![[image loading]](http://i.imgur.com/Q68nKd9.jpg?1?8541)
(2)Desolace
map size : 128 * 136
simple map
..| Forum Index > SC2 Maps & Custom Games |
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IRoha
Korea (South)81 Posts
![]() (2)Desolace map size : 128 * 136 simple map .. | ||
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The_Templar
your Country52797 Posts
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CycoDude
United States326 Posts
no, that doesn't look like it would help much, it would just shift the rush path over a bit. i think the middle path needs some tweaking unless what you wanted was a faster playing map. | ||
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-NegativeZero-
United States2142 Posts
The aesthetics could use some work though, I don't think I see a single doodad on there... | ||
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NewSunshine
United States5938 Posts
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moskonia
Israel1448 Posts
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IRoha
Korea (South)81 Posts
On September 21 2014 09:35 moskonia wrote: immortal Sentry all-in seems kinda strong, although it would be necessary to see it in-game. I agree with negative that we need at least some maps that play faster, and favor rushes more than the normal map. I think the layout is simple, but really well done. Is it uploaded to the EU server? No. this map not upload. | ||
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Plexa
Aotearoa39261 Posts
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FlaShFTW
United States10251 Posts
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IRoha
Korea (South)81 Posts
On September 21 2014 10:21 Plexa wrote: Can you post a pic of whats happening between the third and the connection to the high ground? It isn't clear to me what's actually going on there. ![]() this place? | ||
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Plexa
Aotearoa39261 Posts
good to know | ||
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