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ESC.Arew_mTw.HoRR_And - Page 2

Forum Index > Replays
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Flopgun
Profile Joined August 2005
Germany274 Posts
Last Edited: 2009-03-15 18:55:32
March 15 2009 18:54 GMT
#21
http://www.teamliquid.net/tlpd/maps/10_Rush_Hour_3
PvT: 8-24 (25%)

rush hour isnt that hard for terran
Jaedong fighting
WildRed
Profile Joined March 2009
Vatican City State21 Posts
Last Edited: 2009-03-15 22:10:57
March 15 2009 22:09 GMT
#22
On March 15 2009 20:28 IdrA wrote:
Show nested quote +
On March 15 2009 14:55 3clipse wrote:
On March 13 2009 18:50 IdrA wrote:
protoss is difficult~
really~

Cry more. Surely you'll agree that Rush Hour is massively T>P.

yep
tvp
4 base vs 4 base
150 supply vs 120 supply
on the best tvp map in recent history

protoss wins easy.
you make an excellent point sir


All you do is flame over garbage that you see as some sort of righteous quest. Get a life, go win something in Korea.

And this dumbass Horror needs to be banned...
IdrA
Profile Blog Joined July 2004
United States11541 Posts
March 16 2009 00:43 GMT
#23
On March 16 2009 03:46 3clipse wrote:
Show nested quote +
On March 15 2009 20:28 IdrA wrote:
On March 15 2009 14:55 3clipse wrote:
On March 13 2009 18:50 IdrA wrote:
protoss is difficult~
really~

Cry more. Surely you'll agree that Rush Hour is massively T>P.

yep
tvp
4 base vs 4 base
150 supply vs 120 supply
on the best tvp map in recent history

protoss wins easy.
you make an excellent point sir

You're not making any sense. You readily admit that the map statistically favors Terran by a mile. This was an anomaly, Horror clearly wasn't playing his best.

what exactly is anomalous about invisible units and the ability to simply counter attack or recall if terran tries to do.. anything
http://www.splitreason.com/product/1152 release the gracken tshirt now available
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
March 16 2009 03:21 GMT
#24
On March 16 2009 09:43 IdrA wrote:
Show nested quote +
On March 16 2009 03:46 3clipse wrote:
On March 15 2009 20:28 IdrA wrote:
On March 15 2009 14:55 3clipse wrote:
On March 13 2009 18:50 IdrA wrote:
protoss is difficult~
really~

Cry more. Surely you'll agree that Rush Hour is massively T>P.

yep
tvp
4 base vs 4 base
150 supply vs 120 supply
on the best tvp map in recent history

protoss wins easy.
you make an excellent point sir

You're not making any sense. You readily admit that the map statistically favors Terran by a mile. This was an anomaly, Horror clearly wasn't playing his best.

what exactly is anomalous about invisible units and the ability to simply counter attack or recall if terran tries to do.. anything

You're absolutely right. Progaming statistics over many thousands of games and hundreds of players which seem to suggest that the three races are balanced (or that Terran, in fact, has usually dominated) hold no relevence at all. Clearly we are seeing a consipracy of epic proportions in which all the most skilled gamers to ever play competive Starcraft have chosen Terran because they enjoy self-handicapping or are perhaps part of some kind of cult. Don't worry, your failures aren't your fault in any way.
hixhix
Profile Blog Joined September 2004
1156 Posts
March 16 2009 03:55 GMT
#25
On March 16 2009 03:54 Flopgun wrote:
http://www.teamliquid.net/tlpd/maps/10_Rush_Hour_3
PvT: 8-24 (25%)

rush hour isnt that hard for terran


ya, not that hard for terran but still too hard for Idra
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
March 17 2009 22:28 GMT
#26
On March 16 2009 09:43 IdrA wrote:
Show nested quote +
On March 16 2009 03:46 3clipse wrote:
On March 15 2009 20:28 IdrA wrote:
On March 15 2009 14:55 3clipse wrote:
On March 13 2009 18:50 IdrA wrote:
protoss is difficult~
really~

Cry more. Surely you'll agree that Rush Hour is massively T>P.

yep
tvp
4 base vs 4 base
150 supply vs 120 supply
on the best tvp map in recent history

protoss wins easy.
you make an excellent point sir

You're not making any sense. You readily admit that the map statistically favors Terran by a mile. This was an anomaly, Horror clearly wasn't playing his best.

