• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:27
CET 09:27
KST 17:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation3Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
Rapidtags: The Ultimate Tool for Hashtag and Keywo Terran 1:35 12 Gas Optimization FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1180 users

[A] Starcraft 2 Brood War - Page 70

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 68 69 70 71 72 246 Next
MavercK
Profile Joined March 2010
Australia2181 Posts
December 21 2010 04:27 GMT
#1381
On December 21 2010 13:14 Essbee wrote:
Show nested quote +
On December 21 2010 12:33 MavercK wrote:
On December 21 2010 06:00 mtflannery89 wrote:
How do I play this on NA?


create custom game > search for "SC2BW"

On December 21 2010 05:41 BrTarolg wrote:
Oh btw dt's run thru mines


known bug. no fix yet.


Can you not just change the target flags of the spider mine so it attacks cloaked units?


spider mine works in quite an odd way. to recreate it's exact mechanic from BW. basically it gets a target. pops up. then after a delay is ordered to attack the cloaked unit. unfortunately the order is unable to target it cloaked and so it fails. i temporarily disabled it from seeing cloaked as DTs would walk past and the mines would constantly unburrow and reburrow over and over again. have been trying to devise a solution.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
December 21 2010 04:34 GMT
#1382
On December 21 2010 13:27 MavercK wrote:
Show nested quote +
On December 21 2010 13:14 Essbee wrote:
On December 21 2010 12:33 MavercK wrote:
On December 21 2010 06:00 mtflannery89 wrote:
How do I play this on NA?


create custom game > search for "SC2BW"

On December 21 2010 05:41 BrTarolg wrote:
Oh btw dt's run thru mines


known bug. no fix yet.


Can you not just change the target flags of the spider mine so it attacks cloaked units?


spider mine works in quite an odd way. to recreate it's exact mechanic from BW. basically it gets a target. pops up. then after a delay is ordered to attack the cloaked unit. unfortunately the order is unable to target it cloaked and so it fails. i temporarily disabled it from seeing cloaked as DTs would walk past and the mines would constantly unburrow and reburrow over and over again. have been trying to devise a solution.


Ah okay, that sucks :/
Thoreezhea1
Profile Blog Joined July 2010
United States532 Posts
December 21 2010 18:20 GMT
#1383
have unburrowed spider mines able to attack a cloaked unit that they were ordered to attack.
What the Fu- REAPERS?!
axwell
Profile Joined June 2010
62 Posts
December 23 2010 15:07 GMT
#1384
just noticed that the guy who stole your work has his map spotlighted on EU... gotta feel bad about this
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-12-23 16:14:31
December 23 2010 16:12 GMT
#1385
he didn't steal it. he asked for it. he has my full permission. im not angry at him either. the situation does piss me off but the only person there is to blame is Blizzard.

but custom map spotlight does shed light on the retardation @ Blizzard given they featured the wrong Zealot Frenzy map...
one that i hear is broken.

in other news i had someone ask me for permission to publish on KR. so hopefully it will be available there too now.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
baskerville
Profile Blog Joined April 2010
541 Posts
December 23 2010 16:23 GMT
#1386
+ Show Spoiler +
On December 24 2010 01:12 MavercK wrote:
he didn't steal it. he asked for it. he has my full permission. im not angry at him either. the situation does piss me off but the only person there is to blame is Blizzard.

but custom map spotlight does shed light on the retardation @ Blizzard given they featured the wrong Zealot Frenzy map...
one that i hear is broken.

in other news i had someone ask me for permission to publish on KR. so hopefully it will be available there too now.

MavercK: "he asked for it" "publish on KR"
hope they take good care of it, showcasing hosting patching, it's all good providing you get credit for the map and they get credit for what they do, which is integral to the three realms blizz edict.
Hopefully people will know who got the hardest part of the job done!
http://www.teamliquid.net/mirror/smilies/random-big.gif
MavercK
Profile Joined March 2010
Australia2181 Posts
December 23 2010 16:28 GMT
#1387
On December 24 2010 01:23 baskerville wrote:
+ Show Spoiler +
On December 24 2010 01:12 MavercK wrote:
he didn't steal it. he asked for it. he has my full permission. im not angry at him either. the situation does piss me off but the only person there is to blame is Blizzard.

but custom map spotlight does shed light on the retardation @ Blizzard given they featured the wrong Zealot Frenzy map...
one that i hear is broken.

in other news i had someone ask me for permission to publish on KR. so hopefully it will be available there too now.

