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TL Mafia 5 [Game Over]

Forum Index > TL Mafia
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
Last Edited: 2009-03-12 05:00:43
March 12 2009 04:57 GMT
#73
sign me up please.

edit: dammit... it's up to like 57 already... just kick Kennigit out.. I'll take his place :p
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 03:55 GMT
#153
On March 17 2009 12:23 Qatol wrote:
In accordance with our deal (the candidate who enticed the most TL staff/ex-staff to play gets my vote),
I vote for BloodyC0bbler for sheriff/mayor

Who did he convince from staff to play exactly?

...I certainly was not convinced by anyone. :p
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 04:07 GMT
#156
Point taken... though to me it sounds like he would have played anyway but just always misses signups (like me).

I am not going to jump on that bandwagon though... makes no sense to me to do that. We wouldn't want to blindly give town leadership to a mafia member who would essentially be protected and in a position of power. I'd like to hear some reasons (aside from just ms-paints) as to why some people think they should or shouldn't be elected as sheriff/mayor.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 05:15 GMT
#168
On March 17 2009 14:01 MoRe_mInErAls wrote:
Show nested quote +
On March 17 2009 12:12 Caller wrote:
Game started, I got my role.

I continue my campaigning efforts for Sheriff.


Seeing as you got your role so early (I haven't even received mine yet) leads me to conclude you have either an important special role or you are MAFIA

LOL... after his first post was voting for BC. Then I guess he realized he wasn't playing... No wonder he hadn't gotten his role yet :p
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 07:56 GMT
#191
The only ones I could see as confirming themselves through an ability to be innocent this game are the Detectives, which wouldn't be able to do so until the second night and would have to expend a role check to do so (effectively making it so he won't be able to use a beneficial role check until the fourth night).

However it wouldn't be difficult for a Mafia to fake it as a Detective since there aren't a whole lot of roles. The only way I see to confirm a Detective as being one would be for the person they inspect to be willing to sacrifice themselves in a lynch to confirm that the Detective did know what role they were. Mafia could of course get a lucky guess out of it if they tried to fake role-claim Detective.

Ex: Someone claims to be a Detective and runs for Sheriff. Someone else volunteers to sacrifice themselves for the cause. The Sheriff role checks that player during Night Two. At the beginning of Day Three the Sheriff publicly says what the person's role was and then we proceed to lynch that person. If the Sheriff was correct then we know he is a Detective (or a lucky-guessing Mafia)

The Detective would not be able to just use a role check like normal and then proclaim the next day. The reason for this is that Mafia know who each other are and it would be easier for them to just say they inspected someone who is Mafia, we lynch that Mafia member and would then have reason to believe that he is safe. I don't know that it is worth it to Mafia to sacrifice one of their own in order to gain a position, but I'd say not to give them a chance in the first place.

This would take some time before we really know any confirmation from this and the work going through it doesn't really gain anything except the knowledge that our Mayor and Sheriff are not Mafia. Additionally the Mafia will know who two of our three Detectives are (even though they would be more protected by Bodyguards). The Bodyguards would essentially be guarding Detectives which ensures that an important role is getting extra protection.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 08:00 GMT
#192
Coordinating the "uninformed majority" doesn't seem like it is going to happen very easily this game.

Additionally the Bodyguards should not make themselves known to those they are protecting. The reason obviously being that one of the two elected officials may be Mafia and that would help them remove the Bodyguards and kill the other elected official, essentially stripping the town the special abilities granted by the elected roles.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 08:06 GMT
#194
Either way I don't think that the town would gain enough by doing that to go through all that trouble and have several important roles publicly revealed in the process As this plan doesn't actually untie any of the town, it only ensures that the election is won by someone who is innocent.

And a Mafia would be able to get away with it long enough before confirmation to do some damage while simultaneously mucking up the plan.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 08:17 GMT
#196
On March 17 2009 17:10 Pyrrhuloxia wrote:
Anyone want to comment on my Pika Chu analysis?

The analysis makes sense to me... even though I think any clue brought up on the first day seems to have a high chance of not holding true. If Mayor I would lean toward lynching Pika Chu... but really we don't even have much of anything else to go off of yet anyway.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 08:41 GMT
#203
I'll throw my hat in the ring... I don't really want to be an elected official, but here is what I can offer:

(1) I will vow to listen to the town as a whole when the majority thinks that a way I could act is a good idea for the town, I will do what they wish for me to do.

(2) Any plan that the town comes up with and approves of I will be on board for.

(3) Unless a situation seems imperative to be dealt with quickly, I will not take any drastic action before letting the town know and giving them ample time to disapprove of my position

Items 1-3 I think are something that all running players should strive to do. We can't have the town rally around someone making decisions completely on their own as that is likely to cause chaos and could potentially split the town as some people may not agree with the eleceted's actions creating a rift. If the elected agrees to listen to the town in his informed decision making, it is easier to rally around him and keep from dividing people who just don't understand a certain motivation (as the rest of the town chimed in thinking it was a good idea prior to the action)

(4) I can read people's edited posts (which they aren't supposed to do anyway, but I can verify all of them as long as I am living). Kennigit is the only other player in the game with the out of game ability to do so :p

(5) I am immensely active as a staff member of the site I am around all the freaking time and am currently on spring break for the next two weeks with nothing much to do except go to work (and I usually browse TL while at work)
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 09:34 GMT
#209
BC is likely going to win, or at least be runner up, meaning he is going to have an elected position. He has a good platform and a plan and/or apparent desire to help the town. Let's make sure that the second elected official is someone we want to be there.

As such there is one more thing I can offer:

(6) If elected along with BloodyC0bbler I will go along with him for as long as it is in the best interests of the town for me to do so. I will do my best to support and keep from building any tension between myself and the other elected official and make sure that the two of us are on the same page as often as possible and reasonable to do so.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 17:33 GMT
#224
On March 17 2009 23:28 fusionsdf wrote:
He has the soundest clue analysis by far. This is a much better way to choose than what someone did last game/what they say they will do this game.

Its much harder for a mafia to fake a good clue analysis (but still possible) than it is to just fake the town out by saying things like "I was a good townie last time!" ""I'm dedicated!"

I think this is not necessarily the best way to choose. If anything it is EASIER for Mafia to fake a clue analysis because they know who all their allies are and can just pick someone who isn't Mafia and clue analysis the hell out of them. We won't know if any clue analysis is right before the election ends and if he is wrong it is beyond easy to claim that Day One clues usually don't work out.

On March 17 2009 23:51 BWdero wrote:
Show nested quote +
On March 17 2009 17:41 semioldguy wrote:
I don't really want to be an elected official


So semi, if you don't really want to be an elected offcial, why are you running? I mean, electing someone that isn't motivated would be a pretty bad idea. Could you elaborate on your motivations for running a bit.

I am running because (1) I trust myself; (2) I know I'll be active; and (3) I will put in the effort to do my best if elected. Even if I might not have the highest desire to be an elected, once there I will surely have the motivation to do well in my position.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 17:43 GMT
#225
Also @ BWdero:
I usually enjoy being a regular Townie the most (more than a special role or being Mafia) for some reason. I still have fun with the other roles, though I really like figuring out who Mafia are a lot more than I enjoy playing as them. Though I enjoy all of it to be honest. Being elected would ensure that I am not green.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 18:37 GMT
#229
On March 18 2009 03:20 BWdero wrote:
Show nested quote +
On March 18 2009 02:43 semioldguy wrote:
Also @ BWdero:
I usually enjoy being a regular Townie the most (more than a special role or being Mafia) for some reason. I still have fun with the other roles, though I really like figuring out who Mafia are a lot more than I enjoy playing as them. Though I enjoy all of it to be honest. Being elected would ensure that I am not green.



I'm sorry but you aren't making sense. First you say you enjoy being green more then anyhing and then you say you are running because being elected will make sure you aren't green. What? Am I misunderstanding something here?

Yes, you are misunderstanding something. I never say that this is why I am running. I say that being elected makes sure I am not green, because it is a true statement. In fact, I state this because this is where my inner-conflict resides (something you asked about to begin with). You wanted to know why I didn't seem fully motivated to run... it's because I enjoy being green most. I am running because I don't like any of the other candidates other than BC.

If that still doesn't make sense to you, then it probably isn't ever going to. The way and reasons a person acts will not always make sense to everyone, even in hindsight.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 18:59 GMT
#232
On March 18 2009 03:32 Qatol wrote:
semioldguy/Caller/nemy/motbob/lurker/anyone else who is running for sheriff that I have not yet addressed (sorry, but there are a lot of you and I might have missed someone) what do you plan to do upon getting into office? What sort of plan do you offer to the town?

I just want to get some talk going on this one: When do we want to use our double lynches? I argue that we want to use them days 3-5 because those are early enough to do damage to the mafia but aren't complete guesses either. Remember, we have to vote for the double lynch the day BEFORE we can use it, so we need to start talking about this now if anyone thinks it is a good idea to double lynch day 2.

I will make an effort to not be in conflict with the other officer for as long as it seems we are both playing for the same side as I believe if the town is to rally around the officers it needs to be both officers, not just one. Since both officers will always be suspect (as mentioned by BC) I will do my best to only act in a way the town agrees with by letting them know beforehand whenever possible.

If the town or other elected comes up with a viable plan (or if I think of something other than what I posted already) then I will do what needs to be done to facilitate that plan.

If someone else can be 100% proved to be innocent at any time during the game and for whatever reason the town comes to not completely trust me. I would be willing to use my power how the 100% proved innocent and trusted person wanted it to be used.

There is no reason to double lynch on Day Two. It would be incredibly uninformed if we did so since most of the special abilities can't even be used until the second night, meaning we would only have some clue analysis to go off of for a double lynch which is unlikely. Waiting until Day Three or Four would mean we could potentially have at least some concrete information obtained from special roles being used.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 19:22 GMT
#238
Incarcerating people who were medic-saved probably won't work.

Here's why:
The incarceration will be ordered that night but won't take effect until the next day. This means Mafia will know of the impending incarceration for the next day and order a hit on them again for that night before they can be incarcerated. This means that the Medic is going to have to save that person for the second night in a row as well if we want that person to survive until incarceration. At this point it is likely one of the Detectives could have used their role-check ability that night before the incarceration anyway and there would be no need to incarcerate the player. Of course they can only check every other night (and 4 times max) so the second night may sometimes be necessary.

Save the incarcerations for potential Mafia.

Here's why:
Someone who is suspected as Mafia is less likely to be targeted for a Mafia night-time kill, meaning they won't necessarily have to be protected during the night and more likely to live until morning. If they are indeed guilty, then we potentially lower the killing power for a night and will have someone to for sure lynch the next day. If they are innocent, then we will have confirmed someone with a lot of suspicion as being innocent, which is good for a potential suspects list.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 19:38 GMT
#245
We won't want intended incarcerations of potential Mafia to fail because of a Vigilante hit. Once we have some person in the town as a confirmed innocent the Vigilantes should tell their hit to the innocent person who can relay it to the Sheriff. This protects the Vigilante identities from the elected official who can't be role checked.

Mafia have no way to protect amongst themselves. Additionally a Vigilante could just publicly call out his hit the day before he plans on carrying it out. Since they only get one hit and after they use it they would have no special ability any longer. This would also keep the Medics from potentially protecting the Vigilante's hit.

A Mafia could fake it by saying he is a Vigilante and is going to hit ___ person in order to keep a Medic off them, but this is unlikely as a Vigilante shouldn't be targeting someone unless he is a prime suspect. At which point eventually we will realize there are more Vigilante role claims then there are of that role in the game and all Vigilante-claimed individuals would be put into suspicion.

If the Mafia kills the Vigilantes after they hit their targets, then it makes it riskier/more difficult to role-claim that themselves.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 19:43 GMT
#247
On March 18 2009 04:34 MrBabyHands wrote:
Show nested quote +
On March 18 2009 04:22 semioldguy wrote:
Incarcerating people who were medic-saved probably won't work.

Here's why:
Someone who is suspected as Mafia is less likely to be targeted for a Mafia night-time kill, meaning they won't necessarily have to be protected during the night and more likely to live until morning. If they are indeed guilty, then we potentially lower the killing power for a night and will have someone to for sure lynch the next day. If they are innocent, then we will have confirmed someone with a lot of suspicion as being innocent, which is good for a potential suspects list.


there's no way to know if the person who's incarcerated is mafia this way. since the mafia doesnt have to use all their kill power every night, watching for a change in KP wont work. If an innocent gets locked up, the mafia can just nix their own KP temporarily, making the prisoner appear guilty.

i agree that the jail should be used for the mafia-- at the very least it'll reduce their KP if we get it right. But its not good for verifying if they are mafia or not. A smart mafia would see this weakness and use it against the town.

I'd hope that during any incarceration that a Detective would role check the person to prevent a subversion that would otherwise just make him look guilty. Assuming this, then the Mafia would be wasting one of their kill power for a plan of theirs that is likely not to work anyway. So it would essentially save a random life if the Mafia tried to frame that person.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 19:48 GMT
#250
The other reason we can't tell which side an incarcerated player is on simply by looking at kill power, is that kill power isn't going to change half of the time from a single Mafia being removed. So we would need to rely on a role-check anyway.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:00 GMT
#254
On March 18 2009 04:51 BloodyC0bbler wrote:
Show nested quote +
On March 18 2009 04:23 Qatol wrote:
On March 18 2009 04:03 BloodyC0bbler wrote:
On March 18 2009 03:32 Qatol wrote:
+ Show Spoiler +
On March 17 2009 17:18 BloodyC0bbler wrote:

Now for a plan.
We all know the town works better when organized, as such, neither mayor nor sheriff can guide this town to victory without being under suspect (we always flip as mayor or sheriff regardless of any other role).

So heres the plan.

Medics protect veteran players early. When one of them takes a hit, the medic should roleclaim to that person AND that person should claim they took a hit. That person then gets checked. They get the medic checked as well. If BOTH check out, they both come out and serve as figureheads for the town. They coordinate blue abilities but keep information on to the town.

When the person is hit they speak up. The sheriff then locks him up, protecting him from night hits while a dt checks him out. Once verified we repeat process with med, and have two figureheads, as opposed to the regular one.

In the event the person who is hit doesnt speak up, the medic speaks up, we verify them first, then the one hit after.

This is our best chance at getting town leadership quickly.



