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the whole idea of different leagues of players is kind of a good idea in theory, due to the prestige the players get. However, the current code S/A is bad, due to how hard it is for the new, great talent to rise to their rightfull place, and how easy is it for bad players to stay up as long as they get lucky. And single elimination in any league that lasts that long is just wrong and unfair on the players
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Single elimination is standard in Starcraft, only recently some of the western SC2 tournaments have started experimenting with double elimination (and in most cases it went really bad, with all the double-BOX in the finals, extended series and stuff), so I can't see how it can be all that "wrong".
I'm pretty sure double elimination won't happen in Korea anyway. Or at least I hope.
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On July 20 2011 00:13 tree.hugger wrote: Where's the option for common sense seeding like OSL, MSL, and every other sport on the planet?
I like code A and S. It reminds me a little of european soccer leagues. Also, it makes sure that we see good players all the time in code S and that to even be in Code S is an achievement. I like the system.
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On July 20 2011 03:14 Torenhire wrote: D) None of the above. They're all way too complex How can a simple single elimination bracket be complex?
I agree in the GSL formats to be too short, though. Some more hype/drama would be desirable. I picked Super format for being intense and easy to understand.
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I'd like to see 16 players for GSL Code S, with a 6-day round robin Bo3 Ro16, then the current Bo5/Bo7 single elimination, but with fewer matches per day for single-elim to give them more hype.
It's hard to care about 32 players when in a few days and 2-3 games per player half of them are left, and then in another 2 days and 2-3 games per player the field is halved again.
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I don't get why GSTL format is included in this poll. Why compare team league and individual league formats?
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Poor pool. Because:
1) Code S and A use different formats. 2) GSTL is a completely different kind of competition.
Judging by usual results, I'd say the Super tournament probably has the best format of the individual leagues, and the GSTL format is just weird, so I voted for Super.
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Wow GSL Code S / A and GSTL completely tied up at the moment of this post! Not much love for the super tournament?
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GSTL is best.
somebody really rich should create a team, buy residences in korea, host a massive, elabalorate, overly complex invitational pro's tourney and top 16 players get to live in the house for the next year.
This tourney is hosted every year so there is a +8in/-8out a la GSL U/D match style.
Then give them yearly wages and bam you got urself a good international team.
Wait I forgot. Before you do the tournament thing. Beg Yellow to coach ur team. Steal Bisu from his team. Hit on Jaedong to get him to join, hit on stork to get him to join too. Also hit on flash.
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On July 20 2011 08:45 Maynarde wrote: Wow GSL Code S / A and GSTL completely tied up at the moment of this post! Not much love for the super tournament?
Yeah I actually loved the beginning stages of the tournament up to the point where it was all terrans left.
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I really like the GSTL, but there is no clear answer for the format I would prefer
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GSTL All kill format is the way to go!!
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GSTL can be so tense. We see rising talents play, many who cannot play in Code A and so
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I'm still voting super, because I like it the most where it's between two players to duke it out in at least bo3. When you know who you play for certain and who it's against, more likely the games will be played at higher level due to better preparations. But pretty much the only difference to code A/S system is ro32 of S. Overall all the formats are pretty cool, specially after code S ro32 changes.
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I like the team league a bit more. It's more exciting, to me.
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I like the Super Tournament because the players aren't as divided as they are in S/A. Drawing such thick lines between players of constantly varying skill levels is detrimental to the GSL because these skill levels are so unstable and finicky. I mean, look at who was in the Super Tournament Finals! MMA is code A but was able to take down the likes of MarineKing and SuperNova to make it very far.
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On July 20 2011 06:17 Talin wrote: Single elimination is standard in Starcraft, only recently some of the western SC2 tournaments have started experimenting with double elimination (and in most cases it went really bad, with all the double-BOX in the finals, extended series and stuff), so I can't see how it can be all that "wrong".
I'm pretty sure double elimination won't happen in Korea anyway. Or at least I hope.
Double elimination gets you much better grand finals, and also greatly lowers the odds of a top player getting random'd out early in the tournament. Double elimination would work great for SC2 events.
It's the extended series rulesets that are utter bull****.
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Super tournament for me, I like a big bracket better than play in groups.
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I voted for GSTL because it's the most enjoyable for me to watch (except for finals or when a favourite player has a match). However, for team leagues, I do actually prefer PL format rather than the all-kill format, because the team as a whole actually have to play well not just one player.
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