:12
April 08 2015 20:57 GMT
#84
On April 09 2015 05:19 Meavis wrote:
for those that want to participate but don't have much of a clue on how to make a map, I just finished a video guide on how to get started on making maps in sc2 http://www.twitch.tv/meavissc2/c/6500957
it's about an hour long and covers pretty much all of the basic stuff

Ooooh that's great. I've got a lot of layout ideas but could never get past the editor. I hope this helps. Thanks !
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
April 12 2015 13:25 GMT
#85
Almost ten days and only three shown submissions, I am disappointed mappers d:
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
April 12 2015 14:18 GMT
#86
There's lots of good WIPs that I've seen. Point is, they're still WIP last season people had a stock of maps that they had on hand.
Administrator~ Spirit will set you free ~
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
April 12 2015 14:20 GMT
#87
Yeah, I expect a flood of maps a few days before the deadline. Right now people are figuring out whether they can actually make three new maps or if they're going to re-enter one or two.
ModeratorI am still alive, somehow
TL+ Member
Fatam
Profile Joined June 2012
1986 Posts
April 12 2015 16:08 GMT
#88
In my case I have 3 or 4 decent candidates but the aesthetics aren't quite done on any of them. I suspect it's the same with other people.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
April 12 2015 16:09 GMT
#89
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
April 12 2015 16:13 GMT
#90
On April 13 2015 01:09 Cricketer12 wrote:
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?

I'd hope mappers get used to this pace
Administrator~ Spirit will set you free ~
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
April 12 2015 16:14 GMT
#91
On April 13 2015 01:13 Plexa wrote:
Show nested quote +
On April 13 2015 01:09 Cricketer12 wrote:
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?

I'd hope mappers get used to this pace

lol RIP mappers
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
April 12 2015 16:16 GMT
#92
On April 13 2015 01:13 Plexa wrote:
Show nested quote +
On April 13 2015 01:09 Cricketer12 wrote:
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?

I'd hope mappers get used to this pace

Wait, are you telling us that we'll have basically one TLMC per WCS season now?
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
[PkF] Wire
Profile Joined March 2013
France24239 Posts
April 12 2015 16:16 GMT
#93
On April 13 2015 01:09 Cricketer12 wrote:
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?

I really think mapmakers should have been given a bit more time to polish more maps. This TLMC6 feels a bit rushed.
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
April 12 2015 16:19 GMT
#94
On April 13 2015 01:16 [PkF] Wire wrote:
Show nested quote +
On April 13 2015 01:09 Cricketer12 wrote:
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?

I really think mapmakers should have been given a bit more time to polish more maps. This TLMC6 feels a bit rushed.

That was my thinking, especially when compared to how long since TLMC 3 and 4 came compared to TLMC 5-TLMC 6 but apparently that is changing
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
April 12 2015 16:23 GMT
#95
On April 13 2015 01:16 [PkF] Wire wrote:
Show nested quote +
On April 13 2015 01:09 Cricketer12 wrote:
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?

I really think mapmakers should have been given a bit more time to polish more maps. This TLMC6 feels a bit rushed.

Time to resubmit Kamala Park d:
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
April 12 2015 16:37 GMT
#96
On April 13 2015 01:23 OtherWorld wrote:
Show nested quote +
On April 13 2015 01:16 [PkF] Wire wrote:
On April 13 2015 01:09 Cricketer12 wrote:
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?

I really think mapmakers should have been given a bit more time to polish more maps. This TLMC6 feels a bit rushed.

Time to resubmit Kamala Park d:

dear god...
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
SidianTheBard
Profile Joined October 2010
United States2475 Posts
April 13 2015 02:22 GMT
#97
I think it's more then fine. Mappers have tons of maps they could easily tweak up and resubmit if they wanted too. Eventually if TLMC's end up happening constantly like this then you'll start to see that more often where maps that did fairly well but didn't quite make it will get a couple tweaks according to the feedback they were given and resubmitted.

