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Played a few games with the Zealot and was pretty fun, one game I was totally stomping people and getting 5+ levels ahead of them, the other game when I played people who were experienced, I was getting slaughtered with a 1-5 ratio. One tip I learned from the experience is ADD SPEED. I simply couldn't run away from dangerous positions such as spotting two people from the watch tower or chase after a guy after trying to ambush him. One thing I noticed was a lot of people using the reaper due to the speed of the unit as well as being able to jump over the walls and for a quick escape making it incredibly hard to catch them.
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you guys really need to publish this on EU
pm me if you need someone with an EU account
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Im looking to play right now.. Is anyone interested??
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On January 02 2011 20:30 ChickenLips wrote: you guys really need to publish this on EU
I support that request :-D Gogogo pls
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Ok my thoughts on this game:
TAKES TOO DAMN LONG!!!
otherwise a pretty good dota. that zealot seems OP
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publish this on EU server please i would love to try it ^^
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Yep, you don't need to alter it at all for EU. You can upload it anywhere and PM me the link if you like, I can publish it on EU. I'm sure many other people would love to, as well. You can use the exact same file as with NA.
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Hey, does anyone wanna start up a team?
I've been playing Black Wyvren, and completely stomping pub games. I'm a mobile nuker, so if anyone plays a hero with a slow/trap, we could make an awesome duo. Is there such thing as a tank or do all heroes die pretty quickly?
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enywhere u can dowloade this so u can play it on EU server ty
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it's on the 5th page of popular maps atm, got a few people joining just by sitting in the lobby and played some more today, lotta fun, fast paced action but I've gotta agree with MeLo, it tends to take too long after it's been established who's won, pushing towers etc. Tip for that, there's a second page in the shop, 1500 gas for a rocket silo that chips away at the opposing base.
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On January 03 2011 04:51 Shikyo wrote: Yep, you don't need to alter it at all for EU. You can upload it anywhere and PM me the link if you like, I can publish it on EU. I'm sure many other people would love to, as well. You can use the exact same file as with NA.
quoting for the truth!
the only kind of good UMS is raynor party atm but theres almost never any good competition and most of the games are luckbased and buggy
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Had another game today - was quite fun despite two thirds of my team leaving.
I have to say Hades is my favourite hero so far. Awesome damage, cool spells and can increase his speed to over 10 for a few seconds for quick getaways or sniping heroes.
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Anyone wanna play on US? No one will join >.<
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I've been trying out new heroes, and I must say that charge heroes are absolutely godly pub stompers, but really show their weak side when playing vs organized teams since you can't dodge enemy fire while attacking. When playing reaper or wyvren, you really have to utilize their mobility for ganks, because you won't beat any other hero 1v1. I really want to find an organized team to play medic, he's absolutely useless when u trap enemies and ur pub teammates don't even attack.
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Any updates on what may happen to the EU version? Have you gotten an answer from the creat0r? =)
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On January 03 2011 20:47 s00pr wrote: Any updates on what may happen to the EU version? Have you gotten an answer from the creat0r? =)
He first wants to focus on NA servers until popularity is up.
I know: that doesn't make sense -.-
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"Does making a game and quitX100 make the map climb the rank up? It's hard to get people in with this ranking system for new maps."
"Anyone with spare time willing to help this map go up the rank list, please make a room by yourself, run, after the game started quit, repeat this procedure."
please consider this a less than good idea, since you encourage other mapmaking eager people to do it by advertising or doing it. whatever the method required (facing blizz's showcasing mechanics) that's not it
a map just needs a little time and mostly a growing constant pack of players (ready to invite and help newcomers have fun on it (at least one in each team, which i doubt is the case if teams are randomly formed)) just continue advertising for it on all sc2 forums, continue trying to make it better for the players (and presumably yourself)... all any good map needs is good hosting.
the 100x method not only makes it recognized by blizz (who indeed is not looking yet), but furthermore it's just plain wrong (a waste of your time, a "stolen" feeling, also remember that the more people do it the more bad maps will be bumped also)
the system is what it is for now, please don't add injury to insult, be patient, if the map is as good as you say it is, the crowd will come, until then good luck and keep adding posted player names on op
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yeah true my bad. I currently don't have the na client so can't check the popularity but i heard it's going up well.
And about EU publish. I dunno if it sounds weird but he(maxstorm) just got the map up on na and wants to wait alittle bit and see the results. He is getting feedback and fixing bugs, adding new stuff. I guess when he thinks it's good enough, he'll publish in other servers too.
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tell him the only vital thing missing: a lobby to "groom" new players because of lack of chat channels... choices/split of heroes and base strategy in a team spirit will make new players bloom in great players in no time...
on the daffyduckside of things, if you want to win him over instantly: tell him that the window for new mods before a huge number arrive on the scene is closing... he should have published it and someone should have been selected to host it already (because people are asking for it now, doesn't mean that'll last)
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