MavercK: "he asked for it" "publish on KR"
hope they take good care of it, showcasing hosting patching, it's all good providing you get credit for the map and they get credit for what they do, which is integral to the three realms blizz edict.
Hopefully people will know who got the hardest part of the job done!


well atleast this guy asked.
my Standard Tower Defense was stolen by some random korean and he edited his name in and claimed it as his work. heh
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
baskerville
Profile Blog Joined April 2010
541 Posts
December 23 2010 16:38 GMT
#1388
if I know your workmanship then it is played (?), so let's advertise said mannerism to find players on KR to go f..k him up ingame then...
until he acknowledges it... time consuming i know.
http://www.teamliquid.net/mirror/smilies/random-big.gif
MavercK
Profile Joined March 2010
Australia2181 Posts
December 23 2010 16:42 GMT
#1389
haha well i've discontinued development of Standard Tower Defense so i am not bothered.
EleTD has resumed development and that'll blow it out of the water anyway .
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
December 26 2010 11:24 GMT
#1390
Btw cant wait for 1.2 to come out and the new version of this to come out with it!!

Gonna try and make a chat channel for this hope people join it

Also would we be able to expect some new maps (howabout some of the classics, python/desti/fighting spirit)
baskerville
Profile Blog Joined April 2010
541 Posts
December 26 2010 13:01 GMT
#1391
I'm up to get one of my maps in your scbw map pool, it'd be MY honor...
I posted cause scbw is rather on the imba side, and I love that... since most of my maps seem to lear towards "other" play + Show Spoiler +
(at least that's what I got from showcasing them)
, I feel they would work rather well... producing more of a 2/4 hours game type that you want to save and get several days out of them...+ Show Spoiler +
(I'm not even sure saving is possible...meh)

In any case, I feel it's your call... so feel free to blow me out of the sky!
http://www.teamliquid.net/mirror/smilies/random-big.gif
MavercK
Profile Joined March 2010
Australia2181 Posts
December 26 2010 13:27 GMT
#1392
well hopefully with 1.2 i'll be able to include more maps
it should also be possible for people to simply use the mod and upload maps themselves and if i update the mod their maps should update aswell.

in theory. if blizzard dont mess it up.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
December 26 2010 13:58 GMT
#1393
On December 26 2010 22:27 MavercK wrote:
well hopefully with 1.2 i'll be able to include more maps
it should also be possible for people to simply use the mod and upload maps themselves and if i update the mod their maps should update aswell.

in theory. if blizzard dont mess it up.


That feature would be so damn great :o .
Essentia
Profile Joined July 2010
1150 Posts
December 26 2010 20:30 GMT
#1394
wow awesome stuff.

can u disable MBS and the rally for workers from main building to mineral patches?
MavercK
Profile Joined March 2010
Australia2181 Posts
December 26 2010 21:14 GMT
#1395
On December 27 2010 05:30 Essentia wrote:
wow awesome stuff.

can u disable MBS and the rally for workers from main building to mineral patches?


yes
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Nawyria
Profile Joined July 2010
Netherlands140 Posts
December 26 2010 23:26 GMT
#1396
I've noticed many air units seem to be bunching up very strongly, even moreso than in Starcraft II, rather than fanning out slightly. I've recently played a series of PvZ games against a friend of mine and his Mutalisks/Scourges just couldn't even get close to my group of 5/6 corsairs before his entire stack melted away to area-of-effect damage. I wonder, was this intentional?
MavercK
Profile Joined March 2010
Australia2181 Posts
December 26 2010 23:37 GMT
#1397
On December 27 2010 08:26 Nawyria wrote:
I've noticed many air units seem to be bunching up very strongly, even moreso than in Starcraft II, rather than fanning out slightly. I've recently played a series of PvZ games against a friend of mine and his Mutalisks/Scourges just couldn't even get close to my group of 5/6 corsairs before his entire stack melted away to area-of-effect damage. I wonder, was this intentional?


stacking air units currently works without the bug of grouping a unit offscreen.
he may be accidently clumping his mutalisks?
either that or mutas spread more in sc1 than i realised and porting corsair splash range directly has been a fairly large buff to corsairs. i'll look into it more.

but basically tell your friend if he wants to not stack his mutas he just needs to watch out for the magic box rules. just pretend corsairs are thors.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
Last Edited: 2010-12-26 23:50:29
December 26 2010 23:49 GMT
#1398
On December 21 2010 13:27 MavercK wrote:
Show nested quote +
On December 21 2010 13:14 Essbee wrote:
On December 21 2010 12:33 MavercK wrote:
On December 21 2010 06:00 mtflannery89 wrote:
How do I play this on NA?


create custom game > search for "SC2BW"

On December 21 2010 05:41 BrTarolg wrote:
Oh btw dt's run thru mines


known bug. no fix yet.


