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Active: 676 users

Bot Testing Vote Thread

Forum Index > TL Mafia
Post a Reply
Normal
this is a test please ignore + Show Spoiler [last votecount] +
On August 15 2019 05:31 Holyflare wrote:
Day 1 Vote Count

Conversion (1): Holyflare
Grackaroni (1): Grackaroni
Holyflare (1): Conversion
Pandain (1): Jockmcplop

Not Voting (5): Eywa-, Pandain, Trfel, Eversince, Raynpelikoneet

Currently Conversion is set to be lynched.
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 12 2019 21:32 GMT
#1
Feel free to vote in this thread if you are one of the players in the list but also make sure you are voting for one of these players. Can always add you to the list if you want to participate in arbitrary testing:

"jockmcplop", "eywa-", "holyflare", "conversion", "pandain", "trfel", "eversince", "raynpelikoneet", "grackaroni"

Use the format ##vote playername

The bolded and spelling is very important for now.
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 12 2019 21:33 GMT
#2
Day 1
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
Last Edited: 2019-08-14 19:35:44
August 12 2019 21:33 GMT
#3
##vote conversion
Grackaroni
Profile Joined July 2011
United States9846 Posts
August 12 2019 21:36 GMT
#4
##Vote: grackaroni
Grackaroni
Profile Joined July 2011
United States9846 Posts
August 12 2019 21:36 GMT
#5
err

##vote grackaroni
Conversion
Profile Joined April 2010
United States3308 Posts
August 12 2019 22:04 GMT
#6
##vote holyflare
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 12 2019 22:46 GMT
#7
testpostpleaseignore
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 12 2019 22:46 GMT
#8
Voting test post please ignore
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 12 2019 23:29 GMT
#9
##vote grackaroni
Grackaroni
Profile Joined July 2011
United States9846 Posts
August 13 2019 01:36 GMT
#10
Am I winning?
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
August 13 2019 02:23 GMT
#11
##vote trfel
table for two on a tv tray
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9607 Posts
August 13 2019 07:16 GMT
#12
##vote pandain
RIP Meatloaf <3
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
August 13 2019 18:29 GMT
#13
##vote holyflare
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 13 2019 21:23 GMT
#14
Conversion(1): holyflare
Grackaroni(1): grackaroni
Holyflare(1): conversion
Trfel(1): raynpelikoneet
Pandain(1): jockmcplop

Not Voting(4): Eywa-, Pandain, Trfel, Eversince

Currently Conversion is set to be lynched.


That better be fucking right.
Conversion
Profile Joined April 2010
United States3308 Posts
August 13 2019 21:50 GMT
#15
##2##1##2## holyflare
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 13 2019 22:08 GMT
#16
Conversion(1): holyflare
Grackaroni(1): grackaroni
Holyflare(1): conversion
Trfel(1): raynpelikoneet
Pandain(1): jockmcplop

Not Voting(4): Eywa-, Pandain, Trfel, Eversince

Currently Conversion is set to be lynched.


Yes, it ignores your bad votes now :D
Conversion
Profile Joined April 2010
United States3308 Posts
August 13 2019 22:56 GMT
#17
##vote: conv##ersion
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
Last Edited: 2019-08-13 23:03:40
August 13 2019 22:57 GMT
#18
Day 1 Vote Count

Conversion (1): Holyflare
Grackaroni (1): Grackaroni
Holyflare (1): Conversion
Trfel (1): Raynpelikoneet
Pandain (1): Jockmcplop

Not Voting (4): Eywa-, Pandain, Trfel, Eversince

Currently Conversion is set to be lynched.
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 13 2019 23:23 GMT
#19
!votecount
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
August 14 2019 02:17 GMT
#20
##unvote
##vote hf
table for two on a tv tray
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 10:49 GMT
#21
For now it will only count the first thing you type so if you wanna unvote and vote need to keep it separated.
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 10:50 GMT
#22
Or alternatively if you're just voting someone new there's no need to type unvote. I hope at least :D
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
August 14 2019 12:01 GMT
#23
Do you have a "database" or something for "nicknames" like "rayn", "hf", "eywa" (without the - ) etc?
table for two on a tv tray
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 13:02 GMT
#24
On August 14 2019 21:01 raynpelikoneet wrote:
Do you have a "database" or something for "nicknames" like "rayn", "hf", "eywa" (without the - ) etc?


