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On May 21 2011 02:41 sereniity wrote:Can someone please post some replays of atleast finishing the first stage? I can't even manage to beat that haha... This is ridicolously hard, gief an easier option please ![](/mirror/smilies/frown.gif)
I am uploading a vid of me beating lvl 1 and failing lvl 2
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On May 21 2011 02:42 Griffith` wrote:Show nested quote +On May 21 2011 02:41 sereniity wrote:Can someone please post some replays of atleast finishing the first stage? I can't even manage to beat that haha... This is ridicolously hard, gief an easier option please ![](/mirror/smilies/frown.gif) I am uploading a vid of me beating lvl 1 and failing lvl 2 ![](/mirror/smilies/puh2.gif)
haha okay cool :D
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It's up on EU , managed to beat level1 but stuck on level two... i beat it by spliting my marines before the attack ^^.
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Wonderful map! Thanks for anyone who is supporting this!
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Theres ways to abuse the ai I've found. If you split your marines into two groups, and keep them wide enough to lure the mutas in, you can come in from both sides and kill off the mutas real fast. Then you split your marines and tanks a bit, and unsiege two tanks. Unsiege a third tank and the units will start to attack you. The reason you unsieged the two first is so you can siege them up quick as the units come. From there its just the baneling micro level with tank support. Beaten quite a few levels with this technique so far.
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On May 21 2011 04:51 norterrible wrote: Theres ways to abuse the ai I've found. If you split your marines into two groups, and keep them wide enough to lure the mutas in, you can come in from both sides and kill off the mutas real fast. Then you split your marines and tanks a bit, and unsiege two tanks. Unsiege a third tank and the units will start to attack you. The reason you unsieged the two first is so you can siege them up quick as the units come. From there its just the baneling micro level with tank support. Beaten quite a few levels with this technique so far.
Hmm I can probably fix up the mutalisk AI with a scanning search - still thinking of ways to deal with tanks =P
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those muta's micro to perfectly LOL
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Some things I noticed:
The AI always attacks if you have 3 unsieged tanks, but it only should if you are close. You can unsiege 3 at the spawn and easily win as the zerglings will arrive far before the banelings.
If you get close, you can send one marine through the flags and kill, generally at least, a zergling for free. However, you will usually draw a large number of units before the AI decides to attack. Was this intended? It makes the battle a lot easier.
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On May 21 2011 02:41 sereniity wrote:Can someone please post some replays of atleast finishing the first stage? I can't even manage to beat that haha... This is ridicolously hard, gief an easier option please ![](/mirror/smilies/frown.gif) hey just uploaded one .. check out the link in spoiler
i find you just gotta keep those marines alive
+ Show Spoiler +
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Hard ass map. Nice job Griff!
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is there a way to not have creep? more often than not i won't even try to push zerg until i clear off some creep tumors
edit : managed to get to level 3 x_X
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ZvZ Zerglings/Banelings vs. higher zergling/baneling count if u cant get terran protoss ai =[
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OMG just beat level 2!!!
Edit: beat level 3!
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On May 21 2011 09:07 gogogadgetflow wrote: OMG just beat level 2!!!
Edit: beat level 3!
anyone else beat level 4?
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man its so much easier to leapfrog in an actual game lol. diamond level at least. i played like 10rounds and only won 1 T_T
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I'm going to recommend these to my terran friends, very cool maps
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3030 Posts
sounds interesting , will try it out
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you jerk your screen so much y dont you slow down
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