Have a closer look at the faces on the image.
October Revolution - Page 17
Forum Index > News |
Calvin[Deck]
Denmark88 Posts
Have a closer look at the faces on the image. | ||
Kraidio
China133 Posts
On November 16 2011 07:24 Calvin[Deck] wrote: Have a closer look at the faces on the image. I believe this is a humorous attempt at stating that the stated players are actually the caricatures in the pictures. Rest assured, they are not. | ||
CeriseCherries
6170 Posts
But on the other hand, I really think that all three could/have benefit(ed) from the Korean model. IdrA comes off a strong BW background and could really have been the best foreigner if he had the "eye of the tiger." Huk's mechanics grew from nothing as he didn't even come from a RTS background. And Stephano plays like Stephano, but if you give him a chance to play and saturate himself in a high quality environment to test his style more often, hell yes he will be beast. | ||
Corsica
Ukraine1854 Posts
| ||
Dapper_Cad
United Kingdom964 Posts
two penny thoughts that appeared in my brain while reading: 1. You do dip your cap a little to it in the piece but it bears repeating; this is a small sample. A single month does not a (French or Russian) revolution make. 2. In your glance at the longer term... On November 15 2011 15:43 tree.hugger wrote: Might the future look different? We might have good reason to desperately wish it will. At the heart of 'balance' in starcraft is a belief that the better, harder working, smarter player will always win. In challenging the idea that practice is what matters most of all in Starcraft 2, we open up the argument that Starcraft 2 is simply not as balanced a game as we wish to believe. That players who have put in less time, in less rigorous conditions can win is a threat to the basic premise of Starcraft 2 competition. This argument seems like too dramatic an overall conclusion after just a month of foreigner success. But it might be that we all have a stake in rooting for Koreans in the future, if only because it'll mean that practice is slowly starting to make perfect. You say that Starcraft 2, in it's present state, might be broken in such a way as to render 8 hour a day practice a non-optimal winning strategy for a professional Starcraft 2 player. And that that might be an undesirable thing. The only way I can follow that logic, and I may be missing something, is if I assume that this means that the game is reaching a "solved" state. That watching a game of SC2, if it stays balanced as it is for much longer, would end up being like watching tic tak toe. What other factor might be at play that can render 4 hours of practise a day as good as 8 hours if it's not solvability? Arguably it might be something more difficult to calculate; the creative capacity of the individual playing the game. His or her ability to synthesise and analyse data and think of a response to the game state, a strategy, which will improve winning chances. I'm not sure it's obvious that this skill can only be improved by practising the game, perhaps it can be improved by what you call the “Koran Mindset” but that that mindset is more than simple confidence, but a cluster of winning attitudes which can be strengthened by discipline and reading and ? That “Mindset skill cap” might have much higher limits than what might be called “The mechanical skill cap”. That the promise of the title is true, that it really is a craft and not just 8>4 maths. 3. Bit OT, so not really worth a penny, I'd love to see tree.hugger interview and write about grubby, a westerner who conquered korea. Though it may not end up being relevant to this conversation... It might. | ||
TheTurk
United States732 Posts
| ||
clickrush
Switzerland3257 Posts
| ||
Eviscerate Core
United States36 Posts
| ||
patronage
Iraq123 Posts
I can see you put a lot of work and thought into it. | ||
HappyChris
1534 Posts
| ||
Cascade
Australia5405 Posts
On November 16 2011 07:33 Kraidio wrote: I believe this is a humorous attempt at stating that the stated players are actually the caricatures in the pictures. Rest assured, they are not. right, this kind of jokes doesn't really transfer well on forums, I always forget. ![]() | ||
FrodoAndTheSlobStix
United States158 Posts
| ||
Poyo
Canada790 Posts
| ||
Niten
United States598 Posts
| ||
BrosephBrostar
United States445 Posts
On November 16 2011 01:34 n0btozz wrote: Natural ability certainly exists. You should read up on it, for example twins given the same training, they don´t get to the same skill level. Some people are just born for sports, they have the body, the mindset and everything to become good, becoming as good and/or even better then some other people who do nothing but practice. But eventually, if one practices 10 hours and the other 2 hours, the one who practices 10 hours will catch up and surpass the naturally talented one. The twins example just shows that natural ability doesn't exist. If there's no genetic advantage the only difference is dedication to improving. | ||
TheNessman
United States4158 Posts
that's not cool. why didn't you just interview them??? | ||
StrinterN
Denmark531 Posts
| ||
iSometric
2221 Posts
| ||
LlOoKkIi
Korea (South)473 Posts
Had never really thought to compare the three distinct practice styles of these players. I feel like they all work well but in my opinion Stephano's style requires more talent to begin with as it is less of a guaranteed method than perhaps the other end of the spectrum which is Huk's method of training(Not saying Huk is bad, He is my favorite player). You can mass ladder and eventually you will become better put less practice more mindset IMO wont make you into a better player as much as consistent mass games. | ||
WR4TH
United States72 Posts
| ||
| ||