• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:07
CEST 10:07
KST 17:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!32Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Best Games Kespa era [Personal Project Share] Terran Defense v0.60 BW General Discussion ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2822 users

Pyrry's Mafia Game - GG

Forum Index > TL Mafia
Post a Reply
Pawsom
Profile Blog Joined February 2009
United States928 Posts
Last Edited: 2009-05-18 09:44:24
May 18 2009 09:41 GMT
#34
Read all the posts and thought over what people mentioned was suspicious. The only thing that I really think might be on the right track is what JimTudor said about Norwegian players. Theres not much to go by on day 1 and it seems pyrr could use something like this without giving away too much.

I was thinking about nominating Jim as our sheriff/mayor, but the more I think about it, the more I think he may just be stretching too far out on a limb with the clue, in order to make people think what i already said in the above paragraph. This short display of brillance would probly gain him sheriff/mayor and if he mafia put the mafia in a strong position.

I'd vote for Ilovektf; i'm more confident he's a genuine towny, but I don't like his lynch inactive on day 1 idea. For now, I have decided to not cast a vote for an official yet, but I may change and vote after thinking about it later.

Anyways its 5:41am and I need to sleep I'll be on tomorrow and hopefully there will be more posts to read1


Edit: just fixed a small grammar error, did not edit content
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 19 2009 00:54 GMT
#126
I voted for shik. His campaign speech and strategies will give us the best chance of winning. And I highly doubt hes mafia with no one being able to connect any clues to him and him doing nothing suspicious
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 19 2009 07:05 GMT
#149
Just a thought, if we get a succesful towny identification through a medic save, could the medic saving him go ahead and role claim, and then call for another medic to protect him, while he continues to protect the player he saved? Could be a way to start forming a town hall and swing the game against the reds.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 19 2009 11:41 GMT
#157
On May 19 2009 17:12 vx70GTOJudgexv wrote:
I've got 3 broken fingers so typing is never fun.

It's a well known fact mafia breaks fingers as punishment. GET A ROPE ITS LYNCHING TIME.

Haha jk dude.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 20 2009 08:21 GMT
#272
My only concern about the medic list, is how strong is our contingency plan if the mafia just starts taking out people not on the list. Are we confident enough in our clue analysis to be able to start identifying mafia immediately? If we can't figure pin down someone on day 2, where do we go from there?

If our medics aren't on that list, and they get hit by random, or even unforseen mafia hits, how do we go about identifying a towny from there? I'd imagine the game almost entirely rests on our vig at that point right?

Also what if theres 1, or even 2 mafia on that list? Would this have any ill effects? Actually.. upon thinking about it, i guess not so much. The medics still randomly choose someone on the list, and they're still just as likely to protect a mafia hit I guess. What would the mafia think if they were on this list.

I know im bringing up a lot of criticisms without original ideas of my own, but I think this is the right track, we just need to think it through even more. And to everyone: be ready to do some major clue analyis tomorrow. If we can lynch a bad guy and have identify another likely target by cross refrencing clues with day 1, we'll be in a great position. Remember if we nerf the mafia kill power, it buys us even more time.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 20 2009 08:25 GMT
#274
On May 20 2009 17:18 EsbenPM wrote: I don't think deciding lynching on an inactive here right off the bat is a good idea.

Agree 100% with this. All this does is put us down likely 2 players, unless we somehow catch a mafia in hiding, which isn't likely without clues. I'm just worried about the mafia ignoring the potential threatening townies(hell some of them may even be mafia) and start mass hitting people. If they pull off 3 hits tonight, we lynch an inactive, and they can pull off 3 tomorrow, thats 8 players down. Our play has to be spot on from that point.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 20 2009 09:02 GMT
#279
I don't know dude. Seems like a waste to me. If we double lynch on day 2, we still might not be sure, or close enough to sure about certain players. Also, how does that give us a higher chance of hitting red? We'll have a higher chance once there are less players, and once we have more clues.

Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 22 2009 05:40 GMT
#453
Sorry it took so long for me to post. Just had a ridiculously busy day. Green tie seems very, suspicious, but It's hard to link it to one person. Also, softer died by being stomped on the neck, this and the tie seem to correlate well.

