• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:31
CET 02:31
KST 10:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0220LiuLi Cup: 2025 Grand Finals (Feb 10-16)26Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)14
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) RSL Season 4 announced for March-April RSL Revival: Season 4 Korea Qualifier (Feb 14) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Which units you wish saw more use in the game? ACS replaced by "ASL Season Open" - Starts 21/02 StarCraft player reflex TE scores [ASL21] Potential Map Candidates Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Ask and answer stupid questions here! European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2375 users

[M] (2) Crux Conflict Region

Forum Index > SC2 Maps & Custom Games
Post a Reply
EastWindy
Profile Joined February 2012
Korea (South)9 Posts
May 25 2012 14:32 GMT
#1
[image loading]

Map overview

[image loading]

Crux Conflict Region

Created by Crux_EW(=EastWindy)
Suggest players 2
Playable 140 X 128

Published KR(분쟁 지역)

[image loading]

[image loading]
StarCraftⅡ - Crux EastWindy
Frankon
Profile Joined May 2010
3054 Posts
May 25 2012 15:25 GMT
#2
Holy shit love the map aesthetics.
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
May 25 2012 15:38 GMT
#3
Great map, but the name is so lol.
redoxx
Profile Blog Joined October 2010
United States333 Posts
May 25 2012 15:42 GMT
#4
It seems very friendly to ling counters because of the split ramp to the natural, but maybe the thirds are a little too hard to hold? I'm not sure, but looking at it from a protoss perspective, I think I would end up 2-base all inning every game so I wouldn't have to go lategame where holding 3-4 bases would be difficult. I'm not saying it's bad, because every map pool needs diversity, but I think that's the type of map it will be.
The horror...the horror
Inside.Out
Profile Blog Joined December 2010
Canada569 Posts
Last Edited: 2012-05-25 15:45:00
May 25 2012 15:43 GMT
#5
those high grounds are really important positions and it just seems to me like siege tanks up there would be way too powerful, as theyd be able to hold 3 bases without moving, especially since all the ramps to the high ground are so narrow.

even against protoss i feel zerg would have a really hard time, as they can just get colossus up there, and keep poking down and then forcefielding,and zerg would never be able to get them off that high ground.
Aunvilgod
Profile Joined December 2011
2653 Posts
Last Edited: 2012-05-25 16:19:49
May 25 2012 16:19 GMT
#6
Holy aesthetics.

Oh god, the gameplay is even better. This map is pure sex to me.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
RumbleBadger
Profile Joined July 2011
322 Posts
May 25 2012 16:22 GMT
#7
On May 26 2012 00:43 EcstatiC wrote:
those high grounds are really important positions and it just seems to me like siege tanks up there would be way too powerful, as theyd be able to hold 3 bases without moving, especially since all the ramps to the high ground are so narrow.

even against protoss i feel zerg would have a really hard time, as they can just get colossus up there, and keep poking down and then forcefielding,and zerg would never be able to get them off that high ground.

As a zerg I don't think it would be a problem. There's high ground on every map. It's not too hard to deal with, given the number of pathways around this map.
Games before dames.
Meltage
Profile Joined October 2010
Germany613 Posts
May 30 2012 10:12 GMT
#8
the middle bases seems very open to me, all open in the same way and are on the same height (lack of diversity) and seems too close to another.

It's a simple yet inspiring concept though. The aesthetic concept and execution is pretty cool
http://mentalbalans.se/aggedesign
Meerel
Profile Joined March 2012
Germany713 Posts
May 30 2012 13:11 GMT
#9
im sorry but this kind of concept was bad 5 month ago and now its terrible.
circlesyndrom, but as long as it is a crux map who cares right?
SDMF
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
May 30 2012 17:31 GMT
#10
On May 30 2012 22:11 Terranlover wrote:
im sorry but this kind of concept was bad 5 month ago and now its terrible.
circlesyndrom, but as long as it is a crux map who cares right?


it's better than dual sight though
Comprehensive strategic intention: DNE
Superouman
Profile Blog Joined August 2007
France2195 Posts
May 30 2012 17:39 GMT
#11
i don't see any circle syndrome here
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
iGrok
Profile Blog Joined October 2010
United States5142 Posts
May 30 2012 18:07 GMT
#12
This map has no variation in engagement size. There is no open space vs closed space dynamic, every engagement is the same no matter where you choose to do it.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
ragz_gt
Profile Blog Joined April 2012
9172 Posts
May 30 2012 19:21 GMT
#13
I think it would be better to move the 6th base to the high ground and make the high ground more open, maybe combine two ramps to make a huge ramp.
I'm not an otaku, I'm a specialist.
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Group C
CranKy Ducklings149
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 138
SpeCial 99
NeuroSwarm 65
Dota 2
syndereN518
League of Legends
tarik_tv8938
JimRising 726
Other Games
summit1g12601
ToD248
JuggernautJason17
Organizations
Other Games
gamesdonequick1717
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• davetesta48
• HeavenSC 34
• musti20045 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
8h 29m
LiuLi Cup
9h 29m
Maru vs Reynor
Serral vs Rogue
Ladder Legends
16h 29m
Replay Cast
22h 29m
Replay Cast
1d 7h
Wardi Open
1d 10h
Monday Night Weeklies
1d 15h
OSC
1d 22h
WardiTV Winter Champion…
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Winter Champion…
3 days
Replay Cast
3 days
PiG Sty Festival
4 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Winter Champion…
4 days
Replay Cast
4 days
PiG Sty Festival
5 days
Epic.LAN
5 days
Replay Cast
5 days
PiG Sty Festival
6 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.