• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:08
CEST 17:08
KST 00:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 29ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes35Weekly Cups (June 22-28): Zergs thrive in new patch3[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Weekly Cups (June 22-28): Zergs thrive in new patch MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Serral wins Maestros of the Game 2 5.0.16 Hotfix (June 30) - Balance + Bug Fixes HomeStory Cup In Early July
Tourneys
HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Vespene Cup #1 — $300+ USD, July 10 Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Starcraft vs Retro Category on Twitch First season(s) of tastosis gomtv gsl vods? Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread Canadian Politics Mega-thread US Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 27168 users

[G] Using Invisible Cliffs - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 Next All
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
July 10 2012 20:09 GMT
#41
I have to admit these are some good-lookin bridges. ^^
Comprehensive strategic intention: DNE
Gfire
Profile Joined March 2011
United States1699 Posts
July 10 2012 20:29 GMT
#42
For my city map I also found a good doodad to fill in the wall with. While I'm actually using braxis alpha cliffs and not invisible cliffs, it still applies.

[image loading]

It's Korhal Building variation 8. It looks pretty good once you put the fog on.
all's fair in love and melodies
Semmo
Profile Joined June 2011
Korea (South)627 Posts
July 10 2012 22:10 GMT
#43
Someone plz tell me how to put skybox on T.T Timetwister said he would do it he would get back from work but I think he forgot T.T
Mapmaker of Frost, Fruitland and Bridgehead
GDR
Profile Joined July 2011
Canada407 Posts
July 11 2012 00:09 GMT
#44
I wanted to give it a try! So I used my current project, Ulaan Winter, to try it on. Tell my what you think. :D

(The spires are retextured Redstone Spires, and the rock formations are just various rocks retextured to match the Ulaan cliffs)

[image loading]
Coppermantis
Profile Joined June 2012
United States845 Posts
July 11 2012 05:43 GMT
#45
[image loading]

Finally got it. The Xel'Naga Worldship props make good bridge pieces.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
July 11 2012 11:03 GMT
#46
On July 11 2012 14:43 Coppermantis wrote:
[image loading]

Finally got it. The Xel'Naga Worldship props make good bridge pieces.


Gorgeous! Might have to 'borrow' that one.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Semmo
Profile Joined June 2011
Korea (South)627 Posts
July 11 2012 23:49 GMT
#47
Please! Someone tell me how to add skybox T.T
Mapmaker of Frost, Fruitland and Bridgehead
Gfire
Profile Joined March 2011
United States1699 Posts
July 12 2012 00:21 GMT
#48
Go to the texture set in the data editor and edit the skybox field.
all's fair in love and melodies
Semmo
Profile Joined June 2011
Korea (South)627 Posts
July 12 2012 00:30 GMT
#49
On July 12 2012 09:21 Gfire wrote:
Go to the texture set in the data editor and edit the skybox field.


As in how do you add on to the actual map? Eg. Korhal skyscraper skybox
Mapmaker of Frost, Fruitland and Bridgehead
Gfire
Profile Joined March 2011
United States1699 Posts
July 12 2012 00:32 GMT
#50
On July 12 2012 09:30 kim9067 wrote:
Show nested quote +
On July 12 2012 09:21 Gfire wrote:
Go to the texture set in the data editor and edit the skybox field.


As in how do you add on to the actual map? Eg. Korhal skyscraper skybox

I don't know what you mean.
all's fair in love and melodies
Semmo
Profile Joined June 2011
Korea (South)627 Posts
July 12 2012 02:47 GMT
#51
Timetwister said that you can add skybox, water, or lava to cover up the blackspot. How do you add the skybox like water and lava?
Mapmaker of Frost, Fruitland and Bridgehead
Gfire
Profile Joined March 2011
United States1699 Posts
July 12 2012 03:04 GMT
#52
You don't. The skybox goes behind the gaps in terrain. If there's no skybox, it shows black, but if there's a skybox, is shows that. Skybox is the space background on space maps.
all's fair in love and melodies
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 12 2012 03:10 GMT
#53
On July 12 2012 11:47 kim9067 wrote:
Timetwister said that you can add skybox, water, or lava to cover up the blackspot. How do you add the skybox like water and lava?

Try:

Map>Map Textures>Modify

to go into the data editor. Under Background Models(fixed), there's a dropdown box, where you can add a Braxis Alpha, Castanar, or other skybox. Under Background Models(unfixed), you can also add a Sky Parallax, if applicable(Braxis Alpha has one).
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Gfire
Profile Joined March 2011
United States1699 Posts
July 12 2012 03:13 GMT
#54
Oh, the field is called Background Model? I thought it was labeled skybox in the title, too. I guess that's just the model names.
all's fair in love and melodies
Semmo
Profile Joined June 2011
Korea (South)627 Posts
Last Edited: 2012-07-12 03:29:24
July 12 2012 03:27 GMT
#55
On July 12 2012 12:10 NewSunshine wrote:
Show nested quote +
On July 12 2012 11:47 kim9067 wrote:
Timetwister said that you can add skybox, water, or lava to cover up the blackspot. How do you add the skybox like water and lava?

