• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:44
CET 13:44
KST 21:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT21Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0225LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Weekly Cups (Feb 9-15): herO doubles up SpeCial on The Tasteless Podcast
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2) WardiTV Team League Season 10
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Ladder maps - how we can make blizz update them? Liquipedia.net NEEDS editors for Brood War Gypsy to Korea TvZ is the most complete match up
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Path of Exile Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2586 users

[MOD] Yet Another Build Order Tester (YABOT) - Page 13

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 11 12 13 14 15 43 Next All
jpaugh78
Profile Joined May 2010
United States179 Posts
Last Edited: 2010-06-28 10:58:27
June 28 2010 10:57 GMT
#241
On June 28 2010 19:39 Elprede wrote:
Playing and testing with yabot was a pleasure the only thing I'd have to say that there be a way to continue building even after the timer was done. Or having the option to continue building

The last 2 versions have allowed you to play past the 7 minute mark. The one that was updated today allows you to choose "endless game" from a dropdown menu.
Svenius
Profile Joined May 2010
Sweden3 Posts
June 28 2010 11:43 GMT
#242
Hey I dont know if anybody else has this problem but when I starts this build order tester my screen just turns black and the only thing you can see is the mouse. Does anybody know how to fix this problem??
GE GE
jpaugh78
Profile Joined May 2010
United States179 Posts
Last Edited: 2010-06-28 12:02:45
June 28 2010 11:59 GMT
#243
On June 28 2010 20:43 Svenius wrote:
Hey I dont know if anybody else has this problem but when I starts this build order tester my screen just turns black and the only thing you can see is the mouse. Does anybody know how to fix this problem??


When everything is working properly, you open YABOT from the map editor, then you click the "test document button". You will see a custom loading screen, then after everything loads, you should see the main menu for YABOT with options for which race you want, and which race you want the computer to be, then you click the "start game" button. You start with a black screen on top, and then after everything loads you will see "3...2....1..." and the match will start.

At which point are you getting the black screen and cursor?

I've tested the new version, and so far everything looks fine and works smoothly.
Svenius
Profile Joined May 2010
Sweden3 Posts
June 28 2010 12:06 GMT
#244
I see the black screen and the cursor right when I start it. It dosent show any loading screen at all it's just...black. Perhaps it's my computer that acts funny : /
GE GE
jpaugh78
Profile Joined May 2010
United States179 Posts
June 28 2010 12:19 GMT
#245
Have you been able to run any previous versions of YABOT? Or have you always gotten the black screen?
ViRo
Profile Joined May 2010
United States137 Posts
June 28 2010 13:05 GMT
#246
The extended time is a great addition, in all the previous version i'd be finishing up my tech just as the game ended with no chance to test it out -.-
The back door was open.....so.....
Pupsilein
Profile Joined March 2010
Germany17 Posts
June 28 2010 13:15 GMT
#247
It would be great, if the Online Build Editor would allow to copy the text from the table. If posting a build somewhere the encoded text ist not really readable, so having the text from the table would be a good addition.
UnRyValD
Profile Joined May 2010
United States6 Posts
June 28 2010 13:55 GMT
#248
xorpwnz This is a great mod and I enjoy it a lot.

I do think this tester has a lot of potential to be fun as a game in itself while teaching you build orders if u optimize the point based system.

I was thinking u could add "par" times on the GUI so when u hit a goal "15 pylon (2min)" and u hit a time lower than 2 min u get bonus points. You would also loose points for times over those stated. This would just help in motivating while also letting u know what acceptable times are for getting things up. Kind of like build order golf!
Lighioana
Profile Joined March 2010
Norway466 Posts
Last Edited: 2010-06-28 13:58:44
June 28 2010 13:58 GMT
#249
Good work with the new release!
And forgive me nothing for I truly meant it all
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
June 28 2010 15:09 GMT
#250
There seems to be a bug in 1.8, I -e'd the game and restarted the round while my base was getting attacked by the "Standard ZvT" build and when it restarted the zerg was still in my base..They weren't attacking anything but they were there just chilling.
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
xorpwnz
Profile Joined May 2010
United States185 Posts
June 28 2010 16:07 GMT
#251
On June 29 2010 00:09 NuKedUFirst wrote:
There seems to be a bug in 1.8, I -e'd the game and restarted the round while my base was getting attacked by the "Standard ZvT" build and when it restarted the zerg was still in my base..They weren't attacking anything but they were there just chilling.