How will you coordinate the lockup? It takes a cycle before that can take place.
I like that you verify both players, however. That way both cannot be GF (and thus appear as innocent). What do you do if the person hit is a miller or otherwise doesn't check out? Does that person name their paramedic? I'm thinking probably not because if they're a miller, they just handed the mafia a medic. If they're a mafia, they're probably going to name a townie as their medic anyways.

If you are elected mayor instead of sheriff, what is your plan for a lynch/ who will you lynch and why?

+ Show Spoiler +
On March 18 2009 02:50 MrBabyHands wrote:
The people running for office lack confidence and insight. They wont make good leaders.

I can guarantee a mafia lynch on day one AND day two. I'd even put real cash on it.

Thats confidence. Thats why I can win.

The question isnt about strategy-- its about drive and instinct. Forget this "past game performance" crap. Its worthless.

If you want to see the mafia get smoked, let me show you what I can do. Like i said-- 2 mafia GUARANTEED. And by the time Day 3 rolls around, I will have pulled the rest of the mafia from their crevices like a dentist pulling teeth. One.by.one.

I also have an afro and wear shades (often).

[image loading]

PLEASE tell me that's a belt.
If you can guarantee mafia, please post at least one of them in the thread along with your reasoning. Even if you aren't elected, it would be useful for the mayor to take your target(s)/reasoning into consideration. It isn't like revealing the information really affects any of the mafia roles.

semioldguy/Caller/nemy/motbob/lurker/anyone else who is running for sheriff that I have not yet addressed (sorry, but there are a lot of you and I might have missed someone) what do you plan to do upon getting into office? What sort of plan do you offer to the town?

I just want to get some talk going on this one: When do we want to use our double lynches? I argue that we want to use them days 3-5 because those are early enough to do damage to the mafia but aren't complete guesses either. Remember, we have to vote for the double lynch the day BEFORE we can use it, so we need to start talking about this now if anyone thinks it is a good idea to double lynch day 2.


As to coordinate a lockup.

Tonight medics protect the vet players, or if they disregard the strategy whoever they prot. Ideally Player x is hit that they are protecting. That person steps forward, we can then jail him that night as a DT this game can only have his power used at night. they get their answer, no one speaks up we are good.

As for if the person they protect is in the unlikely event mafia/GF. In this case, mafia won't say anything as they will get caught instantly, Nor would they know for the first day or so anyway as vigi's can't act right away, chances of anything happening with them is insanely low and not as much of a worry.

As for the miller, the Miller does not know its anything but green, and had if i read the role description correctly, they were given a pm saying they were townie, but in reality are the miller. Chuiu could clarify on that.


I believe that helps your worries.

As for if I get mayor instead. This is where my history of solid analysis comes into play. I can use it to use my extra voting power to push certain targets. First day autolynch will be used rather on a target of my choosing, would be one who has seemingly behaved the most like mafia since we started the elections, as clue analysis at this point can't be trusted.

Double lynches are a town activiated ability so we would just lynch top two suspects.


Yes, but how do we react when the rolecheck comes up red? Do we autolynch with the possibility of that player being a miller? How does the DT speak up? Does he use a mouth?

I think you're misunderstanding the jailing timeline. (Please tell me if I misunderstand your plan at all) The timeline would have to look like this:
1) Qatol is hit but survives. (yay a medic protected me!)
2) I claim the hit publicly (it doesn't make sense for me to hide that information, the mafia already know who was hit and didn't die).
3a) The medic privately PMs me.
3a) I get rolechecked.
3c) The sheriff orders a jailing.
4) ANOTHER NIGHT PASSES. - Qatol has to survive here (plan?)
5a) Qatol is now jailed (and protected for that night).
5b) The medic is rolechecked.
6) Both players are confirmed and the town sends in roleclaims.

Double lynches also have to be activated the day before they are used. Thus I am asking when (approximately) you think they should start being used.


My bad, I didnt read the sheriff role correctly.
Have the person step forward, dt is going to check them, now, medic usually will have pm'd the victim their role, i would also say, PM the sheriff.

The green/blue claims they were hit, dt goes to check, that night 1-3 meds protect the target, others do as normal. Sheriff calls to jail medic who was hit.

Person hit turns up red(could be miller or mafia) If its red, they are obviously up to get raped. Medic gets checked next day, they turn up as red we have two mafia, or a mafia and a miller.
medic turns up blue he is actual medic, and guy was hit and is a miller(would be kickass to know)
he turns up green, and he is either a douche or the GF which would make the person hit miller or mafia.


We can greatly narrow down roles in that small instance.

as for when to use double lynches, id say earlier than day 3-4 is almost a waste, as lynching is done mainly on strong clues or strong behaviour analysis, nothing is really solid till then.

That would be another reason for the Vigilante to call out his intended hit as we will know that if a red was protected during the night that it was in fact the Miller since Mafia won't target themselves and the Medics won't accidentally reveal themselves to a Mafia member.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:16 GMT
#259
On March 18 2009 05:11 Qatol wrote:
Show nested quote +
On March 18 2009 05:08 Caller wrote:
Here's an idea:

It involves sacrificing a vigilante, but the vigilante will be able to use their kills.

A Vigilante pms a trusted townsperson that he is a vigilante and will make a hit on X. After night, if the hit on X goes through and it's not a mafia, the vigilante roleclaims and uses the proof of the hit. Then, Sheriff incarcerates him and everybody pms him stuff. Then he can help to organize town and get it together, at which point the day after, when he is no longer protected, he can find a successor for the town circle (preferably a townie) and use his last hit that night.


Umm the mafia can do this just as easily as a vigi can. The only way this works is if the vigi hits red.

Not even that works... couldn't the Mafia just hit one of their own?

The only way this would work is if the Mafia uses their full kill power and the Vigilante hit goes somewhere other than one of the Mafia hits. Mafia could just use one less hit though if we try to do this and it wouldn't necessary lower their effective kill power since the Vigilante is killing someone possibly at random. The Mafia then get the benefit of one less Vigilante being able to affect them later in the game.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:17 GMT
#260
... and throwing a wrench into that plan (since I didn't want to just edit that into my previous post)
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:28 GMT
#263
On March 18 2009 05:23 Qatol wrote:
Show nested quote +
On March 18 2009 05:16 semioldguy wrote:
On March 18 2009 05:11 Qatol wrote:
On March 18 2009 05:08 Caller wrote:
Here's an idea:

It involves sacrificing a vigilante, but the vigilante will be able to use their kills.

A Vigilante pms a trusted townsperson that he is a vigilante and will make a hit on X. After night, if the hit on X goes through and it's not a mafia, the vigilante roleclaims and uses the proof of the hit. Then, Sheriff incarcerates him and everybody pms him stuff. Then he can help to organize town and get it together, at which point the day after, when he is no longer protected, he can find a successor for the town circle (preferably a townie) and use his last hit that night.


Umm the mafia can do this just as easily as a vigi can. The only way this works is if the vigi hits red.

Not even that works... couldn't the Mafia just hit one of their own?

The only way this would work is if the Mafia uses their full kill power and the Vigilante hit goes somewhere other than one of the Mafia hits. Mafia could just use one less hit though if we try to do this and it wouldn't necessary lower their effective kill power since the Vigilante is killing someone possibly at random. The Mafia then get the benefit of one less Vigilante being able to affect them later in the game.


Nope it doesn't even help if the mafia use all their hits. Who is to say that that vigi is the only one acting that night? I don't think we can really do anything to confirm a vigi at this point. This is why I think BC's medic/DT/experienced player plan is better.

The other Vigis would just not use their hits on the same night obviously (they are on the side of the town after all, they would have no reason to screw up the plan).

Though it still would be risky for other reasons already stated. Which is why I also like BC's plan better than this one.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:32 GMT
#264
I still think Vigilantes should just call out their hits right before they send them in.

They only get one hit, so if they get killed we didn't lose a special role. It makes sure the medics don't protect the person the vigilante is hitting so the medics don't accidentally reveal themselves to someone who may be Mafia. If a Mafia tries to fake as a vigilante the numbers will eventually not add up since all Vigilantes should be calling themselves out at some point.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:36 GMT
#267
We both agree it isn't a good plan that has too many loopholes for the mafia to know what we are doing and act in a way that tricks us :p

Off topic: You're only 11 days older than me.... hardly beyond semiold at all
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:39 GMT
#269
On March 18 2009 05:36 ahswtini wrote:
Can mafia target their own this game?

Mafia - Your goal is to eliminate everyone else in the town. Your ability, as a group, is killing off whomever you decide on at night and knowing the role of each other player in the mafia. You may not kill other mafia. Mafia killing power is decided after signups are closed and will be shown next to the mafia count in the player count lists.

Apparently they cannot kill each other off.

Still not a very solid plan imo, not until we can confirm that someone is Mafia anyway..
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:41 GMT
#270
On March 18 2009 05:39 Qatol wrote:
Show nested quote +
On March 18 2009 05:32 semioldguy wrote:
I still think Vigilantes should just call out their hits right before they send them in.

They only get one hit, so if they get killed we didn't lose a special role. It makes sure the medics don't protect the person the vigilante is hitting so the medics don't accidentally reveal themselves to someone who may be Mafia. If a Mafia tries to fake as a vigilante the numbers will eventually not add up since all Vigilantes should be calling themselves out at some point.


I disagree. If the vigis do that, it just gets them killed. The mafia can just hit the same target and mess with the clues (which are important this game). And if the mafia hit the vigi first, the town loses the hit. Vigis should hitclaim in private. Possibly with an elected role, better still with a confirmed townie.

Can't you just PM your role ability during the day? It wouldn't take affect until night time, but it would essentially be the first thing done. As long as you send that PM before you make the role claim your hit should go off first, before any Mafia can order a kill on you. If the mafia decide to hit the same person then they are wasting one of their kill power.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:45 GMT
#272
Found the part:
A special note on roles: All roles must be used at night and only the Detective clue check ability and Medic ability may be used on Day 1. Roles may be declared before night but they will not happen until night. Sheriff and Mayor will hide the roles of the elected players so that a Detective role check will show them as Sheriff/Mayor and nothing else.

So the Vigilante would be able to declare his role action during the day, then after declaring he can publicly announce and there would be no way for Mafia to get their hit on the Vigilante first.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:50 GMT
#275
On March 18 2009 05:45 Qatol wrote:
Show nested quote +
On March 18 2009 05:41 semioldguy wrote:
On March 18 2009 05:39 Qatol wrote:
On March 18 2009 05:32 semioldguy wrote:
I still think Vigilantes should just call out their hits right before they send them in.

They only get one hit, so if they get killed we didn't lose a special role. It makes sure the medics don't protect the person the vigilante is hitting so the medics don't accidentally reveal themselves to someone who may be Mafia. If a Mafia tries to fake as a vigilante the numbers will eventually not add up since all Vigilantes should be calling themselves out at some point.


I disagree. If the vigis do that, it just gets them killed. The mafia can just hit the same target and mess with the clues (which are important this game). And if the mafia hit the vigi first, the town loses the hit. Vigis should hitclaim in private. Possibly with an elected role, better still with a confirmed townie.

Can't you just PM your role ability during the day? It wouldn't take affect until night time, but it would essentially be the first thing done. As long as you send that PM before you make the role claim your hit should go off first, before any Mafia can order a kill on you. If the mafia decide to hit the same person then they are wasting one of their kill power.


Yeah you're right. The only reason I can think of other than that is maybe to allow the mafia to hit your targets for you. There is a chance that you both will want to hit the same player, in which case declaring publicly will let them avoid that hit.

Regardless, I think we agree this is a weak plan at best. Shall we get back to punching holes in BC's plan and/or creating a different one?

I'm saying that this should be added to his plan... not trying to confirm through Vigilantes, but what do they have to lose by naming their hit?

Pros:
- Medics don't block them
- Mafia can't easily roleclaim Vigilante if all Vigilantes hold to this rule
- Keeps all of the clues we look for to be on Mafia members only

Cons:
- Mafia may have wanted to hit that person (but this is unlikely as the Vigilante should only try to hit prime suspects and the mafia wouldn't want to kill someone with a lot of suspicion if that person was innocent anyway)
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 20:51 GMT
#276
On March 18 2009 05:48 mikeymoo wrote:
Show nested quote +
On March 17 2009 23:28 fusionsdf wrote:
# I vote for Pyrrhuloxia

He has the soundest clue analysis by far. This is a much better way to choose than what someone did last game/what they say they will do this game.

Its much harder for a mafia to fake a good clue analysis (but still possible) than it is to just fake the town out by saying things like "I was a good townie last time!" ""I'm dedicated!"

I'm not going to tell everyone how to vote, but I would suggest it be done on clue analysis.

I'm going to agree with this.
#I vote for Pyrrhuloxia

On another note, I've quickly skimmed through some of these plans, and it seems that detectives checking someone out may be foiled by the Miller role? Correct me if I'm wrong, it's one of those "wake up to 5 new pages and can't be bothered yet" things that comes with the game.

We have a plan to know when role checking the Miller.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 21:51 GMT
#289
On March 18 2009 06:40 CompX wrote:
Show nested quote +
On March 17 2009 12:21 Chuiu wrote:
Two of them exited. They approached Chuiu slowly and he backed up to a safer distance keeping the gun aimed at them. When they stopped he lowered the gun slightly and told them to put their hands behind their backs and get on the ground, then he yelled at the third person to get out of the car.



I think the third person is deaf as u guys said and the possible suspect is semioldguy.
Just saying my thoughts.

At least say how this makes me a possible suspect
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 22:01 GMT
#293
On March 18 2009 06:54 mikeymoo wrote:
Show nested quote +
On March 18 2009 06:51 semioldguy wrote:
On March 18 2009 06:40 CompX wrote:
On March 17 2009 12:21 Chuiu wrote:
Two of them exited. They approached Chuiu slowly and he backed up to a safer distance keeping the gun aimed at them. When they stopped he lowered the gun slightly and told them to put their hands behind their backs and get on the ground, then he yelled at the third person to get out of the car.



I think the third person is deaf as u guys said and the possible suspect is semioldguy.
Just saying my thoughts.

At least say how this makes me a possible suspect

Old people --> hearing problems.

