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TL Mafia 2 [GG] - Page 6

Forum Index > TL Mafia
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Prev 1 4 5 6 7 8 28 Next All
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 19 2008 22:06 GMT
#1119
On March 20 2008 06:33 Hittegods wrote:
While this is mafia, it's also TL mafia, so don't expect people to act 100% rational or serious.


yea I'm starting to realize that, that could be a problem but I'll try and find a way around that also
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 19 2008 22:13 GMT
#1122
Well If I get Mayor, when I make it back I'll contact all the bodyguards and explain the plan to them for choosing the first lynch. It's really quite simple and hopefully it eliminates errors.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 19 2008 22:18 GMT
#1126
On March 20 2008 07:15 Hittegods wrote:
Again, this is TL mafia, so make sure everyone gets exactly how it works


for sure, I'll repost the entire body guard plan AND the First lynch plan AND part of our "mob hunting plan" too.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:08 GMT
#1243
I just walked in the house guys, give me a sec
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:12 GMT
#1248
I sent Chuiu a PM, waiting on a response
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:23 GMT
#1251
Ok I've gotten through talking with Chuiu. I've also got a lot of stuff to read, and then I'll repost the plan again in full detail.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:26 GMT
#1254
{88}iNcontroL
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:29 GMT
#1261
This was the first lynch plan:

If anyone remember that speed game that got messed with the Starcraft themes, I was the one who proposed the "we lynch anyone that doesn't talk".

1.) Mafia members that don't talk and try to lay low will have to step forward into the spotlight or chanced getting lynched

2.) Townies that really aren't doing anything to contribute to the game aren't going to help us at all anyway.

What I did was I looked at the people that signed up and then compared them to the people that voted.

Whatever names didn't show on both lists I took out and picked 1 which was Incontrol. Then I started at page 16 of the thread (where the game really starts) and F-searched every page and did not see that he posted in the thread at all.

Thats how I came to my decision.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:30 GMT
#1265
On March 20 2008 13:28 HeRoS)Pink wrote:
Yeah like I was pretty sure it would happen, Ace isnt helping the town with that lynch


You really really have been all against me from Day 1 havent you?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:35 GMT
#1276
On March 20 2008 13:34 qrs wrote:
Show nested quote +
On March 20 2008 13:29 Ace wrote:
This was the first lynch plan:

If anyone remember that speed game that got messed with the Starcraft themes, I was the one who proposed the "we lynch anyone that doesn't talk".
I don't think you can take credit for the idea: Tracil was pushing it from the beginning of the first game. But I agree that it's a good way to lynch when there is very little to go on.


I wasnt in the first game.

And thats a plan that I think every Veteran of Mafia has used at some point.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:36 GMT
#1277
On March 20 2008 13:33 Kau wrote:
Ace, couldn't you have clicked the All pages link and then just F-search one huge page? Would've saved some time :p



yea
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:37 GMT
#1279
Btw, I've already been roleblocked.

So for tomorrow I can't Double Lynch, and I don't have extra voting power.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:39 GMT
#1286
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:45 GMT
#1304
On March 20 2008 13:42 Showtime! wrote:
The guy didn't even look to see who was active.

Dumbest move ever.


did you even READ my post?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:45 GMT
#1309
Surely you guys dont think I would lynch someone that VOTED?

Think about what that implies.

Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 04:46 GMT
#1313
On March 20 2008 13:45 Showtime! wrote:
Not only that he didn't even look to see who !@#$%! voted beforehand. He killed someone who wasn't even still in the game = uncool especially with all the damage he could have done.


I'm quoting this post also for future reference.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 05:11 GMT
#1359
If you're still complaining about Incontrol being lynched, and you have a better idea then prove it.

I'm not going to lynch anyone that voted because that would eliminate a somewhat active player.

Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 05:15 GMT
#1366
for the good of the Town can you STOP acting stupid.

If you keep doing that I'm just going to assume your Mafia and hope you get lynched very soon.

Also, Townies as I stated before I've already been role blocked by the Saboteur. No extra votes, no double lynch.

