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SpunXtain
Profile Joined June 2010
Australia165 Posts
July 19 2011 15:13 GMT
#1
Would have been GSL in previous seasons; now they're trying to cater to allow more sh1tty teams in. It was better when it was the top 8; it gave teams a reason to train and prove they belonged not only as individuals, but as a cohesive group that can supplement eachother's strengths and weaknesses. Now half the time its just going to be teams like FXO being roflstomped each week, and the best teams will rarely meet.
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
July 19 2011 15:13 GMT
#2
Where's the option for common sense seeding like OSL, MSL, and every other sport on the planet?
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Slakter
Profile Joined January 2010
Sweden1947 Posts
July 19 2011 15:19 GMT
#3
On July 20 2011 00:13 tree.hugger wrote:
Where's the option for common sense seeding like OSL, MSL, and every other sport on the planet?

Quote for the truth.

Bring in Courage to SC2 and we might get a more stable scene.
Protoss, can't live with em', can't kill em'.
Dezire
Profile Joined December 2010
Netherlands640 Posts
July 19 2011 15:21 GMT
#4
I like code S/A more just for the fact that you can root for your favorite player there instead of a whole team. i mean i like MC alot but i dont care all that much about the rest of the team.
BoxeR, HuK, IdrA, Minigun, MVP <3
mute20
Profile Joined April 2010
Canada175 Posts
July 19 2011 15:33 GMT
#5
I like the super league cause we get see a good variety of veterans vs new up and coming players.
Cheebah
Profile Blog Joined April 2010
210 Posts
July 19 2011 15:45 GMT
#6
Now that GOM decided to grant a few code A spots based on achievements in other tournaments, the code A/S format is gonna be insanely good.
Out here in the perimeter there are no stars. Out here we are stoned, immaculate.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
July 19 2011 15:48 GMT
#7
On July 20 2011 00:13 SpunXtain wrote:
Now half the time its just going to be teams like FXO being roflstomped each week, and the best teams will rarely meet.


Well, not really, now that they are FXOKorea they have a chancce of winning some games, especially since FXOKorea can use Sheth (in case you are wondering, FXO has acquired team fOu, and they have joined FXO!)
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
July 19 2011 16:01 GMT
#8
On July 20 2011 00:13 tree.hugger wrote:
Where's the option for common sense seeding like OSL, MSL, and every other sport on the planet?


Or how about a full round robin proleague instead of a half one?

Or 6 round robins with BOTH winner's league and normal Bo7 PL formats? (SPL this year)
Ysorigin
Profile Joined April 2010
United States82 Posts
July 19 2011 16:04 GMT
#9
Yea I liked the earlier season of GSTL but any tournament with "group" stages, I can just never get into. I like the Super tourney because it is just a straight bracket, but it is only a little bit better than the Code S/A format
A bachelor is a selfish undeserving guy who has cheated some poor woman out of a divorce
Damnight
Profile Blog Joined October 2010
Germany222 Posts
July 19 2011 16:06 GMT
#10
I LOOOOOVE the Code A and Code S Format. It´s so exciting and fun. The GSTL is very refreshing, but on the long run i would choose the Code Format. GSTS was nice but it is not made to be for th long term. Hopefully there will be more foreign teams in the future , i like to see them loose against my hero koreans :D
sixfour
Profile Blog Joined December 2009
England11061 Posts
July 19 2011 16:19 GMT
#11
there needs to be an option for none of the above. straight knockout sucks. code s/a sucks as there's not enough refreshing of the player pool, can easily just seed the top 32 or whatever into a later stage as is done in the osl/msl. teamleague is still in its infancy and could catch on i guess, but needs to be tweaked some more. i've not seen a single really good format, the closest is probably mlg if they can make it so that people in pools don't have quite as much of an advantage over the open bracket
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
ptrpb
Profile Joined March 2011
Canada753 Posts
July 19 2011 16:24 GMT
#12
Code S / Code A strikes me in the best way because of the importance of Code S over Code A and the status that comes with it. I wish GOM casted the GSL Code A Prelims, that would be so intense to watch.
MBAACC | SG | shit at fighting games
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
July 19 2011 16:44 GMT
#13
I think the entire Code S/A/B system is so convoluted and pointlessly bad, as it forces anyone coming into the scene to forcibly wait 2 seasons just to get to the point where you can actually win the major tournament proper. I prefer GSTL to the other two just because I like team leagues, but I don't see why they can't just rip off the qualification systems from every other sport ever of all time that has 1v1 formats and do just a simple qualification and seeding bracket. I'd like if the teamleague just round robin'd like in SPL.
Remember Violet.
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2011-07-19 17:26:38
July 19 2011 17:24 GMT
#14
i hate all of them, especially Code S/Code A and GSL super. not voting


