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The Map Art Thread - Page 31

Forum Index > SC2 Maps & Custom Games
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Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 23 2014 17:12 GMT
#601
time for contributions
[image loading]
[image loading]
"Not you."
Coppermantis
Profile Joined June 2012
United States845 Posts
October 23 2014 19:28 GMT
#602
I really like how you did that waterfall in #2. Looks great.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-10-23 19:35:37
October 23 2014 19:33 GMT
#603
Pretty cool, in particular the waterfall. Would be extracool if the Terrain on the lowground was walkable or there was a gold expansion in the water under the waterfall. Could also profit from a rainbow.

Also the pipes on the first one, really beautiful details. Reminds me that I haven't put any forms of pipes on Scorpion

On October 24 2014 02:00 Yonnua wrote:
Show nested quote +
On October 20 2014 23:43 Big J wrote:
Are these ramps any good? Or too complicated?


What do they look like on lowest settings?

[image loading]
Not that bad in my opinion.
FO-nTTaX
Profile Blog Joined January 2013
Johto4984 Posts
Last Edited: 2014-10-23 19:55:30
October 23 2014 19:55 GMT
#604
On October 24 2014 02:12 Meavis wrote:
[image loading]

I'm in love with this waterfall <3
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
eTcetRa
Profile Joined November 2010
Australia822 Posts
October 25 2014 09:32 GMT
#605
Yeah that waterfall looks really nice. Which map is that from?
Retired Mapmaker™
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 25 2014 09:36 GMT
#606
http://www.teamliquid.net/forum/sc2-maps/461806-2-chelicerae
"Not you."
iGrok
Profile Blog Joined October 2010
United States5142 Posts
October 25 2014 19:09 GMT
#607
Really cool stuff from Uvantak and eTcetRa. Uvantak, my hat's off to you for how far you're pushing new things into editing!

wargirl, your doodad work is really sick as well. The only nit-pick I have with it is that its a little too clean. Perhaps try something post-apocalyptic, like this image by Meltage.

Looks good everyone! Keep it up.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
IeZaeL
Profile Joined July 2012
Italy991 Posts
October 25 2014 19:44 GMT
#608
Uh iGrok is back ! YUPPIE!
Author of Coda and Eastwatch.
Ferisii
Profile Joined February 2011
Denmark199 Posts
November 10 2014 23:13 GMT
#609
[image loading]

Inspired by the recent Blizzcon LotV campaign panel, I felt the need to try recreate the Slayn map theme, specifically the crashed temple part. Example
This was mashed together within 15-20 mins time.

Gimme access to LotV asserts. T_T
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
SwedenTheKid
Profile Joined July 2014
567 Posts
November 11 2014 00:49 GMT
#610
On November 11 2014 08:13 Ferisii wrote:
+ Show Spoiler +
[image loading]


Inspired by the recent Blizzcon LotV campaign panel, I felt the need to try recreate the Slayn map theme, specifically the crashed temple part. Example
This was mashed together within 15-20 mins time.

Gimme access to LotV asserts. T_T

How did you do the edges? Did you just use regular cliff doodads that adapt to the terrain texture or did you give the doodads custom textures?
Casual Mapmaker
Ferisii
Profile Joined February 2011
Denmark199 Posts
Last Edited: 2014-11-11 13:15:05
November 11 2014 13:13 GMT
#611
The edges are made of a doodad called Ground Cracks (hots).
I made them in different sizes and also changed their pitches slightly, so they would match the terrain better.
You, or anyone else for that matter, can take a closer look on the map here. (Map download)

Planning on making a better looking version of it, but since my pc suddenly forgot my account profile today, it'll have to wait. Silly computer technical difficulties. ;p
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
wargirl
Profile Joined October 2013
Azerbaijan109 Posts
Last Edited: 2014-11-20 19:57:57
November 20 2014 19:56 GMT
#612
This is Frozen Queen I been working on this one and still a work on progress, I wanted to share this winter map.

[image loading]
[image loading]
[image loading]

[image loading]
[image loading]
[image loading]
Any piece of knowledge I acquire today has a value at this moment exactly proportional to my skill to deal with it. Tomorrow, when I know more, I recall that piece of knowledge and use it better. ”
SwedenTheKid
Profile Joined July 2014
567 Posts
November 20 2014 22:41 GMT
#613
Looks cool, I assume based on the textures in Crimson Forest?
Casual Mapmaker
wargirl
Profile Joined October 2013
Azerbaijan109 Posts
Last Edited: 2014-11-21 00:31:34
November 21 2014 00:29 GMT
#614
Frozen Queen map

Kaldir Rock
Kaldir Ice Cracked
Korhal Platform Panels Medium
Korhal Platform Panels Small Light
Redstone Rock
Kaldir Snow Powdered
Tarsonis Grass
Kaldir Snow Icy

Kaldir Organic cliff 1
Braxis Alpha Manmade cliff
Kaldir Organic cliff 0

[image loading]
Any piece of knowledge I acquire today has a value at this moment exactly proportional to my skill to deal with it. Tomorrow, when I know more, I recall that piece of knowledge and use it better. ”
SwedenTheKid
Profile Joined July 2014
567 Posts
November 22 2014 03:11 GMT
#615
Not very good and on a map I will prob never finish, but hey why not
[image loading]
Casual Mapmaker
wargirl
Profile Joined October 2013
Azerbaijan109 Posts
November 22 2014 03:39 GMT
#616
That looks good SwedenTheKid, show more pics.plz.
Any piece of knowledge I acquire today has a value at this moment exactly proportional to my skill to deal with it. Tomorrow, when I know more, I recall that piece of knowledge and use it better. ”
Homonuncnunc
Profile Joined May 2014
United States41 Posts
Last Edited: 2014-11-22 07:50:30
November 22 2014 07:49 GMT
#617
[image loading]
[image loading]
Some texture and doodad work I'm particularly proud of. I think it's more my texture selection than anything. They all blend incredibly well to make really natural looking grass and paths.

From a map that is pretty bad, but I love the concept so much I'm probably going to post it in a few days.
It should be noted that I've upvoted every single person who's disagreed with me here, as far as I know.
SwedenTheKid
Profile Joined July 2014
567 Posts
November 23 2014 01:03 GMT
#618
Great texture blending, although that Xel'Naga Shield Generator seems to take up a lot of game space. But not really the point of this thread... Anyways love it!
Casual Mapmaker
SwedenTheKid
Profile Joined July 2014
567 Posts
November 23 2014 01:05 GMT
#619
On November 22 2014 12:39 wargirl wrote:
That looks good SwedenTheKid, show more pics.plz.

Hope to soon. Have no idea what texture theme to do for my WIP... any favorites?
Casual Mapmaker
SwedenTheKid
Profile Joined July 2014
567 Posts
November 23 2014 05:12 GMT
#620
My WIP. Not close to being done. Still working on the snow. Which Lighting is best? Leaning toward the default (first)
[image loading]
Meinhoff
[image loading]
Ice World
Casual Mapmaker
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