Hmm... didn't see that one, but I understand that reasoning.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 22:40 GMT
#308
On March 18 2009 07:39 iNfuNdiBuLuM wrote:
Show nested quote +
On March 18 2009 07:31 Pyrrhuloxia wrote:
On March 18 2009 07:21 iNfuNdiBuLuM wrote:
Current vote tally:

BC
Qatol
Jyvblamo
Ver
Fishball

Pyrrhuloxia
Fusionsdf
Mikeymoo
Teejing


Semioldguy
0cz3c
Mista
Pika Chu
Pyrrhuloxia

i dont think i missed any.

I thought I voted for BC not semioldguy


yeah you did. my mistake.

also what i did was run a ctrl+f for "vote for" but now that i am going back it looks like there are some votes that weren't posted in the correct format. Updated list comin in a minute.

I was going to say... I've been keeping track and that isn't very accurate at all
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 22:48 GMT
#311
That one looks accurate.

Of the three of us running I would be content with any of the two of us holding elected positions.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 23:01 GMT
#315
I disagree, I don't think it is very difficult to fake clue analysis at all. And there won't really be any way to check somoene's clue analysis as just being innocently incorrect or intentionally subversive.

If anything for Day One I would say Mafia have the upper hand in clue analysis. Not only do they all know who each other are, but that means if they find anything that could relate to someone they aren't they can try to push it as a possible clue. When people find out it was wrong it's not like we would know for sure that they are mafia just because they failed at a single clue analysis on the first day.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 23:06 GMT
#318
Clue analysis should be saved until Day Two. Day One a "clue" could just be a red herring. But when the second day comes along if we find a clue implicating a single person in one of the two days, then we can scour the other day for a potential clue for that same person. This would be a much stronger case to build against someone as multiple clues across different days are going to be less likely found if a person is innocent.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 23:34 GMT
#327
On March 18 2009 08:07 Pyrrhuloxia wrote:
I think vigis should call out their hits beforehand since they only have one hit (making sure to send in their hit really early so it goes through). If the mafia use all of their kill power that night we will have a verified blue - if they lay off with killing power to try to make the person look suspicious, that would be stupid of them because we will have successfully deterred them and if they don't kill the vet we can medic protect him into a figurehead. If the vet dies that night (most likely) at least their hit went through and the vet getting killed is essentially a green at that point and much better than losing a DT / Medic / BG etc.

There are several reasons why I don't like this plan. We essentially gain nothing unless we also save the Vigilante from being killed. If we don't do that then the Vigilante may have killed an innocent civilian and with the Vigilante dies we did NOT reduce the Mafia's kill power for the night, we increased it. Not only that but we don't have the person with a verified role because now he is dead.

Anyone who publicly claims vigilante is likely going to die. They should still do this though as it prevents other roles and their own from being wasted as well as hinders the Mafia's ability to fake roleclaims.

Another reason why I don't like this:
If the confirmation of Vigilante is secret (which it may have to be in order to get far enough to have some sort of confirmation) then it's too easy to infiltrate. If I was mafia this is how I would try to infiltrate this plan by claiming myself as a Vigilante. Mafia could then use all their kill power killing people and also killing the person the "Vigilante" is supposed to kill. Then a Mafia members comes forward during the next day cycle and says that a Medic contacted him and he was saved. We check him and he turns out to be Mafia, that doesn't really help though, he could have been a Miller.

At this point as a town we either need to just lynch one of the two who has come out, in which case our plan has been delayed a very long time or inspect the "Medic." If the medic is the Godfather in hiding then we just "confirmed" a Medic and a Miller and the Mafia is now in the inner circle receiving all of our roleclaims. By this point it will likely be Day 5 or 6 and we will have essentially gotten nowhere in creating a group of confirmed townies.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 23:40 GMT
#331
On March 18 2009 08:33 fusionsdf wrote:
In other words BC.

Assume The Sheriff is Mafia. Tell me how you plan to prevent the medic from being killed.

The sheriff doesn't know who the Medic is. The only one who is known is the person who was saved in the night, who publicly announces it (because the mafia know it anyway). He alone knows who his medic is until he tells someone, and it most certainly should not be told to the Sheriff or Mayor.

Assume the 'vet' is Mafia. Tell me how you plan to prevent the medic from being killed.

If the "vet" is Mafia then he will never be the target of a hit while a medic is on him because Mafia can't target their own. Therefore a medic is never going to reveal themselves to a mafia this way.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 23:45 GMT
#332
On March 18 2009 08:37 fusionsdf wrote:
Show nested quote +
On March 18 2009 08:34 semioldguy wrote:
On March 18 2009 08:07 Pyrrhuloxia wrote:
I think vigis should call out their hits beforehand since they only have one hit (making sure to send in their hit really early so it goes through). If the mafia use all of their kill power that night we will have a verified blue - if they lay off with killing power to try to make the person look suspicious, that would be stupid of them because we will have successfully deterred them and if they don't kill the vet we can medic protect him into a figurehead. If the vet dies that night (most likely) at least their hit went through and the vet getting killed is essentially a green at that point and much better than losing a DT / Medic / BG etc.


There are several reasons why I don't like this plan.



Show nested quote +
On March 18 2009 04:38 semioldguy wrote:
Mafia have no way to protect amongst themselves. Additionally a Vigilante could just publicly call out his hit the day before he plans on carrying it out. Since they only get one hit and after they use it they would have no special ability any longer. This would also keep the Medics from potentially protecting the Vigilante's hit.

A Mafia could fake it by saying he is a Vigilante and is going to hit ___ person in order to keep a Medic off them, but this is unlikely as a Vigilante shouldn't be targeting someone unless he is a prime suspect. At which point eventually we will realize there are more Vigilante role claims then there are of that role in the game and all Vigilante-claimed individuals would be put into suspicion.

If the Mafia kills the Vigilantes after they hit their targets, then it makes it riskier/more difficult to role-claim that themselves.



I don't get it.

What do you guys disagree about?


He has a different reason for a Vigilante calling out his attack to confirm a role. I am saying there are too many holes to do it that way. However, Vigilantes should always call out their kills as the do them because it makes sure a medic doesn't accidentally protect that person (who may be mafia) and therefore we never have a situation where a Medic can successfully protect a mafia member.

there is almost no downside to a Vigilante calling out his kill, the town gains much more advantage from it than the mafia do (they don't have any way to protect themselves if one of them is targeted and most vigilante targets should not be on the lists for Mafia to kill anyway.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 23:47 GMT
#334
Also if every vigilante calls himself out as he kills then Mafia can't easily fake role claim as Vigilantes because before very long the numbers will not add up and we will have a small list with suspects, which is good for us.

Also if Mafia don't try to fake roleclaim then we know to disregard clues that show up for the people who are claiming to be vigilantes, which is also good for us.

....seriously fusionsdf, this has all been mentioned already.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 23:52 GMT
#336
On March 18 2009 08:49 Pyrrhuloxia wrote:
I forgot to say in my last post that if the Vigi gets lucky and picks a mafia it forces the mafia to not use a KP or we get a confirmed blue - of course the vigi probably gets killed but who knows the mafia might eff up and get disorganized and we might as well give them the chance.

Even if the mafia do hold back on kill power, if the Vigilante hits a red they are 100% confirmed Vigilante because the Mafia cannot kill each other off.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 17 2009 23:58 GMT
#338
It was more in reference to this, but I couldn;t edit it in due to the no editing rule:
On March 18 2009 08:33 fusionsdf wrote:
In other words BC.

Assume The Sheriff is Mafia. Tell me how you plan to prevent the medic from being killed.


Assume the 'vet' is Mafia. Tell me how you plan to prevent the medic from being killed.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 18 2009 01:59 GMT
#373
What's all this nonsense about Mafia roleclaiming as Bodyguard?!

NO ONE can claim as Bodyguard. (1) Even when a BG is role checked they show up as a Townie. (2) Which also means the GF can't impersonate a BG as his fake role. (3) The Bodyguards should never tell anyone who they are, especially not the officers.

If the officers know who the Bodyguards are and one of the two officers is Red, that means the other officer is dead and the town just lost the benefits from both the Mayor and the Sheriff. BG's should never be public information and the officer should never at any point in the game know who their bodyguards are because we can't confirm that the officers are not Mafia.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 18 2009 02:17 GMT
#381
This plan is also prone to weaknesses but I'll throw it out there in case it can be refined in some way. No harm in brainstorming.

Part 1)
This will involve a likely sacrifice of a DT. We wait until one of the DTs gets a confirmed clue or role check. Hopefully this doesn't take more then two nights. The first DT to do this would have to publicly say (or say through someone else he might have rolechecked as innocent) that ___ person is Mafia because of ____. (then there are two options from here)

Part 2a) Then one vigilante comes forward and proclaims that he will kill the Mafia that night (sending in the request during the day before he makes his post claiming he did). The medics will need to protect him in hopes that the mafia don't focus on him enough to survive the night while the Sheriff must that night order the Vigilante's incarceration. Morning comes and we get the result of a successful Mafia death or a failure.

Part 2b) A Vigilante PMs the Sheriff that they are going to kill that someone. The sheriff will incarcerate that player that night and in the morning we find someone in the jail cell and a mafia dead (best case). The problem with this is (1) The sheriff could be red and make sure that Vigilante dies from a mafia attack "accidentally"; (2) the sheriff is red and doesn't comply and we lynch him; or (3) the mafia actually hit that Vigilante accidentally.

At this point we begin a day with a confirmed townie in the jail cell who cant be lynched or killed the following night, allowing him at minimum two rounds to coordinate everyone.

This only works if a Mafia member dies in the night and still has potential to fall apart in various places.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 18 2009 02:22 GMT
#383
On March 18 2009 10:59 Ace wrote:
Show nested quote +
On March 18 2009 10:50 Qatol wrote:
How is hitting Townie Tim any worse than lynching Townie Tim? It isn't. All that happens is we have someone roleclaiming vigi that has used his hit. Yes, he could be mafia. That will be taken into account. However, does it really hurt the town? Of course not. Tim was a suspect.

Why does Bob have to absorb tons of medic protection? If he is confirmed, he can coordinate that....



...

Vigis don't have a lot of shots this game. If a Vigi hits Tim the innocent Townie he is no longer confirmed. End of the plan.

If Bob the Vigi turns out to hit Mafia, then all medic prot goes to Bob(who can still be killed) after he's been jailed for a night and everyone else gets killed. Sure, Bob can pass on his unsorted list of liars to someone else - but who does he pass it on to? He can't confirm anyone himself because da da da - he's just a vigi!

see how many holes this plan has even if you get everything right by chance?


He will have one free night to organize in which he will survive until morning. Depending on how many of each turn up he can (1) have all the Detectives role check each other in a circle to see who can actually role check; (2) have each detective role check all of another group/special role (which would both confirm the detective as being a detective and the other roles as being safe too) Of course if there were one extra in each category then there would be the chance that the one extra mafia from both sides would be paired up and be able to easily fool us.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 18 2009 06:47 GMT
#419
I am not going to be here for a lot of tomorrow. I have a final tomorrow night from 7-10pm my time (PST), which is around when the day will be closing and I'll probably try to study as much as I can before I leave to take my final. I will be around for a few more hours tonight though and will be eagerly awaiting to read everything I missed when I get home.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 18 2009 12:59 GMT
#421
...it seems everyone who is actively playing are all in the same timezone :p
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 08:26 GMT
#566
I'm back home. Apparently I am the mayor and need to pick a lynch. I will read what I missed and be back with a choice in a few minutes.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 09:07 GMT
#577
Chuiu isn't logged in right now, but I sent in a lynch to him.

I put the inactives from the thread into a randomizer. RebirthofLegend came out.

I did not choose to lynch Pika Chu because I think going off clues the first day is more or less insane. It's likely someone will check him out and we can deal with him from there.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 09:23 GMT
#583
He has two posts in this thread... one of which was him signing up and the other post was made before the game even started.

Considering I have access to everyone's complete posting history it wasn't difficult to determine the inactives.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 09:42 GMT
#588
Anyway... I've had a long and taxing day

I'm going to sleep. I'll be at work and probably buzzing around Team Liquid while my boss thinks I'm doing other things about 7 hours from now.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 20:30 GMT
#632
Let's just move on from this Pika Chu crap for now. Focusing so much on this now is seriously a huge unwanted distraction and preventing efforts going elsewhere; something you shouldn;t want to do if your interest are in helping the town. Even if Pika Chu is Mafia and we kill him... great, now we are at square one again with almost no other potential clue analysis.

Everyone knows about the Pika Chu "clue" now so we don't need to continueously bring it up and as far as I'm concerned his behavior has been fine.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 20:34 GMT
#633
Also...

If anyone has a plan of any kind. Please keep it to yourself until after the night phase is over unless it involves special roles doing something tonight. Even if so, limit how much you reveal so that only those roles know that they need to act and why they need to act.

Otherwise we only give the mafia advantage of knowing a potential plan while they have time to kill off members who are either proposing or organizing the plan or those integral to it.

So, please, wait to post any plans until Day Two.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 20:40 GMT
#635
On March 20 2009 05:35 Chuiu wrote:
Also, whatever moderator changed the title of the thread it might be best to leave it at TL Mafia 5 if you can't change it every time we switch from morning and night. :o

Roger that... I'll keep on it.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 20:46 GMT
#636
On March 20 2009 05:35 Chuiu wrote:
Okay listen up! I screwed up and sent out one or more of the Bodyguard role PM's early. Since this may have become an issue I'm removing all the current bodyguards and re-randomizing a new set of them. If you are a Bodyguard before I made this post then disregard that PM unless you receive another from me in a minute or two.

Please send a PM to the three previous Bodyguards in case they don't see this post for whatever reason and go on playing thinking that they are a Bodyguard. Could prevent a potential misunderstanding/nightmare later.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 21:37 GMT
#640
On March 20 2009 06:26 redtooth wrote:
Show nested quote +
On March 20 2009 05:40 semioldguy wrote:
On March 20 2009 05:35 Chuiu wrote:
Also, whatever moderator changed the title of the thread it might be best to leave it at TL Mafia 5 if you can't change it every time we switch from morning and night. :o

Roger that... I'll keep on it.

haha. how much power are you allowed to use? posting history and stuff like that? are there records about when people logged on and such that you are allowed to access?

sounds sort of cheap though...

Well, anyone can go look for other people's posts. It's just much more effecient and easy for me to do. I can see who is logged in at any given time (though I don't think that has a correlation with the roles they have since it's not something I check and I wouldn't know if it is normal or not for a person to be on since I'm not stalking anyone here yet), though I don't have access to login histories. I can read edited posts (which isn't allowed anyway), people edit for grammar/formatting etc and I verify that every time just in case.

