Blizzcon Live Coverage: Day 1 - Page 11
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Toads
Canada1795 Posts
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-NegativeZero-
United States2141 Posts
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Kon-Tiki
United States402 Posts
On October 22 2011 10:21 SilverforceX wrote: So to balance protoss, they added a unit which allows it to change becoming terran units... kinda implies terran units are better, no? Well, it can become zerg units and protoss units too... | ||
Kon-Tiki
United States402 Posts
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Mali__Slon
Senegal163 Posts
Hellion can now transform, so firebat is back. Also warhound is added, so we have goliath back. Zerg changes feel the same. I already have SC1, and I can play it anytime, do you dig that Blizzard? | ||
brachester
Australia1786 Posts
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McPricE
58 Posts
Also I'm very wary of the HERO Thor or any hero unit for that matter. Orcs and Night Elves aint in space... | ||
Ciraxis
Australia400 Posts
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Toads
Canada1795 Posts
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Noispaxen
Poland150 Posts
On October 22 2011 10:39 McPricE wrote: Does anyone think that this reaper regen will make them actual real units?? I do not personally but I hope I'm proved wrong. What I think is that reaper is going to be much better in early game harassing vs zerg... Queens alone won't be good enough defence against them, since you can come hit a drone, move back for a few seconds to regen and come finish the drone off. | ||
Drolla
United Kingdom389 Posts
Please Blizzard don't implement them. | ||
Saethwyr
United Kingdom18 Posts
the only issue i have is the all the protoss units tend to be situational/support whereas the terran ones could be a more massed unit in a normal army comp. zerg tends to be a mix of the 2. the nexus light cannon requires a gateway so it wont affect doing a cannon rush in the slightest http://www.teamliquid.net/forum/viewmessage.php?topic_id=277762 {under edit# 2 new nexus spell} oh and will it mean the transformer hellions will be able to drop on mineral lines and not be damaged by the cannon cos they become armoured? i love how they remove the overseer saying its essentially useless and then give it to protoss, admittedly a pimped out version of it, but i can never see people building it for more than a gimmick. EDIT, realised i was entirely negative so im putting some positives in, i think will make FFE incredibly powerful by the time you get the first gate up. also the tempest will be great as it will shut down muta harrass and make it much harder to take out colossi with corrupters and vikings. the ability to SEE EXACTLY what a player is building and how far along is pretty damn fine too, and mass recall to nexus should be great a lá kiwikaki vs stephano | ||
brachester
Australia1786 Posts
On October 22 2011 10:23 Kon-Tiki wrote: Well, it can become zerg units and protoss units too... lol, actually he got a point | ||
McPricE
58 Posts
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Kernen
United States84 Posts
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Horse...falcon
United States1851 Posts
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Kaiyotic
United States90 Posts
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rockerman101
United States85 Posts
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jonaa
Netherlands151 Posts
On October 22 2011 10:47 McPricE wrote: Oh yeah and burrowed tunneling banelings. Really??? Personally I don't even think making it a Hive upgrade is really enough to balance out the pure OP, would be surprised if it gets through to final HotS. Maybe if it had like a super slow movement speed? They better make Ravens cheaper...and Toss is even worse off I think theyre forcing terran detection for midgame pushes. And protoss has obs before zerg has burrow anyhow. Terran will just have to get a raven out period. Edit: I like most of the changes, more harrassment for protoss, 2 new units zerg units that fix the problem that zerg has now. As in either you need to give zerg the ability to play in a way thats safe against everything or give them a way to scout everything (well not everything but you understand what im getting to). So the lurker 2.0 is the first of the two. and the Viper gives zerg the ability to be agressive against turtle terran / turtle toss. I think after balancing out all the new units and everything it will make the game alot better. | ||
The KY
United Kingdom6252 Posts
On October 22 2011 10:21 SilverforceX wrote: So to balance protoss, they added a unit which allows it to change becoming terran units... kinda implies terran units are better, no? I'm fighting the urge to roll my eyes. Wait no, no I did it. I rolled them. | ||
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