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[UMS] Ling Ling Rocket! (REMASTERED) - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 Next All
Bounty4321
Profile Joined August 2010
334 Posts
March 19 2012 16:53 GMT
#21
On March 19 2012 19:35 terran0330 wrote:
Just played this with my friends tonight, so much fun, so much sabotaging, so much hilarity. 5/5


lol with friends is definently one of the best ways to play it .
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
Bounty4321
Profile Joined August 2010
334 Posts
March 20 2012 01:18 GMT
#22
I now have an EU uploader, expect an upload within the next 24 hours.
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
InfestedHydralisk
Profile Joined October 2010
Netherlands110 Posts
March 20 2012 02:41 GMT
#23
This game look like so much fun, will definitly be trying this out!
Champion seed spitting.
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
March 20 2012 04:09 GMT
#24
Wow, this looks really fun. I love mods like this. I'll definitely try it out sometime soon!
Bounty4321
Profile Joined August 2010
334 Posts
March 20 2012 17:10 GMT
#25
Map is now available on EU servers!

Enjoy!
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
KapsyL
Profile Joined November 2011
Sweden704 Posts
March 20 2012 19:11 GMT
#26
Holy shit that muscular zergling looks like hes ready to assault someone.
This looks freakin awesome. definetly gonna try it as soon as I find it in EU servers
Jurg Jurg Jurg
Bounty4321
Profile Joined August 2010
334 Posts
March 20 2012 20:03 GMT
#27
On March 21 2012 04:11 KapsyL wrote:
Holy shit that muscular zergling looks like hes ready to assault someone.
This looks freakin awesome. definetly gonna try it as soon as I find it in EU servers


Its published under the same name as it is on US "Ling Ling Rocket!".

Just use the search fuction
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
Spec
Profile Blog Joined July 2009
Taiwan931 Posts
March 20 2012 20:11 GMT
#28
lawlz no one lieks collosi.
Eye for an eye make the world go blind - Gandhi
Bounty4321
Profile Joined August 2010
334 Posts
March 20 2012 20:53 GMT
#29
On March 21 2012 05:11 Spec wrote:
lawlz no one lieks collosi.


Who would like losing 30% of their points?
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
zeross
Profile Joined September 2010
France310 Posts
March 21 2012 18:03 GMT
#30
Cool to see it on EU =)

A "replay" bouton at the end would be awesome, it's a little annoying to recreat a game when you just want to chain-play with your friends
Bounty4321
Profile Joined August 2010
334 Posts
March 21 2012 18:44 GMT
#31
On March 22 2012 03:03 zeross wrote:
Cool to see it on EU =)

A "replay" bouton at the end would be awesome, it's a little annoying to recreat a game when you just want to chain-play with your friends


Well that was why i put in the Best of 3 option at the start. I figured it would be enough as best of 3 could go on for awhile lol.

That and i think that each player can only contribute 1 hour played per game to popularity. If it comes down to it though i have no problem adding a replay fuction.
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
zeross
Profile Joined September 2010
France310 Posts
March 21 2012 20:04 GMT
#32
Well the BO3 is nice, but with a group of friend we like to play ums for fun and we play one until we had enough of it for the evening, switch to another and so on. So we don't want a winner of a BO3, but just chain-game and have fun until we have enough. that was for exemple one of our main reason for choosing a nexus wars from all the ones available.

don't know how popularity work though, never realy looked at it and never realy used it, TL is all we need for awesome UMS =)
Bounty4321
Profile Joined August 2010
334 Posts
March 21 2012 20:09 GMT
#33
On March 22 2012 05:04 zeross wrote:
Well the BO3 is nice, but with a group of friend we like to play ums for fun and we play one until we had enough of it for the evening, switch to another and so on. So we don't want a winner of a BO3, but just chain-game and have fun until we have enough. that was for exemple one of our main reason for choosing a nexus wars from all the ones available.

don't know how popularity work though, never realy looked at it and never realy used it, TL is all we need for awesome UMS =)



Ah, so you would just like a third option for infinite rounds with no winner?
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
zeross
Profile Joined September 2010
France310 Posts
Last Edited: 2012-03-21 20:48:21
March 21 2012 20:46 GMT
#34
yes, we don't realy play UMS with stranger in open game, or from chat channel, so when we play it we always play it with the same set of friends.

so if we want to play like 30game in a row we must go back to sc2 main menu and create the game all over again (with exactly the same players), so an option to just play it an indefinite number of time would be pretty cool

always liked the ums wich have this option, espetialy for short-time ums like this one (for exemple it's a little less necessary for a mineralz cuz it's like playing civilisation in multi, only it take longer :p).