There are a lot of records that I imagine could be useful, though I don't have access to the ones I'd imagine as useful, and wouldn't even if I did as that would seem a little unbalanced.

As is I can basically do most of what everyone else can, I'm just better or more effecient at it. (Don't have to be right then and there before a post edit; don't have to search threads for people's posts)

I am able to tell who smurfs are though, but I haven't bothered to check anyone, and I don't know if anyone is actually doing this or if people just mention it. Seems useless to me.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 23:22 GMT
#657
On March 20 2009 08:10 Ace wrote:
Show nested quote +
On March 20 2009 08:06 Pyrrhuloxia wrote:
So if someone gets protected by a medic, the medic and the person they protect know they are both good aligned right? I don't think vigis would use their one kill this early.


Yes. This is why it's so crucial medics get lucky on the first night with protections. Since Vigilantes can't act tonight, if a medic stops a hit on Night 1 they know for sure their target is innocent.

Which is why a Vigilante should call out their hits when they do get around to them, so the medics will always know that if they protected someone, that the person is innocent (assuming they don't go off to protect the person a vigilante called out). Since the Vigilantes only get one shot to kill, we aren't wasting their ability this way in two ways. If it accidentally got blocked that could suck and it makes sure Blues are doing things conflicting each other (Medics vs Vigis).

We still cannot by any means trust them unless they call out and hit a red, so it's not like mafia will be out to get them necessarily any more than they would have prior to being revealed.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 19 2009 23:26 GMT
#659
On March 20 2009 08:20 Pyrrhuloxia wrote:
Are we still in agreement vigis should call their hits? I think we've shown they probably shouldn't say who they will attack because the mafia will try to steal their kill but maybe they should say they will hit someone just so we know whether medic protections can be trusted 100% for innocence that night or not.

If the mafia steal the kill then we effectively lowered the mafia's kill power by one for the night for someone that was going to die anyway.

If the Vigilantes call out their hits during the day and send in their hit to Chuiu before announcing it in the thread (again, this is all during the daytime). The vigilante hit will go through first thing at night and due to order of operation the mafia can't kill the vigilante before the hit goes off, unless they were already planning to kill that person anyway and sent the list in to Chuiu during the day in which case it wouldn't have mattered if the Vigilante claimed or not.

All that plus the medics will always know 100% a protected victim will be an innocent.

What is the downside to a Vigi calling out their hit?
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 00:10 GMT
#664
The Mafia CAN'T block the Vigi hit if the Vigilante PMs his hit in BEFORE he makes the hit know public.

Unless someone in the Mafia mysteriously discovered Time Travel in which case we are all fucked regardless.

This has nothing to do with the Vigilante confirmation strategy. I've never liked that strategy because it has way too many ways to go wrong.

What it DOES have to do with is it makes sure that the Medics, when they successfully protect someone, they will know 100% for sure that the person they protected is innocent.

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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 00:13 GMT
#665
On March 20 2009 08:31 Ace wrote:
The other problem also being is that what happens if the Vigi is a fake, but a real vigi targets him and he gets medic protected? x_x

Wouldn't this be avoided if the other vigilante called out his hit?
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 00:18 GMT
#667
If the Vigilante is going to come out and make it known that he made the hit after the fact what does he lose by instead saying so beforehand?

The Mafia can't do anything about a Vigilante making a hit once it has already been PM'ed in. They cannot stop it at that point. The town, however, can do things about it. They can fuck it up if they don't know about it.
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 01:22 GMT
#676
@ Ace

There is no Vigi plan to confirm in what I am proposing.

Now... what does the town hove to lose by a Vgi stating his target?
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 01:42 GMT
#677
On March 20 2009 09:33 Ace wrote:
@Semi: and....why would the other vigi call his hit out too? That would be insane. Now you have TWO vigi kills that can be messed with. You guys keep forgetting this plan at best works if the target is MAFIA. Otherwise it's always a loss.

No... now we have two vigi kills that aren't going to be messed with. How can the Mafia mess with a Vigi hit? Do they have secret Medics or something?

Also I am not speaking of this in terms of the plan that someone else came up with earlier. Drop the plan.... none of us are talking about that as a plan anymore.

How is the Vigilante claiming a target that flips innocent any more of a loss that a Vigilante that doesn't claim and hits the same innocent target? If anything it helps that they called out beforehand because now we can have a little more direction in clue searching whereas before we are just blind and may misinterpret a clue.

For example... the Vigi calls out his hit beforehand. If the number of innocents dead is Mafia killpower plus one, we will know he is a vigilante if we know that all Vigilantes are calling their targets. If it is still equal to Mafia kill power and that target died, then we haven't lost any knowledge, but we have made the mafia kill one less person to put suspicion on a now green player. How is either of these situations always a loss?

Also remember the chances of a vigi hitting a medic target, especially if we assume everyone is paying attention is 0. The target would have to be someone highly suspected as you guys put it right? The only other way is if the Vigi did a random kill and the medic did a random protection and both were the same people - something you can't solve easily in this game. Medics are going to use Night 1 to figure things out, and from then IF their protted target is hit on any other night they can just retrace steps to figure if it was a random vigi hit or a Mafia hit.

Yes, the target would have to be highly suspected, which means that Medics likely won't be on those players anyway... however there is another role that may target those players with their abilities and then we would be wasting time and that player's ability.

What you're suggesting puts too much out there for little gain. Really, no one needs to know publicly who's going to be hit by a Vigilante before it happens. sure he can send his PM in before the Mafia, but it doesn't mean shit unless the guy flips MAFIA. If it's innocent - we go right back to square one.

Putting too much out there? What are we putting out there exactly? Information for the town that the Mafia can't really do anything about unless it also helps us? How is the target claim any more of a loss than a Vigilante who doesn;t and teh target still flips over innocent?
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 01:49 GMT
#681
On March 20 2009 10:13 JL13 wrote:
2) Do vigi's stay silent and pray medics don't protect the target?

No, that's not all we potentially lose by Vigis staying silent.
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 01:52 GMT
#685
On March 20 2009 10:48 redtooth wrote:
Show nested quote +
On March 20 2009 10:13 JL13 wrote:
2) Do vigi's stay silent and pray medics don't protect the target?

Am I the only one questioning why a medic would protect a suspected mafia or a potential vigilante target? Pyrr's plan right now makes no sense. It would make some sense if the vigilante role claimed to SoG in private. That would actually produce the same results without the vigilante risking death. If the hit doesn't go through then SoG can publicly call the fake vigi out and it's probably gg for that dude.

Anyways, what's so important about getting the vigi exposed. I thought it'd be fine with him just keeping to the shadows and coming out in obvious situations. As long as medic doesn't act a fool and protect someone who is generally suspected of being mafia (even someone like Pikachu) then I'm sure vigis and medics won't collide.

(1) You shouldn't assume that I can be trusted... in fact, I am currently one of the least trustworthy along with BC. Don't trust either of us with anyting at this point.

(2) Vigis and Medics likely won't collide, but there are other things to gain (or not to lose) by Vigis calling their targets beforehand.
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 01:54 GMT
#687
Also when we lose a Vigi to Mafia killings... we will know if we lost the ability to make a kill or not IF all the Vigis name their targets beforehand.
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 02:05 GMT
#692
On March 20 2009 10:59 redtooth wrote:
Show nested quote +
On March 20 2009 10:52 semioldguy wrote:
(2) Vigis and Medics likely won't collide, but there are other things to gain (or not to lose) by Vigis calling their targets beforehand.
Like what. We prove that one guy is innocent. However, that man isn't even blue anymore because he used his power and now has all the use of a green towny. He's not useful to start a town circle around because he only has 1 life. I haven't thought too deep about it and may be missing a fragment of a grand plan but seriously doesn't look like there's much to gain with all this trouble.

Like several things I and Qatol have mentioned already. (aka this has all been stated so if you've actually been reading the thread you can skip this post)

We don't want Vigi kills (1) Overlapping with each other or (2) Overlapping with DT role-checks. Sure Vigis will get their hit back, but if they die that night then their hit was wasted when they might have used it somewhere else.

If we assume all Vigis call their targets, then any time one calls a target and more innocents die than mafia have kill power we know he is innocent. If it was a Mafia trying to roleclaim the only way he could appear as a Vigilante was if another vigilante was stupid and decided to kill someone without saying anything. If the Vigi calls out and there wasnt and extra dead body, we lose nothing, but have effectively lessened the mafia killpower by one for the night. How is that bad?
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 02:08 GMT
#693
I am not saying a Vigi should ever come out and make a hit for the sake of making himself known. That would be bad.

However, when the Vigi does decide to make his hit, there is nothing to lose by him calling it out.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 02:45 GMT
#706
You clearly are not reading my posts very carefully. I am not suggesting this for the purpose of confirming a Vigilante.

You STILL haven't said what the town has to LOSE from a Vigilante calling out his hit BEFORE it happens.

What does this all mean? All veteran players are sitting ducks. It's impossible to protect everyone night 1 and there's a very high chance a blue or two is going to die on the first night. Sheriff can't do anything about it and the Mafia don't have to worry about Vigis yet.
Why in the fuck would a vigilante waste his hit so early? I am in no way suggesting we even protect the Vigis that call out hits, that's nowhere near the reasons I have been stating.

Now do you see the problem? If we reveal Vigilantes the Mafia get the added bonus of not only sniping vets but cherry picking how to counteract the Vigilante.
How do they counteract a Vigilante exactly? How can it benefit the Mafia to know who a vigilante is after he has used up his ability? Please provide some sort of scenario where the town is disadvantaged and/or the mafia is advantaged

The second set of clues yet isn't up and if you throw Vigis in there it's just going to be a mess. There isn't going to be any direction in searching for clues because you don't even have enough clues yet to compare what you might get yet. It's pointless.
But by the time Vigis can kill... there will be more clues. They can't even kill the first night and it is mentioned in Chuiu's post if you read it

They do NOT need to be known. Period.

Secondly let's assume your second situation happened. If the KP is 6 and there are 7 deaths how does that prove the Vigi that claimed hit the target? It doesnt because you don't know if any other vigis acted either.
Unless they are under the understanding that all Vigis who act need to name their target before it happens. This also prevents Vigis overlapping. Sure they get it back but they could die before they get to use their next hit which is essentially the same as them not using their hit at all and just dying.

Or what happens in the case where there are only 6 death and innocent dies that the Vigi called out but you didn't know that a medic stopped a mafia hit? You don't. You just said it yourself - you stopped 1 Mafia KP to put suspicion on a potential green, except you didn't stop the Mafia KP.
Then someone would end up coming forward saying they were protected. If it's not true then either one or the other or both are lying and we now have a suspect in a group of two. Seems pretty good to me. We don't trust either of them regardless, we wouldn't have trusted them before the incident either.

If an innocent dies during the night the Mafia would gladly have it come from the Vigi because really, who cares how it happened? An innocent died. You've just given the Mafia the advantage of added confusion in the town now having to figure out if this guy is legit.
Then we just don't worry about it. If all Vigis hold themselves to the same standard there is much less possible confusion than you suggest. We don't trust him regardless, but that doesn;t mean we have to waste time on him, just let that person go. Either he is innocent and letting him be doesn't hurt us or he is Mafia faking it and before very long it should be apparent that the numbers don't add up (it's not like it's a very large number) and then we have a certain mafia on a small list with a minimum 25% shot at getting him if it was random (which it isn't) compared to the current 18% if we just chose at random from the entire group. It's not like a Vigi who doesn't call a target is immune to killing someone innocent and then how are we any better off in that situation?
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 02:48 GMT
#709
On March 20 2009 11:44 JL13 wrote:
Vigi can claim their hit was refunded, but then everything happens all over again, you have a Vigi with a wasted power until he chooses a red target. By then, that vigi should be dead anyway.

No... a Vigi can NEVER claim that their hit was refunded by this method. That's also part of the point to this.
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 02:50 GMT
#711
It's actually extremely simple and I don't know whats so difficult to understand or why people keep complicating it and making false assumptions that aren't related to the suggestion.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 02:54 GMT
#713
On March 20 2009 11:33 Bockit wrote:
Show nested quote +
On March 20 2009 10:49 Qatol wrote:
Let me be clear on this, since everyone seems more confused about medics protecting the target. That is not the reasoning here. The reason I want hits called out is to avoid DTs rolechecking the targets and to avoid vigis stacking hits. The second being by far the more pressing issue.


Addressing this, and everyone worried about mafia canceling out a vigi hit:

Show nested quote +

Vigilante - You may, only once during the game, kill a player of your choice during the night. A clue will be left behind just like a mafia killing pointing to you. If your hit overlaps with mafia or another vigilante then I will cancel it and they will kill the person instead. [b]In both cases you will not know who caused your hit to be canceled and you will be able to use your hit anytime after that during the game.[b]


It doesn't matter if you call your hit out, if your target is mafia, they can't kill their own guy, your hit will go through. If your target is innocent, then if mafia kill it first, your hit is refunded. If a vigi also targets the player, one of the two hits is refunded.

I think all this discussion on the topic is pointless, there is so little to be gained from claiming your hits before hitting them player as a vigi and about as little to be gained by not claiming. I say we leave it to the vigis and focus on something a little more relevant, like, I don't know, clue/behaviour analysis. We have nearly 30 pages of posts to work with already here.


Writeups in morning post may not happen in the same order people PM me them but actions will.

Which means if the vigilante does it first... it happens. Period.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 03:19 GMT
#719
Like I've been saying... the Mafia learns next to nothing. The town learns everything.

We can starting making a Vigi/Mafia list (Mafia can make a small green townie list... I'm quite scared). We know which kills were potentially Vigi kills when otherwise we'd know nothing (Mafia will already know which kills are Vigi kills and it doesn't really matter if they know who did it since they can't again). There is a small chance we can confirm the Vigi is 100% innocent (this even being a possibility would distract the mafia or make them act non-optimally). Sometimes for the town called out Vigis will prevent clue confusion (more of the time Vigis would create clue confusion if completely hidden). It is not possible for blocked hit or role overlaps (It is a small possibility Role abilities could overlap, which is still more than none)

Why are we trying to hide information from the town that is beneficial to us and only slightly aids Mafia if at all?
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 03:29 GMT
#721
A puiblic Vigi can NEVER have his kill refunded. How many times do I have to post that for people to stop bringing up the possibility of something impossible happening?
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 04:09 GMT
#738
On March 20 2009 12:55 Pyrrhuloxia wrote:
Show nested quote +
On March 20 2009 12:29 semioldguy wrote:
A puiblic Vigi can NEVER have his kill refunded. How many times do I have to post that for people to stop bringing up the possibility of something impossible happening?

he can also never have his kill refunded because the mafia will always hit a blue or green that the vigi isn't targetting.

edit blue or green instead of blue

But even if Mafia did target the same person, the Vigi wouldn't get refunded because the Vigi's hit went in first (but, yeah... the Mafia is never going to do that anyway)

I'm just a little frustrated because several of the posters here seem to not know some of the rules for this game (because they aren't all the same as previous games). And if they take so much time reading the thread if they could spend just another two minutes on the rules a lot of this would be avoided.

