• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:34
CEST 07:34
KST 14:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)6Code S Season 1 (2026) - RO4 & Finals Preview5
Community News
Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO8 Preview Weekly Cups (May 18-25): MaxPax wins doubles Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
Pros React To: ASL S21 Finals BW General Discussion Very long shot - StarCraft x A7X video Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser
Tourneys
[ASL21] Grand Finals [BSL22] WB Final & LB Semis - Saturday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Path of Exile ZeroSpace Megathread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Facing Challenges in Mobile App Development streaming software
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2056 users

Pyrry's Mafia Game - GG

Forum Index > TL Mafia
Post a Reply
Pawsom
Profile Blog Joined February 2009
United States928 Posts
Last Edited: 2009-05-18 09:44:24
May 18 2009 09:41 GMT
#34
Read all the posts and thought over what people mentioned was suspicious. The only thing that I really think might be on the right track is what JimTudor said about Norwegian players. Theres not much to go by on day 1 and it seems pyrr could use something like this without giving away too much.

I was thinking about nominating Jim as our sheriff/mayor, but the more I think about it, the more I think he may just be stretching too far out on a limb with the clue, in order to make people think what i already said in the above paragraph. This short display of brillance would probly gain him sheriff/mayor and if he mafia put the mafia in a strong position.

I'd vote for Ilovektf; i'm more confident he's a genuine towny, but I don't like his lynch inactive on day 1 idea. For now, I have decided to not cast a vote for an official yet, but I may change and vote after thinking about it later.

Anyways its 5:41am and I need to sleep I'll be on tomorrow and hopefully there will be more posts to read1


Edit: just fixed a small grammar error, did not edit content
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 19 2009 00:54 GMT
#126
I voted for shik. His campaign speech and strategies will give us the best chance of winning. And I highly doubt hes mafia with no one being able to connect any clues to him and him doing nothing suspicious
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 19 2009 07:05 GMT
#149
Just a thought, if we get a succesful towny identification through a medic save, could the medic saving him go ahead and role claim, and then call for another medic to protect him, while he continues to protect the player he saved? Could be a way to start forming a town hall and swing the game against the reds.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 19 2009 11:41 GMT
#157
On May 19 2009 17:12 vx70GTOJudgexv wrote:
I've got 3 broken fingers so typing is never fun.

It's a well known fact mafia breaks fingers as punishment. GET A ROPE ITS LYNCHING TIME.

Haha jk dude.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 20 2009 08:21 GMT
#272
My only concern about the medic list, is how strong is our contingency plan if the mafia just starts taking out people not on the list. Are we confident enough in our clue analysis to be able to start identifying mafia immediately? If we can't figure pin down someone on day 2, where do we go from there?

If our medics aren't on that list, and they get hit by random, or even unforseen mafia hits, how do we go about identifying a towny from there? I'd imagine the game almost entirely rests on our vig at that point right?

Also what if theres 1, or even 2 mafia on that list? Would this have any ill effects? Actually.. upon thinking about it, i guess not so much. The medics still randomly choose someone on the list, and they're still just as likely to protect a mafia hit I guess. What would the mafia think if they were on this list.

I know im bringing up a lot of criticisms without original ideas of my own, but I think this is the right track, we just need to think it through even more. And to everyone: be ready to do some major clue analyis tomorrow. If we can lynch a bad guy and have identify another likely target by cross refrencing clues with day 1, we'll be in a great position. Remember if we nerf the mafia kill power, it buys us even more time.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 20 2009 08:25 GMT
#274
On May 20 2009 17:18 EsbenPM wrote: I don't think deciding lynching on an inactive here right off the bat is a good idea.

Agree 100% with this. All this does is put us down likely 2 players, unless we somehow catch a mafia in hiding, which isn't likely without clues. I'm just worried about the mafia ignoring the potential threatening townies(hell some of them may even be mafia) and start mass hitting people. If they pull off 3 hits tonight, we lynch an inactive, and they can pull off 3 tomorrow, thats 8 players down. Our play has to be spot on from that point.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 20 2009 09:02 GMT
#279
I don't know dude. Seems like a waste to me. If we double lynch on day 2, we still might not be sure, or close enough to sure about certain players. Also, how does that give us a higher chance of hitting red? We'll have a higher chance once there are less players, and once we have more clues.

Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 22 2009 05:40 GMT
#453
Sorry it took so long for me to post. Just had a ridiculously busy day. Green tie seems very, suspicious, but It's hard to link it to one person. Also, softer died by being stomped on the neck, this and the tie seem to correlate well.

We need to figure out what happened with the 3rd hit. Was a medic save made? Did the mafia hit a veteran? Did they not use all their kill power to try to trick us?
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 24 2009 20:28 GMT
#668
These are what stood out to me. Any thoughts?

On May 24 2009 15:59 Pyrrhuloxia wrote:
Seated in a plush sofa chair in his study, Zeks feverishly studied Sun Tzu's Art of War, trying to find the perfect strategy with which to drive out the mafia that plagued his town. While he was obliviously reading, a dark figure dropped from his roof and cracked Zeks's window. Zeks thought he heard the falling of a tin can and swiveled his chair to try to find the source of the noise. But, when he tried to stand up Zeks felt his strength dissipate rapidly and he collapsed to the floor, dead.

Deep underneath Fluidville, So no fek was searching the depths of the town's sewer system for traces of mafia activity. Holding a blazing torch aloft to find his way forward, he slowed as he heard a sound like the shuffling of pages. He peered around the corner and saw an empty desk, then looked down to see the blade that had pierced his rib cage from behind. So no fek tried to turn to at least get a glimpse of his killer, but he couldn't muster the energy as the blade slipped back out of his chest.

EsbenPM had spent the first two days of the mafia invasion building a stockpile of weapons he would never use. Late during the second night, he was fiddling with the trigger locks on his various shotguns while chomping on salted peas. After dinner, he went out to his garage to check on the gun racks he had just painted. Once in his garage, he reached for the switch on the wall, but lights wouldn't turn on. A sudden rush of fear came over him, and he wished he had brought one of his guns with him, even a sidearm. He thought about trying to sneak back into the house, but, instead, he felt his way to a crowbar leaned against the wall. As his eyes adjusted to the darkness, he could see the outline of man. EsbenPM charged and swung with the crowbar, but his adversary shoved it from his hands, then swung a board crushingly into the side of EsbenPM's head, killing him instantly.

Koopie had spent years recreating her house into a scale model of Princess Peach's from Super Mario 64. She heard a knock at her giant, red front door.

"Hi, I'm here to install the cannon out front by the moat. Can you sign here please?"

The finishing touch had finally arrived, and Koopie went upstairs to watch the installation from behind the giant stained glass window that bore her image, as well as her favorite video game character's. The cannon was plopped on its stone foundation, and it's barrel moved to point squarely at the face of the "princess". "He couldn't possibly...." she thought, seconds before an artillery shell with a shark-like face blew Koopie and her home to smithereens.



I've noticed all the mafia kills tend to be sneaky, darkish hits. I'm not sure if thats just Pyr's writing style or if it could possibly be a clue. The reoccuring crowbar is something that really stands out to me. Maybe someone smarter than I can link this with someone. I've tried but nothing really came up.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 25 2009 01:00 GMT
#675
On May 25 2009 09:11 SugiuraMidori wrote:
he also mentions he's a "rekrul" which is a lurker backwards...

lol
Please log in or register to reply.
Live Events Refresh
Next event in 3h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 150
ProTech71
StarCraft: Brood War
Sea 8919
GuemChi 4553
Bale 25
yabsab 25
Noble 14
Icarus 10
Other Games
summit1g10916
C9.Mang0574
WinterStarcraft526
Mew2King239
ViBE183
RuFF_SC27
Organizations
Other Games
gamesdonequick942
Counter-Strike
PGL262
Other Games
BasetradeTV193
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• practicex 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1614
• Lourlo1058
• HappyZerGling71
Upcoming Events
GSL
3h 56m
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
6h 26m
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
13h 26m
Replay Cast
18h 26m
Maestros of the Game
1d 7h
Replay Cast
1d 18h
RSL Revival
2 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
2 days
IPSL
2 days
ZZZero vs WorsT
Julia vs eOnzErG
BSL
2 days
TerrOr vs Dewalt
Bonyth vs eOnzErG
[ Show More ]
Replay Cast
2 days
RSL Revival
3 days
Maestros of the Game
3 days
IPSL
3 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
5 days
The PondCast
6 days
Maestros of the Game
6 days
Replay Cast
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
YSL S3
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.