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Active: 13023 users

Is there a balance problem with Brood Lord + Infestor?

Forum Index > Polls & Liquibet
Post a Reply
1 2 3 Next All
Sated
Profile Blog Joined March 2011
England4983 Posts
November 08 2012 20:11 GMT
#1
--- Nuked ---
Drake
Profile Joined October 2010
Germany6146 Posts
November 08 2012 20:12 GMT
#2
in fact that even 90% of the pro zergplayers say there is one, i would like to hear why there is not from the ones who vote for that ^^ need something to laugh
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
CaptainPlatypus
Profile Blog Joined March 2009
United States852 Posts
November 08 2012 20:16 GMT
#3
I wouldn't say that there's a balance problem, I'd say that there's a design problem. A fix is necessary, but it isn't going to be as "simple" as tweaking the balance of the game.
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
November 08 2012 20:16 GMT
#4
I'd call it a boring problem with BL/infestor moreso than a balance problem. Turtle until BL/infestor deathball and win is pretty boring to watch.
Archile
Profile Joined June 2011
United States403 Posts
November 08 2012 20:19 GMT
#5
I voted for Yes, but it's ok to wait for HotS

in response to CoR:
there are a few tools in the protoss arsenal that just aren't being used to full potential

for example:
KiWiKaKi's use of the mothership for recall vs Stephano in IPL3
MVP.finale's use of voidrays to deal with broodlords and infestors
use of double warp prism WITH DTS + ZEALOTS. I cannot make it clear enough how important it is to mix these

I am a high masters zerg and still lose to protoss in the lategame. Some know how to deal with it, some don't.

Those with mindsets like yours that you can just sit back and wait until it's balanced are wasting their time.
Just a bad player trying to be a little less bad
Savant.GL
Profile Joined July 2012
Germany502 Posts
November 08 2012 20:21 GMT
#6
I feel that BL infestor is a problem. It allows zergs who have been got really behind in the mid game to win with chain fungals.

THAT BEING SAID

I feel that too often players will look at a game and just say oh yeh BL infestor is OP when in fact the zerg outplayed the opponent, dealt with harass well and took a great victory.

My opinion is just making infestors 3 supply that way you cant get 40 infestors and still have a good BL/corruptor count
Savant
Yeah Cain
Profile Joined July 2011
United Kingdom8 Posts
November 08 2012 20:24 GMT
#7
Oh yeah, anyone who plays RTS knowns that insta-cast stun spells mixed with siege units is always a strong combo
Embrace the inevitable!
doner0
Profile Blog Joined July 2010
United States233 Posts
November 08 2012 20:24 GMT
#8
i honestly don't even think that the option to wait for HOTS is okay because it could be a while until it comes out for all we know, i mean it's blizzard we're talking about here. But i answered to wait a bit to see how players adapt because i still think there are some pretty awesome things just waiting to be discovered by players.
lamiller
Profile Joined September 2011
United States92 Posts
November 08 2012 20:39 GMT
#9
bring back the ghost snipe and we got ourselves a more reasonable game.... 2 snipes to kill a drone... dafuq is that bull?
DMZ
Profile Joined November 2011
Canada51 Posts
November 08 2012 20:42 GMT
#10
On November 09 2012 05:19 Archile wrote:
I voted for Yes, but it's ok to wait for HotS

in response to CoR:
there are a few tools in the protoss arsenal that just aren't being used to full potential

for example:
KiWiKaKi's use of the mothership for recall vs Stephano in IPL3
MVP.finale's use of voidrays to deal with broodlords and infestors
use of double warp prism WITH DTS + ZEALOTS. I cannot make it clear enough how important it is to mix these

I am a high masters zerg and still lose to protoss in the lategame. Some know how to deal with it, some don't.

Those with mindsets like yours that you can just sit back and wait until it's balanced are wasting their time.


I voted the same, as I feel lots of people seem to forget that there are ways of dealing with infestor BL. and terran- viking splits, seeker missile, ghost emp, harass. Infestor BL can definitely be beaten if the right counters are executed well.
“May God have mercy for my enemies because I won't.”- George S. Patton
pookums
Profile Joined December 2010
151 Posts
November 08 2012 20:53 GMT
#11
On November 09 2012 05:42 DMZ wrote:
Show nested quote +
On November 09 2012 05:19 Archile wrote:
I voted for Yes, but it's ok to wait for HotS

in response to CoR:
there are a few tools in the protoss arsenal that just aren't being used to full potential

for example:
KiWiKaKi's use of the mothership for recall vs Stephano in IPL3
MVP.finale's use of voidrays to deal with broodlords and infestors
use of double warp prism WITH DTS + ZEALOTS. I cannot make it clear enough how important it is to mix these

I am a high masters zerg and still lose to protoss in the lategame. Some know how to deal with it, some don't.

