It's now become an obvious thing that we need to give the players an easy third so they can deploy their macro at their best...
I'd like to link this fact with the thinking of Barrin about extending the number of bases needed to reach that.
Why should we always have a relatively easy third to the players ? Can't we just make the expansion after the natural harder to take ?
I feel the fight could be more tough if the players had to fight more to reach their optimal economy.
What do you guys think about that ?
P.S: sorry for my english... my writing is really not good... tried to give you my best