
[MOD] Bx Deluxe Monobattles - Page 12
Forum Index > SC2 Maps & Custom Games |
Jack Project
Romania12 Posts
![]() | ||
Deleted User 137586
7859 Posts
| ||
urashimakt
United States1591 Posts
| ||
Deleted User 137586
7859 Posts
On March 23 2013 02:40 urashimakt wrote: I will begin the upload to EU now. Since it already exists on there under Chargelot's account, the name will have to differ. Sorry for the delay. Great! | ||
urashimakt
United States1591 Posts
Updating map dependencies is a huge pain right now (not sure what Blizzard did, but making a change to the mod requires reapplying the mod to each map from scratch). Add to that converting the dependencies from a NA source to a EU source and it takes a while to put each map up there, for which I apologize. All NA available maps will eventually be available on EU with the tag Bx Monobattle EU, I promise. The maps tagged with simply Bx Monobattle will be removed from EU as soon as I can contact Chargelot. Also, if there are any problems with the locales, let me know. | ||
Jack Project
Romania12 Posts
Thx again. | ||
urashimakt
United States1591 Posts
Please send more Doctor Who and anything with David Mitchell. On March 22 2013 04:43 SlayerS_BoxxY wrote: I was very excited about the new draft modes in HOTS, but I haven't been able to get a game in because everyone just plays blind random. I was thinking that one way around it might be to allow us to pick which mode to play AFTER we enter the game. Many other arcade games use this method, where players will vote on which mode to play once they've entered the game. To do this well, you might need to reduce the number of choices (having like 8 different modes makes it likely that nothing will get at least 4 votes, so most people wont get what they want). The one problem I could forsee with this is if people dont get the mode that they wanted they might leave. But given that everyone plays blind random right now, I don't see how doing a draft when you intended to play random would really bother you much. After giving it some thought, I've decided that I'll be adding a new default mode to Map of the Week and Sand Canyon (Fix) (aka Sand Canyon Redux). This default mode will grant a 20 second window for voting between the Blind Random, Blind Pick and Tier Draft modes before then enforcing the rules of the winning mode (tier draft being the most conducive to allowing players the freedom to choose something they enjoy while still maintaining a semblance of balance). I won't be implementing such a mode until first adding a way to force a repick of the team captain and granting initial captainship to someone who has played many games instead of randomly to someone who may have no idea what to do with it. My ETA on this is about a week. | ||
Deleted User 137586
7859 Posts
| ||
Thyriaen
Switzerland41 Posts
Ive been eager to play hots monobattle in draf mode for some while now ![]() Also thanks for introducing those features and bringing monobattle to hots but EU needs some more love ![]() Thanks | ||
urashimakt
United States1591 Posts
On March 23 2013 19:11 Thyriaen wrote: Can you please upload the current hots version wich is currently only on the us server - tagged as "(fix)" - to the EU server please ? Ive been eager to play hots monobattle in draf mode for some while now ![]() Also thanks for introducing those features and bringing monobattle to hots but EU needs some more love ![]() Thanks EU already has a more current version of the mod than US. All maps tagged Bx Monobattle EU are HotS enabled. If you're looking specifically for the modified Sand Canyon map that gets played on US, it's titled Bx Monobattle EU - Sand Canyon Redux on EU. On March 23 2013 17:52 Ghanburighan wrote: It would really benefit the maps to have HOTS in the title. There are so many people coming in and asking whether it's HOTS or not... After joining the EU server to see for myself, I'm renaming Bx Monobattle EU - Map of the Week to Bx Monobattle EU - HotS Map of the Week. They just refused to understand that there was a HotS mono available. | ||
Thyriaen
Switzerland41 Posts
Thats why i recommend adding a draft mode ( or editing one of them ) in the following manner ( equally to random draft in dota2 ): The order of picks is preset bind to players - players are picking one by one in a draft manner. Thanks for this cool mod and i hope you are continuing to support ur mod Thanks a lot Thyriaen | ||
urashimakt
United States1591 Posts
