• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:55
CEST 10:55
KST 17:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors11[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists17[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 Leta's ASL S21 Ro.16 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread Dawn of War IV Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1969 users

[M] (2) Electric Version - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
Syphon8
Profile Joined July 2010
Canada298 Posts
June 25 2012 23:09 GMT
#21
On June 26 2012 00:57 FlaShFTW wrote:
Show nested quote +
On June 25 2012 23:29 titanicnewbie wrote:
You should at least add a walking path between the highground outside the natural and the main.

This map is just begging for blink stalker harass and drops vs 2 bases.

This would actually be an interesting idea. maybe stacked rocks on that one area, so that the opponent would have a harder time to break it open, thus allowing the defender to take them out at their own leisure? sounds interesting.


Something I've been thinking about a lot lately, as the 'stacked rocks' mechanic doesn't seem to work as well in SC2 as it did in BW (mainly because Splash has been significantly nerfed) is preplaced infinite duration Forcefields. I don't intend on adding them to this map, but talking about backdoors made me want to bring it up.

It'd work in much the same manner as stacked buildings did in BW, except instead of forcing you to tech up to splash to destroy them (a given in SC2), you'd be forced to tech to massive ground units. I think this would be far more balanced in SC2. Thoughts?
',:/
FlaShFTW
Profile Blog Joined February 2010
United States10384 Posts
June 25 2012 23:20 GMT
#22
Yeah I mean I think it would work. But what does zerg have that's splash??? i mean ultra but by Destiny's terms, do you want to lose the game by investing in ultras?
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Syphon8
Profile Joined July 2010
Canada298 Posts
June 25 2012 23:29 GMT
#23
On June 26 2012 08:20 FlaShFTW wrote:
Yeah I mean I think it would work. But what does zerg have that's splash??? i mean ultra but by Destiny's terms, do you want to lose the game by investing in ultras?


...Banelings.... This tier 1.5 unit that ignores building armor, does bonus damage to structures and has a big splash radius :p
',:/
FlaShFTW
Profile Blog Joined February 2010
United States10384 Posts
June 25 2012 23:32 GMT
#24
sorry i forgot them. I never use them xD does this make zerg would be imba with stacked rocks? xD

anyways. this map looks good. :D
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Syphon8
Profile Joined July 2010
Canada298 Posts
Last Edited: 2012-06-25 23:49:42
June 25 2012 23:49 GMT
#25
On June 26 2012 08:32 FlaShFTW wrote:
sorry i forgot them. I never use them xD does this make zerg would be imba with stacked rocks? xD

anyways. this map looks good. :D


Ya, I think that combined with how many Lings/Roaches you can quickly pump out Zerg would be harshly imbalanced if you made stacked rock doors into a main ala Electric Circuit. At any rate, with the huge nerf to Siege Tanks from BW to SC2, and the lack of Hellion's ability to kill Rocks, that it would be disfavoured for Terran. What we need right now is map features that give little advantages to Terrans. I think I might make a second, faster thrown together map, full of experimental features like these FFs for the ProAm.

Thanks anyways. I'm discovering a few new blends while doing this. But I'm still so impatient that I want to tear out my hair while making them. The latest revisions include recessing the third further into the main, altering the shape of the main you Pylons on the ridge cannot reach it, and adding a second set of rocks on the downward ramp near the 12 and 6. Hopefully I'll have better in progress pics up by tonight.

Hopefully a pro likes it enough to pick up in the MotM!
',:/
FlaShFTW
Profile Blog Joined February 2010
United States10384 Posts
June 26 2012 00:10 GMT
#26
yeah that sounds good!

start working on a new map bro. you'll need 3! but this one looks really good so far :D
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Syphon8
Profile Joined July 2010
Canada298 Posts
June 26 2012 00:21 GMT
#27
I think I've resigned to submitting 2. It's my reading week but I highly doubt I'll be able to finish three that have a shot.

Another pretty in-progress picture:

[image loading]
',:/
FlaShFTW
Profile Blog Joined February 2010
United States10384 Posts
June 26 2012 01:05 GMT
#28
ooohhh looks nice already!!!

man that sucks. oh well. this map is coming along so well it should make up for the absence of the 3rd map.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Syphon8
Profile Joined July 2010
Canada298 Posts
July 01 2012 19:46 GMT
#29
Progress picture: It looks much much much better ingame, but I still have a long way to go. The bottom main and natural is more or less done, and now I'm onto the top main.

[image loading]
',:/
Syphon8
Profile Joined July 2010
Canada298 Posts
July 14 2012 00:07 GMT
#30
[image loading]

I got so far on the aesthetics before I realised that they needed to be redone that I just phoned it in for the second half and submitted like this. Probably hurts chances haha. Oh well.
',:/
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
July 14 2012 04:19 GMT
#31
At least the idea is clear. Looks nice like a dress that hasn't been hemmed. XD
Comprehensive strategic intention: DNE
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech140
SortOf 106
StarCraft: Brood War
Sea 2647
Mind 1429
Horang2 1031
Hyuk 712
EffOrt 348
Jaedong 265
910 172
Larva 157
Killer 145
PianO 134
[ Show more ]
actioN 108
ToSsGirL 82
yabsab 36
Aegong 31
Nal_rA 23
Shine 19
Bale 14
ajuk12(nOOB) 13
SilentControl 10
Light 0
Dota 2
XaKoH 521
NeuroSwarm456
resolut1ontv 178
XcaliburYe59
League of Legends
JimRising 526
Counter-Strike
shoxiejesuss1745
olofmeister1678
allub347
Heroes of the Storm
Khaldor161
Other Games
ceh9533
Pyrionflax71
Mew2King58
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH207
• LUISG 31
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1108
• Stunt682
Other Games
• WagamamaTV172
Upcoming Events
Replay Cast
6m
CranKy Ducklings4
Afreeca Starleague
1h 6m
Soma vs hero
Wardi Open
2h 6m
Monday Night Weeklies
7h 6m
Replay Cast
15h 6m
Replay Cast
1d
Afreeca Starleague
1d 1h
Leta vs YSC
GSL
2 days
Replay Cast
2 days
GSL
3 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
3 days
Replay Cast
4 days
Escore
4 days
Replay Cast
4 days
Replay Cast
5 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.