Everyone should go read ALL of the rules. I don't care if you are green... go read all the descriptions and rules for the Special Roles, etc so that you at least know how they work well enough to argue something that doesn't contradict the rules.

It's a pet peeve of mine: People who disregard or don't follow the rules of a game (whether from ignorance or otherwise).
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 04:23 GMT
#741
Besides... if we write too much maybe it will discourage the Mafia from trying to figure out what the town is doing :p
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 04:29 GMT
#745
There also been some clue finding/analysis in a couple scattered places that is probably most well worth looking at.
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 06:27 GMT
#751
Chuiu told me in PM he make a post before long
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 06:28 GMT
#753
he isn't on TL right now though
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 08:30 GMT
#761
On March 20 2009 16:59 blue_arrow wrote:
Show nested quote +
On March 20 2009 12:56 Bockit wrote:
On March 20 2009 12:48 iNfuNdiBuLuM wrote:
On March 20 2009 12:43 Ace wrote:
On March 20 2009 12:32 iNfuNdiBuLuM wrote:
dreamflower, i like the idea of betrayal regarding the man that helped Chuiu up and then stabbed him. Why would Chuiu, the sheriff and hardened crime fighter, accept the help up from a criminal? It could be someone he recognized or knew that betrayed him by siding with the mafia. So we should keep an eye in the day posts for someone that kills in a deceitful way, by tricking his victims into thinking he is going to help them.

I suggested a possible clue link from the 4th mafia that stayed behind, waiting for Incognito, to the name "Lurker." It sort of fits, but I want to bring it up again so others can see it.

Also: what kind of person could run with their hands behind their head and also grab a gun and throw it to the side? Perhaps someone who is very "Versatile." It's possible but i don't think Chuiu usually writes clues like that. I'd imagine that mafioso to be hinting towards some kind of animal, like a monkey, or someone with multiple appendages.


If it helps Versatile is also synonymous with being ambidextrous. However for both their hands to be behind their head, and then grab something suggests another pair of hands doesn't it?


Yeah I agree that the clue definitely suggests some extra body part or force being used. Versatile's name just jumped out to me on the list when I was thinking about that particular mafioso.

On March 20 2009 12:44 redtooth wrote:
On March 20 2009 12:39 iNfuNdiBuLuM wrote:
Yeah I see pikachus and lions put their hands behind their heads all the time don't you

edited to show how dumb day 1 clue analysis is. its good work you guys are doing but i don't know if it will produce any results. i'm going to sleep now.


hahah excellent point. Don't worry, eventually someone will say the gladiator link in my profile is a clue because a mafioso killed someone with a knife (oh if only MidnightGladius was playing)


Was it a sharp knife? Might be blue_arrow imo.


how come whenever somebody gets killed by something sharp, or whenever something is described as sharp, people always point to me?

this superficial connection has been made in almost every single mafia game I've been in =p

Did you say "Point to [you]"?? Arrow have points, right?
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 18:50 GMT
#780
On March 20 2009 18:59 Pyrrhuloxia wrote:
EDIT: Wrong thread.


was actually....

On March 20 2009 18:59 Pyrrhuloxia wrote:
WTF was bisu thinking with this build - Fantasy =/= fOrGG

and then

On March 20 2009 18:59 Pyrrhuloxia wrote:
WTF was bisu thinking with this build - Fantasy =/= fOrGG

EDIT TO ADD: wrong thread obviously :'(
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 19:12 GMT
#782
On March 20 2009 20:50 Bockit wrote:
Something about Caller too. If he is mafia, it means one of the 4 candidates BC, SOG, Pyrr or MBH are mafia. Why? The only reason for him to cancel his election is to get another mafia player into power. There are huge, huge positives for having a mafia player in that position of power (Rolechecks show up as sheriff/mayor and not mafia), so the only reason I can come up with for him to pull out like that would be to instead get another of the mafia players into office.

Which means we should look at who he voted for, and who else voted for them.

Keep in mind this only matters if he flips red, but if he does, then yeah, we might catch a crapload of mafia.

EDIT: Editing because I refuse to triple post:

Hahahahaha.

He voted for MBH, which is coincidentally who I voted for. Teach me to hit submit before checking these things.

I guess it's possible he voted off the mafia train so as to lessen the suspicion on himself aftr pulling out of the election.

Again this is all relevant only if Caller is in fact mafia.

If Caller is Mafia and pulled out because one of the other running candidates was also a Mafia we have to look at who his votes would be taking away from. I think it's safe to say if he was a mafia pull-out it's less likely that BC was the Mafia member he was puling out to make sure got in. BC was in a very clear lead at that point and prettymuch only the Mayor position was in question. Two mafia eleceted is better than one.

MBH was not in the running at the time if I recall correctly.

Which leaves Pyrrhuloxia and myself. We were pretty close in the voting all along, so Caller dropping out could very well have made a difference in potentially giving one of us or the other a slight edge to get in there. The difference between me being elected over him was only by one vote, and I had gotten two votes late in the day. Therefore if I flip over red I'd be suspicious of the couple late votes put on me as well as any switches from Pyrrhuloxia (I know there was one changed from him to BC fairly late, I'd have to go back and check to see who). Also CyanMachae switched his vote from BC to me pretty late too.

Keep in mind there were other Candidates at that point who were trying to run as well, but just never got much support or momentum. Nemy was one of them... there were others, I'll have to go back to check that as well.

Of course a lot of this suspicion is mostly under query if Caller flips over red.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 19:21 GMT
#783
On March 20 2009 21:59 Caller wrote:
Show nested quote +
On March 20 2009 20:50 Bockit wrote:
Something about Caller too. If he is mafia, it means one of the 4 candidates BC, SOG, Pyrr or MBH are mafia. Why? The only reason for him to cancel his election is to get another mafia player into power. There are huge, huge positives for having a mafia player in that position of power (Rolechecks show up as sheriff/mayor and not mafia), so the only reason I can come up with for him to pull out like that would be to instead get another of the mafia players into office.

Which means we should look at who he voted for, and who else voted for them.

Keep in mind this only matters if he flips red, but if he does, then yeah, we might catch a crapload of mafia.

EDIT: Editing because I refuse to triple post:

Hahahahaha.

He voted for MBH, which is coincidentally who I voted for. Teach me to hit submit before checking these things.

I guess it's possible he voted off the mafia train so as to lessen the suspicion on himself aftr pulling out of the election.

Again this is all relevant only if Caller is in fact mafia.

Firstly, I will admit that I have been very busy recently with exams. They are finished now so I can pay more attention.
Secondly, I will also say that the reason I quit my campaign was that I had these exams, and felt there was no point in running without an effective campaign.
Thirdly, I had a grand total of one vote. If I were mafia, I would most likely have more votes: after all, having started running before the roles, I could have a good reason for my innocence (ala aces game).
The one vote also wouldn't help a mafia mayor get elected:p
Although I will admit that my behavior is much different this round, I have a good reason for it.

One vote could have helped, as there was only a one vote separation between second and third places.

I believe it was motbob who voted for you and then eventually switched to Pyrrhuloxia once you withdrew from running.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 19:48 GMT
#785
Sorry motbob... it was indeed malongo
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 22:57 GMT
#794
On March 21 2009 06:39 redtooth wrote:
Ok. So you log on TL and the first thing you see is that you have a PM. Whether you previously remembered you were in the mafia game or not doesn't matter because that shining "1" in the top left corner is going to alert you that your role has arrived. There's nobody on this forum that has enough patience to NOT check what role you got.

Lol... this is never the case for me.

I rarely check all my new PMs immediately because a lot of them are either Fantasy Starcraft related or people asking about progaming shirts or why they haven't gotten theirs yet or how long it's going to take, etc.

I wish I had a shining "1" because then I wouldn't have to read any complaints :p
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 20 2009 23:00 GMT
#795
Though an understandable assumption otherwise

109 PMs just this past week
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 00:39 GMT
#803
Someone mentioned user rank icons as clues... I'd hope not for a couple reasons. Rank icons can change, both on their own and manually by a moderator. Plus I don't want flying monkeys in the mafia thread. Staff icons generally don't change though.

Whoever suggested that as a clue (I don't remember exactly) I should go in and permanently make him a drone/probe/scv :p
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 04:16 GMT
#813
What did they say?
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 10:23 GMT
#847
Mandalor is Mafia... I am 100% sure of this.

##I vote to lynch mandalor
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 11:01 GMT
#856
If I vote for a double lynch tomorrow does it count as four votes for that too?
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semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 11:34 GMT
#861
A few things....

(1) I am confident Mandalor is mafia because I am a Detective and I checked that shit out. He is also not the Godfather (unless he chose to appear as Mafia which seems very unlikely).

(2) Technically I am not 100% that he is Mafia, but I am 100% sure that he looks red to me. There are 3 Millers still, and 8 non-Godfather mafia members remaining. So statistically it's an 8 out of 11 or a 72.727% chance that he is Mafia, with the other portion being that he is a Miller.

(3) I know Detectives are not supposed to use a role check on day one. So before someone brings that up let me explain. + Show Spoiler [explanation] +
When i read the rules the first time I do remember reading that the only Night One abilities could be Medics and Clue checks. When I went back to re-read the rules, I didn't see that clause and assumed that the Day One rule for Detectives must have been from another game that I read, had previously played in or am currently playing in.

So I PM'ed Chuiu asking, and since he didn't come up with all these rules himself he too forgot that clause. We noticed the mistake shortly after, but knowledge can't be undone. So we modified my ability to compensate some for the error. I won't get a role check tonight, and for all purposes the game will pretend that I used my role check tonight instead. So I won't be able to consecutively role check on nights three and four, since I would have used this one tonight and that would be impossible. Tonight I get a clue check from Day One Clues.

In my opinion our mistake actually weakens my abilities over the first couple days. I was ready to go for Mandalor before I role checked him, so if I was unable to do that it is likely I would have gone for him anyway and it seems likely that he could have been lynched today regardless of any additional info (of course I could just say this and there is no proof of that here, though there are a few others that were fully aware of my suspicions toward him). So basically my first two Nights of abilities are both based off of Day One information alone, whereas I would have had an additional Day of information for my Role-check and now I only get one role check over the next three Days.

Chuiu should not confirm whether this is true or not in my opinion, because if he confirms it to be true or false it would basically 100% confirm my innocence/guilt. He is a moderator (or outsider) and should not be making posts to influence the game in a way that 100% determines a player's role. Choose for yourselves whether you believe my story or if you think it's fabricated. I knew someone would inquire about it though so I thought I should include it here.

I think that covers everything, but if I missed something ask and I'll let you know.


(4) Another Detective Role-Claimed to me during the night. Though I personally think this was very unwise for obvious reasons, he told me that the shockwave clue did not point to Pika Chu. This does not necessarily confirm his innocence. There was the whole other segment that was looked at that could have been a clue for Pika Chu. The Detective might not be a Detective at all and if Pika Chu is ever lynched or evidence is proved on him later in the game that "Detective" could potentially be another caught Mafia member. At that point it would be likely that I reveal that player, obviously I won't reveal him now though, but will continue to act as his mouth.

(5) I feel it is relatively safe for me to role claim at this point. There are two Bodyguards still left which will keep the Mafia from being able to get me. I can now use my Detective abilities at the town's requests if I deem them to be the best intentions and uses of the ability. It doesn't really benefit the Mafia to know what my role is a whole lot; I think it benefits the town much more as it gives the town a whole lot more information and knowledge which the Mafia won't necessarily benefit from. Also when the Bodyguards do all expire, Mafia would likely choose me as a target at that point anyway to get rid of the Mayor regardless of whether or not I had a role.

(6) Bodyguards it is imperative that you keep yourselves secret, even and especially from me (and BC)
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 11:46 GMT
#863
I would take some time/effort to look for potential clues from Day Two... but it's nearly 5am here and I'm tired. I'm sleeping and I'll return tomorrow (which means that I'll probably be online another 30 minutes before actually going off to sleep :p).
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 12:05 GMT
#870
On March 21 2009 14:15 Ace wrote:
ah wow. BC can you explain why you put me in jail?


Seems to me like you even suggested it...

On March 19 2009 22:43 Ace wrote:
Ladies and Gentleman, I present to you - The Plan.

...

Camlito
Qatol
BloodyC0bbler
Ver
Caller
Bockit
iNfuNdiBuLuM
Ace (<~~ Hey look you're on this list!)
MrBabyHands
Versatile
Scaramanga
JL13


That's a list of twelve potential targets, for fun let's call them the The Zodiac Brave.

...

Also, we have to decide who the Sheriff should lock up for the night. It has to be one of these 12. No matter what we try to do, the medics can't protect everyone and the Mafia will stack kills even with RoL dead to take out some vets. Whoever we lock up out of the vets, has to be plain green Towny. Sure they might have to role claim but we can't afford to lock up any critical blue roles on Night 1.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 12:07 GMT
#872
This was the post before edit (it was actually up for a bit before he took it down)...

On March 21 2009 20:50 malongo wrote:
Ok here i go first of all the 1 morning post, i bolded the parts i consider could be clues
-I tried to select small parts
-I tried to get as much info as i could, since i expected here to be clues to all mafia (at least subtle ones).
As night settled in the town of Liquidia all was silent. Except for the explosion in City Hall. The sheriff, Chuiu, ran out of his office across the street to see the building crumbling in on itself. He ran towards the building and stopped just at the steps when he spotted the mayor, Incognito, lying on the ground amongst the rubble. Chuiu helped Incognito to his feet and was briefed on the situation. A handful of individuals identifying themselves as part of the local mob family had destroyed City Hall in an attempt to kill Incognito. He got to the door just before the explosion and was caught in the shockwave. Chuiu took a few steps toward the building to see if he could find anyone in or around it. Then he spotted three running away from the back of the building. Chuiu ran after them and left Incognito alone.

