I just wanna say that iCJug is now open-source and free! I mean, you can copy it, edit, and use the iCJug 1v1+Obs system on your own melee maps. The only thing I ask is that, if possible, let me know you're using it and also give me the credits for the system.

![[image loading]](http://static.sc2mapster.com/content/attachments/15/104/iCJugTestbugLoadingScreen.png)
Here's the instructions to how to implement iCJug 1v1+Obs on your map:
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1. First, copy the icjug trigger folder to the new map.
2. Upload the 12 tga files to the map (adminStar.tga; blackStar.tga; icjugCamOff.tga; icjugCamOn.tga; IcJugMinimap.tga; iCJugMapNameLoadingScreen.tga; leaderboardOff.tga; leaderboardOn.tga; starDebates.tga; VIPStar.tga; zoomIconOff.tga; zoomIconOn.tga)
3. Set the map name to: iCJug Mapname
4. Set the map basic description to: 1v1 Mapname iCJug
5. Set the map extended description to: This version allows you to play many games in a row (with the same person or with the observers).
The winner stays playing (King of the Hill). [iCJug system developed by Rodrigo - scdebates@hotmail.com]
6. Set the help text on the loading screen to: <c val="6A8E6C"><c val="BFABA1">Latest UNN news: </c>Type here the news.
7. In Player Properties, set player 1-14 to User (Start location: random).
8. Leave just 1 game variant. Category: 1v1 Obs. Mode: KOTH. Description: 1v1+obs King of The Hill. Put every player on Team 1.
9. Set the loading screen background to iCJugMapNameLoadingScreen.tga (Image Scalling: Aspect Scaled. Loading Bar: Battle.net). Set the preview image to IcJugMinimap.tga.
10. On the triggers, you can play with the constant totalOfStartLocations (2, 3 or 4) to set how many starting locations the map have. I haven't implemented more than 4 starting locations. Set the starting locations on the constants below. If you don't want close spawn, set the ShakurasVerticalException to true.
11. You might want to localize for another idioms. It's up to you.
12. Test before publishing. You can also set yourself as an admin on the SetAdmins trigger.
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iCJUG METALOPOLIS:
http://www.sc2mapster.com/media/attachments/21/152/iCJug_Metalopolis.SC2Map
Extra:
Loading Screen (PHOTOSHOP):
http://www.sc2mapster.com/media/attachments/21/151/iCJug_LOADING_SCREE_PHOTOSHOP.psd
TGA Files:
http://www.sc2mapster.com/media/attachments/21/153/iCJug_TGA_FILES.zip
Thank you.