to clarify: code system takes way too long for new people to get into code s plus it's really crummy to see foreigners get free slots when somebody's been working their ass off to win code A

and straight knockout is a bad format
LiquidDota StaffOnly a true king can play the King.
jax1492
Profile Joined November 2009
United States1632 Posts
July 19 2011 17:35 GMT
#15
I like the good old GSL code S and code A tournaments, i have not watched the GTSL much so far.
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
Last Edited: 2011-07-19 17:37:12
July 19 2011 17:36 GMT
#16
I don't particularly like the GSL Super Tournament huge single elimination format at all.

And I've never been a fan of the speed at which Code-A/Code-S are completed, and completed simultaneously. The storylines hardly seem to have any time to grow and develop, unlike the MSL and OSL where there is a build up for a few months before you get to the finals of a season. Each format Gom uses is far inferior in my eyes to OSL/MSL.

So by process of elimination I picked GSTL. As far as a team league goes it isn't optimal and is still way too short but its the thing I'm most interested in every week as far as Korean SC2 goes and it is headed in the right direction this season. Hopefully Gom will continue to expand the GSTL to 4-5 days a week and then begin to stretch out Code-A and Code-S.

Seriously, go Code-A for 3 weeks -> Up/Down for 1 week or whatever (I don't know how Up-down works anymore) -> then GSL Code-S for a month and a half/two months. You could follow players as they rise through Code-A/Code-S, have more time between matches to sufficiently build some hype, and have more time between tournaments to make them feel a little more prestigious.
Moderator
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
July 19 2011 18:14 GMT
#17
D) None of the above. They're all way too complex, and I totally agree with Pandemik that they should reorganize GSL like that. I'd like that the best out of them all. I picked GSTL because it was the least...messed up or strange.

MSL/OSL format would be perfect.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
garlicface
Profile Joined April 2010
Canada4196 Posts
July 19 2011 18:47 GMT
#18
I voted for GSL Super just because it has the least problems, imo. Code A/S has just become far too boring for me. GSTL could be better if it was GOM's main priority, and got more than 2 days a week.
#TeamBuLba
The Final Boss
Profile Joined February 2011
United States1839 Posts
July 19 2011 18:54 GMT
#19
On July 20 2011 00:48 GhandiEAGLE wrote:
Show nested quote +
On July 20 2011 00:13 SpunXtain wrote:
Now half the time its just going to be teams like FXO being roflstomped each week, and the best teams will rarely meet.


Well, not really, now that they are FXOKorea they have a chancce of winning some games, especially since FXOKorea can use Sheth (in case you are wondering, FXO has acquired team fOu, and they have joined FXO!)

That's not true:
  1. FXOKorea and FXOpen are different teams.
  2. Sheth is no longer in Korea and he won't be because he didn't enjoy it.
  3. Also the only team fOu or FXOKorea would ever beat reliably in the GSTL is FXOpen.

That being said, the only reason a third of the matches so far have been FXO getting smashed is because they're playing the first five weeks whereas the next five weeks should be more focused on Group A. Who isn't excited to watch more of SlayerS, MvP, oGs, TSL, Prime, and F. United ((T)THORZAIN FIGHTING!!!!!!!!). I'm sure the next five weeks will be more exciting games. That being said I wish that GSTL occurred more often than two days a week, I think I would enjoy it a lot more.

GSTL got my vote.
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
July 19 2011 19:10 GMT
#20
Code S basically provides a salary for those good enough to be there, which is what I feel like was the main intention, to allow people to live from Starcraft without a salary. Now that we have established teams it feels less important, but I still like the prestige that surrounds Code S. That being said I do love winners league format of the GSTL. But I'd love a Full year of SC, like proleague.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
Faraday5001
Profile Joined May 2011
England51 Posts
July 19 2011 21:09 GMT
#21
the whole idea of different leagues of players is kind of a good idea in theory, due to the prestige the players get.
However, the current code S/A is bad, due to how hard it is for the new, great talent to rise to their rightfull place, and how easy is it for bad players to stay up as long as they get lucky.
And single elimination in any league that lasts that long is just wrong and unfair on the players
May the mass times acceleration be with you
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
July 19 2011 21:17 GMT
#22
Single elimination is standard in Starcraft, only recently some of the western SC2 tournaments have started experimenting with double elimination (and in most cases it went really bad, with all the double-BOX in the finals, extended series and stuff), so I can't see how it can be all that "wrong".

