• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:31
CEST 20:31
KST 03:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th117Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League5Weekly Cups (May 11-17): Classic wins double1Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th TL.net Map Contest #22 - Voting & Ladder Map Selection The death of cheese, from a professional cheeser. Code S Season 2 (2026) - RO8 Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 5 - Qualifiers and Main Event Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
Data needed BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ? Soma's ASL Finals Review FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5209 users

[M] MAPPoVe's Map Thread

Forum Index > SC2 Maps & Custom Games
Post a Reply
MAPPoVe
Profile Joined September 2010
86 Posts
Last Edited: 2011-01-26 23:53:46
October 12 2010 22:52 GMT
#1
Well,
I thought I put all my stuff together in one post to be able to link it better.
I will keep the versions and availability on servers up to date. Check them out by searching the names on bnet play with your friends and post your replay here.

Also when you're interested in loading it on US,SEA servers please feel free to PM me.


  • Final Whistle
  • EU version: 1.2

+ Show Spoiler +


specs:
  • 1v1 map
  • playable 162x150
  • 1 center Xel'Naga Tower
  • high grounds where space is avaiable is passable
  • creep can be spread over all bridges, although they are not buildable and you dont see the creep


[image loading]



analyzer pics
+ Show Spoiler +

[image loading]

[image loading]



changelog
+ Show Spoiler +

  • 1.2
  • doodads!
  • 1.1
  • minimal changes
  • 1.0
  • released






______________________________________________________________________


  • Flux Pavilion
  • EU version: 1.2

+ Show Spoiler +


specs:
  • 1v1 map
  • playable 156x152
  • 2 Xel'Naga Tower at center areas
  • high ground at the Xel'naga Towers are passable
  • all other high grounds are not
  • only 1 gas at gold, because I think 2 gas is overkill at golds
  • creep can be spread over all bridges, although they are not buildable



[image loading]

analyzer pics
+ Show Spoiler +

[image loading]

[image loading]



changelog
+ Show Spoiler +

  • 1.2
  • a few minor changes+adjusted bounds
  • 1.1
  • more doodads!!
  • 1.0
  • released






______________________________________________________________________

  • Riot
  • EU version: 1.2

+ Show Spoiler +


specs:
  • 1v1 map
  • main to main distance is 174 (from map analyzer), that pic didn't work..
  • playable 144x150
  • inspired by BW-map Benzene
  • 2 Xel'Naga Tower to control two areas behind the bridges
  • all the high ground areas without ramps to it (e.g around the main) are _not_ passable
  • only 1 gas at natural to force an earlier third



[image loading]


analyzer pics
+ Show Spoiler +

[image loading]




changelog
+ Show Spoiler +

  • 1.2
  • middle is now flat without additional ramps, it was to narrow before, maybe the whole design is a little bit to narrow..
  • 1.1
  • changed the location of the middle expos onto the highground areas to make them more accessible
  • huge update on the graphics
  • no fly zones added where doodads where too high
  • cant build on the bridges now because it just looks stupid with a creep tumor on it
  • creep does spread "underneath" the bridge though so you can extend creep over the bridges
  • 1.0
  • released






______________________________________________________________________

  • Adrenaline Rush
  • EU version: 1.2

+ Show Spoiler +


specs:
  • 1v1 map
  • playable 162x150
  • rocks blocking gold and ramp to natural
  • 2 Xel'Naga Tower giving vision of the attack paths and naturals dest. rocks
  • 2 islands




[image loading]





changelog
+ Show Spoiler +

  • 1.2
  • some minor changes + critters !!1
  • 1.1
  • added a new expansion + islands
  • 1.0
  • released






______________________________________________________________________





  • Deceiving Haven
  • EU version: 1.0

+ Show Spoiler +



specs:
  • 1v1 map
  • playable 152x122



[image loading]




Map at 40° angle
+ Show Spoiler +

[image loading]





changelog
+ Show Spoiler +

  • 1.0 released on EU





______________________________________________________________________
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
MAPPoVe
Profile Joined September 2010
86 Posts
October 27 2010 19:34 GMT
#2
Hello
I jsut added a new map, Deceiving Haven.
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
Antares777
Profile Joined June 2010
United States1971 Posts
October 27 2010 20:52 GMT
#3
Xel'naga Outpost's mains need non-cardinal oriented ramps for walling in to work correctly.

Luna's Heritage is your best map in my opinion, nice job.