I have a voting power total of 6, with 5 extras.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 05:17 GMT
#1367
On March 20 2008 14:15 Showtime! wrote:
How many votes were there again? 111? Odds are almost the entire mob is playing.

Didn't the organizer already say that he made a waiting list, so if people didn't vote or abstrain they would be in the game instead? In other words the other people got cut.

Chances are it would have been better to go with a few other people's hunches or discussed it with the group first.


how about this for better logic:

Odds are anyone with a good role is playing the game and voting, especially being that majority of them got vanilla townies.

So odds are I hit Mafia trying to lay low or a vanilla townie who just gave up on playing.

I took a chance and just happened to hit a blue. Really thats just tough luck but if Inc didn't post at all nevertheless vote or abstain how does that help us?
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
March 20 2008 05:22 GMT
#1376
Reposting for clarification:

The Bodyguard Plan (fully revised)

This is a strategy I've used in the past to win games, and it works very well if even a slight majority of the main players involved use it.

The base of this plan lends itself to the fact that no innocent Townie knows for sure who else is innocent or what roles they are. Also is the fact that the main disadvantage the Town has is lack of information, whereas our main advantage is numbers. Combining these two things is the Bodyguard Plan.

At the start of the game, the only non-Mafia/elected roles that any other player can possibly know for sure is a Bodyguard. The Mayor receives this info once elected into office. This plan is best with an innocent Mayor, but it also forces a Mafia Mayor to help the town in the event he/she is ever elected.

When the Mayor is elected, their first plan of action should be to PM all the Bodyguards each other's identities. This pus information into the hands of the Townies that is critical.

Assume there are 7 bodyguards. The Mayor PMs all of them the identity of the other 6. All of them then PM each other to

1: confirm they got a PM stating they are the bodyguard from the Mayor
2: make sure they ALL have the same list of Bodyguards

In the case of an Innocent Mayor doing this, we have 7 townies all on the same side off the jump and this will be a major help to the Town if they all know the roles of 6 other innocents asap.

In the case of a Mafia Mayor he could actually try and add a Mafia member to the list of Bodyguards or ignore a real Bodyguard - and this is where the true failsafe in the plan comes in.

Failsafe:

Remember, all Bodyguards SHOULD get that PM. If any of the Bodyguards don't get it then they should know something is clearly fishy and should investigate hastily.
The Mayor would be investigated from Day 1, so the Town will know for sure if he/she is innocent or not which will allow the Bodyguards to know they can or can't trust the Mayor. If the Mayor turns out dirty, the Bodyguards will clearly speak up asap. If the Mayor is legit, then that Bodyguard list is 100% legit and ensures we have a solid base to start from because the Detectives stay silent.

In summary the idea of this plan is self checking:

Bodyguards are checked by each other and Mayor with the PMs
Mayor is checked by Detectives

Detectives stay silent if the Mayor is legit, and speak up if he is Mafia

If ANY Detective speaks up against the Mayor and we can't decide whether or not who to believe, we go to the ultimatum approach - just lynch the DT first and if he is telling the truth the Mayor is Mafia. Boom - Mafia Mayor gone by the second day.

If the Mayor tends to be Mafia and releases a corrupted list, then the BGs will speak up and name the people on the list. The DTs paying attention to this, investigate the names. The Mafia will have added just thrown some of their members into a trap and will get figured out eventually.

In the case of an innocent Mayor this 100% guarantees us safety, in the case of a Mafia Mayor it takes us at worst 2 days to clean up the mess. This is my plan of action to start the game off.


In the event the list is released publicly, the best part of this plan is that the spotlight is taken off of the Detectives and put on the Bodyguards. This allows the Detectives to stay quiet, and for the Medics to have a list of people they need to watch. Remember what I stated earlier - the Town's main disadvantage is that we lack information and this plan serves to rectify that while maximizing our main advantage - numbers.

Once the base has been formed (Mayors + Bodyguards) we can start generating a list of suspects together, and figuring out roles down the road. To succeed the Town needs a strong start, and this plan is one of such. Once you are assured of my innocence through the Detective's silence, then you should PM me your roles so we can get started.
Math me up, scumboi. - Acrofales
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