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[M] (15) Thunder Dome

Forum Index > SC2 Maps & Custom Games
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StuBob
Profile Joined March 2010
United States373 Posts
Last Edited: 2010-10-26 06:03:28
October 25 2010 07:52 GMT
#1
[image loading]

Thunder Dome

15 player FFA


Download Map

Saw this map back in the beta, it was made by ungood. I couldn't find it published so I edited it and published it myself (if this was a no-no let me know)

This was my first thing I did in the map editor so I'm sure I screwed up in multiple places


v 1.02
-Widened Middle
-Added bridges to nats
-Fixed more minerals
-Added xel'nagal Towers

v 1.01
-Added Naturals w/ 8 patches of minerals
-Widened path to the middle
-Put Rich minerals in the thunder dome
-made all bases have 7 patches of minerals (some had 8 patches)
-texture work (they got messed up when making the nats
+ Show Spoiler +

[image loading]


Link to original thread (wasn't in the map section, so I made a new topic in the map section)

Bugs / things to work on
- Ramp color is off
- Add xel'naga towers
- Wider Middle / need more room for ground units


If you have any feedback/suggestions Lemme know!

If you have any ideas how to do 16 player instead of just 15 player please tell me
If I make the 0'th (neutral) person a player then all the minerals/gas/rocks belong to them
I play RANDOM!
kXn
Profile Joined August 2010
254 Posts
October 25 2010 07:58 GMT
#2
Enjoy your 5 fps late game


But isn't that for 16 players?
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 25 2010 08:08 GMT
#3
On October 25 2010 16:52 StuBob wrote:
Saw this map back in the beta, it was made by ungood. I couldn't find it published so I edited it and published it myself (if this was a no-no let me know)

That whole map is a no-no imo.

And it's not possible to use 16 player slots afaik. Not sure though.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
StuBob
Profile Joined March 2010
United States373 Posts
Last Edited: 2010-10-25 08:22:51
October 25 2010 08:21 GMT
#4
Just Played the map w/ AI - very fun
Didn't have any problems with the FPS...

and Yeah you can only use 15 players (the minerals, gas and rocks are controlled by the 16th)
I play RANDOM!
StuBob
Profile Joined March 2010
United States373 Posts
October 25 2010 08:30 GMT
#5
EDIT: added A download link and some bugs I noticed
I play RANDOM!
StuBob
Profile Joined March 2010
United States373 Posts
October 25 2010 09:20 GMT
#6
EDIT: Fixed Minerals
I play RANDOM!
InfestedHydralisk
Profile Joined October 2010
Netherlands110 Posts
October 25 2010 18:29 GMT
#7
1 base will be open, giving it an unfair advantage for the player spawning close to it.
The map doesn't have much room for movement either.

I think you should try to come up with something better, that gives noone an advantage and has more room for ground movement.
Champion seed spitting.
StuBob
Profile Joined March 2010
United States373 Posts
October 25 2010 18:44 GMT
#8
On October 26 2010 03:29 InfestedHydralisk wrote:
1 base will be open, giving it an unfair advantage for the player spawning close to it.
The map doesn't have much room for movement either.

I think you should try to come up with something better, that gives noone an advantage and has more room for ground movement.

Any base without a person is filled up with destructible rocks and the minerals/gas are removed

I was thinking of making the middle wider for ground units?
I play RANDOM!
InfestedHydralisk
Profile Joined October 2010
Netherlands110 Posts
October 25 2010 18:50 GMT
#9
Everything is small, Zerg will have a hard time surrounding.

And removing the Minerals and Gas doesn't change much, since that person won't have to fight anyone else that is closeby unlike everyone else. He can take the natural aswell without a fight.
Champion seed spitting.
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
October 25 2010 19:11 GMT
#10
15 men enter! 1 man leaves! 15 men enter! 1 man leaves!
"One fish, two fish, red fish, BLUE TANK!" - Artosis
StuBob
Profile Joined March 2010
United States373 Posts
Last Edited: 2010-10-25 20:11:02
October 25 2010 19:50 GMT
#11
EDIT: Widened the middle and added bridges between the nats and added xel'naga towers
I play RANDOM!
Drium
Profile Blog Joined December 2008
United States888 Posts
October 26 2010 02:40 GMT
#12
Wow you guys are such haters. This map is awesome and obviously not meant for serious competitive play. It's like complaining that bloodbath is too small.
KwanROLLLLLLLED
StuBob
Profile Joined March 2010
United States373 Posts
October 26 2010 04:17 GMT
#13
On October 26 2010 11:40 Lysdexia wrote:
Wow you guys are such haters. This map is awesome and obviously not meant for serious competitive play. It's like complaining that bloodbath is too small.

Thank you friendly internet person xD
I play RANDOM!
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2010-10-26 04:22:11
October 26 2010 04:21 GMT
#14
i'm not familiar with myself with sc2 so can i ask, how do you play this map lol

as in, how can i play ffa on this on bnet?

p.s: it looks fun as hell :p
POGGERS
StuBob
Profile Joined March 2010
United States373 Posts
Last Edited: 2010-10-26 04:41:11
October 26 2010 04:41 GMT
#15
On October 26 2010 13:21 konadora wrote:
i'm not familiar with myself with sc2 so can i ask, how do you play this map lol

as in, how can i play ffa on this on bnet?

p.s: it looks fun as hell :p

ha ha ha thanks,

well...
go create game -> search for "thunder dome" -> create game -> change settings to - mode "FFA" and teams "free for all"
I play RANDOM!
StuBob
Profile Joined March 2010
United States373 Posts
October 27 2010 01:17 GMT
#16
Fixed the 3rd's minerals (were too close together and couldn't expand there)
I play RANDOM!
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
October 29 2010 18:45 GMT
#17
On October 26 2010 13:41 StuBob wrote:
Show nested quote +
On October 26 2010 13:21 konadora wrote:
i'm not familiar with myself with sc2 so can i ask, how do you play this map lol

as in, how can i play ffa on this on bnet?

p.s: it looks fun as hell :p

ha ha ha thanks,

well...
go create game -> search for "thunder dome" -> create game -> change settings to - mode "FFA" and teams "free for all"

thank you, will enjoy this map :p
POGGERS
Scias
Profile Joined July 2009
United States148 Posts
December 06 2010 04:36 GMT
#18
Does anyone (with a comp that can handle it) want to have a sick 3v3v3v3 on thunderdome during christmas break time?? I've wanted to play this map since beta but never had the opportunity ;{

maybe we can do a tournament style with multiple teams if we get many people??
StuBob
Profile Joined March 2010
United States373 Posts
December 06 2010 05:45 GMT
#19
I think that would be super fun ^^
I play RANDOM!
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
December 07 2010 05:16 GMT
#20
Do you mean 3v3v3v3 with random start locations? So, you win if all other teams are eliminated, but you might be far away from teammates?

Also thunderdome to me says FFA, there should both! I'll be keeping an eye on this to see if something gets scheduled. =D
Comprehensive strategic intention: DNE
Scias
Profile Joined July 2009
United States148 Posts
December 07 2010 09:58 GMT
#21
i would like random starting locations ( like in BW) because the game's more exciting for me when i see people fight off 1v3 rushes (even though it's a lot harder to do in sc2 because you can't drone drill)... but it looks like there are rocks blocking each main? anyways random locations shouldn't be too bad because the main bases aren't shared
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