Ah, yep I'm seeing this as well... I'll wait and see if there are any other bugs reported today and then put out a quick fix for any issues. For now, restarting the map will clear the attack waves properly. Sorry about that
Wayem
Profile Joined May 2010
France455 Posts
June 28 2010 16:41 GMT
#252
I really love this map and I want to thank its creators !

However, are you absolutely sure about all the timings ? I mean... some of them are quite easy to handle but other ones are really tough !

If I don't abuse the AI (forcefield the ramp..), I can't survive the 2nd bio push or really really hardly with any other opening than 4gates. I don't get supply block at any time and with this build I was doing good on bnet so I don't get it...
"who needs micro when you can have more stuff ?" -day9
NoMicro
Profile Joined June 2010
Canada69 Posts
Last Edited: 2010-06-28 17:23:56
June 28 2010 17:21 GMT
#253
On June 29 2010 01:41 Wayem wrote:
I really love this map and I want to thank its creators !

However, are you absolutely sure about all the timings ? I mean... some of them are quite easy to handle but other ones are really tough !

If I don't abuse the AI (forcefield the ramp..), I can't survive the 2nd bio push or really really hardly with any other opening than 4gates. I don't get supply block at any time and with this build I was doing good on bnet so I don't get it...


I found that you can get this by opening with the standard 13 gate build, and then transitioning into getting 3 warpgates total to pump out zealots while you get an immortal. Don't forget to use your chonoboost.

You can get a zealot out before the first harass, or right as it comes.
(Becomes much easier if you skip the second gas, beacuse you'll have enough for immortals anyways.)

Just need to meet then at the ramp with your zealots, and one immortal should plough them all down. (Though, I've been able to get two out.)
Keep in mind I'm a very low level player, but that's just the build I use to deal with the harass.
.
Wayem
Profile Joined May 2010
France455 Posts
June 28 2010 17:27 GMT
#254
@NoMicro

Thank you for answering but are you sure you are talking about the lastest version of the map ? 0.1.8 ? (the one with ghosts, emp and the 2nd push with 2 tanks, not the one with 1scv/2reapers/some marauders/marines)

Cause there are no harass in this one. The 0.1.7 was quite easy and I could handle it with any opening. This one is reaally beastly. I was in plat 1600+ before the big reset and in diamond after that so I am not really good but I can't be THAT wrong in early game...
"who needs micro when you can have more stuff ?" -day9
NinjaDrone
Profile Joined June 2010
United States97 Posts
Last Edited: 2010-06-28 19:57:22
June 28 2010 17:54 GMT
#255
First off, this is absolutely amazing and exactly what I've been looking for. My only complaint is that when I do a standard Terran wall in the enemy waves just keep running into the cliffs rather than moving up the ramp to attack my units/buildings (I have only tried this against a Zerg opponent on Blistering Sands so far.) Fantastic work though, thank you so much for sharing this.

EDIT: I tried this on other maps and got the same result. However, if I built a bunker instead of two supply depots the AI did come up the ramp.
moztacular
Profile Joined May 2010
United States105 Posts
June 28 2010 18:13 GMT
#256
So far everything seems to work really well besides the little bug about AI units remaining in the base upon an in-game reset (as already noted earlier). Restarting the map fixes that of course but is less convenient (of course).

