• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:29
CEST 20:29
KST 03:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202541RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams4Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
Power Rank - Esports World Cup 2025 RSL Revival patreon money discussion thread RSL Season 1 - Final Week The GOAT ranking of GOAT rankings Esports World Cup 2025 - Final Player Roster
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ EXPERT CRYPTO RECOVERY SERVICES →→ CONNECT WITH FU ASL20 Preliminary Maps BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion
Tourneys
CSL Xiamen International Invitational [Megathread] Daily Proleagues [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 750 users

[M] (2) Jackknife

Forum Index > SC2 Maps & Custom Games
Post a Reply
Normal
burningDog
Profile Joined September 2010
Netherlands59 Posts
Last Edited: 2010-09-18 16:11:31
September 11 2010 12:21 GMT
#1
[image loading]

Jackknife 0.4 up on EU & soon on SEA (thanks to WarChimp)

[image loading]

Specifications
+ Show Spoiler +
- New Folsom tileset
- playable: 156x120
- Mains at 2ish and 10ish
- Nats at 3 and 9
- 1 gold expo at 12
- Short air rush distance
- 2 Watchtowers that oversee the middel of the map
- After your natural you can expand either up or down


More images
+ Show Spoiler +

[image loading]
[image loading]


Map analyzer
+ Show Spoiler +

[image loading]
[image loading]


Changelog (current version: 0.4)
+ Show Spoiler +

version 0.4
- map size changed to 156x120 playable
- Move the mains outward, so a siege/scan combo isn't as anoying
- added a place for overlords to chill just above the destructable rocks
- various cosmetic changes

version 0.3
- removed 1 gold mineral field (from 7 to 6)
- Made ramp at the natural a bit smaller
- Put destructable rocks in so that there are now initialy only 2 paths in and out of the natural
- Redesigned the (lower) center of the map
- Cut down on the number of doodads
- Made the map a little brighter


Version 0.3
+ Show Spoiler +
[image loading]


Version 0.1
+ Show Spoiler +
[image loading]


The map is currently up on EU & SEA (thanks to WarChimp) (just search for Jackknife).

If anyone would like to host it on NA or SEA or where ever, here's the download link:

http://episode4.nl/sc2/Jackknife.zip

Please tell me if you put it online (and on what server) so I can update this post
Ongweldt
Profile Joined August 2010
Sweden54 Posts
Last Edited: 2010-09-11 12:36:39
September 11 2010 12:31 GMT
#2
You might wanna fix your post since nothing works. No need for <img scr=>, just;

[ img]ENTER URL HERE[/img]

[ url=ENTER URL HERE]Click me[/url]

[ list]ENTER1
ENTER2
ENTER3[/list]

Without any space after [

EDIT: Hehe, never mind. You beat me to it

I gotta try this map, it looks like the underworld of Hades in God of War 1.
I aim to misbehave - www.dazonic.com
Antares777
Profile Joined June 2010
United States1971 Posts
September 11 2010 12:34 GMT
#3
I like this map! Ling run-bys are now possible again. Yay!

On a more serious note there is an extra mineral field at the top high yield base (they are only supposed to have 6 mineral fields if they are high yield. There is also no defined center of the map, like a large area for zerg to flank, and there seems to be too many chokes.
burningDog
Profile Joined September 2010
Netherlands59 Posts
September 11 2010 12:52 GMT
#4
@Onwgeldt: Yeah I really screwed that up Hit post instead of preview and was just using HTML on auto pilot.

@Antares777 Oh man, your right! Can't believe I missed the extra gold mineral patch. And maybe I should move the southern watchtower inc its "base" down so the area just above it opens up a bit.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
September 11 2010 13:12 GMT
#5
The map looks good but i got lags on it (i don't have a superb pc but i never had lags on a melee map before).
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
CrIpI
Profile Joined March 2010
Spain8 Posts
September 11 2010 18:35 GMT
#6
I see the map very darkness but i like it. Put a moon with project more light :D
burningDog
Profile Joined September 2010
Netherlands59 Posts
September 12 2010 12:03 GMT
#7
On September 11 2010 22:12 dezi wrote:
The map looks good but i got lags on it (i don't have a superb pc but i never had lags on a melee map before).


Hm, maybe I went a little overboard with the doodads. Is it all over the map or only in specific places? And has anyone else experienced this?
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
September 12 2010 12:59 GMT
#8
Pretty, just curious how long did it take you to make it in the editor (bar planning and balancing)
Nostalgia is not as good as it used to be.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
September 12 2010 13:24 GMT
#9
This map looks seriously badass. I've not got in and looked super closely at it, but visually it looks incredible. I'd love to play on it.

From what I can see, the only gripe I have is that the naturals look EXTREMELY difficult to defend.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-09-12 14:49:05
September 12 2010 14:44 GMT
#10
looks good so far, I'd remove a path to the nat (3 is too many) and also move the 3rd and 4th bases down and outwards to open up some paths and move that 4th cliff more away from the main path.

Also, the main cliff that overlooks the main path should be receded back towards the minerals. Tanks and turrets there would make any kind of attack very difficult on the nat and main at the same time and simultaneously controlling that map space well outside on the main path.

I also think the watchtowers should be just low grounded with ridges or soemthing around. Tanks there would be very hard to handle as well.
..and then I would, ya know, check em'. (Aka SpoR)
Dizmaul
Profile Joined March 2010
United States831 Posts
September 12 2010 16:43 GMT
#11
Upload to US or let me d/l it plz very cool looking map i wanna try it out!!
It is what it is
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
September 12 2010 17:16 GMT
#12
Wow, possibly the first map I actually like and seems balanced.
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
StuBob
Profile Joined March 2010
United States373 Posts
September 12 2010 17:31 GMT
#13
I like this map, is it on NA yet?
I play RANDOM!
burningDog
Profile Joined September 2010
Netherlands59 Posts
September 12 2010 23:57 GMT
#14
First off: Thanks for all the replies.

