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Russian Federation4295 Posts
On August 01 2012 06:00 memcpy wrote:Show nested quote +On July 31 2012 15:20 Existor wrote:On July 31 2012 14:13 memcpy wrote:On July 31 2012 13:49 Existor wrote:On July 31 2012 12:07 memcpy wrote:Is the requirement for overlord creep supposed to be evo chamber only? This seems really game breaking as you can just go pool evo and use creep to deny a protoss walloff, or block their expo. Even if this is how it was at MLG you might want to change it... Example game: http://drop.sc/231990 Protoss can do that alltime against zerg, its balanced. Toss can place all his buildings before creep starts, also he can purify overlord with mothercore Depending on the map protoss cannot place all their buildings. In the replay on cloud kingdom the protoss puts down his nexus and starts his forge at the time my overlord gets to his wall. I use creep to prevent the full walloff and run lings in. If he chose to wall with a forge and 2 gates, or a forge, gate, pylon, cannon I can just spread creep over the expo and he will need to make a cyber core and stalker before expanding. Mothership core requires gas which protoss will not have in time to help defend. Isn't it's time to change your build a bit? Like start with stalker from gateway (not from warpgate) and kill overlord first, or purify overlord with mothership core You can't get an early stalker with forge fe. You also can't purify in time like I mentioned before. Look at replay to see what I mean. Also, I play zerg, not protoss.
Zergs were able to crush down pylon block and place hatcheries. Why protoss can't ? You have photon, you have purify, you have stalker, you have purify and limitless chronoboosts.. And you can update your build with these new features, make it faster or more effective against overlord.
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On August 01 2012 06:00 memcpy wrote:Show nested quote +On July 31 2012 15:20 Existor wrote:On July 31 2012 14:13 memcpy wrote:On July 31 2012 13:49 Existor wrote:On July 31 2012 12:07 memcpy wrote:Is the requirement for overlord creep supposed to be evo chamber only? This seems really game breaking as you can just go pool evo and use creep to deny a protoss walloff, or block their expo. Even if this is how it was at MLG you might want to change it... Example game: http://drop.sc/231990 Protoss can do that alltime against zerg, its balanced. Toss can place all his buildings before creep starts, also he can purify overlord with mothercore Depending on the map protoss cannot place all their buildings. In the replay on cloud kingdom the protoss puts down his nexus and starts his forge at the time my overlord gets to his wall. I use creep to prevent the full walloff and run lings in. If he chose to wall with a forge and 2 gates, or a forge, gate, pylon, cannon I can just spread creep over the expo and he will need to make a cyber core and stalker before expanding. Mothership core requires gas which protoss will not have in time to help defend. Isn't it's time to change your build a bit? Like start with stalker from gateway (not from warpgate) and kill overlord first, or purify overlord with mothership core You can't get an early stalker with forge fe. You also can't purify in time like I mentioned before. Look at replay to see what I mean. Also, I play zerg, not protoss. So you are telling me, that on smaller maps, you can't go FFE? They will probably change something about Overlord and Creep, or they can even leave it as it is. Some time ago, players were going for 3 Gate Expand, and was perfectly viable build.
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Russian Federation4295 Posts
Started game and found critical bug as zergs.
There are no Infestor button. Instead we have 2 roaches at larva build menu
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I think considering the ammount of bugs patch 1.5 has on normal maps, to be fair I think is not worthy to xenox work on the map yet.
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Hey guys, I just finished patch 1.05 which fixes almost all the bugs created by the Patch 1.5. The patch is now uploaded on all servers except KR as I'm having trouble logging in (presumably due to the Arcade patch). Everything should be working normally now, it turns out simply rearranging the order of the dependencies solved most of the problems. There is just one aesthetic bug that I haven't been able to fix, where the Ultralisk's charge ability doesn't have a 'charging' missile like it used to, but it still functions normally with burrowing and unburrowing so this is purely a cosmetic issue that I will get around to fixing at a later date.
Also I'm still looking for some screenshots for the map, might just make them myself but if anyone has any great moments in the game that would make a good cover shot for the map I would definitely appreciate it . My email again is vortex01@gmail.com if you'd like to send them there.
Patch Notes 1.05 - MAP FIXED FOR ARCADE 1.5, SEE BELOW FOR FIXES - Warpgates no longer turn back to Gateways - Infestors can now be produced - Hydralisk Den no longer can turn into Lurker Den - Stargate unit production animation no longer persists after unit is complete or cancelled - Widow Mine burrow animation fixed - Various small actor fixes for patch 1.5
Note for EU/KR: Due to the new patch I wasn't able to use my Localizer tool for the tooltips/text in the game, so I am not sure but there may be some errors with the tooltips and buttons unless Blizzard has fixed the localization of the editor (which would be nice).
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I have to ask how can i set my hot key for example bust/teleport/def mode on mother ship core !! and of course if I can change this for my hot key its will be nice ! Before its realy uncomfortably but meaby only on me
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On August 02 2012 01:10 Bugi wrote:I have to ask how can i set my hot key for example bust/teleport/def mode on mother ship core !! and of course if I can change this for my hot key its will be nice ! Before its realy uncomfortably but meaby only on me  It's simple, just open the hotkeys menu when you are playing the custom game. It will have options for all the new units. Except the swarm host, but I don't know why that is.
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i cant... mathership it isnt mathership core. I can't find oracly unit on menu shortcut for setup skill's same of course with matership core. Basicly every caster in custom dosen't have got hotkey shortcut.
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Hotkeys are broken for new abilities on EU
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Ok thanks for fast answer, when it fixit ? meaby tomorrow ?
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I don't know if someone has said this already, but overlords can spawn creep without a lair.. I'm not complaining, but the toss whose butt I whupped did
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On August 02 2012 07:52 ChaosRefined wrote: I don't know if someone has said this already, but overlords can spawn creep without a lair.. I'm not complaining, but the toss whose butt I whupped did
That is an official change by blizzard. Posted and playable at MLG Anaheim. Overlord can now spew creep after evolution chamber.
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On August 02 2012 05:13 Jetaap wrote: Hotkeys are broken for new abilities on EU
Thank you, I have gone and localized the maps by hand and will be uploading soon.
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I tried out the cloud kingdom map, and I found out that tempest attacks bypasse all shield/armor upgrades. Pretty sure it's a glitch, unless tempests were suppose to be this.
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On August 02 2012 13:55 RavenLoud wrote: I tried out the cloud kingdom map, and I found out that tempest attacks bypasse all shield/armor upgrades. Pretty sure it's a glitch, unless tempests were suppose to be this.
Good find, thank you, this has been fixed and all other damages were checked (they were all fine).
Along with this change, the hotkey/tooltip localized version of HOTS Custom 2 should be up now on the EU server, please let me know if there are any further issues regarding hotkeys or tooltips.
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Overlord can now spew creep after evolution chamber.
Terrible idea, this opens up a lot of new cheeses / makes some existing zerg cheese even easier/earlier. No thanks Blizz.
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On August 02 2012 18:07 Fatam wrote:Terrible idea, this opens up a lot of new cheeses / makes some existing zerg cheese even easier/earlier. No thanks Blizz.
meh It's really no different from cannon after forge in terms of cheeses. but this does mean FFE is pretty dead.
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Russian Federation4295 Posts
You have mothership core, that can kill Overlord very quickly. And you got recharge, that gives endless forcefields from ONE sentry (how many vespene you can save!)
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its good for zerg and for all game i think creep make more cheese oppening for example drop quin/4 drone(spine) its good idea. Of course i play protoss
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The temptest is glitched, it has 22 range..I am able to attack someones base without them ever seeing me.
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