what exactly is anomalous about invisible units and the ability to simply counter attack or recall if terran tries to do.. anything


omg this is so pathetic... why don't you just play protoss then and win a starleague?
http://twitter.com/jhNz
YPang
Profile Blog Joined April 2007
United States4024 Posts
Last Edited: 2009-03-17 23:32:50
March 17 2009 23:32 GMT
#27
On March 16 2009 12:55 hixhix wrote:
Show nested quote +
On March 16 2009 03:54 Flopgun wrote:
http://www.teamliquid.net/tlpd/maps/10_Rush_Hour_3
PvT: 8-24 (25%)

rush hour isnt that hard for terran


ya, not that hard for terran but still too hard for Idra


Why don't you explain why is it terran favored instead pointing out some random statics......? Maybe i'm dumb, but i really don't understand why thats a T favored map.
sMi.Gladstone | BW: B high| SC2: gold T_T
SkepTicAL
Profile Blog Joined August 2008
Canada872 Posts
March 18 2009 07:33 GMT
#28
On March 16 2009 12:21 3clipse wrote:
Show nested quote +
On March 16 2009 09:43 IdrA wrote:
On March 16 2009 03:46 3clipse wrote:
On March 15 2009 20:28 IdrA wrote:
On March 15 2009 14:55 3clipse wrote:
On March 13 2009 18:50 IdrA wrote:
protoss is difficult~
really~

Cry more. Surely you'll agree that Rush Hour is massively T>P.

yep
tvp
4 base vs 4 base
150 supply vs 120 supply
on the best tvp map in recent history

protoss wins easy.
you make an excellent point sir

You're not making any sense. You readily admit that the map statistically favors Terran by a mile. This was an anomaly, Horror clearly wasn't playing his best.

what exactly is anomalous about invisible units and the ability to simply counter attack or recall if terran tries to do.. anything

You're absolutely right. Progaming statistics over many thousands of games and hundreds of players which seem to suggest that the three races are balanced (or that Terran, in fact, has usually dominated) hold no relevence at all. Clearly we are seeing a consipracy of epic proportions in which all the most skilled gamers to ever play competive Starcraft have chosen Terran because they enjoy self-handicapping or are perhaps part of some kind of cult. Don't worry, your failures aren't your fault in any way.


Not all maps are depicted correctly. Not defending or arguing with everyone here, but for instance Andromeda shows in the korean scene that T >> Z on that map, meanwhile Z >> T in the foreign community, we as foreigners do not know how to play the game compared to the koreans, and therefore there are certain flaws that are picked out and exploited by the other race. RH3 isn't THAT hard for a foreign protoss, i used to PvT and countering until arbiter and doing alot of recalls isnt hard when your opponent refuses to leave a crapload of mines and 3-4 tanks at his expo. Andromeda is the same deal, foreign Terrans cannot macro nearly as well as korean T's, and therefore the excess minerals Z gets leads to more gas expos, which leads to T getting raped eventually.
AeriALsLighT @AerialsLight
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
March 19 2009 14:22 GMT
#29
On March 18 2009 08:32 YPang wrote:
Why don't you explain why is it terran favored instead pointing out some random statics......? Maybe i'm dumb, but i really don't understand why thats a T favored map.

Lots of very narrow chokes; T can hold most of the map just by defending a couple of them. Protoss has to travel a mile to surround and flank a Terran army. Tbh I don't play Terran and I don't play a lot of rush hour, I've just seen the stats and a lot of pro level games.

On March 18 2009 16:33 SkepTicAL wrote:
Show nested quote +
On March 16 2009 12:21 3clipse wrote:
On March 16 2009 09:43 IdrA wrote:
On March 16 2009 03:46 3clipse wrote:
On March 15 2009 20:28 IdrA wrote:
On March 15 2009 14:55 3clipse wrote:
On March 13 2009 18:50 IdrA wrote:
protoss is difficult~
really~

Cry more. Surely you'll agree that Rush Hour is massively T>P.

yep
tvp
4 base vs 4 base
150 supply vs 120 supply
on the best tvp map in recent history

protoss wins easy.
you make an excellent point sir

You're not making any sense. You readily admit that the map statistically favors Terran by a mile. This was an anomaly, Horror clearly wasn't playing his best.

what exactly is anomalous about invisible units and the ability to simply counter attack or recall if terran tries to do.. anything

You're absolutely right. Progaming statistics over many thousands of games and hundreds of players which seem to suggest that the three races are balanced (or that Terran, in fact, has usually dominated) hold no relevence at all. Clearly we are seeing a consipracy of epic proportions in which all the most skilled gamers to ever play competive Starcraft have chosen Terran because they enjoy self-handicapping or are perhaps part of some kind of cult. Don't worry, your failures aren't your fault in any way.


Not all maps are depicted correctly. Not defending or arguing with everyone here, but for instance Andromeda shows in the korean scene that T >> Z on that map, meanwhile Z >> T in the foreign community, we as foreigners do not know how to play the game compared to the koreans, and therefore there are certain flaws that are picked out and exploited by the other race. RH3 isn't THAT hard for a foreign protoss, i used to PvT and countering until arbiter and doing alot of recalls isnt hard when your opponent refuses to leave a crapload of mines and 3-4 tanks at his expo. Andromeda is the same deal, foreign Terrans cannot macro nearly as well as korean T's, and therefore the excess minerals Z gets leads to more gas expos, which leads to T getting raped eventually.

Yeah, absolutely. It would be nice to be able to compile a huge pool of stats on how each map is balanced at each iccup level. Would even be possible to objectively compare the effectiveness of build orders on them. I still think it's quite a stretch to argue that RH3 is balanced TvP at any reasonable level though.
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