• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:04
CET 17:04
KST 01:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners8Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! 5.0.15 Patch Balance Hotfix (2025-10-8) Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1696 users

[MOD] Yet Another Build Order Tester (YABOT) - Page 10

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 8 9 10 11 12 43 Next All
xorpwnz
Profile Joined May 2010
United States185 Posts
June 16 2010 10:00 GMT
#181
On June 16 2010 18:26 Drazzzt wrote:
Show nested quote +
On June 16 2010 17:45 Looky wrote:
anyone else getting this "triggerdialogerror" when trying to use a imported custom build?


I got it when using an upgrade which was not yet encoded in yabot (like overlord speed). It will translate to a "-1" in your encoding. If yabots "sees" a -1 it will more or less crash (needs a bugfix).
Workaround: remove the -1 entry from your build in the bank file (and don't forget to reduce the number of steps by 1).

Well said. Also you can get the error when pasting into chat... I'm going to disable pasting into chat for the next version because it's causing a lot of problems. In the mean time, just edit your bank file manually. More instructions here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=130700
Full
Profile Joined April 2010
United Kingdom253 Posts
June 16 2010 15:16 GMT
#182
Was wondering what all the hype was about this ums...

I've been using it for about 2 hours straight, and it's just so much fun

Really well made, really helpful. Well done

And yeah i think i read someone that this may become the standard for sharing build order and i agree
Full
Profile Joined April 2010
United Kingdom253 Posts
Last Edited: 2010-06-16 15:20:26
June 16 2010 15:20 GMT
#183
By the way does anyone know the correct timing for when the 10 gate zealot push should come against zerg and how many?

Thanks


e: soz double post
sTYleZerG-eX
Profile Joined January 2010
Mexico473 Posts
June 16 2010 15:27 GMT
#184
Wow GJ Fantastic man thnx!
10%
jpaugh78
Profile Joined May 2010
United States179 Posts
June 16 2010 17:57 GMT
#185
I just wanted to note a bug I found in the most recent version (1.7 steppes of war).

For the Tank Terran build, when you make the 2nd tech lab (for the factory), it doesn't get checked off your list. I believe you coded the barracks tech lab into that build instead of the factory one. It's not a huge bug, but I just thought I'd point it out so that it could be fixed for the next build. I've only tested the Steppes of war map so far, so I don't know if the same error occurs on the other 3 maps.

But at any rate, I love what you've done so far. Good work! I can't wait to see where this goes in the future, as it can only get better.
TheBaron87
Profile Joined April 2010
United States4 Posts
June 16 2010 18:18 GMT
#186
Not sure if it has been said but I just watched your video and I noticed your target resources for the build orders are all 0, but the summary records the resources you had before subtracting the cost of the building. For example, at the end of the video your refinery is listed as 7 85 0. It would be much more useful for optimizing builds if the summary showed how many "extra" resources we had beyond the cost of the building. It would also make objectives like 10 0 0 make sense.
Criticism is a negative force meant to create positive effects.
Looky
Profile Joined April 2010
United States1608 Posts
June 16 2010 18:26 GMT
#187
On June 16 2010 19:00 xorpwnz wrote:
Show nested quote +
On June 16 2010 18:26 Drazzzt wrote:
On June 16 2010 17:45 Looky wrote:
anyone else getting this "triggerdialogerror" when trying to use a imported custom build?


I got it when using an upgrade which was not yet encoded in yabot (like overlord speed). It will translate to a "-1" in your encoding. If yabots "sees" a -1 it will more or less crash (needs a bugfix).
Workaround: remove the -1 entry from your build in the bank file (and don't forget to reduce the number of steps by 1).