He finally caught up with them a few moments later as they were getting in a car. He noticed they weren't leaving right away, what could they be waiting for? It didn't matter, he made a quick call for backup and decided to catch them off guard before they had a chance to leave. Approaching with gun drawn he demanded they get out of their car. Two of them exited. They approached Chuiu slowly and he backed up to a safer distance keeping the gun aimed at them. When they stopped he lowered the gun slightly and told them to put their hands behind their backs and get on the ground, then he yelled at the third person to get out of the car. One of the mafia complied and began lowering down to the ground, Chuiu raised his gun at the other and yelled at him to do the same. But while he did so the mafia lowering himself sprinted toward Chuiu and with his hands still behind his head grabbed the gun and threw it to the side. He tackled Chuiu to the ground and then ran over to the gun and armed himself with it. The other mafia, now between Chuiu and the armed one, walked slowly up to Chuiu. He reached out his hand as if to help Chuiu up, Chuiu grabbed his hand with a puzzled look on his face and began to get up. But then the mafia pulled him close and stabbed him in the chest. They left Chuiu to bleed to death and got back into the car and drove to City Hall.

Over at City Hall Incognito just realized something the mafia might have missed. He began sifting through the rubble thinking he could score something to help catch the mafia. What he didn't know was one stayed back to make sure he was dead. He was shoved forward while hunched over pulling some concrete away and smashed his head into a large chunk of debris. He turned himself around to face the man and knew that whatever could be found was lost. With one shot to the head Incognito's life was ended.

As police began arriving one by one there were no witnesses or mafia to be found. Just the two bodies and the rubble where City Hall once stood. The town officials quickly set up a election to determine who would be the new Mayor and capable Sheriff to lead the town to safety from these dangerous criminals.

Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 12:18 GMT
#876
Of course just because we have Mandalor doesn't mean we should stop doing other things (not that I'm accusing anyone of this, just want to make sure it doesn't happen).

We should still decide if we want to double lynch tomorrow.

Also all this time we are going to be saving discussing a lynch target can now be used for other areas like finding potential clues or where to go looking for the next red after Mandalor.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 12:23 GMT
#878
##I vote for double lynch tomorrow

With the reasoning that we have so much time left in this day to start planning it.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 12:25 GMT
#879
@ Bockit

I'd say Mandalor has a greater chance statistically to be a Miller than he has that chance based on behavioral analysis (meaning that I believe his actual chances of being Miller to be much less than my post of 18%). Just my opinion though.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 12:26 GMT
#881
I need to use my cluecheck on a Day One clue
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 12:29 GMT
#883
Reason for me only being able to clue check something from Day One written in my explanation in the spoiler of my Role-claiming post at the top of the previous page.

Though there was a detective who roleclaimed to me and we could have him potentially role-check on Rice.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 12:32 GMT
#886
We're saying the same thing... I also think that with the behavioral analysis it is enough to largely toss aside the small chance he is a Miller.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 20:20 GMT
#928
On March 22 2009 03:23 Pika Chu wrote:
So if Mandalor proves to be red, there can be no further doubts about semioldguy.

Technically I could still be mafia and just outing one of my own (especially since suspicion had already been placed on him) So there will likely be a whole lot less of a doubt, but it cannot be certain for you all.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 20:24 GMT
#929
I just realized that we would now be able to direct the actions of all the Detectives. Of course this is only the case if I am actually a Detective and the person who role claimed to me is actually a Detective.

So we can refer to the three of us as:

semioldguy, DT who claimed to semioldguy, and other DT not claimed to semioldguy.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 21 2009 20:34 GMT
#933
Yeah.... the town being able to direct the action of all the Detectives to make sure they don't overlap and such will also be a huge help for our double lynch tomorrow assuming that passes since not only we will have a bunch more clue and behavior analysis, but will will potentially have information from three DT abilities to help us decide.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 22 2009 07:52 GMT
#1005
The double lynch is NOT auto-passed at this point. People should still vote for it if they want it to pass since with each additional voter it increases the difficulty to pass the double lynch by another one-half of a vote. meaning if 14 people spam voted right now without also voting to double lynch, we would get no double lynch tomorrow since the 21 votes we have now would no longer be equat to half of the voters.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 23 2009 04:24 GMT
#1031
Who do we want the other two Detectives role-checking/clue checking tonight?
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 23 2009 05:19 GMT
#1038
Also I need a clue from Day One to check for myself.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 23 2009 10:38 GMT
#1054
@ Pyrrhuloxia
Yeah... I got that PM... but I get a lot of PM's between this game of Mafia, WeMade shirt questions, Fanatsy Starcraft things and other random junk and its hard/time consuming to reply to everything, especially since my reply to that would have been something like "Okay, I'll make a note of that but don't know if I'll use it yet." I did get that message though, pretty much right after you sent it. I still haven't picked a clue to ask about, I'll probably do it in a few hours when I am at work and have some time to look through things with fresh mind.

Those posts were checked and nothing significant was there. I mostly auto check edited posts. To me it shows up kind of like a spoiler tag at the bottom of a post so I just click on it and read it in comparison to the current post. Whenever it has been something different I've posted about it.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
Last Edited: 2009-03-23 10:41:28
March 23 2009 10:40 GMT
#1055
That goes for everyone sending me PM's (I know there are at least one or two others who sent me a PM about this game that I didn't reply to because I didn't really have anything else to add or ask, but your message wasn't ignored)... I don't reply to a lot of things unless I have something significant to add to it or something further to ask about it, but I read everything and take it into account

edit: typos
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 23 2009 18:17 GMT
#1063
I can't find anything to pin that bit onto though
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 23 2009 22:36 GMT
#1076
I think I know who all three Detectives are.

PM'ing the third one now and I'll update in the morning. If there is a Detective out there reading this that I haven't said anything to, then we have a short list of suspects to find a Mafia.

Detectives:
(1) Myself
(2) DT who roleclaimed to me
(3) Role-checked by #2

I'm both astonished and suspicious that it has happened this way. If #3 is Detective, it prettymuch confirms #2's innocence. If #3 is Mafia (or anything not Detective), it basically confirms #2's guilt. If #3 is Godfather we can't be sure about #2 at all.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 23 2009 22:46 GMT
#1079
This would also be completely ridiculous for me to fabricate (I have no idea how it could successfully be pulled off). Reason being that if there are any Detectives out there thinking to themselves "Hey, I don't fit descriptions #2 or # 3" Then at minimum we have caught at least one Mafia.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 23 2009 23:10 GMT
#1082
Obviously the worst case scenario here is that if I am guilty, as it could potentially screw over ALL of the town's DT's.

I still think that if there are DT's out there that they should NOT Role claim to me yet regardless. It should become apparent whether this is all true or not before very long.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 23 2009 23:22 GMT
#1084
Because if we aren't DT's somewhere things are eventually not going to be accurate. I'm not saying they shouldn't out themselves to myself or publically eventually, just not immediately (and not necessarily to me).

Personally, I am very suspicious of all this.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 23 2009 23:36 GMT
#1087
If I am Mafia (which is a really, really big if) then I see the following as possible scenarios:

(1) I already know the identity of two Detectives, neither of which I should have known about in my opinion. In this case there is only one more Detective out there. Mafia have much less to gain from this as by not revealing this information I can instead try to misguide the two I do know about in my direction of their actions and mafia kills them when they are of no more use. There is little for mafia to gain in this scenario if only one other Detective is out, in my opinion that would not be worth the risk to essentially give myself up for a single Detective.

(2) I completely made everything up. This means there are three Detectives out there (none of which whom I know about). In this situation mafia may stand to gain intel of all three Detectives. There is more to still be gained by mafia from this scenario, which is why if the DT's need to come out, they shouldn't come out to me (though we will have to find someone else to trust... I should also not decide that person)

Neither of these are very likely in my opinion though. I am currently quite suspicious of the other two Detectives.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 23 2009 23:42 GMT
#1090
I definitely want to hear from others how we should handle this as a town.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 00:07 GMT
#1098
Which is why I posted that none of them should be claiming to me should they happen to exist out there.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 00:09 GMT
#1099
The clue I already sent in to be checked about 30 minutes ago was "He reached out his hand as if to help Chuiu up, Chuiu grabbed his hand with a puzzled look on his face and began to get up."

Which was one of the clues she mentioned.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 00:49 GMT
#1110
On March 24 2009 09:31 malongo wrote:
Show nested quote +
On March 24 2009 08:42 semioldguy wrote:
I definitely want to hear from others how we should handle this as a town.

Actually we cant do too much until next day. Medics should be catching hits this night and the rest of the blues should refrain to roleclaim you.

Role-claiming should not happen through me.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 04:21 GMT
#1130
Well... although the Medics didn't stop anyone this night... we did get a successful Vigi hit though.

We have a double lynch today, let's make the most of it.

Detective #3 has role-checked on Scooter and told me that he checkout out as Mafia! I say that is most assuredly one of our two lynches.

Additionally the clue I checked for day one came back with no results. For reference I checked was:
He reached out his hand as if to help Chuiu up, Chuiu grabbed his hand with a puzzled look on his face and began to get up.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 04:32 GMT
#1134
Just a block over Versatile was digging a hole in the ground looking for something.
seems suspicious in conjunction with Day One.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 04:40 GMT
#1139
Camlito
Qatol

BloodyC0bbler
Ver
Caller
Bockit
iNfuNdiBuLuM
Ace
MrBabyHands
Versatile
Scaramanga
JL13



That's a list of twelve potential targets, for fun let's call them the The Zodiac Brave.

They seem to be picking off the people on this list with ease. Only Five of the Twelve remain, with two of them being safe for sure the coming night.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 04:54 GMT
#1152
Of the Five on MrBabyHands list, one is gone already, a second one confirmed in Scooter and the other three being Humbug, MasterofChaos and LeperKhan.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 05:44 GMT
#1167
On March 24 2009 14:23 Pyrrhuloxia wrote:
Show nested quote +
On March 24 2009 13:21 semioldguy wrote:
Well... although the Medics didn't stop anyone this night... we did get a successful Vigi hit though.

We have a double lynch today, let's make the most of it.

Detective #3 has role-checked on Scooter and told me that he checkout out as Mafia! I say that is most assuredly one of our two lynches.

Additionally the clue I checked for day one came back with no results. For reference I checked was:
He reached out his hand as if to help Chuiu up, Chuiu grabbed his hand with a puzzled look on his face and began to get up.

What does no results mean? You checked if it was a clue and it wasn't? Or Chuiu didn't return your PM?

I checked if it was a clue and it wasn't.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 06:08 GMT
#1174
##I vote for Scooter and Humbug

You probably won't be able to convince me not to vote for Scooter, not that I think you all would want to do; but if other compelling evidence comes up for someone other than Humbug I may switch my vote from him to someone else depending on who the information comes from and who all and how many are in support of it. As it stands though I like the clues that point to Humbug best so far.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 06:10 GMT
#1175
Also I don't think all three Detectives should be using role-checks tonight since if we did that, none of us would have role checks for the following night (Night Four) if we would absolutely need one for any reason.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 16:29 GMT
#1198
On March 24 2009 21:57 malongo wrote:
As we cant make rolechecks this day the best chance is to start digging into clues. Instead of trying direct cluechecks on players we need to start on a solid base, that is to confirm that something is a clue (i think this game will last for at least 3 more days and cluechecks are infinite but rolechecks dont). For that purpose i suggest the dt team to check if these are or not clues before going further, of course there are other interesting choices i just selected themes repeating in the posts and matched them in colors, please dts read me !

We can make role checks tonight. We just can't do it more than two nights in a row.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 18:30 GMT
#1200
I don't know know whether I like LeperKahn or Humbug's clues better. Either or both could lead to Mafia killings and it'd be really awesome to get two more reds today (getting even one, which I think is prettymuch a sure thing with Scooter, will lower the killpower again).

I am curious as to who the Medics were protecting last night, since they clearly didn't do their jobs.

I also have reason to believe that MrBabyHands is the real Batman.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 20:27 GMT
#1211
##I withdraw my vote from Humbug

Though I may still end up voting for him.

I think the votes are coming down on him a little too quickly perhaps. I am going to see what develops among the top suspects before finalizing my second vote and hope others take some time to make careful considerations as well. Hopefully by declaring this people will question the action and generate some useful discussion rather than just blindly following the mob.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 22:20 GMT
#1223
Watch the town collapse without him lol
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 22:31 GMT
#1224
The following are the current tallied votes, listed under each player in the order they were made.

Scooter - 24
Pyrrhuloxia
Truthbringer
JeeJee
aZnvaLiaNce
Fishball
semioldguy
CompX
motbob
Bockit
malongo
RaGe
dreamflower
Night[Mare
BWdero
BloodyC0bbler
Icysoul
blue_arrow
chaoser
0cz3c
ahswtini
Rice

Humbug - 11
Pyrrhuloxia
Truthbringer
aZnvaLiaNce
Fishball
semioldguy
CompX
motbob
Bockit
malongo
RaGe
dreamflower
BWdero
Icysoul

Rice - 1
Night[Mare

3 Lions - 1
JeeJee

JeeJee - 0
BloodyC0bbler

LeperKahn - 6
BloodyC0bbler
blue_arrow
Pyrrhuloxia
chaoser
ahswtini
Rice

Night[Mare - 1
0cz3c

Abstain - 1
Phrujbaz


Notes on above:

Withdraws:
The withdraws happen in the order of BloodyC0bbler (which was switched almost instantly and without any new posts); followed by semioldguy (which I explained my reason for doing and did not replace my vote with anyone) and lastly Pyrrhuloxia (who switched his vote to LeperKahn. It is also noteworthy that Pyrrhuloxia was the first to vote on the day)

Today’s Non Voters:
Anyone who has posted since the Morning Three post has read my post claiming that Scooter has been role-checked by another Detective and shows up red. I was hovering online to make sure I got that post up quickly to make sure people saw it. Twenty-eight players have been active in posting so far since Morning Three. Everyone who has voted has used one of his votes for Scooter, but there are still several players discussing who haven’t cast votes. Those players are:

ydg (voted semioldguy on Day One, did not vote Day Two)
Caller (voted MrBabyHands on Day One, did not vote Day Two)
Ace (voted MrBabyHands on Day One, did not vote on Day Two)
fusionsdf (voted Pyrrhuloxia on Day One, voted Mandalor and Double Lynch on Day Two)
Naib (voted Pyrrhuloxia on Day One, voted Rice on Day Two)
MrBabyHands (voted semioldguy on Day One, voted Mandalor on Day Two)

Plus our one abstainer: Phrujbaz (voted semioldguy on Day One, voted Lucktar and Double Lynch on Day Two)

I, semioldguy, am also the only one currently to place only one vote, instead of two or zero. (did not vote Day One, voted Mandalor and Double Lynch on Day Two)

New Voters:
Truthbringer is the only voter who did not vote in Day Two.

