
And I am going steal people's ideas from this thread...

Lots of epic terrain here
EDIT: By the way, does anyone have any tips for terraining on Shakuras tileset?
I find it harder to work with...
| Forum Index > SC2 Maps & Custom Games |
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RedRevolution
Australia19 Posts
![]() And I am going steal people's ideas from this thread... ![]() Lots of epic terrain here EDIT: By the way, does anyone have any tips for terraining on Shakuras tileset? I find it harder to work with... | ||
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wargirl
Azerbaijan109 Posts
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RedRevolution
Australia19 Posts
On January 18 2015 01:19 wargirl wrote: Best Work I seen for Shakuras is by KTV suenos pacificos and KTV Star Sapphire that those maps are pure art you can download them on Bnet open source. Thanks! I'll check it out. | ||
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OtherWorld
France17333 Posts
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Homonuncnunc
United States41 Posts
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wargirl
Azerbaijan109 Posts
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Homonuncnunc
United States41 Posts
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Coppermantis
United States845 Posts
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Homonuncnunc
United States41 Posts
City tilesets are so difficult, but I love the look when it's pulled off well. I love the mass ads and lights look. | ||
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moskonia
Israel1448 Posts
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Coppermantis
United States845 Posts
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Homonuncnunc
United States41 Posts
On January 24 2015 19:10 moskonia wrote: Even without none it still looks good, it doesn't have to make sense. Frost has a Christmas tree, that's my measuring stick for sense-making. Actually, that's really not that weird. Perhaps flying sharks are the true measuring stick. On January 25 2015 05:46 Coppermantis wrote: There's so much you can do with city themes, so many options. Maybe that's why I'm finding it so difficult. 'Limits are freeing' and all that. It's hard to decide on what looks good when you can do so much. I've never looked at so many skylines in my life. I'm finding Hong Kong, Shanghai, Seoul and Osaka particularly beautiful. Oh and there's this ridiculously amazing piece of game design from Halo: Reach that served as a big inspiration. ![]() | ||
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Homonuncnunc
United States41 Posts
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FO-nTTaX
Johto4970 Posts
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Coppermantis
United States845 Posts
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eTcetRa
Australia822 Posts
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Coppermantis
United States845 Posts
WIP map partially inspired by Istanbul skyline. SC2 doesn't have a good set of doodads to recreate classical Byzantine architecture, so I made do with a futuristic version. | ||
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Antares777
United States1971 Posts
![]() ![]() Some screenshots from a map I'm working on. I haven't done this well on aesthetics in a long time! ![]() | ||
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