No, that's why I said spelling is important :D

Some day I'll add some kind of database.
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
August 14 2019 13:03 GMT
#25
On August 14 2019 22:02 Holyflare wrote:
Show nested quote +
On August 14 2019 21:01 raynpelikoneet wrote:
Do you have a "database" or something for "nicknames" like "rayn", "hf", "eywa" (without the - ) etc?


No, that's why I said spelling is important :D

Some day I'll add some kind of database.

How does your bot work? Like do you have some kind of UI (like in Xatalos' thingy)?
table for two on a tv tray
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
Last Edited: 2019-08-14 13:11:31
August 14 2019 13:09 GMT
#26
On August 14 2019 22:03 raynpelikoneet wrote:
Show nested quote +
On August 14 2019 22:02 Holyflare wrote:
On August 14 2019 21:01 raynpelikoneet wrote:
Do you have a "database" or something for "nicknames" like "rayn", "hf", "eywa" (without the - ) etc?


No, that's why I said spelling is important :D

Some day I'll add some kind of database.

How does your bot work? Like do you have some kind of UI (like in Xatalos' thingy)?


It scrapes the vote thread, makes a vote count, logs you into a browser and automatically posts the vote count nicely formatted into the vote thread.

I'm currently working on:

Making it follow a deadline.
Scheduling it to post every x minutes/hours.
Somehow working out a way for people to request a !votecount and the bot posting it <--- probably most important currently

Eventually it will be a bot that hosts its own game. Eventually. I'm learning about classes and pickling so that will be the next project.

I could probably make it into a UI at some point when I learn that too! At the moment it's just a bunch of python scripts.
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
August 14 2019 18:16 GMT
#27
On August 14 2019 22:09 Holyflare wrote:
[...]automatically posts the vote count nicely formatted into the vote thread.

Why does everyone want to use a vote thread?
Originally voting thread is because host = lazy
And now you wanna make your bot lazy? lol
table for two on a tv tray
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 18:26 GMT
#28
On August 15 2019 03:16 raynpelikoneet wrote:
Show nested quote +
On August 14 2019 22:09 Holyflare wrote:
[...]automatically posts the vote count nicely formatted into the vote thread.

Why does everyone want to use a vote thread?
Originally voting thread is because host = lazy
And now you wanna make your bot lazy? lol


Well the vote count hourly will be in the vote thread. If someone requests a votecount (in the vote thread still most likely) it can post it in the actual thread. It's no big deal to change where it posts the vote count, it just would take a lot more time to get a response from the bot if it has to parse through all the pages (because currently it redoes the whole scrape of the vote thread each time).

The reason the vote thread is a lot quicker for a bot is that it will take about 3 seconds to parse through the 5 or so pages in a vote thread looking for commands rather than the 200+ pages on the main thread.

I could and probably will figure out a way to get this scraping thing to remember where it left off to minimise the time it takes and that would enable it to be much quicker in the main thread though.
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 18:27 GMT
#29
I prefer vote threads as a player anyway because it lets you see who voted people and when in a really plainly laid out thread location.
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
August 14 2019 18:40 GMT
#30
On August 15 2019 03:27 Holyflare wrote:
I prefer vote threads as a player anyway because it lets you see who voted people and when in a really plainly laid out thread location.

Ok. I don't feel the same way so i quit this thread.
Nice work anyways.
table for two on a tv tray
raynpelikoneet
Profile Joined April 2007
Finland43268 Posts
August 14 2019 18:42 GMT
#31
On August 15 2019 03:26 Holyflare wrote:
The reason the vote thread is a lot quicker for a bot is that it will take about 3 seconds to parse through the 5 or so pages in a vote thread looking for commands rather than the 200+ pages on the main thread.

