• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:48
CEST 04:48
KST 11:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16?
Tourneys
Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule !
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BW General Discussion vespene.gg — BW replays in browser Where is EffOrt? BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace Megathread Nintendo Switch Thread Beyond All Reason Total War: Warhammer 40K
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI UK Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12725 users

Favorite format? - Page 3

Forum Index > Polls & Liquibet
Post a Reply
Prev 1 2 3 4 Next All
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
July 20 2011 14:38 GMT
#41
On July 20 2011 17:01 Lunchador wrote:
Show nested quote +
On July 20 2011 06:17 Talin wrote:
Single elimination is standard in Starcraft, only recently some of the western SC2 tournaments have started experimenting with double elimination (and in most cases it went really bad, with all the double-BOX in the finals, extended series and stuff), so I can't see how it can be all that "wrong".

I'm pretty sure double elimination won't happen in Korea anyway. Or at least I hope.


Double elimination gets you much better grand finals, and also greatly lowers the odds of a top player getting random'd out early in the tournament. Double elimination would work great for SC2 events.

It's the extended series rulesets that are utter bull****.


But those rulesets always go hand in hand with double elimination because organizers always end up wanting to give the winners bracket finalist "an advantage". So it's either extended series, or worse - LB finalist having to win one BOX more. Either way, you get a dead grand finals where WB finalist is almost certain to win unless he gets drunk or something.

As for players getting knocked out earlier or later, as long as it's a BO5 series every result is legitimate. It's only the group play might be a bit dodgy, but real top players will overcome it 9 out of 10 times, and that 1 time they end up getting knocked out isn't a big deal anyway (if anything, it adds some flavor to it).

Players getting a second chance in a competitive environment feels wrong to me on a very fundamental level as well.
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
July 20 2011 17:17 GMT
#42
On July 20 2011 02:36 p4NDemik wrote:
I don't particularly like the GSL Super Tournament huge single elimination format at all.

And I've never been a fan of the speed at which Code-A/Code-S are completed, and completed simultaneously. The storylines hardly seem to have any time to grow and develop, unlike the MSL and OSL where there is a build up for a few months before you get to the finals of a season. Each format Gom uses is far inferior in my eyes to OSL/MSL.

So by process of elimination I picked GSTL. As far as a team league goes it isn't optimal and is still way too short but its the thing I'm most interested in every week as far as Korean SC2 goes and it is headed in the right direction this season. Hopefully Gom will continue to expand the GSTL to 4-5 days a week and then begin to stretch out Code-A and Code-S.

Seriously, go Code-A for 3 weeks -> Up/Down for 1 week or whatever (I don't know how Up-down works anymore) -> then GSL Code-S for a month and a half/two months. You could follow players as they rise through Code-A/Code-S, have more time between matches to sufficiently build some hype, and have more time between tournaments to make them feel a little more prestigious.


i fully agree...well said!
FTD
Christmastaflex
Profile Joined May 2010
United States35 Posts
July 20 2011 18:47 GMT
#43
It seems there is a long line of new viewers to Gom voting, or that the new GSTL format is turning people off. The last vote was a land slide. GSTL took it at over 60%.

As far as my opinion goes, the new GSTL format could use a lot of work. They extended the season and hedged the games to two days a week. With some teams finishing up their regular season in early July, and others not beginning until Mid August.

I was a huge fan of the previous GSTL, and had high hopes for the new format. Turns out my hopes were severely let down. I have no idea who decided the scheduling but it is a travesty. Watching teams go head to head is the best part of any competitive scene, but they need a revamp because this is as dry as burnt toast. I was so excited when TL developed the Fantasy Team League but the current format has turned me off to the point where I don't even manage my team.
All you know about me is what I've sold you.
Apollo_Shards
Profile Joined February 2011
1210 Posts
July 21 2011 00:00 GMT
#44
On July 20 2011 00:13 tree.hugger wrote:
Where's the option for common sense seeding like OSL, MSL, and every other sport on the planet?


This plox
Jaedong, sOs, avilo, MaSa, Oprah
luckybeni2
Profile Joined October 2008
Germany1065 Posts
July 21 2011 00:09 GMT
#45
As I've heard here before the thing I want changed is the GSTL happening more often. The guys mostly have empty scedules it seems so why not make them play more often? Make it like PL and I'll be happy.
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
July 21 2011 02:21 GMT
#46
I actually like the Super Tourney style, or like the original few GSLs where there was a big qualifier and then it was single elim after that. It makes it exciting with a ton of money on the line.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Redmark
Profile Joined March 2010
Canada2129 Posts
July 21 2011 02:30 GMT
#47
On July 20 2011 23:38 Talin wrote:
Show nested quote +
On July 20 2011 17:01 Lunchador wrote:
On July 20 2011 06:17 Talin wrote:
Single elimination is standard in Starcraft, only recently some of the western SC2 tournaments have started experimenting with double elimination (and in most cases it went really bad, with all the double-BOX in the finals, extended series and stuff), so I can't see how it can be all that "wrong".