I'm pretty sure double elimination won't happen in Korea anyway. Or at least I hope.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
July 19 2011 22:00 GMT
#23
On July 20 2011 00:13 tree.hugger wrote:
Where's the option for common sense seeding like OSL, MSL, and every other sport on the planet?



I like code A and S. It reminds me a little of european soccer leagues. Also, it makes sure that we see good players all the time in code S and that to even be in Code S is an achievement. I like the system.
Developer for http://mtgfiddle.com
AKnopf
Profile Blog Joined March 2011
Germany259 Posts
July 19 2011 22:30 GMT
#24
On July 20 2011 03:14 Torenhire wrote:
D) None of the above. They're all way too complex

How can a simple single elimination bracket be complex?

I agree in the GSL formats to be too short, though. Some more hype/drama would be desirable.
I picked Super format for being intense and easy to understand.
The world - its a funny place
Cassel_Castle
Profile Blog Joined July 2011
United States820 Posts
July 19 2011 23:06 GMT
#25
I'd like to see 16 players for GSL Code S, with a 6-day round robin Bo3 Ro16, then the current Bo5/Bo7 single elimination, but with fewer matches per day for single-elim to give them more hype.

It's hard to care about 32 players when in a few days and 2-3 games per player half of them are left, and then in another 2 days and 2-3 games per player the field is halved again.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
July 19 2011 23:28 GMT
#26
I don't get why GSTL format is included in this poll. Why compare team league and individual league formats?
VGhost
Profile Blog Joined March 2011
United States3613 Posts
July 19 2011 23:40 GMT
#27
Poor pool. Because:

1) Code S and A use different formats.
2) GSTL is a completely different kind of competition.

Judging by usual results, I'd say the Super tournament probably has the best format of the individual leagues, and the GSTL format is just weird, so I voted for Super.
#4427 || I am not going to scan a ferret.
Maynarde
Profile Joined September 2010
Australia1286 Posts
July 19 2011 23:45 GMT
#28
Wow GSL Code S / A and GSTL completely tied up at the moment of this post! Not much love for the super tournament?
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
Zedders
Profile Blog Joined April 2010
Canada450 Posts
July 19 2011 23:51 GMT
#29
GSTL is best.

somebody really rich should create a team, buy residences in korea, host a massive, elabalorate, overly complex invitational pro's tourney and top 16 players get to live in the house for the next year.

This tourney is hosted every year so there is a +8in/-8out a la GSL U/D match style.

Then give them yearly wages and bam you got urself a good international team.

Wait I forgot. Before you do the tournament thing. Beg Yellow to coach ur team. Steal Bisu from his team. Hit on Jaedong to get him to join, hit on stork to get him to join too. Also hit on flash.
Zedders
Profile Blog Joined April 2010
Canada450 Posts
July 19 2011 23:58 GMT
#30
On July 20 2011 08:45 Maynarde wrote:
Wow GSL Code S / A and GSTL completely tied up at the moment of this post! Not much love for the super tournament?