The Accused:
Scooter has yet to make an appearance in day Three. I find it unlikely for him to come out at this point. He also has mentioned that he has school finals (as one of his three posts since the game began). I am willing to believe his claim of finals for his inactivity, as his posts per week have been on the decline the past couple weeks from what they normally have been for him. Not that any of this really leads to anything because I am pretty sure he is going to flip over red.
Humbug has also yet to come out today… in fact he hasn’t posted anything on Team Liquid since signing up for this game of Mafia nearly two weeks ago. Something tells me he isn’t likely going to be coming back.
LeperKahn also hasn’t made a post today, or in the thread at all since Day One voting. He has made a few posts elsewhere on Team Liquid since then, so he is around. He’s even made a post today.
The others aren’t currently under heavy accusation (at least not vote-wise)
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 22:34 GMT
#1225
I saw someone mentioning pocket being in the clues (and how pocket might be the clue instead of what's in the pocket). I noticed that the Bockit is similar in spelling/sound to the word "Pocket"
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 24 2009 23:12 GMT
#1228
Below is a death and suspect list alligned with the Day One votes
+ Show Spoiler +
Final Vote Count for Sheriff/Mayor:

BloodyC0bbler - 14
Qatol - Bodyguard
Fishball
chaoser
Jyvblamo
Scaramanga - Townie
Pyrrhuloxia
zeks
Tricode - Mafia
3 Lions
ahswtini
Scooter - Mafia?
MasterOfChaos
Ra.Xor.2
LeperKahn - Mafia?

semioldguy - 13
Phrujbaz
0cz3c
Mista
Pika Chu - Townie
TruthBringer
TranceStorm
dreamflower
CynanMachae
ZaplinG
LucasWoJ
redtooth
ydg
MrBabyHands

Pyrrhuloxia - 12
fusionsdf
mikeymoo - Paramedic
Teejing
LaXerCannon
malongo
Mandalor - Mafia
Naib
bumatlarge
Monoxide
BWdero
iLoveKTF
CompX

MrBabyHands - 7
Ace
Ver - Vigilante
Caller
Bockit
iNfuNdiBuLuM - Vigilante
Versatile - Miller
nemY
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 25 2009 05:56 GMT
#1260
Since people are hung up on the number three... what about ydg?

He has three letters in his name that really can't be liked to much of anything else as far as I can tell except for random acronyms for things. Plus aside from his name he only have a quote to go off of "The only courage that matters is the kind that gets you from one moment to the next."
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 25 2009 07:43 GMT
#1265
I can confirm that as BC told me that over MSN back when the election had just finished.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 25 2009 07:52 GMT
#1266
But yeah... that should probably be dropped because it is in the past, can't be fixed regardless and arguing about that or discussing would be counterproductive to the town's progress of figuring important shit out.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 25 2009 09:30 GMT
#1267
The arguably knowing that info about BC and me, which was previously unknown, would not necessarily be a waste of time. still don't think it merits much discussion at this point though.

And again, to reiterate... please do NOT role claim to me (or BC). (or anyone for that matter)
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 25 2009 15:34 GMT
#1274
@ Bockit
Scooter is currently being lynched after being role checked due to his suspicion because of the biker clue.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 25 2009 21:10 GMT
#1279
On March 26 2009 05:54 bumatlarge wrote:
## I change my vote from Rice to Leperkhan

You hadn't voted yet... how can you "change" your vote?
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 26 2009 03:55 GMT
#1296
Let's not stray too far from the topic please :p
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 26 2009 04:49 GMT
#1311
On March 26 2009 13:42 CompX wrote:
I am just wondering if mafia can attack mayor?

When my other two bodyguards die. Same goes for Sheriff.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 26 2009 05:07 GMT
#1313
I'd like to point out that we are 5 for 4
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 26 2009 16:27 GMT
#1342
On March 27 2009 00:44 Caller wrote:
Medics, Watch These People Tonight.

Caller
Bockit
MrBabyHands
JL13

Also note that it is quite likely that at least one of them is mafia.

MrBabyHands is safe in jail and JL13 is already dead.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 26 2009 16:44 GMT
#1345
Yeah... better put all three of em on Bockit then. :p
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 26 2009 23:54 GMT
#1361
On March 27 2009 08:42 CompX wrote:
Day 4 yet?

If night lasts at least 24 hours, we've got about 4 more to go still I'd imagine.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 27 2009 07:24 GMT
#1386
I can confirm Fishball's claim... the four of us knew that he was doing the hit on Tricode before it went though.

Please roleclaim to Fishball.

##I vote for double lynch tomorrow

P.S. I am waiting for one of the detectives to report back to me with his role-check reply. When I get it I will be sure to post it if it is relevant.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 27 2009 15:18 GMT
#1402
I'd say it is very likely that all four of us would be safe, but Fishball is the only one that can be 100% confirmed at this point.

He is going to be safe for the night and through the night's actions we can hopefully confirm someone new. Even if the group can't be trusted Fishball has a decent amount of time to work with this info and coordinate things for a couple nights.

Also if we lynch one more Mafia (and if we don't lose a Medic) we can protect Fishball every night if need be.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 27 2009 15:41 GMT
#1404
Two things: (1) I don't think Fishball is referring to handing off infor to the group, but to handing it off to confirmed blues based on a combination of the roleclaiming and Detective checks.

(2) Also @ Fishball: You can't vote, you're in jail.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 27 2009 15:46 GMT
#1406
##I vote for Humbug

- Detective #3 checked him out.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 27 2009 18:00 GMT
#1419
When Humbug goes down I'm guessing our group's kill-count will be going up to six.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 27 2009 18:11 GMT
#1420
Also when Humbug goes down (assuming he's mafia) the kill-power goes down again. So hopefully our medics live and we can lump them onto Fishball if we need to and keep him alive.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 27 2009 19:59 GMT
#1430
Blue_arrow
Mista
Fusionsdf
Night[Mare
Rice
Icysoul

These six have been active in the thread since both Fishball's claim and confirmation of his claim but haven't sent in roles to him.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 28 2009 03:57 GMT
#1456
On March 28 2009 12:28 ZaplinG wrote:
Lol why?

I also saw that people are roleclaiming now? Is it safe?

Yes, it's safe. PM it to Fishball.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 28 2009 05:41 GMT
#1460
I role-claimed for Humbug :p
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 30 2009 21:39 GMT
#1496
The game will very likely not end by then. You will probably only miss Day/Night Five and maybe a bit of Six
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 31 2009 08:25 GMT
#1508
I'm here and reading... just making sense of a few things with myself at the moment in regards to this game. Feel free to point out possible clues and leads though. Discussion doesn't hurt (and often helps in one way or another).

I'll be back to post tomorrow.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 31 2009 18:31 GMT
#1511
I Vote to lynch MasterOfChaos

I have reason to believe that he very likely could be Mafia. We also have a second lynch today... and I am thinking about that target still (which everyone else should be as well).
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 31 2009 18:44 GMT
#1515
A clue pointed "Yes" to MasterOfChaos from one of the other Detectives who I asked to check for that specific clue.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 31 2009 19:33 GMT
#1521
I am currently clue hunting...

In both Morning 3 and 5 there is a loud "crack" that is heard before the killer appears.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
March 31 2009 19:49 GMT
#1526
"He turned to face Malongo just as someone else from behind jabbed Malongo in the side."

'Jabbed' being the part I thought could be a clue. It was asked if this pointed to MasterOfChaos, and the response came back positive.

Going off the fact that Boxer (and a boxing glove) was in your profile. There have a been a few boxing/punching references come up so I thought a clue check might be useful.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 03:48 GMT
#1560
LOL... Pyrrhuloxia... I was reading that and was like... What the fuck?!

Anyway... as I mentioned to BloodyC0bbler or Fishball earlier (or maybe to both), I've been suspicious of ahswtini since morning three because of his voting patterns and timings and posts in general have seemed suspicious to me.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 04:14 GMT
#1562
I'd probably end up putting my vote on ahswtini before I put it on jyvblamo. But I don't want to put it on him right away because I think people may bandwagon behind me without much consideration and I want to hear other people's thoughts (and ahswtini's) about it.

I'll likely be voting for him tomorrow morning when I wake up, barring any new developments that would convince me otherwise.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 04:28 GMT
#1565
@motbob
But wouldn't it be cool if town got a perfect game?
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 04:30 GMT
#1567
as in we haven't hit a non-mafia yet and I personally think it'd be amazing to eradicate all ten mafia members without a single miss.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 04:30 GMT
#1568
why would that not be cool?
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 04:36 GMT
#1570
It could also mean that Mafia sucked it up this game. This setup is not inherent with huge advantages to the town, the mafia so far have played pretty poorly and obviously did not get organized very early. It is extremely hard to create a circle within the town for this setup (and it was lucky that a special role got elected) but all along the way there were so many opportunities for the mafia to take advantage of the situation and mess up the town coming together... but they never did.

A single perfect win would not mean an imbalance... it'd just mean that the mafia did not play well and did not take advantage of opportunities when they resented themselves.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 04:38 GMT
#1571
Most of the mafia we have gotten so far have been busy doing nothing but giving themselves away and doing absolutely nothing to cast doubt and suspicion among the town.

How could they expect to win?
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 04:39 GMT
#1572
The game did not lose it for the mafia, the mafia lost the game because of themselves this time around.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 06:10 GMT
#1574
That and the only people who are extremely active so far have ALL been town... and aren't creating rifts or anything like that. This isn't hasn't been a Starcraft match between two progamers... it's a Starcraft progamer playing against the computer.

Even now... when I am asking for other people's opinions... the only ones to come out and talk about it are completely confirmed townies like Pyrrhuloxia and Fishball and the same people who have been bouncing ideas off of each other all game. Mafia has let this happen since day one.

Hiding and lurking does not work for mafia. They are letting the town build up a list and circle of our own confirmed town members that is completely unknown to them. As soon as one or more blues become public, the mafia needs to act immediately to create suspicion. They didn't. And now they will lose.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 06:19 GMT
#1576
...I did it
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 10:39 GMT
#1581
I vote for ahswtini

The combination of profile picture to the "loud crack" clues and his voting/posting in this thread really does it for me. Especially since the tesla coil has to do with teleportation with the magnetic wall theory (may I remind you that a magnet was also used in the clues to deactivate a cell phone), and teleportation seems to be how the mafia member in the clues is appearing at these locations to kill the victims, since he is never seen before the loud crack.

I think lynching Jyvblamo may be a mistake (though it could still be a good lynch) I just feel more sure about ahswtini. Whoever between them that doesn't get lynched today will likely be looked into during the night phase.

(first vote still being on MasterofChaos)
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 10:45 GMT
#1582
I will better explain why ahswtini's posting and his voting (and more specifically when he is voting) is suspicious in the morning. I need to recompile the information in a more presentable format and right now it is nearly 4am and I have to be at work in less than four hours and am going to get what rest I can.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 01 2009 17:46 GMT
#1588
okay... so I am at work ready to post my info... and I can't access the site from my work computer. Needless to say I can't very well provide that info through my phone (or itd take a really really long time for me to do).
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 02 2009 01:52 GMT
#1603
Ahswtini Posting Behavior Evidence:

Day/Night One:

+ Show Spoiler +
On March 18 2009 05:36 ahswtini wrote:
Can mafia target their own this game?

This is when plan were being discussed and everyone was poking holes everywhere. This is all ahswtini ever had to say about any of those long pages of arguments. Mafia are the ones who should be most concerned about what mafia can or cannot do.

On March 20 2009 02:39 ahswtini wrote:
LOL nice lynch, still reading up

Though it is not a tell on it’s own it is always more likely for mafia members to make comments like this about deaths that happen throughout the game. Examples of this would be things like ‘Oh, sucks we lost a Medic’ or “Yes, we got one of the Mafia’ and other things like that. To support my claim, already known Mafia Mandalor also made a good lynch post about RebirthofLegend on the First day. They do this to try to appear that they are pro-town, but an actual town member should not need to do this to appear as such. Also on the first lynch, which was reported as random, it would be more common for other to chime in with a nice job sort of post, but as you will see, most of those people do not continue these sorts of posts as the lynches go by, but ahswtini does.

On March 21 2009 04:01 ahswtini wrote:
Morning should be coming soon, I'm pretty lost as to all this vigilante discussion, going to reread everything :S

As stated in the thread already, mafia are the ones most likely to be impatient as it gets close to morning… they want to see which roles they killed.


Day/Night Two and Beyond:

+ Show Spoiler +
On March 21 2009 07:37 ahswtini wrote:
What do you mean by 'very opposite their normal abilities'?

This was in regards to some discussion being brought up about mafia activity based upon the first Mafia lynch’s perceived activity in the thread as an observer at the time. He is again curious about the mafia’s abilities/behavior. I think he is looking to get guidance on how he should act to not be seen in the same camp as his dead comrade.

On March 21 2009 20:37 ahswtini wrote:
We've really got nothing else to go on so far The only other thing I have is..
Show nested quote +
Some articles fell from his pocket, torn ticket stubs, old popcorn, a dried up white flower; just trash he had picked up from the ground

are all pretty old things. Of course, that points to SoG, so I have big doubts.

Oh, and also
Show nested quote +
It seemed like it was one of the theater attendants he saw on the way in but why would they hit him?

The only real link I can find to theatre is Bockit's rank icon. Nothing solid at all to go on, but I'm still analysing

Seems like a stretch to me in his clue analysis, trying to pick off people who are legitimate threats to Mafia. Hopefully most people realize by now that these are not clues for me and that I am assured to be innocent by now.

On March 21 2009 20:55 ahswtini wrote:
Good find!

This is mostly just a meaningless post that is feigning being supportive. This was also mentioned already and shortly after the post in exhibit here.

