• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:11
CEST 02:11
KST 09:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review BW General Discussion ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2083 users

[MOD] PeepMode: Ultra Spectator Maps

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
IcculusLizard
Profile Joined May 2011
265 Posts
Last Edited: 2011-10-19 03:56:20
May 15 2011 03:05 GMT
#1


PeepMode: Ultra melee spectator maps.

* 14 players
* 2v2, 1v1, and FFA
* Graphical team selection
* Declare your league (optional)
* Cinematic observer mode (up to full-screen)
* Auto Cam follows the action
* Cinematic chat, silent chat, other chat options
* Betting system
* Live stats with helpful coloring
* Detailed event log with filtering
* Sortable leaderboard
* Unlockable avatars
* Voting and personal options
* Detailed Help system

See http://www.peepmode.com for more info
CaptainHaz
Profile Joined December 2010
United States240 Posts
May 15 2011 03:20 GMT
#2
Very very impressive, I've been curious if this kind of thing was ever going to be created. Looks really nice from the video so far. Are the maps on NA under Peepmode then? Would definitely be willing to try these out.
All of us warned you of the big white face.
IcculusLizard
Profile Joined May 2011
265 Posts
May 15 2011 03:23 GMT
#3
Yes search for "PeepMode" on NA servers. Apparently some folks don't like New Antioch and Red Stone Gulch map selections, so you may want to start with Shattered Temp. I'm actively seeking suggestions for implementing on diff maps. Prefer to keep it to 3 until more features implemented though.
CanadianSCgamer
Profile Joined April 2010
Canada64 Posts
May 15 2011 03:39 GMT
#4
It looks very nice. May I suggest having a basic and advanced mode because the screen looks too busy with all that stuff around. Sometimes people just want to sit back to watch, even though the options are nice. Make it so that we can hide all the bells and whistles if we choose to.
IcculusLizard
Profile Joined May 2011
265 Posts
May 15 2011 03:58 GMT
#5
Already in there. Called Cinematic Mode. Just click the button and everything goes away. Sort of the point of the map actually
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2011-05-15 04:52:05
May 15 2011 04:51 GMT
#6
should implement SC2BW

very nice work however.
you are extremely talented.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Killcycle
Profile Joined January 2011
United States170 Posts
Last Edited: 2011-05-15 04:59:20
May 15 2011 04:53 GMT
#7
Absolutely fantastic. I've never been much into the observer maps simply because they always felt lacking; this, to the contrary, is beautiful. I'll have to check it out.

I think the ladder maps should be next on the list to implement; but then again, some GSL / iCCup maps would be awesome too. Playing back to back rounds on some of ProdiG's maps would be pretty sweet haha

I especially like the control over which things are shown in the event log. I was thinking how it could become a bit tedious trying to sift through unit deaths, then I saw that =D just wonderful. Can't find anything I don't like.
I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see.
IcculusLizard
Profile Joined May 2011
265 Posts
May 15 2011 04:58 GMT
#8
The challenge in selecting maps is finding maps that are okay for both 2v2 and 1v1. What are the best popular ladder/iccup maps that fit this criteria? Or would it be better to have a few different maps that are more specialized as just 1v1 or just 2v2?
Killcycle
Profile Joined January 2011
United States170 Posts
Last Edited: 2011-05-15 05:12:52
May 15 2011 05:09 GMT
#9
On May 15 2011 13:58 IcculusLizard wrote:
The challenge in selecting maps is finding maps that are okay for both 2v2 and 1v1. What are the best popular ladder/iccup maps that fit this criteria? Or would it be better to have a few different maps that are more specialized as just 1v1 or just 2v2?


There are a few maps that work for 1v1 and 2v2, but for the most part I think you'll have to differentiate between the two. As for the iCCup maps, I can't really say because I haven't played them enough to say off the top of my head; I'd just go through them and the GSL maps to see if there's anything you like.

From the ladder, I could see Shakuras Plateau working for 1v1 and 2v2. None of the others really strike me as 2v2-able... maybe Metalopolis, but I can't be sure if that'd work right in 2v2 haha.

From iCCup, most of their maps seem very hard to play from a 2v2 perspective because of the uniform distance between spawn positions, though they'd work great for 1v1s.

You're right, It's really hard finding maps that'll work in 1v1 as well as 2v2; if you can find enough of them to have a pool entirely composed of those, that'd be great. But I think in the end you'll have to have two groups for 1v1 and 2v2 (and a third pool for maps that work for both :D).

EDIT: I think you can convert most, if not all 2v2 maps to 1v1 maps without much problem. It's the 1v1 maps working as 2v2 maps that becomes difficult.
I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see.
IcculusLizard
Profile Joined May 2011
265 Posts
May 15 2011 05:13 GMT
#10
Good ideas. Do you think Shattered Temp is a good example of a map that supports both 1v1 and 2v2 reasonably well?
Killcycle
Profile Joined January 2011
United States170 Posts
Last Edited: 2011-05-15 05:14:58
May 15 2011 05:13 GMT
#11
Oops. Hehe.

Shattered Temple is a good one, yeah; I like that better than the other two that one should stay, IMO.

Gutterhulk could work too, I think.
I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see.
IcculusLizard
Profile Joined May 2011
265 Posts
May 15 2011 05:26 GMT
#12
Yeah I was thinkin' gutterhulk as well...I'll have to replace one of the non-Temp ones with that
Killcycle
Profile Joined January 2011
United States170 Posts
Last Edited: 2011-05-15 05:34:40
May 15 2011 05:31 GMT
#13
Shattered Temple, Shakuras Plateau and Gutterhulk would probably be a better set for the map, IMO.