Yeah I actually loved the beginning stages of the tournament up to the point where it was all terrans left.
RacerX
Profile Joined December 2010
United States168 Posts
July 20 2011 01:24 GMT
#31
I really like the GSTL, but there is no clear answer for the format I would prefer
Thats the power of pine sol
PiRate647
Profile Joined January 2011
Belgium187 Posts
July 20 2011 01:35 GMT
#32
GSTL still rules supreme
"Who always takes a taxi, but never pays a fare?" - "Vegeta!?" ||||exclusively a fan of RET!! .... and perhaps ClouD !
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
July 20 2011 01:41 GMT
#33
GSTL All kill format is the way to go!!
133 221 333 123 111
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
July 20 2011 04:17 GMT
#34
GSTL can be so tense. We see rising talents play, many who cannot play in Code A and so
How devious | http://anartisticanswer.blogspot.com.au/
Ouga
Profile Joined March 2008
Finland645 Posts
July 20 2011 04:48 GMT
#35
I'm still voting super, because I like it the most where it's between two players to duke it out in at least bo3. When you know who you play for certain and who it's against, more likely the games will be played at higher level due to better preparations. But pretty much the only difference to code A/S system is ro32 of S. Overall all the formats are pretty cool, specially after code S ro32 changes.
Optimator
Profile Joined January 2010
United States53 Posts
July 20 2011 06:41 GMT
#36
I like the team league a bit more. It's more exciting, to me.
Noobivore36
Profile Joined July 2010
United States13 Posts
July 20 2011 07:00 GMT
#37
I like the Super Tournament because the players aren't as divided as they are in S/A. Drawing such thick lines between players of constantly varying skill levels is detrimental to the GSL because these skill levels are so unstable and finicky. I mean, look at who was in the Super Tournament Finals! MMA is code A but was able to take down the likes of MarineKing and SuperNova to make it very far.
Lunchador
Profile Joined April 2010
United States776 Posts
July 20 2011 08:01 GMT
#38
On July 20 2011 06:17 Talin wrote:
Single elimination is standard in Starcraft, only recently some of the western SC2 tournaments have started experimenting with double elimination (and in most cases it went really bad, with all the double-BOX in the finals, extended series and stuff), so I can't see how it can be all that "wrong".

I'm pretty sure double elimination won't happen in Korea anyway. Or at least I hope.


Double elimination gets you much better grand finals, and also greatly lowers the odds of a top player getting random'd out early in the tournament. Double elimination would work great for SC2 events.

It's the extended series rulesets that are utter bull****.
Defender of truth, justice, and noontime meals!
robin19999
Profile Joined September 2010
Netherlands246 Posts
July 20 2011 10:31 GMT
#39
Super tournament for me, I like a big bracket better than play in groups.
Pandaz
Profile Joined July 2010
Australia52 Posts
July 20 2011 14:19 GMT
#40
I voted for GSTL because it's the most enjoyable for me to watch (except for finals or when a favourite player has a match). However, for team leagues, I do actually prefer PL format rather than the all-kill format, because the team as a whole actually have to play well not just one player.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
July 20 2011 14:38 GMT
#41
On July 20 2011 17:01 Lunchador wrote:
Show nested quote +
On July 20 2011 06:17 Talin wrote:
Single elimination is standard in Starcraft, only recently some of the western SC2 tournaments have started experimenting with double elimination (and in most cases it went really bad, with all the double-BOX in the finals, extended series and stuff), so I can't see how it can be all that "wrong".

I'm pretty sure double elimination won't happen in Korea anyway. Or at least I hope.


Double elimination gets you much better grand finals, and also greatly lowers the odds of a top player getting random'd out early in the tournament. Double elimination would work great for SC2 events.

It's the extended series rulesets that are utter bull****.


But those rulesets always go hand in hand with double elimination because organizers always end up wanting to give the winners bracket finalist "an advantage". So it's either extended series, or worse - LB finalist having to win one BOX more. Either way, you get a dead grand finals where WB finalist is almost certain to win unless he gets drunk or something.

As for players getting knocked out earlier or later, as long as it's a BO5 series every result is legitimate. It's only the group play might be a bit dodgy, but real top players will overcome it 9 out of 10 times, and that 1 time they end up getting knocked out isn't a big deal anyway (if anything, it adds some flavor to it).

Players getting a second chance in a competitive environment feels wrong to me on a very fundamental level as well.
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
July 20 2011 17:17 GMT
#42
On July 20 2011 02:36 p4NDemik wrote:
I don't particularly like the GSL Super Tournament huge single elimination format at all.

And I've never been a fan of the speed at which Code-A/Code-S are completed, and completed simultaneously. The storylines hardly seem to have any time to grow and develop, unlike the MSL and OSL where there is a build up for a few months before you get to the finals of a season. Each format Gom uses is far inferior in my eyes to OSL/MSL.

So by process of elimination I picked GSTL. As far as a team league goes it isn't optimal and is still way too short but its the thing I'm most interested in every week as far as Korean SC2 goes and it is headed in the right direction this season. Hopefully Gom will continue to expand the GSTL to 4-5 days a week and then begin to stretch out Code-A and Code-S.

