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[UMS] Darglein's Micro Trainer - Page 9

Forum Index > SC2 Maps & Custom Games
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LegendE
Profile Joined May 2011
France8 Posts
August 05 2011 15:06 GMT
#161
ooooh i join game so i can't change but now with Create game it s ok =p sorry & ty
pres.sure
Profile Joined July 2010
Germany104 Posts
August 06 2011 08:34 GMT
#162
Great map, but i would love to see even more challenges. And you should add an "ready"-button then the challenge is starting.
fezvez
Profile Blog Joined January 2011
France3021 Posts
August 08 2011 01:52 GMT
#163
Excellent map! Thank you for the tough challenges!
iotiX
Profile Joined August 2010
United States13 Posts
Last Edited: 2011-08-09 06:42:39
August 09 2011 06:42 GMT
#164
iotiX
Profile Joined August 2010
United States13 Posts
Last Edited: 2011-08-09 06:43:18
August 09 2011 06:42 GMT
#165
this map is great. i've sunk plenty of hours into all the challenges.

my suggestions:

make a 4-gate challenge for protoss. practicing your micro/warp-ins seems pretty standard and worthwhile.

i'd also like an option to customize the starting hotkey groups... i find myself rebinding real quick before the challenge starts

EDIT: Ah, double post. please delete the above mod!
Amui
Profile Blog Joined August 2010
Canada10567 Posts
August 09 2011 08:39 GMT
#166
I think the one I got most tied up doing was the contain break. Set it to level 30, spent about 10 minutes slowly dismantling the defense, spread units for about a minute, then a moved. I think so long as warpprism micro is adequate, almost every level is possible. It'd only become impossible if you added vikings to the mix.
Porouscloud - NA LoL
Primal666
Profile Joined November 2010
Slovenia418 Posts
August 09 2011 09:16 GMT
#167
heh when you finish jeadong mutas lvl 12 it says ''You are Jeadong''
Jhohok
Profile Joined December 2010
United States71 Posts
August 09 2011 10:12 GMT
#168
Discovering things like this is why I love TL.
And WHY DID I ONLY DISCOVER THIS JUST NOW?!?!?!?

Suggestion: Maybe compile a list of micro situations that people want but you didn't implement?
Lexiconman
Profile Joined June 2011
United States22 Posts
August 14 2011 01:25 GMT
#169
can someone post a vid or something of them doing the blink challenge? I can't get past level 7. Even when I spread into an arc, FF with the top and the bottom halves, and blink back perfectly, so as not to lose any units, I can only get him down to like 4 roaches...
whatthefat
Profile Blog Joined August 2010
United States918 Posts
August 15 2011 15:35 GMT
#170
This is an excellent trainer! I stumbled across it searching for micro trainers and have been having a lot of fun with it. It's really eye opening to see how much difference slightly better micro can make. I thought I was decent at stutter stepping, but it amazed me to see how a battle could change from me losing (with 5-10 zerglings left) to me winning (with a couple of marines left) due to very slight improvements in timing.

One suggestion: drone micro vs. lings for defending early rushes would be cool.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
darkevilxe
Profile Joined August 2007
Canada346 Posts
August 28 2011 06:42 GMT
#171
this looks like an amazing map, i can't wait to try it
whereismymind
Profile Blog Joined March 2011
United Kingdom717 Posts
August 30 2011 00:30 GMT
#172
This is very good map. I can train sentry, HT with protoss multitask, just what I needed!
one day.. i'll lose my mind
zakku
Profile Joined October 2010
Denmark4 Posts
September 03 2011 12:32 GMT
#173
awesome map!
koonst
Profile Blog Joined March 2010
United States215 Posts
September 03 2011 13:13 GMT
#174
slayers sella must love tihs map he plays it for 5 hours already straight!
Nerv3
Profile Joined March 2011
Germany36 Posts
September 03 2011 13:17 GMT
#175
omg, cella played this map for 5 1/2 hours, this is how koreans practice :D
More gg more skill :)
koonst
Profile Blog Joined March 2010
United States215 Posts
September 03 2011 13:52 GMT
#176
is there a 1/1/1 tvp build micro scenario both rushing and defending
darglein
Profile Joined December 2010
Germany89 Posts
September 04 2011 01:36 GMT
#177
On September 03 2011 22:52 koonst wrote:
is there a 1/1/1 tvp build micro scenario both rushing and defending


no executing and defending a 1/1/1 needs too much micro/decisiion making, so its too hard for the computer.
iSupaSam
Profile Joined April 2010
United States8 Posts
September 04 2011 04:34 GMT
#178
I think it would be cool to be able to choose the match up for some or all of the levels.
Like [P] Deathball PvT, [P] Deathball PvZ, [P] Deathball PvP.
I often find myself lacking in micro for PvP and it would be awesome if I could practice blink stalker micro but AI would be too good so maybe a multiplayer feature?
Alpino
Profile Joined June 2011
Brazil4390 Posts
Last Edited: 2011-09-04 05:13:25
September 04 2011 05:09 GMT
#179
This map is amazing.

First time I opened the map I could just close it 2 hours after.
20/11/2015 - never forget EE's Ember
Wasteweiser
Profile Blog Joined August 2010
Canada522 Posts
September 04 2011 07:59 GMT
#180
On September 04 2011 14:09 Alpino wrote:
This map is amazing.

First time I opened the map I could just close it 2 hours after.



Haha likewise, amazing micro trainer, love the terran ones. It's also cool seeing other race's perspectives a bit. Still think terran is by far the hardest but some of the zerg ones are a little tough. my only complaint is the wait time not saving after every level, simply fixed by just hitting the button again. Otherwise amazing map and will keep playing it. (i'll make it public to for ratings )
Obitus.243
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