I only hope the games will be as exciting as the idea itself :o
-Mynock
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Mynock
4492 Posts
I only hope the games will be as exciting as the idea itself :o -Mynock | ||
Last Romantic
United States20661 Posts
On March 23 2007 16:53 KizZBG wrote: Show nested quote + On March 23 2007 15:47 Last Romantic wrote: Alright so Jaedong was picked over GoRush due to his superior performance in Proleague yes? But then why wasn't Pusan picked over Anytime? That was a much smaller difference in votes, and I don't remember the last time Anytime won in Proleague (lost to Reach, Rainbow, Bisu, Pusan, etc, etc) whereas Pusan has been doing well and contributed to MBC's Proleague championship. I'm so confused T-T Simple. Anytime has more fans. Well, Anytime enjoyed a small but fairly comfortable lead over Pusan in popular vote. GoRush had a HUGE lead over Jaedong in the popular vote of several thousand. If the "expert vote" can overturn that lead, why couldn't it overturn Anytime's lead over Pusan? AT's been doing worse than GoRush recently. A lot worse. At least GoRush didn't get slaughtered like a pig in OSL. | ||
QuietIdiot
7004 Posts
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[Carlodajin]
Peru306 Posts
NaDa(1st Terran KeSPA March 2007) iloveoov(1st WCG 2006) 20% and 15,244 votes Midas(3rd WCG 2006) 18% and 13,178 votes Protoss: Bisu[Shield](1st Protoss KeSPA March 2007) Nal_Ra 36% and 26,873 votes AnyTime[gm] 22% and 16,571 votes Zerg: SaviOr(1st Zerg KeSPA March 2007) JulyZerg(2nd WCG 2006) 24% and 17,774 votes JaeDong(Decision By SuperFight 5) Oh My God -BALANCED- maps are amazing yeah!!!. | ||
Pressure
7326 Posts
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Kingsp4de20
United States716 Posts
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Manatea
Korea (South)48 Posts
On March 23 2007 17:41 Last Romantic wrote: Show nested quote + On March 23 2007 16:53 KizZBG wrote: On March 23 2007 15:47 Last Romantic wrote: Alright so Jaedong was picked over GoRush due to his superior performance in Proleague yes? But then why wasn't Pusan picked over Anytime? That was a much smaller difference in votes, and I don't remember the last time Anytime won in Proleague (lost to Reach, Rainbow, Bisu, Pusan, etc, etc) whereas Pusan has been doing well and contributed to MBC's Proleague championship. I'm so confused T-T Simple. Anytime has more fans. Well, Anytime enjoyed a small but fairly comfortable lead over Pusan in popular vote. GoRush had a HUGE lead over Jaedong in the popular vote of several thousand. If the "expert vote" can overturn that lead, why couldn't it overturn Anytime's lead over Pusan? AT's been doing worse than GoRush recently. A lot worse. At least GoRush didn't get slaughtered like a pig in OSL. We don't know the reason some "expert" vote like that Just we can guess "maybe they favor Lecaf Oz?" or "they prefer Proleague?" | ||
SuperJongMan
Jamaica11586 Posts
Just like Hitchhiker is a good map that got so much hate, how no one liked original peaks, and how everyone thought Arcadia was gonna be cool, I think you guys will be wrong on maps. Nemesis has shorter rush distance than any recent map that's come out, and that with a easy backdoor nat is gonna make for some interesting dynamics. At the same time, lack of any non-main land expos and the wideness and fatness of main bases will be interesting dynamics in early. Monty Hall is crazy, I don't see how anyone thinks this map will be insanely dull. It's like Hitchhiker x 3. Plus two islands? I'm down with that. And not only that, but the 3 paths are HUGE. I can only imagine how arbiters can be abused on here, of the many other ideas with all that gas and the huge open areas. And yes, Hitchhiker made good games. Geometrey is just cool. It will be a very plain macro map, and yet at the same time, the plateau are all the map-feature you need when you are fighting on a buncha hills. Armies will run around each other and crash screen v screen. Just like all of peaks main battles minus the infinite marching distance that armies had to go on the original Peaks. And Kingdom will destroy everyone with shuttles. I think these maps are very cool. | ||
SuperJongMan
Jamaica11586 Posts
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azndsh
United States4447 Posts
Looks like they really like the multiple-paths approach more and more nowadays | ||
Nyovne
Netherlands19121 Posts
On March 23 2007 17:21 Mynock wrote: Ahaha, Monty Hall is a genius map. I didn't know it was the name for one of my favourite math riddles, but now that I know the 3 mineral "doors" are mad funny. I only hope the games will be as exciting as the idea itself :o -Mynock You are slow sir :D But indd, lets hope its as exiting as the thoughtwork put behind it . And the chessboard looks ok too, allthough a tad uninspired. Nemesis = sighface. | ||
Mynock
4492 Posts
Anyway, I have no idea about balance so far (I don't trust anybody's word if they say they do, either), so I'm really expecting some mixed and exciting results from 31st. -Mynock | ||
Aurious
Canada1772 Posts
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Wasabi
United States3085 Posts
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thedeadhaji
39472 Posts
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mikeymoo
Canada7170 Posts
Yay for Monty Hall! (The problem, not the map). I can't say I like it that much. Just a bad "vibe", I guess. I think nemesis will be awesome to watch some games on. Reminds me of maps that have passed on. | ||
Fade_hk
China13 Posts
http://sc.replays.net/htm_data/18/0703/25861.html | ||
muramasa
Canada1299 Posts
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GrandInquisitor
New York City13113 Posts
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fusionsdf
Canada15390 Posts
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