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On February 22 2012 00:59 c_kAelle wrote:is this on KR/TW yet? love to play some games on it.  Our KR account got all borked so no, not yet :<
On February 22 2012 02:29 Ollie wrote: How far does the Xelnaga towers' range extend? To the edges of the ramps leading to the 4th's (Basically the entire lowground path).
On February 22 2012 02:15 Broodie wrote: Awesome map dude! I'm actually just posting to ask you how excited you are for the new album next tuesday?
I've been waiting like 8 months for this and this last week is killing me!!!!!!!
All in all though I think this map should be on ladder lol I can't fucking wait. Unless Time comes out this year (which it's looking like it will, i've probably listened to shitty low-quality re-masters of Way of the Fire a thousand times already) I think this album is a strong contender for my favorite metal album of 2012 8)
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Sick map. Maybe the best yet.
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will be ladder or tournament map? so beautiful
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Bump! Because it got into Dreamhack!!!
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On April 04 2012 05:02 DYEAlabaster wrote: Bump! Because it got into Dreamhack!!!
W00t! Nice to see all the community made maps at Dreamhack.
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On March 26 2012 11:47 c_kAelle wrote: will be ladder or tournament map? so beautiful Why yes, yes it will.
ATTN: I'm in the process of moving all of my competitive maps to the ESVMaps account but I just reinstalled my OS + as we all know bnet is very wonky. This could take 30 seconds or 30 days.
EDIT: Map is now published on NA as ESV Vicious 1.1 + Show Spoiler [why name it 1.1?] +The bnet name directory is, simply put, broken. After deleting a map it takes an unpredictable amount of time for the name list to update and for bnet to recognize there no longer is a map with that same name. The only way to get around this is to wait; or to upload with a different name. Since this is version 1.1 (see changelog, basically rocks were removed) it's logical to add 1.1 to the end of the name to get around this bug.
EDIT 2: Map is now published on NA, EU, SEA and KR under the name ESV Vicious 1.1 on the account ESVMaps - Please use this version!!!
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On April 04 2012 08:28 Barrin wrote: grats on dreamhack :DDD Thx :D I know a map like this isn't your thing so that means a lot~
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Grats ProdiG and ESV!
Love costume maps taking over tourneys and ladder
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On April 04 2012 08:43 prodiG wrote:Thx :D I know a map like this isn't your thing so that means a lot~
Just a quick question- How do the graphics scale with the settings? It's a very doodad/aesthetic heavy map.... How does that affect lower end pcs and ppl playing on low?
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Aotearoa39261 Posts
Sorry prodiG, but I think this map will play out no better than Antiga as it still retains a lot of the bad features of the map and its only benefit is that the 4th is more accessible (but third is less accessible :x )
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On April 04 2012 17:32 DYEAlabaster wrote:Show nested quote +On April 04 2012 08:43 prodiG wrote:On April 04 2012 08:28 Barrin wrote: grats on dreamhack :DDD Thx :D I know a map like this isn't your thing so that means a lot~ Just a quick question- How do the graphics scale with the settings? It's a very doodad/aesthetic heavy map.... How does that affect lower end pcs and ppl playing on low? The vast majority of the doodads are 2D/sprite based so unless your video card is made out of ham and has absolutely no VRAM you should be fine
(ie if you can play other maps this should be fine)
On April 04 2012 17:49 Plexa wrote: Sorry prodiG, but I think this map will play out no better than Antiga as it still retains a lot of the bad features of the map and its only benefit is that the 4th is more accessible (but third is less accessible :x ) I disagree. The biggest problem with Antiga is that the mains are exposed to the middle of the map, making them very easy for things like blink and drop play to be abused. On top of that, I don't feel like the center expansions work all that well on Antiga.
This map's most experimental feature is the extremely powerful Xel'Naga Towers, something that I definitely think sets it apart from Antiga Shipyard quite a bit.
The Korean Weekly S3 starts up shortly and this map is in the first week map pool. I'll know a lot more after being able to watch a handful of pro games on it outside of testing (you could very well be right!)
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cool map prodig, you have made a new fan today
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What is the bug that they are talking about at DreamHack?
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No idea. Must be leggit if the admins decided to force a map-change.
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Ouch, ThorZaIN killed this map. Sorry ProdiG, I really liked it except for the tileset.
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Google knows nothing about the bug either.
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[23:15] <Batcha> one of the mineral patches on the map has +1 more than normally
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