Can you not just change the target flags of the spider mine so it attacks cloaked units?


spider mine works in quite an odd way. to recreate it's exact mechanic from BW. basically it gets a target. pops up. then after a delay is ordered to attack the cloaked unit. unfortunately the order is unable to target it cloaked and so it fails. i temporarily disabled it from seeing cloaked as DTs would walk past and the mines would constantly unburrow and reburrow over and over again. have been trying to devise a solution.

Could you not duplicate the "attack" ability, give it the new one, and allow that one to target cloaked units?
MavercK
Profile Joined March 2010
Australia2181 Posts
December 26 2010 23:52 GMT
#1399
On December 27 2010 08:49 TedJustice wrote:
Show nested quote +
On December 21 2010 13:27 MavercK wrote:
On December 21 2010 13:14 Essbee wrote:
On December 21 2010 12:33 MavercK wrote:
On December 21 2010 06:00 mtflannery89 wrote:
How do I play this on NA?


create custom game > search for "SC2BW"

On December 21 2010 05:41 BrTarolg wrote:
Oh btw dt's run thru mines


known bug. no fix yet.


Can you not just change the target flags of the spider mine so it attacks cloaked units?


spider mine works in quite an odd way. to recreate it's exact mechanic from BW. basically it gets a target. pops up. then after a delay is ordered to attack the cloaked unit. unfortunately the order is unable to target it cloaked and so it fails. i temporarily disabled it from seeing cloaked as DTs would walk past and the mines would constantly unburrow and reburrow over and over again. have been trying to devise a solution.

Could you not duplicate the "attack" ability, give it the new one, and allow that one to target cloaked units?


thats basically what i've done. theres no flag or anything as far as i know that allows it to target cloaked. the only work around i can think of is to make it trigger based.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Nawyria
Profile Joined July 2010
Netherlands140 Posts
Last Edited: 2010-12-27 00:12:58
December 27 2010 00:09 GMT
#1400
On December 27 2010 08:37 MavercK wrote:stacking air units currently works without the bug of grouping a unit offscreen.
he may be accidently clumping his mutalisks?
either that or mutas spread more in sc1 than i realised and porting corsair splash range directly has been a fairly large buff to corsairs. i'll look into it more.

but basically tell your friend if he wants to not stack his mutas he just needs to watch out for the magic box rules. just pretend corsairs are thors.

There's multiple things affecting this issue I think:

1) You've changed acceleration/manoeuvrability/turning speed statistics etc. to match the Brood War Mutalisk. However, the spread algorithm in SC2 was probably written for units that accelerate a lot faster and as such it can take very long for a clump of mutalisks to spread evenly; sometimes this doesn't happen at all until the control group has been given multiple move orders.

2) With the stacking air units thing happening as soon as you break the magic box rules, it's really easy for the stacking to occur without meaning to. Once you've formed a stack, 1) will make sure that they remain stacked for quite some while

3) I've noticed that Mutalisks, when stacked too tightly, will not attack. While I understand that you wouldn't a death ball of 60 stacked Mutalisks instakilling everything, I've run into a problem that can occur when you just a-move your Mutalisks into an opposing force. The Mutalisks will bunch up on the first unit they meet and once the stack gets too high, a fraction of Mutalisks exceeding the stack limit will move past the opponent's army (often easily well beyond the magic box limits) and the next move command you issue will insta-cluster the entire force.

4) Corsair splash radius here seems a lot larger than it used to be in BW.

Hope this helps!
Prev 1 68 69 70 71 72 246 Next
Please log in or register to reply.
Live Events Refresh
Next event in 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 105
StarCraft: Brood War
Britney 58912
Hyuk 3137
Tasteless 339
Soma 64
Backho 29
sSak 21
ajuk12(nOOB) 12
Hm[arnc] 6
Dota 2
XaKoH 407
XcaliburYe155
League of Legends
C9.Mang0196
Counter-Strike
fl0m1779
Stewie2K454
shoxiejesuss101
Super Smash Bros
Mew2King214
Other Games
summit1g17563
ceh9325
Happy174
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH246
• LUISG 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1510
• Stunt540
Upcoming Events
Replay Cast
33m
OSC
3h 3m
Kung Fu Cup
3h 33m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
14h 33m
The PondCast
1d 1h
RSL Revival
1d 1h
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 3h
WardiTV Korean Royale
1d 3h
PiGosaur Monday
1d 16h
RSL Revival
2 days
Classic vs Creator
Cure vs TriGGeR
[ Show More ]
Kung Fu Cup
2 days
CranKy Ducklings
3 days
RSL Revival
3 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.