Seriously, go Code-A for 3 weeks -> Up/Down for 1 week or whatever (I don't know how Up-down works anymore) -> then GSL Code-S for a month and a half/two months. You could follow players as they rise through Code-A/Code-S, have more time between matches to sufficiently build some hype, and have more time between tournaments to make them feel a little more prestigious.


i fully agree...well said!
FTD
Christmastaflex
Profile Joined May 2010
United States35 Posts
July 20 2011 18:47 GMT
#43
It seems there is a long line of new viewers to Gom voting, or that the new GSTL format is turning people off. The last vote was a land slide. GSTL took it at over 60%.

As far as my opinion goes, the new GSTL format could use a lot of work. They extended the season and hedged the games to two days a week. With some teams finishing up their regular season in early July, and others not beginning until Mid August.

I was a huge fan of the previous GSTL, and had high hopes for the new format. Turns out my hopes were severely let down. I have no idea who decided the scheduling but it is a travesty. Watching teams go head to head is the best part of any competitive scene, but they need a revamp because this is as dry as burnt toast. I was so excited when TL developed the Fantasy Team League but the current format has turned me off to the point where I don't even manage my team.
All you know about me is what I've sold you.
Apollo_Shards
Profile Joined February 2011
1210 Posts
July 21 2011 00:00 GMT
#44
On July 20 2011 00:13 tree.hugger wrote:
Where's the option for common sense seeding like OSL, MSL, and every other sport on the planet?


This plox
Jaedong, sOs, avilo, MaSa, Oprah
luckybeni2
Profile Joined October 2008
Germany1065 Posts
July 21 2011 00:09 GMT
#45
As I've heard here before the thing I want changed is the GSTL happening more often. The guys mostly have empty scedules it seems so why not make them play more often? Make it like PL and I'll be happy.
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
July 21 2011 02:21 GMT
#46
I actually like the Super Tourney style, or like the original few GSLs where there was a big qualifier and then it was single elim after that. It makes it exciting with a ton of money on the line.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Redmark
Profile Joined March 2010
Canada2129 Posts
July 21 2011 02:30 GMT
#47
On July 20 2011 23:38 Talin wrote:
Show nested quote +
On July 20 2011 17:01 Lunchador wrote:
On July 20 2011 06:17 Talin wrote:
Single elimination is standard in Starcraft, only recently some of the western SC2 tournaments have started experimenting with double elimination (and in most cases it went really bad, with all the double-BOX in the finals, extended series and stuff), so I can't see how it can be all that "wrong".

I'm pretty sure double elimination won't happen in Korea anyway. Or at least I hope.


Double elimination gets you much better grand finals, and also greatly lowers the odds of a top player getting random'd out early in the tournament. Double elimination would work great for SC2 events.

It's the extended series rulesets that are utter bull****.


But those rulesets always go hand in hand with double elimination because organizers always end up wanting to give the winners bracket finalist "an advantage". So it's either extended series, or worse - LB finalist having to win one BOX more. Either way, you get a dead grand finals where WB finalist is almost certain to win unless he gets drunk or something.

As for players getting knocked out earlier or later, as long as it's a BO5 series every result is legitimate. It's only the group play might be a bit dodgy, but real top players will overcome it 9 out of 10 times, and that 1 time they end up getting knocked out isn't a big deal anyway (if anything, it adds some flavor to it).

Players getting a second chance in a competitive environment feels wrong to me on a very fundamental level as well.

I honestly don't see the difference between getting a second chance in having a loser's bracket and getting a second chance in having a Bo3.
Kalent
Profile Joined March 2011
Canada253 Posts
July 21 2011 02:32 GMT
#48
I hate the GSL, Super Tourney and the GSTL format. MSL/OSL format is great, and the SPL format this year with both winners league and proleague is the perfect teamleague format,
Korean-Canadian who spends way too much time on Afreeca
Yorke
Profile Joined November 2010
England881 Posts
Last Edited: 2011-07-21 10:40:33
July 21 2011 10:40 GMT
#49
On July 21 2011 11:32 Kalent wrote:
I hate the GSL, Super Tourney and the GSTL format. MSL/OSL format is great, and the SPL format this year with both winners league and proleague is the perfect teamleague format,

Totally agreed. Why try to reinvent the wheel when BW has solved the problem for you? SPL has been sick.
@YorkeSC - RIP MIT Police Officer Sean Collier, BW fan
ReaperX
Profile Blog Joined January 2011
Hong Kong1758 Posts
July 21 2011 12:59 GMT
#50
On July 20 2011 02:36 p4NDemik wrote:
I don't particularly like the GSL Super Tournament huge single elimination format at all.

