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I reallllllly like Orichalcum. Go Orichalcum!
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Is there any way I can contribute to the prize pool? Also anyone got a good guide on now to start using the map editor, its a bit overwhelming for me at the moment x.o
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On September 29 2014 00:21 eTcetRa wrote: I reallllllly like Orichalcum. Go Orichalcum! This! There are some pretty good maps this month though. ^^
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Got to go with Space Circuit.
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Orichalcum and Sanctuary ^^
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Voted for Orichalcum eventhough this trend to put roads on the ramps has to stop.
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On September 29 2014 03:32 algue wrote: Voted for Orichalcum eventhough this trend to put roads on the ramps has to stop. Why? It looks good.
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Ember fortress for me, but god it was tough
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On September 29 2014 04:13 GeneralSezme wrote:Show nested quote +On September 29 2014 03:32 algue wrote: Voted for Orichalcum eventhough this trend to put roads on the ramps has to stop. Why? It looks good.  Yea, It's almost as if they were made for ramps :D
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sanctuary obvious winner, catalyst and orichalcum somewhat expected, disagree with others.
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I went with Sanctuary, but I like Orichalcum and Catalyst a whole lot too, curious who'll win.
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Voted for Sanctuary. Similar concept as Orichalcum with the gold base but 2 big differences stood out to me on Sanctuary that I liked:
1) the gold is harassable from the cliff 2) the gold is in the opposite direction as the standard expansion pattern so you need to spread yourself thinner in order to take it.
It was very close though, I didn't like how closely 5 bases are clustered on Sanctuary, but I thought the idea with the gold was superior, also the decoration is more awesome
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Gotta go with Orichalcum for sure. Aesthetics are simplistic, but the map itself is some of the cleanest execution I've seen in a long time -- my other favourite being Neo Sol Dios, but looks like that map didn't make the cut.
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Aotearoa39261 Posts
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The maps all pull from a pretty similar set of features. It's interesting to see how much Foxtrot Labs has influenced us ^^ It's definitely produced some of the best games that I've seen recently.
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On September 30 2014 08:48 RFDaemoniac wrote: The maps all pull from a pretty similar set of features. It's interesting to see how much Foxtrot Labs has influenced us ^^ It's definitely produced some of the best games that I've seen recently. I felt like that too, that's what made it pretty hard to pick just one, aestetics had to tip the balance.
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