I'm pretty sure double elimination won't happen in Korea anyway. Or at least I hope.


Double elimination gets you much better grand finals, and also greatly lowers the odds of a top player getting random'd out early in the tournament. Double elimination would work great for SC2 events.

It's the extended series rulesets that are utter bull****.


But those rulesets always go hand in hand with double elimination because organizers always end up wanting to give the winners bracket finalist "an advantage". So it's either extended series, or worse - LB finalist having to win one BOX more. Either way, you get a dead grand finals where WB finalist is almost certain to win unless he gets drunk or something.

As for players getting knocked out earlier or later, as long as it's a BO5 series every result is legitimate. It's only the group play might be a bit dodgy, but real top players will overcome it 9 out of 10 times, and that 1 time they end up getting knocked out isn't a big deal anyway (if anything, it adds some flavor to it).

Players getting a second chance in a competitive environment feels wrong to me on a very fundamental level as well.

I honestly don't see the difference between getting a second chance in having a loser's bracket and getting a second chance in having a Bo3.
Kalent
Profile Joined March 2011
Canada253 Posts
July 21 2011 02:32 GMT
#48
I hate the GSL, Super Tourney and the GSTL format. MSL/OSL format is great, and the SPL format this year with both winners league and proleague is the perfect teamleague format,
Korean-Canadian who spends way too much time on Afreeca
Yorke
Profile Joined November 2010
England881 Posts
Last Edited: 2011-07-21 10:40:33
July 21 2011 10:40 GMT
#49
On July 21 2011 11:32 Kalent wrote:
I hate the GSL, Super Tourney and the GSTL format. MSL/OSL format is great, and the SPL format this year with both winners league and proleague is the perfect teamleague format,

Totally agreed. Why try to reinvent the wheel when BW has solved the problem for you? SPL has been sick.
@YorkeSC - RIP MIT Police Officer Sean Collier, BW fan
ReaperX
Profile Blog Joined January 2011
Hong Kong1758 Posts
July 21 2011 12:59 GMT
#50
On July 20 2011 02:36 p4NDemik wrote:
I don't particularly like the GSL Super Tournament huge single elimination format at all.

And I've never been a fan of the speed at which Code-A/Code-S are completed, and completed simultaneously. The storylines hardly seem to have any time to grow and develop, unlike the MSL and OSL where there is a build up for a few months before you get to the finals of a season. Each format Gom uses is far inferior in my eyes to OSL/MSL.

So by process of elimination I picked GSTL. As far as a team league goes it isn't optimal and is still way too short but its the thing I'm most interested in every week as far as Korean SC2 goes and it is headed in the right direction this season. Hopefully Gom will continue to expand the GSTL to 4-5 days a week and then begin to stretch out Code-A and Code-S.

Seriously, go Code-A for 3 weeks -> Up/Down for 1 week or whatever (I don't know how Up-down works anymore) -> then GSL Code-S for a month and a half/two months. You could follow players as they rise through Code-A/Code-S, have more time between matches to sufficiently build some hype, and have more time between tournaments to make them feel a little more prestigious.


Couldn't agree more.
Artosis : Clide. idrA : Shut up.
MattRz
Profile Joined April 2011
Chile1680 Posts
July 21 2011 20:35 GMT
#51
Going with the GSTL, Code A / S seems boring after a while.
Never interrupt your enemy when he is making a mistake ♞
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
July 21 2011 22:44 GMT
#52
None of those .
Really Blizz, really? - Darnell
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
July 22 2011 01:43 GMT
#53
BW-style Proleague is way better than GSTL right now, simply because all teams play everyone else. Doing it daily means more exposure for players and makes it easier to promote teams (also increasing possible sponsorship exposure; which can only be a good thing for companies wanting to invest in ESPORTS), while at the same time forces players to a create a more developed schedule and experience different play,styles. Also, right now, if the GSL rounds are stretched over a longer time period and are much deeper in digging for players like MSL's Survivor Tourney; given the volatility in SC2, we'll see the best have more chances to rise to the top; GSL Code A doesn't give enough chances for players to rise up the ranks.
에일리 and 아이유 <3 - O Captain 박재혁 ・゚✧*:・*゚+..。✧・゚:*・..。 ✧・゚ :・゚* ゜・*:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING ・゜・:・゚✧*:・゚✧。*゚+..。 ✧・゚: ✧・゚:*・゜・:・゚✧*::
Ruscour
Profile Blog Joined April 2011
5233 Posts
July 22 2011 05:14 GMT
#54
GSTL for sure, it's just a more exciting format. There was a similar poll previously and GSTL won that, I guess the season format isn't quite as exciting but if this poll came out right around playoff time I'm confident GSTL would win outright.
StateAlchemist
Profile Joined January 2011
France1946 Posts
July 22 2011 12:52 GMT
#55
On July 21 2011 19:40 LurkersGonnaLurk wrote:
Show nested quote +
On July 21 2011 11:32 Kalent wrote:
I hate the GSL, Super Tourney and the GSTL format. MSL/OSL format is great, and the SPL format this year with both winners league and proleague is the perfect teamleague format,