Try:

Map>Map Textures>Modify

to go into the data editor. Under Background Models(fixed), there's a dropdown box, where you can add a Braxis Alpha, Castanar, or other skybox. Under Background Models(unfixed), you can also add a Sky Parallax, if applicable(Braxis Alpha has one).


????\
Does it become a doodad that you can add? Does the black box in the bridge cliffs disappear?

Edit: OHH ok. I'll try that. Hopefully that'll work T.T Please Work T.T
Mapmaker of Frost, Fruitland and Bridgehead
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 12 2012 03:43 GMT
#56
On July 12 2012 12:13 Gfire wrote:
Oh, the field is called Background Model? I thought it was labeled skybox in the title, too. I guess that's just the model names.

Indeed, I just opened up one of my standard space platform maps to verify it. If this doesn't work, then I have no further ideas, but it should work.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Semmo
Profile Joined June 2011
Korea (South)627 Posts
July 12 2012 04:49 GMT
#57
Hi Guys. Firstly I want to thank everyone who helped me with the skybox.
In the end, I just decided to use another method, which is to make the fog itself black, so that even if there is a hole, you can't see it.
Here's the bridge... I'm so proud of it.

It's a fully transparent, pathable, creepable, Forcefieldable bridge. HOORAY.

[image loading]
Mapmaker of Frost, Fruitland and Bridgehead
Gfire
Profile Joined March 2011
United States1699 Posts
July 12 2012 04:54 GMT
#58
You can also make flat water which is the same color as the fog and cover it with that. That's what I used on my city map. If it's down in the fog, it won't even matter what color it is, but it will pick up whatever fog color so you can't see the holes.
all's fair in love and melodies
Semmo
Profile Joined June 2011
Korea (South)627 Posts
Last Edited: 2012-07-12 05:33:09
July 12 2012 04:55 GMT
#59
On July 12 2012 13:54 Gfire wrote:
You can also make flat water which is the same color as the fog and cover it with that. That's what I used on my city map. If it's down in the fog, it won't even matter what color it is, but it will pick up whatever fog color so you can't see the holes.


O_O how do I make flat water????
T.T I tried to do with water but there's always color and everything... I'm learning so much today O_o


Edit: Guys, I just realized that... the bridge doesn't work, the units just sink down. Sigh
so you NEEd the texture for this to work, meaning = no translucent bridges T.T
Mapmaker of Frost, Fruitland and Bridgehead
GDR
Profile Joined July 2011
Canada407 Posts
July 12 2012 05:53 GMT
#60
On July 12 2012 13:55 kim9067 wrote:
Show nested quote +
On July 12 2012 13:54 Gfire wrote:
You can also make flat water which is the same color as the fog and cover it with that. That's what I used on my city map. If it's down in the fog, it won't even matter what color it is, but it will pick up whatever fog color so you can't see the holes.


O_O how do I make flat water????
T.T I tried to do with water but there's always color and everything... I'm learning so much today O_o


Edit: Guys, I just realized that... the bridge doesn't work, the units just sink down. Sigh
so you NEEd the texture for this to work, meaning = no translucent bridges T.T


Couldn't you just make a transparent texture?
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
HomeStory Cup
11:00
XXIX - Group Stage Day 1
TaKeTV 3261
ComeBackTV 876
Ryung 546
SteadfastSC305
TaKeSeN 285
IndyStarCraft 240
Rex139
EnkiAlexander 63
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 546
SteadfastSC 305
IndyStarCraft 240
Rex 139
mouzStarbuck 51
StarCraft: Brood War
Britney 35962
Shuttle 1460
Mini 916
BeSt 696
firebathero 695
Hyuk 615
Soma 526
ToSsGirL 477
EffOrt 331
Snow 323
[ Show more ]
Leta 216
actioN 176
Rush 165
Mong 137
Aegong 111
hero 83
Pusan 80
soO 44
Free 40
Terrorterran 40
JYJ 39
Sharp 33
scan(afreeca) 29
HiyA 22
910 22
IntoTheRainbow 20
Barracks 20
GoRush 17
Noble 16
Bale 16
Rock 14
zelot 14
Sacsri 10
Dota 2
qojqva1998
LuMiX1
Counter-Strike
fl0m548
kRYSTAL_51
Super Smash Bros
Mew2King102
Westballz46
Heroes of the Storm
Khaldor76
Other Games
singsing4224
XcaliburYe307
DeMusliM300
byalli280
Hui .129
KnowMe107
Organizations
Dota 2
PGL Dota 2 - Main Stream212
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• mYiSmile16
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• escodisco3222
• Michael_bg 12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3730
• TFBlade877
Upcoming Events
Replay Cast
8h 52m
HomeStory Cup
19h 52m
Replay Cast
1d 8h
HomeStory Cup
1d 19h
OSC
1d 21h
Sparkling Tuna Cup
2 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
[ Show More ]
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.