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[M] (4) Galaxy Engine - Page 2

Forum Index > SC2 Maps & Custom Games
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SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
January 25 2013 20:20 GMT
#21
On January 26 2013 05:17 NewSunshine wrote:
Show nested quote +
On January 26 2013 04:50 SiskosGoatee wrote:
Holy shit, where? Are there more?

I dunno. As far as geysers, this is probably it. It's just an extra type of vespene geyser, in with all the others.
Yeah, but where did you find it, what's the model name in the editor?
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Sumadin
Profile Joined August 2011
Denmark588 Posts
January 25 2013 20:23 GMT
#22
So protoss themed Geysers. I like that. Now we have some for terran(Industrial) some for protoss themed maps and natural occuring ones for the rest, which also suits Zerg themed maps.

Not that we see alot of Zerg themed maps.
The basic key to beating a priest is playing a deck that is terrible.
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
January 25 2013 20:29 GMT
#23
What would be a Zerg themed map? Just lava with some Zerg doodats right?

Honestly, I'm going to make an infested space platform map soon enough I guess, you're right, not enough Zerg themed maps.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
NewSunshine
Profile Joined July 2011
United States5938 Posts
January 25 2013 20:49 GMT
#24
On January 26 2013 05:20 SiskosGoatee wrote:
Show nested quote +
On January 26 2013 05:17 NewSunshine wrote:
On January 26 2013 04:50 SiskosGoatee wrote:
Holy shit, where? Are there more?

I dunno. As far as geysers, this is probably it. It's just an extra type of vespene geyser, in with all the others.
Yeah, but where did you find it, what's the model name in the editor?

It's just called vespene geyser.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
DreadLocK
Profile Joined August 2012
Canada49 Posts
January 25 2013 21:12 GMT
#25
lol can you say "star station" ?
NewSunshine
Profile Joined July 2011
United States5938 Posts
January 25 2013 21:14 GMT
#26
On January 26 2013 06:12 DreadLocK wrote:
lol can you say "star station" ?

Nope, it's better
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Sumadin
Profile Joined August 2011
Denmark588 Posts
January 25 2013 23:45 GMT
#27
On January 26 2013 05:29 SiskosGoatee wrote:
What would be a Zerg themed map? Just lava with some Zerg doodats right?

Honestly, I'm going to make an infested space platform map soon enough I guess, you're right, not enough Zerg themed maps.



Alot of it comes down to the fact that the Zerg brings its theme with it through creep. And that is naturally not something that can be used as terrain.

Still i feel Blizzard themself nailed it down pretty well with the 2 campaign ones. http://wiki.teamliquid.net/starcraft2/Campaign/Gates_of_Hell
http://wiki.teamliquid.net/starcraft2/Campaign/All-In

In those missions even when you wasn't on creep you definitely got the feeling that you were not on homeground and you were not welcome.

I think mapmakers might have avoided it due to alot of the risks involved. The terrain doesn't contrast alot with creep. Lava and fire can be tanky for the hardware if you aren't careful.

But hey leading an invasion against the Swarm on their homeground just once would be nice rather than always defending our own cities. Or facing them in a jungle, or on a glacier or under the water or another Jungle or another area of highly questionable military importance.

Good luck with the work.
The basic key to beating a priest is playing a deck that is terrible.
NewSunshine
Profile Joined July 2011
United States5938 Posts
January 26 2013 00:56 GMT
#28
I realize it's a sort of sidetrack, but it's not exactly a new map.

As for a Zerg theme, there's gonna be some really strong stuff coming in HotS(obviously), but way back when, I managed to pull off a pretty good approximation of the new char tileset, though the real thing is obviously going to be better. New doodads, cooler textures, whatnot...

+ Show Spoiler [pics!] +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


If I were to try it again, the execution would also be better, but I had it lying around, and it was a good idea, so might as well show it off.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
January 26 2013 01:00 GMT
#29
Looks good, I concur, we need more Zerg maps. You can also use creep for balancing reasons. Like put creep into chokes or something. You can probably use models of Z buildings in doodads with the data editor to get something cool.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Unsane
Profile Joined September 2010
Canada170 Posts
January 26 2013 01:24 GMT
#30
This looks like a glorified version of star station. I like it, i hate star station, its too simple and waaaay too open.
"What is the plural of y'all? All y'all." -Day9
eTcetRa
Profile Joined November 2010
Australia822 Posts
January 26 2013 01:56 GMT
#31
I like the third options especially with those rocks. To me this is mirror symmetry done right!

And those new vespene geysers look cool!
Retired Mapmaker™
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
January 28 2013 14:55 GMT
#32
I’m not a fan of 4 player maps but I like this one. Although I’d definitely fix the choke at the third so that you can’t land on it; or swap it for some good looking destructible wall (I prefer them over fixed chokes because space plays such a huge role in race balance).
Really Blizz, really? - Darnell
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