I dont understand this though, are you using some 1980 computer?
table for two on a tv tray
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 18:48 GMT
#32
On August 15 2019 03:42 raynpelikoneet wrote:
Show nested quote +
On August 15 2019 03:26 Holyflare wrote:
The reason the vote thread is a lot quicker for a bot is that it will take about 3 seconds to parse through the 5 or so pages in a vote thread looking for commands rather than the 200+ pages on the main thread.

I dont understand this though, are you using some 1980 computer?


No, if you request a web page too quickly then it blocks you from scraping it.
Conversion
Profile Joined April 2010
United States3308 Posts
August 14 2019 18:56 GMT
#33
the limitation is more so teamliquid probably won't like you pinging its site with requests that are bot-like every second, although you could still scrape like every 30 minutes if you get your pick up where you left off functionality going, cause then you can just ignore everything that doesn't have a ##vote and store that in an object to parse through later
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 18:59 GMT
#34
On August 15 2019 03:56 Conversion wrote:
the limitation is more so teamliquid probably won't like you pinging its site with requests that are bot-like every second, although you could still scrape like every 30 minutes if you get your pick up where you left off functionality going, cause then you can just ignore everything that doesn't have a ##vote and store that in an object to parse through later


That's the plan. Then rayn can have his precious thread votes :D
Conversion
Profile Joined April 2010
United States3308 Posts
August 14 2019 18:59 GMT
#35
it'd be trivial to do it in both the thread and the vote count thread with a bot though, player will just choose their preference at that point
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 19:10 GMT
#36
On August 15 2019 03:59 Conversion wrote:
it'd be trivial to do it in both the thread and the vote count thread with a bot though, player will just choose their preference at that point


With persistent stored data everything can be in the thread yeah or a vote thread or both yeah.
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 19:10 GMT
#37
I'm still learning!
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 19:36 GMT
#38
A few things to note:

This is not final, it's not ready for release.
It's open to any kind of features people want for now and I can make a list and see what I can do.
This is a test thread.
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
August 14 2019 20:13 GMT
#39
##Vote: screwithebot
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
August 14 2019 20:13 GMT
#40
^^ did it work? ^^
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 14 2019 20:31 GMT
#41
Day 1 Vote Count

Conversion (1): Holyflare
Grackaroni (1): Grackaroni
Holyflare (1): Conversion
Pandain (1): Jockmcplop

Not Voting (5): Eywa-, Pandain, Trfel, Eversince, Raynpelikoneet

Currently Conversion is set to be lynched.
Conversion
Profile Joined April 2010
United States3308 Posts
August 14 2019 21:25 GMT
#42
##vote: Conversion Pandain HolyFlare
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
August 14 2019 22:41 GMT
#43
I am such a fucking troll
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
August 15 2019 00:22 GMT
#44
"fecalfeast"
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
August 15 2019 00:22 GMT
#45
##vote holyflare
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
Eversince
Profile Joined October 2015
Philippines2301 Posts
August 15 2019 03:07 GMT
#46
Mm you might be able to set value to days (careful not do overlap ID used for players/ cycle time, I think there is work around for this now I saw but I don't remember well to tell you how) setup to run on return value to find where it is. I barely have experience programming at all, so grain of salt here. I use to use a similar method to check if a certain character had completed a certain quest/ open certain chest / return if else for progressing values so even if you log out and come back it just checked value to place where you were. This was a C++ source using mostly Lua/XML/SQL depending on the variant was running at the time. It was really bloated way of doing things but it worked for what I want to do :p!

I also thinking it's fine to use vote thread. I actually like that better! I have hard time keeping track of games sometime and being able to quickly see where/how vote progress makes it much easier for me. I misquoted vote in one of my recent games because vote thread was in-accurate T.T
Life's too short to be black and white. Make the world tie-dye!
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 18 2019 16:31 GMT
#47
On August 15 2019 12:07 Eversince wrote:
Mm you might be able to set value to days (careful not do overlap ID used for players/ cycle time, I think there is work around for this now I saw but I don't remember well to tell you how) setup to run on return value to find where it is. I barely have experience programming at all, so grain of salt here. I use to use a similar method to check if a certain character had completed a certain quest/ open certain chest / return if else for progressing values so even if you log out and come back it just checked value to place where you were. This was a C++ source using mostly Lua/XML/SQL depending on the variant was running at the time. It was really bloated way of doing things but it worked for what I want to do :p!