Totally agreed. Why try to reinvent the wheel when BW has solved the problem for you? SPL has been sick.



Agreed too.

But if i have to chose, i'll say GSTL
EnSky
Profile Joined June 2011
Philippines1003 Posts
July 23 2011 09:32 GMT
#56
GSTL format make for a very exiting match between two teams.
Ruscour
Profile Blog Joined April 2011
5233 Posts
Last Edited: 2011-07-23 11:51:29
July 23 2011 11:51 GMT
#57
On July 20 2011 03:54 The Final Boss wrote:
Show nested quote +
On July 20 2011 00:48 GhandiEAGLE wrote:
On July 20 2011 00:13 SpunXtain wrote:
Now half the time its just going to be teams like FXO being roflstomped each week, and the best teams will rarely meet.


Well, not really, now that they are FXOKorea they have a chancce of winning some games, especially since FXOKorea can use Sheth (in case you are wondering, FXO has acquired team fOu, and they have joined FXO!)

That's not true:
  1. FXOKorea and FXOpen are different teams.
  2. Sheth is no longer in Korea and he won't be because he didn't enjoy it.
  3. Also the only team fOu or FXOKorea would ever beat reliably in the GSTL is FXOpen.

That being said, the only reason a third of the matches so far have been FXO getting smashed is because they're playing the first five weeks whereas the next five weeks should be more focused on Group A. Who isn't excited to watch more of SlayerS, MvP, oGs, TSL, Prime, and F. United ((T)THORZAIN FIGHTING!!!!!!!!). I'm sure the next five weeks will be more exciting games. That being said I wish that GSTL occurred more often than two days a week, I think I would enjoy it a lot more.

GSTL got my vote.

FXOKorea and FXOpen are NOT different teams at all. They are all the same team, and players can choose to live and practice in either of their houses in Korea or Malaysia, as stated by Unstable.

EDIT: They exist as separate entities for this current GSTL, of course.
EnSky
Profile Joined June 2011
Philippines1003 Posts
July 23 2011 12:16 GMT
#58
Can't believe how close the votes are for Code S/A and GSTL.
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
July 23 2011 13:35 GMT
#59
On July 20 2011 00:13 SpunXtain wrote:
Would have been GSL in previous seasons; now they're trying to cater to allow more sh1tty teams in. It was better when it was the top 8; it gave teams a reason to train and prove they belonged not only as individuals, but as a cohesive group that can supplement eachother's strengths and weaknesses. Now half the time its just going to be teams like FXO being roflstomped each week, and the best teams will rarely meet.

LOL. Bet he feels stupid now that the top teams in each group are the new teams nsh/mvp and the past champs slayers are at the bottom. That and FXO allkilled IM
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
July 24 2011 08:08 GMT
#60
voted code a/s. individual leagues are always cool, though maybe when i become a huge fan of a team ill prefer Team league
https://twitter.com/#!/IrisAnother
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 103
StarCraft: Brood War
GuemChi 3243
Rain 2979
Sea 2109
Artosis 433
Mind 284
NaDa 53
Terrorterran 15
Noble 8
Dota 2
NeuroSwarm126
Super Smash Bros
hungrybox519
Other Games
summit1g8185
Doublelift2409
Day[9].tv1708
JimRising 497
PiGStarcraft448
C9.Mang0421
FrodaN273
ViBE170
Maynarde127
PiLiPiLi67
Trikslyr57
Mew2King28
Organizations
Other Games
gamesdonequick812
BasetradeTV165
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv1708
Upcoming Events
The PondCast
7h 12m
WardiTV Spring Champion…
8h 12m
MaxPax vs SHIN
ByuN vs herO
Solar vs Zoun
OSC
10h 12m
OSC
21h 12m
CranKy Ducklings
1d 7h
WardiTV Spring Champion…
1d 8h
Cure vs SKillous
WardiTV Spring Champion…
2 days
GSL
2 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
2 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
2 days
[ Show More ]
WardiTV Spring Champion…
3 days
GSL
3 days
Patches Events
3 days
BSL22 NKC (BSL vs China)
3 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
3 days
WardiTV Weekly
4 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-06-16
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.