EDIT: Not for Free-For-Alls, though. I'm not sure how to handle the FFAs.
I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see.
IcculusLizard
Profile Joined May 2011
265 Posts
May 15 2011 07:04 GMT
#14
U still like Shakuras Plateau after update? The changed paths with only single entrance and linked/linear natural bothers me.

I think 1v1 Obs Xel'Naga Caverns is popular cuz open natural makes for some early interesting games and therefore shorter matches. With spectator maps you want things to go quickly or else the observers vote to end the match.

I've thought of an "Omnimap" where a 2v2 map "contains" inside it a good 1v1 map. It would have 6 spawn points. 2 nearer to the middle for 1v1 matches, and 4 around the outside, grouped closely for 2v2 play. Is this a crazy idea?

Maybe I can get someone from iccup to think about this
FinestHour
Profile Joined August 2010
United States18466 Posts
May 15 2011 08:33 GMT
#15
This looks...amazing o.o wow nice work
thug life.                                                       MVP/ex-
Killcycle
Profile Joined January 2011
United States170 Posts
May 15 2011 09:12 GMT
#16
On May 15 2011 16:04 IcculusLizard wrote:
U still like Shakuras Plateau after update? The changed paths with only single entrance and linked/linear natural bothers me.

I think 1v1 Obs Xel'Naga Caverns is popular cuz open natural makes for some early interesting games and therefore shorter matches. With spectator maps you want things to go quickly or else the observers vote to end the match.

I've thought of an "Omnimap" where a 2v2 map "contains" inside it a good 1v1 map. It would have 6 spawn points. 2 nearer to the middle for 1v1 matches, and 4 around the outside, grouped closely for 2v2 play. Is this a crazy idea?

Maybe I can get someone from iccup to think about this


Yeah, I still like Shakuras Plateau; the change in rocks doesn't change THAT much, I mean it removes an attack path, but really going in through the back ramp was never any better unless you caught them off guard or wanted to harass (which I can do fine anyway with medivacs (I play terran)). So honestly it doesn't bug me much, and I've always liked the layout of the map.

That'd be an interesting map to see... dunno if you can make them that large, though. I doubt you'd get someone to actually make maps for you, but hey if you can get someone that'd be phenominal for the both of you. You seem to know enough about the editor to make the map we're talking about, maybe you could try your hand at your idea yourself? =D

Xel'Naga Caverns will always be popular, and it's never a bad move to throw that in a map pool. Same deal with Metalopolis, IMO.
I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see.
IcculusLizard
Profile Joined May 2011
265 Posts
May 15 2011 20:30 GMT
#17
Good ideas. I'm looking at some iCCup maps...Star Party V looks pretty cool as a 1v1/FFA
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
May 15 2011 22:30 GMT
#18
Very nice interface, great camera, and I like the pre-match fights xD
A few suggestions though:
1. please add a production tab, it's harder to tell what's going on using the "logs" function, although I do think it's useful to see exactly what time everything went down on.
2. Sometimes the smart cam will zoom to the bottom left of the map for no reason and recover a few seconds later, I dunno what caused this though, only happened in 1 game so it might have been the players.
3. Also, obs for some reason can't whisper out of the game, all the chat goes into "obs" ingame.
4. Along those lines, chat logs don't save, so if you go afk or tab out you'll miss what people had been saying. So yeah, add chat logs too :D
5. Switching between player views (observing only player 1 vs player 2) preserves the previous player's map vision, so you can't really see only what player 1 sees (you see all the buildings on the map).
6. If you switch from smart cam to free view, the mouse scroll speed becomes really really sluggish and the camera still wants to follow the previous action it was focusing on.
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
Last Edited: 2011-05-15 22:32:40
May 15 2011 22:32 GMT
#19
also, the standard marine wireframe (next to the unit portrait) is the combat shield-marine, even if that upgrade hasn't been researched yet in the game.
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
IcculusLizard
Profile Joined May 2011
265 Posts
Last Edited: 2011-05-15 23:53:25
May 15 2011 23:48 GMT
#20
Vod: Thanks for this feedback. I will try to kill those bugs ASAP and will add your suggestions to planned feature list.

Note on chat: In order to have more control over chat, I have replaced the chat system and unfortunately all whispers and chat commands are not exposed to modders. So whispers will never work in PeepMode till Blizzard let's me see them. This was a calculated tradeoff...the social bnet interface still works, but whispers do not. I can understand if this turns some players off but until Blizzard changes this, PeepMode will not be for them. For those who think it's incredibly annoying to see chat in the middle of the screen and have those chat sounds playing all the time, welcome to PeepMode I can and will add a chat history though.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group A
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ketroc 141
League of Legends
Doublelift4129
JimRising 384
Super Smash Bros
C9.Mang0637
AZ_Axe244
Heroes of the Storm
Khaldor296
Other Games
gofns16411
summit1g11448
tarik_tv9842
FrodaN1297
ViBE104
Organizations
Other Games
gamesdonequick1877
BasetradeTV124
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 76
• musti20045 43
• davetesta35
• mYiSmile123
• Airneanach10
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 97
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie1290
• Scarra1049
• tFFMrPink 8
Upcoming Events
Sparkling Tuna Cup
9h 49m
WardiTV Map Contest Tou…
10h 49m
MaxPax vs SHIN
Clem vs Classic
Ladder Legends
14h 49m
Solar vs GgMaChine
Bunny vs Cham
ByuN vs MaxPax
BSL
18h 49m
CranKy Ducklings
23h 49m
Replay Cast
1d 8h
Wardi Open
1d 9h
Afreeca Starleague
1d 9h
Soma vs hero
Monday Night Weeklies
1d 15h
Replay Cast
1d 23h
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
3 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
4 days
Replay Cast
5 days
Escore
5 days
Replay Cast
5 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.