Well said. Also you can get the error when pasting into chat... I'm going to disable pasting into chat for the next version because it's causing a lot of problems. In the mean time, just edit your bank file manually. More instructions here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=130700



thank you guys
vlovsky
Profile Joined June 2010
United States21 Posts
Last Edited: 2010-06-16 20:32:40
June 16 2010 20:28 GMT
#188
On June 17 2010 03:18 TheBaron87 wrote:
Not sure if it has been said but I just watched your video and I noticed your target resources for the build orders are all 0, but the summary records the resources you had before subtracting the cost of the building. For example, at the end of the video your refinery is listed as 7 85 0. It would be much more useful for optimizing builds if the summary showed how many "extra" resources we had beyond the cost of the building. It would also make objectives like 10 0 0 make sense.

Having an option to choose what to see either resources and food just before an action started or the same right after makes sense. However, I think all those 0's could have confused you. Those mean 'n/a' - not important. Comparison of those to the actual values in the summary screen is meaningless.Thoughts anyone?

- Vlad

P.S. Additionally those 0's imply constant building of peons without any time gaps whatsoever, so it becomes an ultimate measure of time in those builds.
qartar
Profile Joined June 2010
9 Posts
June 16 2010 21:26 GMT
#189
I still get the e_arrayIndexUnderflow as zerg freestyle. I had a similar problem in one of my own maps; I had two arrays declared but one would constantly generate Underflow/Overflow exceptions even though they were both being accessed by the same index variable. Putting the two arrays into a record solved the problem.
Synk
Profile Joined April 2010
United States297 Posts
June 17 2010 00:13 GMT
#190
This has proven very useful for me in refining the builds I already had in place, just want to say thanks a bunch for making this.
Don't argue with stupid people, they will drag you down to their level and beat you with experience.
xorpwnz
Profile Joined May 2010
United States185 Posts
Last Edited: 2010-06-17 01:55:10
June 17 2010 01:54 GMT
#191
On June 17 2010 06:26 qartar wrote:
I still get the e_arrayIndexUnderflow as zerg freestyle. I had a similar problem in one of my own maps; I had two arrays declared but one would constantly generate Underflow/Overflow exceptions even though they were both being accessed by the same index variable. Putting the two arrays into a record solved the problem.

If any of you are seeing the arrayIndexUnderflow error, it is most likely because you did something in your build order that YABOT doesn't recognize. When this happens, you will see a -1 in one of the build order steps when you look in your bank file. If you know what you did that caused this, please let me know so I can fix it. I think Zerg is the only race having problems and someone said it may be due to the overlord speed upgrade.
Wud
Profile Joined June 2010
10 Posts
June 17 2010 03:10 GMT
#192
I got that error tonight, and I didn't get overlord speed. I don't still have the build order,but I was going for roaches, and I think I got the roach tunneling claws and also burrow, so one of those may have done it.
jpaugh78
Profile Joined May 2010
United States179 Posts
Last Edited: 2010-06-17 04:01:40
June 17 2010 04:00 GMT
#193
I just tested all 3 upgrades for the Lair (one upgrade per game) and the only one that gave me the overflow error was burrow. Ventral Sacs and Overlord speed didn't give me the error.
xorpwnz
Profile Joined May 2010
United States185 Posts
June 17 2010 04:19 GMT
#194
On June 17 2010 13:00 jpaugh78 wrote:
I just tested all 3 upgrades for the Lair (one upgrade per game) and the only one that gave me the overflow error was burrow. Ventral Sacs and Overlord speed didn't give me the error.

Burrow... that's what's causing it. Thanks for your help... it will be fixed ASAP
qartar
Profile Joined June 2010
9 Posts
June 17 2010 05:10 GMT
#195
Looks like Creep Tumor is also not recognized.
mrproper
Profile Joined April 2010
Romania93 Posts
June 17 2010 12:53 GMT
#196
On June 17 2010 00:20 Full wrote:
By the way does anyone know the correct timing for when the 10 gate zealot push should come against zerg and how many?