Deceiving Heaven looks interesting with the nice aesthetics, but the two different colored waters might be a little too flashy. If I were you, I'd modify the green water's brightness/reflectivity/something so that it doesn't stand out as much as it does at the moment and blends in with the terrain on the map better.
MAPPoVe
Profile Joined September 2010
86 Posts
October 28 2010 15:21 GMT
#4
The ramps on Xel'Naga are already changed I just was too lazy uploading new images.

And I see your problem with the water on Deceiving Haven, I've fooled around with the water modifications a lot but it was very displeasing as it never looked the way I wanted it too.
But I will work on that nevertheless.

Proper lightning and coloring are probably the most difficult things to pull off I found, because you just have to be lucky to make it look good.
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
MAPPoVe
Profile Joined September 2010
86 Posts
November 12 2010 23:47 GMT
#5
Addad a new map, Adrenaline Rush, sounds like that name is given to an other map but I'll go with it for now.
It's was inspired layoutwise by Stepps of War including the gameplay the middle on Xel'Naga Caverns provides.

Also removed Mesuris B from map list.

greets mappove
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
MAPPoVe
Profile Joined September 2010
86 Posts
Last Edited: 2010-11-28 04:08:04
November 28 2010 03:58 GMT
#6
And another update to the Mappool. Added map Riot which will get an update with more cosmetic changes soon.
Inspired by BW-map Benzene, I like the layout very much and think it's pretty fitting to sc2 gameplay dynamics although I wanted to add more cliff mechanics but it turned out to be too gimmicky so I left it.
Hf
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
MAPPoVe
Profile Joined September 2010
86 Posts
December 01 2010 15:31 GMT
#7
So I finished Riot now. A fourth base is now more easily accessible at the center highground. I did a lot of graphics work to make it look as sweet as possible.
Also on a sidenote I added No Flyer Zones where Doodads where too high. Those things make air units act very buggy but I hope I fixed it all.
Also you cant build on the bridges now because it just looks stupid with a creep tumor on it but creep does spread "underneath" the bridge though, so you can extend creep over the bridges.

It's your turn play that damn map !
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
December 01 2010 15:49 GMT
#8
--- Nuked ---
MAPPoVe
Profile Joined September 2010
86 Posts
January 05 2011 15:40 GMT
#9
Huge update incoming!
Added two new maps Flux Pavilion(in motm competition) and Final Whistle. Also updated most maps with analyzer pictures (summary and distances) to allow people to get a better glimpse on rushing distances and map size.
my maps -> http://www.teamliquid.net/forum/viewmessage.php?topic_id=160218
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#54
RotterdaM1246
TKL 505
TaKeTV 401
IndyStarCraft 250
BRAT_OK 98
ZombieGrub0
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech2304
RotterdaM 1246
TKL 505
mouzHeroMarine 347
IndyStarCraft 250
UpATreeSC 112
BRAT_OK 98
EmSc Tv 21
ZombieGrub0
StarCraft: Brood War
Dewaltoss 148
Backho 94
firebathero 78
Zeus 58
HiyA 39
sorry 32
IntoTheRainbow 20
ajuk12(nOOB) 11
soO 7
Sacsri 6
Dota 2
qojqva3918
Counter-Strike
fl0m2489
byalli1508
x6flipin509
adren_tv73
Other Games
Grubby4184
singsing2729
Liquid`RaSZi2073
ceh9579
B2W.Neo392
KnowMe209
Liquid`VortiX113
Mew2King54
Trikslyr39
MindelVK10
Organizations
Other Games
BasetradeTV242
StarCraft 2
EmSc Tv 21
EmSc2Tv 21
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• kabyraGe 110
• Reevou 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 41
• Michael_bg 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV335
Upcoming Events
Replay Cast
5h 29m
Sparkling Tuna Cup
15h 29m
WardiTV Spring Champion…
16h 29m
Maestros of the Game
20h 59m
The PondCast
1d 15h
Kung Fu Cup
1d 16h
uThermal 2v2 Circuit
1d 20h
Maestros of the Game
1d 20h
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Spring Champion…
2 days
Maestros of the Game
2 days
Replay Cast
3 days
uThermal 2v2 Circuit
3 days
Maestros of the Game
3 days
Replay Cast
4 days
Solar vs Classic
uThermal 2v2 Circuit
4 days
GSL
5 days
herO vs Rogue
Maru vs Cure
uThermal 2v2 Circuit
5 days
BSL
6 days
Replay Cast
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.