On March 22 2009 10:47 ahswtini wrote:
Show nested quote +
On March 22 2009 10:32 Pyrrhuloxia wrote:
Oh one more idea, "Ver's major arteries were stabbed into and they left him there to bleed out and die."

The pulmonary artery is based at the infundibulum.

http://en.wikipedia.org/wiki/Conus_arteriosus

Good find!

Another “good find” post.

On March 23 2009 02:22 ahswtini wrote:
Show nested quote +
Someone who appears pathetic at fighting could be a semi-old-guy, or a LeperKahn (would you expect a leprechaun to appear skilled at fighting)? Those are both weak though.

MrBabyHands would also fit with this clue

This is another way to try and put suspicion on someone who is now perceived as a threat to the mafia (and who might have just been perceived as crazy by some beforehand). He is accusing a lot of the figureheads who have been doing most of the work in scouring the town of mafia.

On March 24 2009 05:01 ahswtini wrote:
Good lynch guys

As for rice, very nicely summed up there. I'm not sure if it's worth a vigi hit on him (we only have 2 left?) so a cluecheck followed by a lynch is the best course of action imo.

Another ‘Good lynch” post. This was explained as being suspicious by me earlier. We knew the lynch was going to be good… no need to comment on it really.

Some analysis of Ahswtini by BloodyC0bbler a few game-days ago + Show Spoiler +
On March 24 2009 17:28 BloodyC0bbler wrote:
As for Pika Chu's killer on quick look at the fusion blog i noticed
http://www.teamliquid.net/forum/profile.php?user=ahswtini

Posting the rice analysis there, which to my knowledge has been pushed back a bit, yet he only wanted it mentioned there, as opposed to all the other analysis done.

He has also spent the game being "active" where in he will post as he should, but adds no inherent content to them, merely congrats, or the like. He then tried to convince a vig to use their hit on rice or if nothing else, we lynch him.

We have had better targets than rice, yet he wont get off it, seems odd to not continue with the town.

ALso, if you look in his profile picture, It is an antenna like object with lightning coming from it. and the current could fuck with a phones harddrive. It however also could work with the trident being the weapon of choice in this case as well, the pole goes up, and then has 4 charges breaking off, one of which goes straight down the pole base however, seemingly giving the pole 3 points of electricity, making it look like a trident.


On March 25 2009 03:44 ahswtini wrote:
If you read back, the last time I mentioned Rice was right after redtooth's analysis of him. That's it, I'm hardly going against the town here. Also note that I warned against a vigilante hit on him. There are now much better suspects with the Day 3 clues, and I haven't mentioned Rice again.

This was ahswtini’s response to the above.


On March 27 2009 02:49 ahswtini wrote:
Sweetass lynches :D

I know I’ve seen this before from him.


None of his posts seems to be extremely helpful to the town. T is a lot of supporting other people and piggybacking off what others do, aka trying to blend in. In addition to this as being suspicious on its own, but not entirely incriminating, many of his posts are suspicious actions in themselves.

Coming soon: Ahswtini’s voting history and why it further makes him a mafia suspect.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 02 2009 03:03 GMT
#1604
Day One Voting

Before you rabidly click on that first spoiler, let me make a statement. Most mafia will generally not be at the beginning of the bandwagon, because this will make them stand out more. They are more likely to vote when the votes are about three fifths of the way there, after a bandwagon has been established but before they are the last ones to the party. If we look at the mafia we have already caught we find that this generally hold true (go ahead and research other mafia games for this trend as well, you’ll find it to be rather common among less experience players who are playing as mafia).

In addition to this, a lot of newer mafia players will tend to follow what others do. This makes it seem as if they were not the ones to suggest it, that they just went along with everything and can easily redirect and blame that comes their way on the guy they were following.

In a similar vein, many newer mafia members will also follow what the other mafia members are doing. After all, they are on the same team so why shouldn’t they work together. Unfortunately this subtle way of working together, even among large groups like this one, tends to stick out to those who are looking for it.

REMEMBER, none of these are surefire ways to catch a mafia, but when a lot of them stack together it often is more than just coincidence, but a behavior result of a player who is playing a mafia role.

+ Show Spoiler +
BloodyC0bbler
Qatol (Bodyguard) (3-17, 12:23)
Fishball (Vigilante) (3-17, 12:51)
Chaoser (3-17, 13:03)
Jyvblamo (3-17, 13:28)
Ver (Vigilante) (3-17, 17:56) (Retracted 3-19, 03:59)
Scaramanga (3-17, 22:44)
Pyrrhuloxia (3-18, 03:44)
Zeks (3-18, 08:28)
Tricode (3-18, 09:41)
CynanMachae (3-18, 10:00) (Retracted 3-18, 12:53)
3 Lions (3-18, 10:17)
Ahswtini (3-19, 01:35)
Scooter (3-19, 04:25)
MasterOfChaos (3-19 06:08)
Ra.Xor.2 (3-19, 06:29)
LeperKhan (3-19, 07:08)

Semioldguy
Phrujbaz (3-17, 19:55)
0cz3c (3-18, 00:39)
Mista (3-18, 00:44)
Pika Chu (3-18, 01:18)
BWdero (3-18, 07:51) (Retracted 3-19, 08:39)
TruthBringer (3-18, 09:03)
Caller (3-18, 09:57) (Retracted 3-19, 06:42)
TranceStorm (3-18, 10:31)
Dreamflower (3-18, 12:32)
CynanMachae (3-18, 12:53)
ZaplinG (3-19, 04:28)
JeeJee (3-19, 04:44)
LucasWoJ (3-19, 05:33)
Redtooth (3-19, 09:55)
Ydg (3-19, 11:17)
MrBabyHands (3-19, 11:25)

Pyrrhuloxia
Fusionsdf (3-17, 23:28)
Mikeymoo (Medic) (3-18, 05:48)
Teejing (3-18, 06:06)
LaXerCannon (3-18, 07:30)
Malongo (3-18, 08:40)
Motbob (3-18, 13:16)
Mandalor (3-19, 04:55)
Naib (3-19, 05:12)
Bumatlarge (3-19, 08:27)
Monoxide (3-19, 08:34)
BWdero (3-19, 08:39)
iLoveKTF (3-19, 10:13)
CompX (3-19, 10:52)

MrBabyHands
Ace (3-18, 10:02)
Ver (Vigilante) (3-19, 03:59)
Caller (3-19, 06:42)
Bockit (3-19, 07:19)
iNfuNdiBuLuM (Vigilante) (3-19, 09:03)
Versatile (Miller) (3-19, 13:37)
Nemy (3-19, 13:53)

Caller
Malongo (3-17, 17:01) (retracted 3-18, 08:40)

Nemy
Ace (3-17, 15:50) (Retracted 3-17, 16:15)

+ Show Spoiler +
Votes in order. Just a different view of the timings in how everything falls into place.

Qatol (Bodyguard) (3-17, 12:23) (for BC)
Fishball (Vigilante) (3-17, 12:51) (for BC)
Chaoser (3-17, 13:03) (for BC)
Jyvblamo (3-17, 13:28) (for BC)
Ace (3-17, 15:50) (for NMY) (Retracted 3-17, 16:15)
Malongo (3-17, 17:01) (for CALL) (Retracted 3-18, 08:40)
Ver (Vigilante) (3-17, 17:56) (for BC) (Retracted 3-19, 03:59)
Phrujbaz (3-17, 19:55) (for SOG)
Scaramanga (3-17, 22:44) (for BC)
Fusionsdf (3-17, 23:28) (for PYR)
0cz3c (3-18, 00:39) (for SOG)
Mista (3-18, 00:44) (for SOG)
Pika Chu (3-18, 01:18) (for SOG)
Pyrrhuloxia (3-18, 03:44) (for BC)
Mikeymoo (Medic) (3-18, 05:48) (for PYR)
Teejing (3-18, 06:06) (for PYR)
LaXerCannon (3-18, 07:30) (for PYR)
BWdero (3-18, 07:51) (for SOG) (Retracted 3-19, 08:39)
Zeks (3-18, 08:28) (for BC)
Malongo (3-18, 08:40) (for PYR)
TruthBringer (3-18, 09:03) (for SOG)
Tricode (3-18, 09:41) (for BC)
Caller (3-18, 09:57) (for SOG) (Retracted 3-19, 06:42)
CynanMachae (3-18, 10:00) (for BC) (Retracted 3-18, 12:53)
Ace (3-18, 10:02) (for MBH)
3 Lions (3-18, 10:17) (for BC)
TranceStorm (3-18, 10:31) (for SOG)
Dreamflower (3-18, 12:32) (for SOG)
CynanMachae (3-18, 12:53) (for SOG)
Motbob (3-18, 13:16) (for PYR)
Ahswtini (3-19, 01:35) (for BC)
Ver (Vigilante) (3-19, 03:59) (for MBH)
Scooter (3-19, 04:25) (for BC)
ZaplinG (3-19, 04:28) (for SOG)
JeeJee (3-19, 04:44) (for SOG)
Mandalor (3-19, 04:55) (for PYR)
Naib (3-19, 05:12) (for PYR)
LucasWoJ (3-19, 05:33) (for SOG)
MasterOfChaos (3-19 06:08) (for BC)
Ra.Xor.2 (3-19, 06:29) (for BC)
Caller (3-19, 06:42) (for MBH)
LeperKhan (3-19, 07:08) (for BC)
Bockit (3-19, 07:19) (for MBH)
Bumatlarge (3-19, 08:27) (for PYR)
Monoxide (3-19, 08:34) (for PYR)
BWdero (3-19, 08:39) (for PYR)
iNfuNdiBuLuM (Vigilante) (3-19, 09:03) (for MBH)
Redtooth (3-19, 09:55) (for SOG)
iLoveKTF (3-19, 10:13) (for PYR)
CompX (3-19, 10:52) (for PYR)
Ydg (3-19, 11:17) (for SOG)
MrBabyHands (3-19, 11:25) (for SOG)
Versatile (Miller) (3-19, 13:37) (for MBH)
Nemy (3-19, 13:53) (for MBH)


I didn’t do timestamps for the other days because it was mostly agreed upon who the lynch targets would be for each day… leading to a vast majority of the voters all voting for the same person who has always turned up as mafia so far (and I plan for that trend to continue again today)

Day Two Voting

+ Show Spoiler +

(in order of placing votes)

Mandalor
MrBabyHands
Semioldguy (Detective)
Malongo
Rage
Pyrrhuloxia
Rice
Bockit
LucasWoJ
Redtooth
Dreamflower

Mikeymoo
(Medic)
Monoxide
Fusionsdf
Ahswtini
3 Lions
Aznvaliance
Ra.Xor.2
Chaoser
Tricode
Pika Chu

JeeJee
Zeks
BWdero
LaXerCannon
IcySoul
0cz3c
iNfuNdiBuLuM (Vigilante)
blue_arrow
JL13[/]green]
Motbob
iLoveKTF
Nemy
CynanMachae

Here on Day two Ahswtini was active during the time of my role claim and made several posts in the thread while not placing a vote until much later. By the time he placed his vote mandalor has already come forward to defend himself against MrBabyHands and was brutally defeated in what could only be described as a complete and utter ownage. It is only after this point that ahswtini votes his fellow mafia member out. He didn’t want to jump on too early in case his fellow mafia partner might have been somehow saved, but then didn’t want to jump on too late in an effort to try blending in.

Day Three Voting

+ Show Spoiler +
Scooter
Pyrrhuloxia
TruthBringer
JeeJee
aZnvaLiaNce
Fishball (Vigilante)
semioldguy (Detective)
CompX
motbob
Bockit
malongo
RaGe
dreamflower
Night[Mare
BWdero
BloodyC0bbler
Icysoul
blue_arrow
chaoser
0cz3c
ahswtini
Rice
fusionsdf
LucasWoJ
CynanMachae
3 Lions
LaXerCannon
redtooth
iLoveKTF
ydg
nemY
Naib
Ra.Xor.2

LeperKhan
BloodyC0bbler
blue_arrow
Pyrrhuloxia
chaoser
ahswtini
Rice
CynanMachae
3 Lions
LaXerCannon
iLoveKTF
ydg
Caller
malongo
Bockit
RaGe
Naib
Night[Mare
bumatlarge
BWdero
redtooth

Ra.Xor.2

Again he doesn’t hop on right away (Leperkahn was started much later in the day and bth votes were made simultaneously), despite certain confirmation. He waits until the middle again.

Day Four Voting

+ Show Spoiler +
Humbug
semioldguy (Detective)
chaoser
Rice
Icysoul
TruthBringer
Caller
[green]BWdero
Ra.Xor.2
BloodyC0bbler
LucasWoJ
Mista
Night[Mare
JeeJee
Pyrrhuloxia
nemY
fusionsdf
ahswtini
aZnvaLiaNce
Ace
LaXerCannon
Bockit
LucasWoJ
bumatlarge
RaGe
ydg
Monoxide
Naib
blue_arrow
MasterOfChaos
3 Lions
TranceStorm
CynanMachae

He is voting by the same pattern again.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 02 2009 03:14 GMT
#1605
Also in going through the thread I realize that Ahswtini will likely not be able to defend himself as he is away on vacation or some such until this weekend. He'll be pleasantly surprised at how well the town is doing upon his return :p
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 02 2009 03:30 GMT
#1607
@Pyrrhuloxia
Why am I looking at a game review?
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 02 2009 05:09 GMT
#1611
Fuck!!!
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 02 2009 05:24 GMT
#1613
Yeah... well I knew that much already :p
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 02 2009 06:08 GMT
#1616
Never!!!

+ Show Spoiler +
I mean..uh... they shouldn't give up.

Never give up! Never surrender!
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 03 2009 07:25 GMT
#1650
On April 03 2009 14:12 ydg wrote:
You guys never suspected me though

If you look through the posts I suspected you... though you weren't high on my list.
Moderator
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
April 03 2009 17:09 GMT
#1666
I think the format is mostly balanced, but the town set itself favorably at the beginning.

When I was a Detective I realized pretty much right away that I wanted to be elected to one of the positions so that I could immediately role-claim. DT's exist to want to claim their roles, since their information is most useful to the town when they can share it publicly. Normally this would put a big, fat target on their head, but the automatic protection from the BG's meant that I could role-claim myself much more easily.

None of the other roles want to role claim nearly as badly or share their information until they are on the chopping block.
Moderator
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