I for instance, tweaked up one map I submitted for TLMC 5, completely changed up a map I submitted waaay back in TLMC 2, and in the process of creating something brand new. Layout & most of the textures are finished for my new map, just need to go ahead and doodad the hell out of it. Whenever I get that finished I'll go ahead and throw my submissions in this thread like I always do.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
eTcetRa
Profile Joined November 2010
Australia822 Posts
Last Edited: 2015-04-13 02:27:02
April 13 2015 02:24 GMT
#98
I think if we are to get used to this pace we should reduce submissions to 2 per person next time.. This is killer, my friends hate me right now for blowing them off to spend time with my precious maps :D

On April 13 2015 11:22 SidianTheBard wrote:
I think it's more then fine. Mappers have tons of maps they could easily tweak up and resubmit if they wanted too. Eventually if TLMC's end up happening constantly like this then you'll start to see that more often where maps that did fairly well but didn't quite make it will get a couple tweaks according to the feedback they were given and resubmitted.


That's also a really good point. I've been doing that with one of my submissions for 6.
Retired Mapmaker™
fluidrone
Profile Blog Joined January 2015
France1478 Posts
April 13 2015 02:25 GMT
#99
On April 13 2015 01:13 Plexa wrote:
Show nested quote +
On April 13 2015 01:09 Cricketer12 wrote:
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?

I'd hope mappers get used to this pace

<3 thank you plexa
"not enough rights"
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
April 13 2015 02:42 GMT
#100
On April 13 2015 01:23 OtherWorld wrote:
Show nested quote +
On April 13 2015 01:16 [PkF] Wire wrote:
On April 13 2015 01:09 Cricketer12 wrote:
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?

I really think mapmakers should have been given a bit more time to polish more maps. This TLMC6 feels a bit rushed.

Time to resubmit Kamala Park d:

This gave me an idea....

Lets see how it goes.

On April 13 2015 01:13 Plexa wrote:
Show nested quote +
On April 13 2015 01:09 Cricketer12 wrote:
This thread isn't nearly as explosive as TLMC 5. Maybe this came too quickly?

I'd hope mappers get used to this pace

I think I could.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Prev 1 2 3 4 5 6 7 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
20:00
2026 Week 29
IntoTheiNu 1045
WardiTV644
RotterdaM401
TKL 247
IndyStarCraft 163
Rex146
SteadfastSC145
CosmosSc2 33
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 401
Lowko392
TKL 247
IndyStarCraft 163
Rex 146
SteadfastSC 145
elazer 97
CosmosSc2 33
StarCraft: Brood War
Shuttle 2202
Mini 799
Jaedong 595
BeSt 572
Soma 567
Light 462
Leta 443
FanTaSy 398
Larva 334
Snow 294
[ Show more ]
actioN 280
Hyuk 164
hero 158
Sharp 86
Hyun 49
Yoon 47
Pusan 45
ToSsGirL 35
Sexy 32
Terrorterran 22
HiyA 20
JYJ 17
soO 17
Sacsri 16
zelot 15
ajuk12(nOOB) 12
Rock 11
Shine 11
yabsab 11
Free 10
Icarus 5
Noble 4
Classic 0
Dota 2
Gorgc15765
XaKoH 410
qojqva242
XcaliburYe210
syndereN183
420jenkins135
Counter-Strike
olofmeister1110
x6flipin283
Heroes of the Storm
crisheroes280
Other Games
singsing2012
B2W.Neo1154
hiko946
DeMusliM288
Pyrionflax264
ArmadaUGS178
Liquid`RaSZi96
Liquid`VortiX58
Organizations
Counter-Strike
PGL24613
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 28
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade863
Other Games
• WagamamaTV178
Upcoming Events
KCM Race Survival
19h 49m
IntoTheTV X SOOP
20h 49m
SHIN vs GuMiho
Clem vs Classic
OSC
1d 7h
WardiTV Invitational
1d 21h
GSL
1d 21h
Epic.LAN
1d 22h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Epic.LAN
2 days
AI Arena Tournament
3 days
[ Show More ]
Yamato Cup
4 days
Map Test Tournament
4 days
WardiTV Weekly
4 days
Replay Cast
5 days
Rogue vs Classic
Patches Events
5 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.