Those with mindsets like yours that you can just sit back and wait until it's balanced are wasting their time.


I voted the same, as I feel lots of people seem to forget that there are ways of dealing with infestor BL. and terran- viking splits, seeker missile, ghost emp, harass. Infestor BL can definitely be beaten if the right counters are executed well.


I think one of the main problems is that yes, Infestor BL may be countered. But the level of skill required to pull off Infestor BL seems to be far lower than what is required to counter it from protoss and especially from terran. There might be something within the current confines of the game from the other races that is roughly the same amount of skill and power as late game zerg but it remains hidden as of yet.
ShrykLdr
Profile Joined March 2011
Canada44 Posts
November 08 2012 20:53 GMT
#12
late game raven switches aren't used anywhere near enough yet, as well as protoss's need to be a lot more active, broodlord infestor destroy's deathball play, so you have to be more mobile or deal with it creatively. Let's wait till HotS and then worry too much since I feel like broodlord infestor is dying back a bit.

Plus, I just kinda want life to win another GSL, been chearing for him since zenex
HuK, Stephano, Scarlett, Neeb, Team EG, Demuslim,
LowEloPlayer
Profile Blog Joined March 2012
United States205 Posts
Last Edited: 2012-11-08 21:07:05
November 08 2012 21:05 GMT
#13
I don't think it's okay to just "wait for HotS" ... we have no idea when it's going to be released, and from how it's been going I'd prefer that it be released later rather than sooner so they can perfect it, but at the same time if they aren't going to fix something that "needs" fixing (I picked the maybe option) and screw over people whose livelihood or hobby or method of having fun is indeed this game... I just don't think that's very smart.

More about picking maybe: I am 80% sure that it's OP against Terran, because there's so little you can do. If you siege your tanks to zone infestors, you get screwed over by broodlings who now explode on impact and deal splash damage. Even well split vikings get owned because of fungals (which aren't exactly scarce when you have so many infestors and it only costs 75 energy), and if your army is dead because of fungals then infested terrans will help do the job. Any excess vikings will easily get cleaned up by corruptors. Not to mention Queens which are anti air and make another broodlord for 50 energy. The only thing I see which might work is Ghosts, but I feel that the EMP range is too small for it to really be effective, leaving you to use snipes which, while not bad, is not favorable and I honestly feel that a Zerg who's ontop of his stuff will keep 1-2 overseers around his army and just kill the ghosts with brood lords before it can really get anything done, and even if they can always just fungal to reveal.

Actually forgot about Ravens. I guess those could also work, but they'd be better with just a slight buff IMO (just like how Ghosts probably need some kind of minor buff for Terrans to be able to combat BL-Infestor).
hmm... let's think about it
FHC Nex
Profile Joined July 2011
Bulgaria44 Posts
November 08 2012 21:08 GMT
#14
The amount of micro required to split your vikings / ravens is just insane (for a non-professional player). I sometimes casually play with Z against lower-ranked friends and the difference is noticeable. Yeah sure, it can be done, but when you take into account the unit movement and the fact that the game tries to stack your units every time you issue a Move command ... every time i see the corruptor ball I shudder (even when I have thors to deal ~some~ splash damage in a desperate attempt to turn the tide of the battle).
"It seems that whenever a Terran wins its because "Terran OP" not because the player played well. "Terran OP" has been around since beta and its became an excuse for losses"
markrevival
Profile Joined January 2012
United States222 Posts
November 08 2012 21:09 GMT
#15
obviously there is a problem. Even if you just look at the recent tournament results, zerg is having dominance not even seen by Terran during T imbalance time.
ClairvoyanceSC2
Profile Joined February 2012
United States758 Posts
November 08 2012 21:12 GMT
#16
Needs to be fixed immediately, November is a huge months for many tournaments going on, should be fixed ASAP.
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
November 08 2012 21:12 GMT
#17
I just wish that Fungal acted like Plague did in BW.
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
synapse
Profile Blog Joined January 2009
China13814 Posts
November 08 2012 21:18 GMT
#18
On November 09 2012 06:12 MrMotionPicture wrote:
I just wish that Fungal acted like Plague did in BW.

I think ensnare would be better.
:)
Danule
Profile Joined October 2012
Canada20 Posts
November 08 2012 21:40 GMT
#19
How is wait for HOTS even an answer? what about people who want to keep playing WOL? will WOL forever be dominated by zerg?
@w@
TranceNinjax
Profile Joined October 2012
United States7 Posts
Last Edited: 2012-11-08 21:47:57
November 08 2012 21:46 GMT
#20
If they nerfed infestors too much. Zerg will lose.

There'is a reason why it's in the game. If there was a massive design flaw, it would have been fixed already..

Maybe just take off the energy thing. that's the only nerf it needs.

While we're at it, why dont we buff ultras too?
Trance is not just music. It's a way of life.
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