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On June 09 2012 07:20 HellNino wrote: If Warhounds don't fire at air, i REALLY hope blizzard dosen't remove the thor...
Or their hope to see more mech play seems very compromised...
And 22 range tempest?! WTF... With an obs they can kill BL when they're still in the zerg base...
Haha yes, the tempest does sound to be a bit overkill.
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these forums are funny because everyone thinks they are pro players/developers
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On June 09 2012 07:18 BashfulBen wrote: As a protoss I gotta say, if we can top up our chrono boost energy with the moship core, seems a bit crazy powerful :/
Not really, the mothership core only should exist lategame right? That will probably mean late game situations, where most players have crono energy lying around doing nothing.... it should be fine haha, would be possibly useful but not OP. Mostly looking forward to Mass Stormmm~~
I can see it now, korean casters...... TOP UPPPPPP TOP UPPPPPPPPP REAVER REAVER REAVER REAVER~
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Welp, it all sounds very interesting. Dunno how much more you can really say until there's a beta out to tinker with. At least some of the really awful ideas from Blizzcon seem like they've been weeded out, and retooling the Tempest into some sort of long range siege-ish unit is cool, though why they don't just, um, do that to the carrier is a mystery to me...
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A lot of siege breaking units lol
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The thing I'm looking forward to the most is the non-rated queue.
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22 range? Is that real? That's like 1 and a half screens. There's gonna situations where there's an observer in a base, and tempests are just going to sit outside and kill command centers or hatcheries. That's got to be a mistake.
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Can anyone confirm if the oracle can detect cloaked units as well? If not I would be pretty disappointed because it might be the only new useful thing Protoss gets
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Omg OMG!!!!!!!!!!!!!!!!!!!!
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Am I the only one who thinks that Sc2 changes into SC.BW with better grafics????
Widow Mine -> spider mins Hydra Speed Staces swarm host -> Lurker
Is it only me?
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What they have done to Terrans? Transformers? Anime like robots? WTF?! I am so disappointment. Protoss and Zergs look great, but Terrans looks awfully. Blizzard have no good idea for this race. Terran units looks like in the C&C.
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On June 09 2012 07:23 mbr2321 wrote: 22 range? Is that real? That's like 1 and a half screens. There's gonna situations where there's an observer in a base, and tempests are just going to sit outside and kill command centers or hatcheries. That's got to be a mistake. Ya i agree theres no way that they are gonna let it sit with 22 range thats just freaking ridiculous.
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Siege tanks should have an upgrade that extends its range to 32, and shoots air (lower dps to balance it out).
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"Mothership vortex affects only ground units" ......seriously? You see it's being used to deal with brood lords not ground units...
Anyways, hoping for ZvP metagames to change anyway. Those units are very interesting and what's more important, add sooooooo much more micro to the game. Can't wait.
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cool changes.. can't wait to observe in esports.
no mention of moving, burrowed banelings? T.T
love the hydra speed upgrade.. hydras are so badass.
XD
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22 range...Blizzard...seriously...comon...You can hit his natural from your own natural on small maps. How could that be a good mechanic?
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On June 09 2012 07:26 CCa1ss1e wrote: no mention of moving, burrowed banelings? T.T
so happy about that^^
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Why do you hate terran so much blizzard? All the nerfs, and now you give us the shittiest units. And what's up with the ultralisk upgrade, it's hard to deal with ultras as it is.
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On June 09 2012 06:34 Jecktor wrote: Does anyone know if the thor is still in this build? I think its being replaced by the warhound.
And those widow mines...are they deployed from a unit or do the walk around on their own?
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