By the way how accurate is the APM counter? It shows my current and average apm to be higher than the standard starcraft 2 replay counter, and if anything I'm playing slower than in my replays. It might just be tracking the apm differently I'm just curious.
Check out Hyperion Television and podcast: http://www.youtube.com/user/HyperionTelevision?feature=mhum
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
June 28 2010 18:20 GMT
#257
--- Nuked ---
NannyFanny
Profile Joined June 2010
Denmark13 Posts
June 28 2010 19:27 GMT
#258
Hey! - It's a very nice mod, really love it! :-)

There is a bug, when the zerg AI are teching for mutas, it doesn't make a spire. Which is a problem, because I can't scout it (fighting vs. a random Build), when it just attacks me with mutas without having a spire.
Ledrash
Profile Joined June 2010
Sweden2 Posts
June 28 2010 20:01 GMT
#259
This new release was awesome!
Really big + for:

+ Random build for AI
+ AI actually building so you can see which strat (scouting is good)
+ Longer games (10, 20, for ever)
+ More (?) strategies for AI
+ More precise tools with 5 sec interval possibilities when choosing attackwaves
+ APM

A few things i'd like to the next one:

- More predetermined waves (i know i can come up with them myself but...)
- Too bad i cannot see real time anymore, but really doesnt matter - i'd just have to learn the ingame times then instead...

Keep up the good work, i will try it out more then 3 games when i am not so tired
st3roids
Profile Joined June 2010
Greece538 Posts
June 28 2010 20:04 GMT
#260
Great map


[image loading]

Prev 1 11 12 13 14 15 43 Next All
Please log in or register to reply.
Live Events Refresh
OSC
12:00
King of the Hill #238
Liquipedia
WardiTV Winter Champion…
12:00
Group B
WardiTV322
IndyStarCraft 187
Liquipedia
KCM Race Survival
10:00
Regular season
Kim Chul Min (afreeca) 1213
LiquipediaDiscussion
PiG Sty Festival
09:00
Group A
Maru vs Bunny
Classic vs SHIN
PiGStarcraft1105
TKL 300
Rex226
IntoTheiNu 53
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1105
TKL 300
Rex 226
IndyStarCraft 187
ProTech138
StarCraft: Brood War
Britney 33507
Horang2 8739
Hyuk 3270
GuemChi 2233
Bisu 1372
Sea 1230
Jaedong 882
Flash 746
Stork 353
BeSt 286
[ Show more ]
Snow 267
Mini 257
EffOrt 257
ZerO 216
Shuttle 205
Light 193
Last 178
Larva 158
Hyun 150
firebathero 149
ggaemo 147
hero 131
Soma 88
Pusan 87
Mong 79
Soulkey 66
Barracks 65
Sea.KH 60
Rush 54
JulyZerg 46
Mind 39
JYJ 34
Hm[arnc] 33
ZergMaN 30
ToSsGirL 29
sSak 29
sorry 26
scan(afreeca) 21
Free 20
NaDa 19
Terrorterran 17
Bale 17
Icarus 17
Movie 15
910 14
GoRush 13
Dota 2
Gorgc3818
Dendi428
XcaliburYe88
Counter-Strike
olofmeister1741
x6flipin454
Heroes of the Storm
Khaldor130
Other Games
singsing2511
Liquid`RaSZi1028
B2W.Neo605
crisheroes272
Lowko237
XaKoH 196
Mew2King85
QueenE79
Trikslyr32
Organizations
StarCraft: Brood War
UltimateBattle 946
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• 3DClanTV 38
• iHatsuTV 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2041
Upcoming Events
Replay Cast
11h 16m
PiG Sty Festival
20h 16m
Clem vs Percival
Zoun vs Solar
Escore
21h 16m
Epic.LAN
23h 16m
Replay Cast
1d 11h
PiG Sty Festival
1d 20h
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
1d 21h
Epic.LAN
1d 23h
Replay Cast
2 days
PiG Sty Festival
2 days
Serral vs YoungYakov
ByuN vs ShoWTimE
[ Show More ]
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
WardiTV Winter Champion…
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-18
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.