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If there's someone who would like to play some games, add me.
I would really like to do some 1v1.
essbee.317
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On October 10 2010 01:55 nalgene wrote: For the Scan on terran, are you going to change the animation to small blue sparkles that last for 2 seconds instead of a giant light over their screen for 10+ seconds?
I find the "ChallengeShield" model quite fitting for the scan sweep. It looks smooth and can delimit the detection area of the scan making it so clear visually.
That last reaver model looks awesome, terrific job there. It would be nicer, though, if it had brighter yellow textures. Besides looking cooler, it would be clearer, sc2 its quite dark already. Anyway props on that model.
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next version will include high ground miss mechanic and attack reveal mechanic courtesy of http://sc-reborn.com/
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im also looking for some 1v1 or 2v2 on brood war maps, emc.649
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whoops didn't notice that.
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where can i play this map
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online. create custom game. search for "Brood".
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add me if you wanna play theovermind.664
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Is there anyway for you to use the old brood war colouring? Where the main body of the goon changed instead of the legs?
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On October 10 2010 22:52 Retgery wrote: Is there anyway for you to use the old brood war colouring? Where the main body of the goon changed instead of the legs?
i'd have to edit the texture. so maybe. i'll give it a try anyway
*EDIT* after messing with it i have to say i wont be able to change this. filesize of the texture is way too large for one.
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How come you're not using the guardian model from the editor? I've seen some beta/alfa screenshot were it was used
Also, I'm still available if you need help on publishing on EU.
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i dont like the tail on the swarm guardian. i dont think it fits the guardian at all. i could cut it off but yea i dunno. Broodlord is still the general shape and look of the Guardian
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While doing some games, I noticed that the marine rate of fire seems higher in your map than in the actual BW. You should check this out because marines seems quite imba.
Cheers.
Edit: Well, after some tests, I think it's just slightly faster in your map. I just feel something is stronger in the sc2 marines, don't know what.
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Are you planning to replace all the (crappy) new sounds with that (awesome) old sounds?
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