And I've never been a fan of the speed at which Code-A/Code-S are completed, and completed simultaneously. The storylines hardly seem to have any time to grow and develop, unlike the MSL and OSL where there is a build up for a few months before you get to the finals of a season. Each format Gom uses is far inferior in my eyes to OSL/MSL.

So by process of elimination I picked GSTL. As far as a team league goes it isn't optimal and is still way too short but its the thing I'm most interested in every week as far as Korean SC2 goes and it is headed in the right direction this season. Hopefully Gom will continue to expand the GSTL to 4-5 days a week and then begin to stretch out Code-A and Code-S.

Seriously, go Code-A for 3 weeks -> Up/Down for 1 week or whatever (I don't know how Up-down works anymore) -> then GSL Code-S for a month and a half/two months. You could follow players as they rise through Code-A/Code-S, have more time between matches to sufficiently build some hype, and have more time between tournaments to make them feel a little more prestigious.


Couldn't agree more.
Artosis : Clide. idrA : Shut up.
MattRz
Profile Joined April 2011
Chile1680 Posts
July 21 2011 20:35 GMT
#51
Going with the GSTL, Code A / S seems boring after a while.
Never interrupt your enemy when he is making a mistake ♞
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
July 21 2011 22:44 GMT
#52
None of those .
Really Blizz, really? - Darnell
Ciryandor
Profile Blog Joined May 2010
United States3735 Posts
July 22 2011 01:43 GMT
#53
BW-style Proleague is way better than GSTL right now, simply because all teams play everyone else. Doing it daily means more exposure for players and makes it easier to promote teams (also increasing possible sponsorship exposure; which can only be a good thing for companies wanting to invest in ESPORTS), while at the same time forces players to a create a more developed schedule and experience different play,styles. Also, right now, if the GSL rounds are stretched over a longer time period and are much deeper in digging for players like MSL's Survivor Tourney; given the volatility in SC2, we'll see the best have more chances to rise to the top; GSL Code A doesn't give enough chances for players to rise up the ranks.
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Ruscour
Profile Blog Joined April 2011
5233 Posts
July 22 2011 05:14 GMT
#54
GSTL for sure, it's just a more exciting format. There was a similar poll previously and GSTL won that, I guess the season format isn't quite as exciting but if this poll came out right around playoff time I'm confident GSTL would win outright.
StateAlchemist
Profile Joined January 2011
France1946 Posts
July 22 2011 12:52 GMT
#55
On July 21 2011 19:40 LurkersGonnaLurk wrote:
Show nested quote +
On July 21 2011 11:32 Kalent wrote:
I hate the GSL, Super Tourney and the GSTL format. MSL/OSL format is great, and the SPL format this year with both winners league and proleague is the perfect teamleague format,

Totally agreed. Why try to reinvent the wheel when BW has solved the problem for you? SPL has been sick.



Agreed too.

But if i have to chose, i'll say GSTL
EnSky
Profile Joined June 2011
Philippines1003 Posts
July 23 2011 09:32 GMT
#56
GSTL format make for a very exiting match between two teams.
Ruscour
Profile Blog Joined April 2011
5233 Posts
Last Edited: 2011-07-23 11:51:29
July 23 2011 11:51 GMT
#57
On July 20 2011 03:54 The Final Boss wrote:
Show nested quote +
On July 20 2011 00:48 GhandiEAGLE wrote:
On July 20 2011 00:13 SpunXtain wrote:
Now half the time its just going to be teams like FXO being roflstomped each week, and the best teams will rarely meet.


Well, not really, now that they are FXOKorea they have a chancce of winning some games, especially since FXOKorea can use Sheth (in case you are wondering, FXO has acquired team fOu, and they have joined FXO!)

That's not true:
  1. FXOKorea and FXOpen are different teams.
  2. Sheth is no longer in Korea and he won't be because he didn't enjoy it.
  3. Also the only team fOu or FXOKorea would ever beat reliably in the GSTL is FXOpen.

That being said, the only reason a third of the matches so far have been FXO getting smashed is because they're playing the first five weeks whereas the next five weeks should be more focused on Group A. Who isn't excited to watch more of SlayerS, MvP, oGs, TSL, Prime, and F. United ((T)THORZAIN FIGHTING!!!!!!!!). I'm sure the next five weeks will be more exciting games. That being said I wish that GSTL occurred more often than two days a week, I think I would enjoy it a lot more.