I've just uploaded version 0.3 with some changes based on your posts:

- removed 1 gold mineral field (from 7 to 6)
- Made ramp at the natural a bit smaller
- Put destructable rocks in so that there are now initialy only 2 paths in and out of the natural
- Redesigned the (lower) center of the map
- Cut down on the number of doodads
- Made the map a little brighter

Also there's a download link in the first post now, so it can be uploaded to NA and other servers.

@Jakalo: I think it was probably somewhere around 6 hours or so, kinda hard to tell

I hope the changes in the lower-middle area make it a more solid map. There's now only 2 paths into your natural in the beginning due to the rocks (I didn't want to remove a path completly) and I hope the smaller ramp makes it a bit easier to defend.

I'm also very curious if you think the new southern-watchtower placement and it's surroundings is an improvement over the old set-up.
McCheese
Profile Joined July 2010
208 Posts
September 13 2010 00:22 GMT
#15
I do like this map. The artistics and look and feel just seems great. I would love to know if you can shell the main from the path that splits them in half. If so, you prolly need to change that. But otherwise, its got good chokes and openess so it looks very balanced. Only thing next is tested it by playing. =]
Ongweldt
Profile Joined August 2010
Sweden54 Posts
September 13 2010 18:58 GMT
#16
I've downloaded it and taken a close look, and I like it! Easily one of the better maps posted on TL.
I aim to misbehave - www.dazonic.com
risk.nuke
Profile Joined May 2010
Sweden2825 Posts
September 13 2010 21:46 GMT
#17
v 0.3 Good work man, one of the best I've seen so far
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
Antares777
Profile Joined June 2010
United States1971 Posts
September 13 2010 22:24 GMT
#18
This new version is sweet! Nice job!
danson
Profile Joined April 2010
United States689 Posts
September 14 2010 01:54 GMT
#19
I love every thing about this map

please suggest for it to be used in tourneys
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
September 14 2010 03:41 GMT
#20
I dig it. It is like a mix of a couple of tourney maps like Scrap Station and Desert Oasis. I love a good 2 player map. Keep it up!
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
burningDog
Profile Joined September 2010
Netherlands59 Posts
September 14 2010 11:24 GMT
#21
Thanks everyone!

@TheAmazombie: the main inspiration was actually Lost Temple 2 player with close spawn positions

@McCheese: I'm pretty sure you can't reach the mineral line from the center path. I'll double check that tonight.

@danson: Thanks. It'd be realy cool to see it used in tournaments. I'll go see if I can "get it out there".

WarChimp was kind enough to put it up on SEA, did anyone by chance upload it to NA?

If anyone has some cool replays I'd love to see them. I'd also like to know how most games turn out. Meaning if they end "too quick" after some cheese, after the first push or if they do go on into the mid (maybe even late) game.
burningDog
Profile Joined September 2010
Netherlands59 Posts
September 18 2010 16:24 GMT
#22
I've Just uploaded version 0.4 on EU (see OP voor updated pics).

The mains were easily harrased with siegetanks + scan (of flying units) so I've incread the gap between the main and the surrounding area. It makes the map a little less tight (wich I regred), but I hope you won't have to keep an eye on about a quarter of the map all the time incase someone deploys siegetanks around your base

So tell me what you think, and (if your still playing the occasional game on this map) if there's anything else I need to fix. Or just tell me about the cool games you've had on it.

The map is also in the Indy Maps and the Challenge of Diamonds map pool!

It's a cool tournament on the European server featuring only custom maps. It's on the 25th, so if your a diamond player on EU, go sign up!
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
September 18 2010 16:29 GMT
#23
Few of my friends played some matches on this map recently, they said it was pretty good and fun to play.
Normal
Please log in or register to reply.
Live Events Refresh
Esports World Cup
10:00
2025 - Day 2
Serral vs ClassicLIVE!
EWC_Arena12764
ComeBackTV 2932
TaKeTV 925
Hui .583
3DClanTV 572
EnkiAlexander 333
CranKy Ducklings217
Rex186
mcanning180
UpATreeSC140
Reynor129
davetesta6
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EWC_Arena12764
Hui .583
Fuzer 347
Rex 186
mcanning 180
UpATreeSC 140
Reynor 129
MindelVK 17
StarCraft: Brood War
Bisu 1836
Mini 1611
Jaedong 968
Barracks 677
BeSt 318
Dewaltoss 106
Hyun 57
Aegong 25
yabsab 15
Bale 9
[ Show more ]
JulyZerg 2
Counter-Strike
fl0m3523
sgares571
flusha102
Heroes of the Storm
Khaldor293
Other Games
FrodaN1751
Grubby926
ToD154
QueenE68
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Berry_CruncH279
• intothetv
• sooper7s
• Migwel
• LaughNgamezSOOP
• AfreecaTV YouTube
• IndyKCrew
• Kozan
StarCraft: Brood War
• HerbMon 25
• 80smullet 8
• FirePhoenix4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21631
League of Legends
• TFBlade1043
Counter-Strike
• Nemesis2158
Other Games
• imaqtpie1089
• WagamamaTV392
• Shiphtur337
Upcoming Events
Esports World Cup
15h 31m
Reynor vs Zoun
Solar vs SHIN
TBD vs ShoWTimE
TBD vs Rogue
Esports World Cup
1d 16h
CranKy Ducklings
2 days
BSL20 Non-Korean Champi…
2 days
CSO Cup
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
3 days
BSL20 Non-Korean Champi…
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
5 days
[ Show More ]
Online Event
5 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.