I also thinking it's fine to use vote thread. I actually like that better! I have hard time keeping track of games sometime and being able to quickly see where/how vote progress makes it much easier for me. I misquoted vote in one of my recent games because vote thread was in-accurate T.T


There probably was an easy way to do it but I've decided to take it as an opportunity to learn web development and make a new mafia website lol.
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
August 19 2019 01:36 GMT
#48
On August 19 2019 01:31 Holyflare wrote:
Show nested quote +
On August 15 2019 12:07 Eversince wrote:
Mm you might be able to set value to days (careful not do overlap ID used for players/ cycle time, I think there is work around for this now I saw but I don't remember well to tell you how) setup to run on return value to find where it is. I barely have experience programming at all, so grain of salt here. I use to use a similar method to check if a certain character had completed a certain quest/ open certain chest / return if else for progressing values so even if you log out and come back it just checked value to place where you were. This was a C++ source using mostly Lua/XML/SQL depending on the variant was running at the time. It was really bloated way of doing things but it worked for what I want to do :p!

I also thinking it's fine to use vote thread. I actually like that better! I have hard time keeping track of games sometime and being able to quickly see where/how vote progress makes it much easier for me. I misquoted vote in one of my recent games because vote thread was in-accurate T.T


There probably was an easy way to do it but I've decided to take it as an opportunity to learn web development and make a new mafia website lol.

Link? Where u at
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
Holyflare
Profile Blog Joined November 2010
United Kingdom30774 Posts
August 19 2019 16:55 GMT
#49
On August 19 2019 10:36 Alakaslam wrote:
Show nested quote +
On August 19 2019 01:31 Holyflare wrote:
On August 15 2019 12:07 Eversince wrote:
Mm you might be able to set value to days (careful not do overlap ID used for players/ cycle time, I think there is work around for this now I saw but I don't remember well to tell you how) setup to run on return value to find where it is. I barely have experience programming at all, so grain of salt here. I use to use a similar method to check if a certain character had completed a certain quest/ open certain chest / return if else for progressing values so even if you log out and come back it just checked value to place where you were. This was a C++ source using mostly Lua/XML/SQL depending on the variant was running at the time. It was really bloated way of doing things but it worked for what I want to do :p!

I also thinking it's fine to use vote thread. I actually like that better! I have hard time keeping track of games sometime and being able to quickly see where/how vote progress makes it much easier for me. I misquoted vote in one of my recent games because vote thread was in-accurate T.T


There probably was an easy way to do it but I've decided to take it as an opportunity to learn web development and make a new mafia website lol.

Link? Where u at


I think it will take more than a few hours :D

Probably weeks.
Palmar
Profile Blog Joined July 2010
Iceland22632 Posts
August 20 2019 11:04 GMT
#50
On August 15 2019 03:56 Conversion wrote:
the limitation is more so teamliquid probably won't like you pinging its site with requests that are bot-like every second, although you could still scrape like every 30 minutes if you get your pick up where you left off functionality going, cause then you can just ignore everything that doesn't have a ##vote and store that in an object to parse through later

I can tell you from experience they don't like that

And yeah, any kind of parsing bot on TL needs to save progress as not to reparse the whole thing. Can either save the page or a post.

I solved the "reset day" thing by simply having an authorized mod type "##vote reset" in the thread, resetting the votecount to 0 for all players. Then you can pick up where you left off.

There's also a bunch of fun edge cases like getting your bot to realize all the weirdness in names (TL allows spaces in names)
Computer says mafia
Fecalfeast
Profile Joined January 2010
Canada11355 Posts
August 22 2019 05:19 GMT
#51
neato i can put countdowns in the mod note
ModeratorINFLATE YOUR POST COUNT; PLAY TL MAFIA
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