[A] Starcraft 2 Brood War - Page 175
Forum Index > SC2 Maps & Custom Games |
thehitman
1105 Posts
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Bladefist
20 Posts
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MavercK
Australia2181 Posts
On August 17 2011 20:45 Bladefist wrote: Maverck, what about the SC1 terrain? It looks great! Have you taken the original terrain from SC1 or have you modified the SC2 terrain? desination is straight port of sc1 textures. adding a specular map to them i tried some others but most dont look very good. such as space platform. | ||
Bladefist
20 Posts
On August 17 2011 21:02 MavercK wrote: desination is straight port of sc1 textures. adding a specular map to them i tried some others but most dont look very good. such as space platform. Which have you tried? In my opinion the best would be Shakuras and Aiur | ||
MavercK
Australia2181 Posts
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Mahavishnu
Canada396 Posts
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d_so
Korea (South)3262 Posts
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Jetaap
France4814 Posts
On August 25 2011 03:51 d_so wrote: This thread is about to get a lot more interesting.. why? Are you hyping something? :p | ||
Fiel
United States587 Posts
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eviltomahawk
United States11135 Posts
On August 25 2011 03:51 d_so wrote: This thread is about to get a lot more interesting.. I'm quite interested in this announcement of interesting news. | ||
MavercK
Australia2181 Posts
autocast build scarab is intended. i had designed it to be disabled with BW Mode but. it screws up the ability completely so it can be autocast on both for now. tooltip i'll look at. | ||
Flossy
United States870 Posts
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theleo_ua
Ukraine150 Posts
![]() BTW - what can you say about this idea: http://www.staredit.net/topic/14271/#305781 ? Do you allow to use your "BW units" in my maps for example? And is it possible? | ||
MavercK
Australia2181 Posts
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highsis
259 Posts
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MavercK
Australia2181 Posts
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Ribbon
United States5278 Posts
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TheSwamp
United States1497 Posts
On September 08 2011 23:56 Ribbon wrote: It is possible to play SC2 with BW mechanics? I feel like that'd be interesting, to see if that added to the game like people often say it would. That would be amazing! | ||
sluggaslamoo
Australia4494 Posts
On September 08 2011 23:56 Ribbon wrote: It is possible to play SC2 with BW mechanics? I feel like that'd be interesting, to see if that added to the game like people often say it would. IMO half the mechanics came from unit design, perfect macro is pretty easy in BW, but its really hard when you are micro-ing a stack of mutas or consuming with defilers. Although it would be interesting to see if we can revert back to BETA stats for certain units and see if they would be balanced. Still the clumping is a big issue. | ||
Ribbon
United States5278 Posts
On September 09 2011 01:38 sluggaslamoo wrote: IMO half the mechanics came from unit design, perfect macro is pretty easy in BW, but its really hard when you are micro-ing a stack of mutas or consuming with defilers. perfect macro is pretty easy in BW ಠ_ಠ Anyway, micro in SC2 would be a lot harder with 12 max in a control group. It'd just be an interesting experiment, I think. I don't know how hard it'd be to do, though. It'd be fun. | ||
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