On March 24 2013 05:21 Thyriaen wrote: Hi there, i just checked out the EU version of the game and i enjoyed it alot. But i think it would be nice to have a public-friendly darft mode ( where everyone can pick their own units - in a draft manner ). Because darfting with a captain isnt always the best option when you are playing with random ppl. Darft mode is still a very nice addition the the monobattles and shoud be further supported. Thats why i recommend adding a draft mode ( or editing one of them ) in the following manner ( equally to random draft in dota2 ): The order of picks is preset bind to players - players are picking one by one in a draft manner. Thanks for this cool mod and i hope you are continuing to support ur mod Thanks a lot Thyriaen Random draft was designed to be used as a public game mode in just that manner. Each person on each team gets a shot at being captain. The other draft modes almost require good team coordination so they follow the traditional captain style. | ||
MChrome
Netherlands201 Posts
Cannon rushing is getting REALLY tiring when it happens almost every single time any protoss is in the game. IE: Almost every single game. I can't be the only one. | ||
urashimakt
United States1591 Posts
On March 25 2013 06:48 ChromeBallz wrote: One quick question: Would it be possible to "disable" building photon cannons on the enemy side of the map? Or at least, on the spawn plateaus? Cannon rushing is getting REALLY tiring when it happens almost every single time any protoss is in the game. IE: Almost every single game. I can't be the only one. I could disable a lot of things until the only way to win is literally to get the Winning Unit, but I probably shouldn't. Cannon rushes aren't unstoppable (unless the map makes it so, in which case I'll do something about the map). | ||
MChrome
Netherlands201 Posts
On March 25 2013 09:43 urashimakt wrote: I could disable a lot of things until the only way to win is literally to get the Winning Unit, but I probably shouldn't. Cannon rushes aren't unstoppable (unless the map makes it so, in which case I'll do something about the map). It's not just masters players who play monobattles... Not everyone can deal with cannon rushes. People play monobattles to not have to deal with that kind of stuff in the first place. You cannon rush if you want to win fast. What's the point in playing monobattles when people just cannon rush all the time? Fact is, people cannon rush to grief the other team, there's no other reason for it. | ||
Deleted User 137586
7859 Posts
On March 26 2013 01:57 ChromeBallz wrote: It's not just masters players who play monobattles... Not everyone can deal with cannon rushes. People play monobattles to not have to deal with that kind of stuff in the first place. You cannon rush if you want to win fast. What's the point in playing monobattles when people just cannon rush all the time? Fact is, people cannon rush to grief the other team, there's no other reason for it. I disagree, cannot rushes are a part of the game that make it fun. With certain unit compositions cannons play an integral role in viable strategies, for example, when combined with proxy-hatch spines and floating planetaries to get those crucial air units out. Furthermore, warp-prism cannon drops are some of the more awesome strategies developed in monobattles. At the same time, having 4 players on a team considerably reduces the effectiveness of cannon rush strategies. | ||
urashimakt
United States1591 Posts
3/27/2013 Gameplay
Bug Fixes
| ||
Vortastic
United States53 Posts
| ||
urashimakt
United States1591 Posts
On March 28 2013 17:21 Vortastic wrote: When I find Bx Monobattles through Arcade there are too many modes to choose from. It takes long enough to find people to play as it is, I think it should all be reduced to one mode (Vote Mode is probably best) as to reduce waiting time. That's really the biggest hindrance, for me, in enjoying Monobattles more often. I choose Blind Random even though I particularly don't like that mode because I figure that has the most players joining (since it is the default mode to be selected). It is expected that all public games use the default setting. Most players don't even realize that some maps have modes you can set pre-lobby. If you just join Blind Random (or soon Vote Mode) you'll get a game going. I am working to get Vote Mode out there ASAP, though. I know Blind Random only pleases like 70% of monobattle fans and that sucks for the other 30%. | ||
urashimakt
United States1591 Posts
| ||
| ||