GSTL got my vote.

FXOKorea and FXOpen are NOT different teams at all. They are all the same team, and players can choose to live and practice in either of their houses in Korea or Malaysia, as stated by Unstable.

EDIT: They exist as separate entities for this current GSTL, of course.
EnSky
Profile Joined June 2011
Philippines1003 Posts
July 23 2011 12:16 GMT
#58
Can't believe how close the votes are for Code S/A and GSTL.
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
July 23 2011 13:35 GMT
#59
On July 20 2011 00:13 SpunXtain wrote:
Would have been GSL in previous seasons; now they're trying to cater to allow more sh1tty teams in. It was better when it was the top 8; it gave teams a reason to train and prove they belonged not only as individuals, but as a cohesive group that can supplement eachother's strengths and weaknesses. Now half the time its just going to be teams like FXO being roflstomped each week, and the best teams will rarely meet.

LOL. Bet he feels stupid now that the top teams in each group are the new teams nsh/mvp and the past champs slayers are at the bottom. That and FXO allkilled IM
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
July 24 2011 08:08 GMT
#60
voted code a/s. individual leagues are always cool, though maybe when i become a huge fan of a team ill prefer Team league
https://twitter.com/#!/IrisAnother
Coolhwip
Profile Joined March 2011
Sweden1381 Posts
July 24 2011 10:26 GMT
#61
MLG format would be good if they removed extended series. Like homestory cup
crack
storm8ring3r
Profile Joined January 2011
Germany227 Posts
July 24 2011 11:58 GMT
#62
I bet everybody hates NASL format in comparison to the gom stuff... wish that was an option... there should be a poll including every format ( MLG, homestory, NASL, GSTL, SUPER, GSL... )
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figq
Profile Blog Joined May 2010
12519 Posts
July 24 2011 20:46 GMT
#63
lol, pretty damn even results on this one.
[image loading]
If you stand next to my head, you can hear the ocean. - Day[9]
snakeeyez
Profile Joined May 2011
United States1231 Posts
July 25 2011 01:25 GMT
#64
They all have there share of problems. The code A and S formats needs to be easier to new players to get into it somehow. The team format needs more games because clearly any cleanup player like say IMMVP can lose to anyone in 1 game like QXC which does not really prove who is better in my opinion. Now maybe if it was a best of 3 or more games then some error would be removed allowing the better player/team to win.
Keone
Profile Joined April 2011
United States812 Posts
July 25 2011 04:33 GMT
#65
On July 20 2011 00:13 tree.hugger wrote:
Where's the option for common sense seeding like OSL, MSL, and every other sport on the planet?

AMEN.
BW Forever. Flash is the Ultimate Bonjwa.
LostBLuE
Profile Joined January 2011
Canada188 Posts
July 25 2011 06:01 GMT
#66
GSTL creates a lot of drama.
TLO " Well Sjow, it's almost the same prize for 2nd place " Sjow " I know, but it's more about the honor... -_- " TLO " All I care about is the honor "
blackbrrd
Profile Joined September 2010
Norway477 Posts
July 25 2011 11:27 GMT
#67
I like the GSTL because it gives each game is so different. You won't see 7 games of PvP, ZvZ or TvT in a row either which to me is a big plus.

I feel that the difference between Code A/S is much smaller than it has been previously. Maybe they should expand both to have more players? Having a format where people could go from Code A -> Code S in the same season would be interesting as well.

I don't like the Super Tournament, because I don't like all those BO3 matches. In a BO3, Bomber would have crushed Byun, unlike the BO5 where it ended 3:2 to Byun.
Wedberg
Profile Joined February 2011
Sweden169 Posts
July 25 2011 14:03 GMT
#68
GSL ST: Too many players in the same bracket to follow everything.
Code S/A: A, too hard for new talent to qualify. S, retarded seeding.
GSTL: Season 1 hasn't been played out yet, but so far it's been entertaining and it has the least flaws.
Escapist
Profile Joined July 2010
Portugal548 Posts
July 25 2011 16:41 GMT
#69
From the available options, my favorite format is the GSTL but would like to see some MSL/OSL style formats kick in SC2 in the future.
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xXFireandIceXx
Profile Blog Joined March 2011
Canada4296 Posts
July 25 2011 19:24 GMT
#70
GSTL is a great way of showcasing players not in Code A/S. Plus, the format is so much more dramatic.
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