We need to figure out what happened with the 3rd hit. Was a medic save made? Did the mafia hit a veteran? Did they not use all their kill power to try to trick us?
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 24 2009 20:28 GMT
#668
These are what stood out to me. Any thoughts?

On May 24 2009 15:59 Pyrrhuloxia wrote:
Seated in a plush sofa chair in his study, Zeks feverishly studied Sun Tzu's Art of War, trying to find the perfect strategy with which to drive out the mafia that plagued his town. While he was obliviously reading, a dark figure dropped from his roof and cracked Zeks's window. Zeks thought he heard the falling of a tin can and swiveled his chair to try to find the source of the noise. But, when he tried to stand up Zeks felt his strength dissipate rapidly and he collapsed to the floor, dead.

Deep underneath Fluidville, So no fek was searching the depths of the town's sewer system for traces of mafia activity. Holding a blazing torch aloft to find his way forward, he slowed as he heard a sound like the shuffling of pages. He peered around the corner and saw an empty desk, then looked down to see the blade that had pierced his rib cage from behind. So no fek tried to turn to at least get a glimpse of his killer, but he couldn't muster the energy as the blade slipped back out of his chest.

EsbenPM had spent the first two days of the mafia invasion building a stockpile of weapons he would never use. Late during the second night, he was fiddling with the trigger locks on his various shotguns while chomping on salted peas. After dinner, he went out to his garage to check on the gun racks he had just painted. Once in his garage, he reached for the switch on the wall, but lights wouldn't turn on. A sudden rush of fear came over him, and he wished he had brought one of his guns with him, even a sidearm. He thought about trying to sneak back into the house, but, instead, he felt his way to a crowbar leaned against the wall. As his eyes adjusted to the darkness, he could see the outline of man. EsbenPM charged and swung with the crowbar, but his adversary shoved it from his hands, then swung a board crushingly into the side of EsbenPM's head, killing him instantly.

Koopie had spent years recreating her house into a scale model of Princess Peach's from Super Mario 64. She heard a knock at her giant, red front door.

"Hi, I'm here to install the cannon out front by the moat. Can you sign here please?"

The finishing touch had finally arrived, and Koopie went upstairs to watch the installation from behind the giant stained glass window that bore her image, as well as her favorite video game character's. The cannon was plopped on its stone foundation, and it's barrel moved to point squarely at the face of the "princess". "He couldn't possibly...." she thought, seconds before an artillery shell with a shark-like face blew Koopie and her home to smithereens.



I've noticed all the mafia kills tend to be sneaky, darkish hits. I'm not sure if thats just Pyr's writing style or if it could possibly be a clue. The reoccuring crowbar is something that really stands out to me. Maybe someone smarter than I can link this with someone. I've tried but nothing really came up.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
May 25 2009 01:00 GMT
#675
On May 25 2009 09:11 SugiuraMidori wrote:
he also mentions he's a "rekrul" which is a lurker backwards...

lol
Please log in or register to reply.
Live Events Refresh
Next event in 1h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech98
Has 56
StarCraft: Brood War
BeSt 548
Soma 297
Hyuk 159
Leta 150
Bale 75
sorry 75
NotJumperer 1
Dota 2
The International54711
singsing2839
Fuzer 310
League of Legends
JimRising 616
Counter-Strike
byalli257
Other Games
summit1g6652
WinterStarcraft770
C9.Mang0273
Happy242
ROOTCatZ80
Mew2King63
Trikslyr21
Organizations
Other Games
gamesdonequick650
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH303
• StrangeGG 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1338
League of Legends
• Jankos686
Upcoming Events
CranKy Ducklings
1h 54m
PiG Sty Festival
3h 54m
herO vs Krystianer
Solar vs Cure
IPSL
7h 54m
Sparkling Tuna Cup
1d 1h
PiG Sty Festival
1d 3h
Maru vs Shameless
Reynor vs TriGGeR
IPSL
1d 7h
OSC
1d 15h
Afreeca Starleague
2 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
2 days
The Patches Monday
2 days
[ Show More ]
Afreeca Starleague
3 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
5 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.