Also, would it be possible to add an AI ? sometimes one of our friend is out for the evening and we're often stuck with a team of 3 :p

edit : just though that choosing the player number from 2 to 4 and removing the roket from the "missing" players would be easier and better than creating an ai :p
Bounty4321
Profile Joined August 2010
334 Posts
March 21 2012 20:54 GMT
#35
On March 22 2012 05:46 zeross wrote:
yes, we don't realy play UMS with stranger in open game, or from chat channel, so when we play it we always play it with the same set of friends.

so if we want to play like 30game in a row we must go back to sc2 main menu and create the game all over again (with exactly the same players), so an option to just play it an indefinite number of time would be pretty cool

always liked the ums wich have this option, espetialy for short-time ums like this one (for exemple it's a little less necessary for a mineralz cuz it's like playing civilisation in multi, only it take longer :p).


Also, would it be possible to add an AI ? sometimes one of our friend is out for the evening and we're often stuck with a team of 3 :p

edit : just though that choosing the player number from 2 to 4 and removing the roket from the "missing" players would be easier and better than creating an ai :p


I'll see what i can do in the next update. As for the AI, not to sure about that but i did want to try.

Also, a quick question.. when you are your friends host the game do you open it to public before starting? Not many people know this but if you do not open it to public before starting it gets ZERO popularity
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
zeross
Profile Joined September 2010
France310 Posts
March 22 2012 06:36 GMT
#36
Hu ok i didn't know (like i said never realy looked at popular maps, just checked maps on TL).
is it possible to "open to public" either if the party is full ?

and i think the trick is to click open to public and quickly make it start right ? (call me unsociable but i reaaly don't like to play with stangers ^^)
terran0330
Profile Joined November 2010
New Zealand106 Posts
March 22 2012 06:48 GMT
#37
On March 20 2012 01:53 Bounty4321 wrote:
Show nested quote +
On March 19 2012 19:35 terran0330 wrote:
Just played this with my friends tonight, so much fun, so much sabotaging, so much hilarity. 5/5


lol with friends is definently one of the best ways to play it .


hahaha too true! The yelling and cursing over skype as 3 colossus run into someones rocket is so so good ^^ Thank you for making this mod :3
Brotoss FTW
Bounty4321
Profile Joined August 2010
334 Posts
March 22 2012 07:34 GMT
#38
On March 22 2012 15:36 zeross wrote:
Hu ok i didn't know (like i said never realy looked at popular maps, just checked maps on TL).
is it possible to "open to public" either if the party is full ?

and i think the trick is to click open to public and quickly make it start right ? (call me unsociable but i reaaly don't like to play with stangers ^^)


Yeah, as long as the open to public is clicked before starting it will count towards popularity.
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
Bounty4321
Profile Joined August 2010
334 Posts
Last Edited: 2012-03-22 07:35:25
March 22 2012 07:35 GMT
#39
On March 22 2012 15:48 terran0330 wrote:
Show nested quote +
On March 20 2012 01:53 Bounty4321 wrote:
On March 19 2012 19:35 terran0330 wrote:
Just played this with my friends tonight, so much fun, so much sabotaging, so much hilarity. 5/5


lol with friends is definently one of the best ways to play it .


hahaha too true! The yelling and cursing over skype as 3 colossus run into someones rocket is so so good ^^ Thank you for making this mod :3


The fact that what you just described has happend means my goal for this mod has come true already
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
Bounty4321
Profile Joined August 2010
334 Posts
March 22 2012 20:36 GMT
#40
New Update!

-Added two more level layouts
-Added two new randomizer effects





I will let EU players know when this update is available for you guys
Author of Doodad Hunt, Haunted Temple and the Planetary Boss Series
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