Thanks


e: soz double post

You can actually do that build, and write down the time it took for the zealot to go to the closest map location, and use that time in your zerg build against protoss, by entering the wave composition and that time.
jpaugh78
Profile Joined May 2010
United States179 Posts
June 17 2010 13:26 GMT
#197
On June 17 2010 14:10 qartar wrote:
Looks like Creep Tumor is also not recognized.

Indeed.

I just tested a build where all I made was drones, queens and creep tumors, with no other upgrades or buildings, and got the overflow error again.

To be honest, I don't think creep tumors should be saved in a build anyways. All zerg players know you need to use them, but I don't think it would make or break a build if you didn't place the tumor at the right time.
Drazzzt
Profile Joined September 2002
Germany999 Posts
June 17 2010 13:40 GMT
#198
On June 17 2010 22:26 jpaugh78 wrote:
Show nested quote +
On June 17 2010 14:10 qartar wrote:
Looks like Creep Tumor is also not recognized.

Indeed.

I just tested a build where all I made was drones, queens and creep tumors, with no other upgrades or buildings, and got the overflow error again.

To be honest, I don't think creep tumors should be saved in a build anyways. All zerg players know you need to use them, but I don't think it would make or break a build if you didn't place the tumor at the right time.

IMO you're wrong here. Against Hellion harass placing the creep tumor at the right place and time is often absolutely crucial...
Be Nice, Be Fair, Be Mannered.
jhfrey89
Profile Joined June 2010
United States1 Post
June 17 2010 20:10 GMT
#199
This is a wonderful map. It's definitely taught me the value of making more units earlier on in a match. However, in ZvT, I'm having a difficult time holding off that second push of Marines/Marauders. So, in a shameless cry for help, if anyone would be willing to send me a PM (as to not spam/derail the thread) with suggestions, it'd be greatly appreciated.

In a semi-unrelated note, I have noticed that on custom build orders (that are on the lengthier side, at/around the objective cap) the complete list of orders do not show up in their entirety, nor does the objective list scroll or update in any way as objectives are completed. It could just be me, as I haven't seen anyone else mention this problem, but I wanted to make a note of it.

Thanks!
ganil
Profile Joined August 2009
253 Posts
Last Edited: 2010-06-17 20:16:55
June 17 2010 20:15 GMT
#200
There is an issue with the AI. It's obvious when you play against a protoss who mix stalkers with sthg else : stalkers come in my base way before the rest of his army. So the army should be grouped :/.

It would be good if we could play till the ~15 min mark too (with pushes till 13-14 minutes). 9 min isn't enough.

Other than that, it's a very good map^^.
Prev 1 8 9 10 11 12 43 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 572
BRAT_OK 90
Codebar 41
Livibee 31
StarCraft: Brood War
Jaedong 1495
GuemChi 1465
EffOrt 1325
Stork 698
Light 607
Larva 417
Snow 411
Mini 356
Rush 223
Barracks 222
[ Show more ]
Leta 119
hero 112
sSak 111
JYJ47
Aegong 37
Backho 34
sorry 29
zelot 26
soO 23
Terrorterran 16
HiyA 15
scan(afreeca) 12
Bale 9
Dota 2
qojqva3422
420jenkins258
syndereN218
Other Games
singsing2199
Sick375
DeMusliM352
crisheroes342
Lowko284
Hui .257
Liquid`VortiX150
oskar109
KnowMe96
XcaliburYe58
QueenE29
Trikslyr17
Organizations
Counter-Strike
PGL201
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2491
• WagamamaTV466
League of Legends
• Nemesis4280
• Jankos3067
• TFBlade809
Upcoming Events
LAN Event
1h 56m
Lambo vs Harstem
FuturE vs Maplez
Scarlett vs FoxeR
Gerald vs Mixu
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
Korean StarCraft League
10h 56m
CranKy Ducklings
17h 56m
IPSL
1d 1h
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
1d 1h
BSL 21
1d 3h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 6h
Sparkling Tuna Cup
1d 17h
WardiTV Korean Royale
1d 19h
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
[ Show More ]
LAN Event
2 days
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.