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Active: 2238 users

The korean New Map!!

Forum Index > SC2 Maps & Custom Games
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1 2 3 4 Next All
cts
Profile Joined January 2011
Korea (South)4 Posts
March 08 2011 05:05 GMT
#1
http://gall.dcinside.com/list.php?id=starcraft2&no=1629974


Mapped by LSPrime ~

i think this 1 vs 1 map is good
asd
curreh
Profile Joined September 2010
Australia265 Posts
Last Edited: 2011-03-08 05:09:01
March 08 2011 05:08 GMT
#2
ooo it looks beautiful! thanks cts :D
is there any word of it coming to gsl? Like is LSPrime the mapmaker for gsl? or did they just like his maps that he made and use them in the gsl?
SlayerS Hwaiting! : )
Cha1R
Profile Joined November 2010
United States221 Posts
March 08 2011 05:09 GMT
#3
OP lacks content :/
SilverJohnny
Profile Blog Joined October 2010
United States885 Posts
Last Edited: 2011-03-08 05:13:55
March 08 2011 05:09 GMT
#4
Two different tilesets makes me think of testbug in a way.

As for the map, only 8 bases total? I suppose its just a different type of map but that seems like a few too few expos, imo.
also i think you should be able to combine like 5 archons to make a really really shitty oliver stone film - Keanu_Reaver, bw balance genius
ch33psh33p
Profile Blog Joined October 2010
7650 Posts
March 08 2011 05:09 GMT
#5
The 8 base total is kinda concerning, but the map is gorgeous.
secret - never again
Kujawa
Profile Blog Joined November 2010
United States137 Posts
March 08 2011 05:11 GMT
#6
I do believe i saw a map almost exactly the same in the map thread. But i really like the map its
b-e-a-utiful.
get the fuck out ball- hot_bid
rickybobby
Profile Joined October 2010
United States405 Posts
March 08 2011 05:12 GMT
#7
It looks really nice. I like the different attacks routes and spread of the expos, but 8 bases is too small especially once you to the middle i think it would be really hard for a zerg to take a 4th which would make it extremely hard for them -_-
Enervate
Profile Joined August 2010
United States1769 Posts
March 08 2011 05:12 GMT
#8
What's this map for? Like GSL or what?

Anyways, it looks good. Very vaguely reminds me of Heartbreak ridge but tilted and with no min-onlies. The one thing I hate though is the use of two different tilesets. I had the same problem with ICCUP Testbug. I mean, what's the point of having different tilesets? Why not just make it the same? I think it's easier to spot stuff on a certain tileset, and just isn't as aesthetically pleasing when I scan the minimap.
Antoine
Profile Blog Joined May 2010
United States7481 Posts
March 08 2011 05:12 GMT
#9
[image loading]
Looks like he took a cue from Testbug on the mixing of 2 different tilesets haha
LSPrime is the one who made Tal'darim right? I remember the creator of that map saying they thought Tal'darim was too big, and this is definitely the opposite direction. The middle looks like it'll make for good battles, but it does look quite tough to take a 4th.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
March 08 2011 05:13 GMT
#10
I like this map, but if the match goes long, it's going to be so hard to get minerals.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
bLuR
Profile Blog Joined June 2010
Canada625 Posts
March 08 2011 05:14 GMT
#11
Looks good, keeping the idea of some big maps and some more aggressive maps this looks like it would be a good game.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
March 08 2011 05:16 GMT
#12
Map needs a few more expansions. Other than that, it seems legit!
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
March 08 2011 05:17 GMT
#13
seems kinda small

and even worse with a hard to take 4th (even though it's supposed to be) since your options are away from everything or near your opponent
I'm like badass squared | KeitZer.489
theherder2
Profile Joined September 2010
United States538 Posts
March 08 2011 05:19 GMT
#14
whats so bad about using different tilesets? the creator uses them very creatively in creating an artsy landscape with two distinct sides
reprise
Profile Joined May 2010
Canada316 Posts
March 08 2011 05:21 GMT
#15
Love the immediate split in terrain types like in testbug. First two expos have a fairly straight forward path but the 4th looks like it's gonna be rough to take/defend. I definitely like how open the middle is. All in all, looks pretty good on first glance.
for graphs of passion, and charts of stars
Gooey
Profile Joined September 2010
United States944 Posts
Last Edited: 2011-03-08 05:28:59
March 08 2011 05:23 GMT
#16
I dont mind the lack of expansions for a 1v1 map like this. There appear to be a set of destructible rocks at the natural to create a second entrance, and a shorter distance to the base. The third bases look a little bit safe, but not for free by any means. This appears to be a nicely designed 1v1 map, which there seem to be so few of outside of xel'naga. Multiple ramps and lanes, along with various high grounds that create a valley in the middle is pretty cool. The more you expand, the more fast pace and open the map gets. I think that this would produce quite a few fun games and cool strategies. I like the idea of the map opening up as you expand, rather than some maps that make it feel like the map gets more confined (jungle basin 3rd base PF, xel naga gold base PF, along those lines). It feels like you expand towards your opponent, but you really aren't on this map from what it looks like. Can't wait to see some games on it!

*also forgot to add my favorite feature, or non-feature, of xel'naga towers. This will affect gameplay quite a bit. Xel'naga towers are normally forced points of contention on this map, but the way the expansions are layed out, and the lack of vision, will ultimately provide a major variety of how the games play out.
www.twitch.tv/Thatgooey
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
March 08 2011 05:23 GMT
#17
looks incredibly well done... props to him hope we get to see some playing on it to see how it is balance-wise!
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
March 08 2011 05:23 GMT
#18
Heaven or hell, let's rock!
KaBoom300
Profile Joined January 2011
United States225 Posts
March 08 2011 05:23 GMT
#19
This map really looks beautiful. I like the two tilesets as well. It may not have a lot of bases, but I would compare it to Blizzard's Xel'Naga Caverns, which is the best map in the pool. I definitely am looking forward to trying this out with some friends absolutely beautiful.
Liquid Dota Fighting!
TheKing
Profile Joined April 2010
Australia186 Posts
March 08 2011 05:26 GMT
#20
The map reminds me of dota.
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