• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:28
CEST 16:28
KST 23:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? ProGamer Paychecks Story Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10329 users

[M] (2) Isomer

Forum Index > SC2 Maps & Custom Games
Post a Reply
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2014-09-10 09:57:07
July 26 2014 06:53 GMT
#1
Isomer 0.2
132x132
Published on all servers

[image loading]


Info/details:
-The map began as sort of a "constitutional isomer" of Cloud Kingdom, taking all of its components and rearranging them. It evolved a little from there but the overall concept of the map is still very Cloud Kingdom-esque. Lots of chokes alternating with open spaces, stuff like that.

-Small (1x) ramp in front of the nat is intended to encourage players to take the high-ground route rather than cutting through the center, and also can be abused to punish a defender who took the center base as a 4th for being out of position, making it significantly harder to defend what would ordinarily be a rather close 4th.

-Aesthetics are heavily inspired by the map TPW Odin by wrl. And by that I mean it's basically copied, except wrl did it better.

Angled
+ Show Spoiler +
[image loading]


Analyzer
+ Show Spoiler +
[image loading]


Aesthetics
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Tileset
+ Show Spoiler +
-Castanar Tiles
-Castanar Small Tiles
-Castanar Grid
-Umoja Panels Small Light
-Avernus Rock
-Meinhoff Rough Sand
-Kaldir Ice Light

-Castanar Organic Cliffs
-Skygeirr Platform Manmade Cliffs 01

-Avernus lighting


Changelog
+ Show Spoiler +
Version 0.2:
-Reduced brightness of ramp light decals
-Fixed a pathing problem and an improperly placed decal
vibeo gane,
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 26 2014 08:07 GMT
#2
Looks really solid. Good job.
Administrator~ Spirit will set you free ~
Universum
Profile Joined January 2011
Canada192 Posts
July 26 2014 11:03 GMT
#3
WoW ! This map is very nice
You often learn more from losing than winning. Don't rage, it's a game!
wrl
Profile Joined April 2011
United States209 Posts
July 28 2014 00:34 GMT
#4
^_^

Looks good. Certainly a much better layout than Odin was.
It's funny; I dream a lot, but I'm not a very good sleeper.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
July 28 2014 00:47 GMT
#5
If terran takes the low ground third in TvZ, which fourth base does the zerg take? All of the possibilities are somewhat close and in a straight line from that third base (or the natural). Assuming that zerg takes the high ground third.

Regardless, this is an excellent map, although I'm not sure whether it's supposed to encourage an aggressive or a passive style.
ModeratorI am still alive, somehow
TL+ Member
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2014-07-28 00:55:33
July 28 2014 00:50 GMT
#6
On July 26 2014 15:53 -NegativeZero- wrote:
except wrl did it better.

Yeah it's always the same for me when i try to mimic aestethics of older maps, it always feels off compared to the original one T.T

As far as the map goes i find this one to be incredibly good, it has all the details a standard map should have, an easy wallable natural for the three races, overlord pods, a good reaper path into the main base, vespene geysers facing outward in the main and nat bases, the main base is the perfect size and the distance between the main and the nat is close enough that it does not generate issues and the natural's mineral line is just far enough of the cliffs so there are not places where abusive cannon rushes can happen, the third base is exposed but not enough that it is impossible to hold, just hard enough vs a well placed 2base all in. Tight ramps for big armies so it encourages positional play and wide spaces behind so the player that took the area first can create a concave on top or below the ramp.

Overall this map is the wet dream for any starcraft player that likes standard maps, i have only one issue and that is that it lack a couple overlord pods more around the edges of the map, other than that you have a ladder worthy map that will give you the love of the pro-players.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
skdeimos
Profile Joined May 2013
Canada155 Posts
July 28 2014 00:57 GMT
#7
Wow, this is awesome. Great work.
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
July 28 2014 00:59 GMT
#8
Very very nice Negative, map looks very standard but its well executed.
Those middle bases look really hard to secure, maybe make them gold? Or do u not like gold minerals?
Also those little bridges! DAM! They look so nice! How did you do that? I had been looking for bridges for some time now and have not found any that are acceptable, and nice looking bridges are something I have been missing from old BW mapping
10%
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
July 28 2014 01:02 GMT
#9
Very nice!
~ ~ <°)))><~ ~ ~
Existor
Profile Joined July 2010
Russian Federation4295 Posts
July 28 2014 06:53 GMT
#10
I love those neon borders. Looks great!
Blizzkrieg
Profile Joined March 2014
95 Posts
Last Edited: 2014-08-01 23:49:54
August 01 2014 23:49 GMT
#11
Blown away.

Had to try this map immediately. Before that, hadn't played in months.
Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. -Blaise Pascal
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
August 02 2014 19:20 GMT
#12
On July 28 2014 15:53 Existor wrote:
I love those neon borders. Looks great!



I love em 2!!
10%
LoveTool
Profile Joined April 2012
Sweden143 Posts
August 05 2014 13:17 GMT
#13
Looks amazing. Wow!
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #93
WardiTV1204
IntoTheiNu 1110
TKL 215
IndyStarCraft 140
CranKy Ducklings114
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
MaxPax 243
TKL 215
Rex 188
Ryung 143
IndyStarCraft 140
trigger 32
SHIN 28
RushiSC 18
StarCraft: Brood War
Calm 7328
Jaedong 1186
Light 778
Mini 623
Soulkey 541
EffOrt 476
BeSt 378
Soma 331
Hyuk 313
Rush 251
[ Show more ]
Mong 240
Zeus 235
Snow 226
ggaemo 119
hero 108
Dewaltoss 85
Pusan 82
Hyun 80
[sc1f]eonzerg 61
Sea.KH 58
ToSsGirL 43
sorry 35
scan(afreeca) 31
Aegong 25
Movie 22
yabsab 22
Hm[arnc] 21
Bale 19
IntoTheRainbow 13
Sacsri 12
GoRush 12
ajuk12(nOOB) 8
Dota 2
Gorgc7761
singsing5284
Dendi1039
XcaliburYe195
420jenkins147
BananaSlamJamma23
Other Games
B2W.Neo978
hiko959
Lowko700
crisheroes303
Mew2King59
ArmadaUGS20
KnowMe18
Organizations
Dota 2
PGL Dota 2 - Main Stream516
StarCraft: Brood War
lovetv 16
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV252
• lizZardDota249
League of Legends
• Nemesis3398
Upcoming Events
RSL Revival
19h 32m
RSL Revival
1d 2h
Bombastic Starleague
1d 5h
PiGosaur Cup
1d 9h
Kung Fu Cup
1d 20h
Replay Cast
2 days
CrankTV Team League
2 days
Bombastic Starleague
3 days
The PondCast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.