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[I] TLLOLOTGDTM - Page 9

Forum Index > TL Mafia
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Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2014-10-22 05:33:55
October 22 2014 04:22 GMT
#2214
Most of my debrief is for the townies, since I hate playing red (and blues, but I never draw blues and rarely reds anyways).

Alaric: Having time to go through the mafia QT, you were 100% the scum MVP. Not only did you push for the N1 kill on me (you saw through my tarp), you were also the most difficult mafia to pin by far, without spending an hour pondering your gameplay contributions.

OWB: god, that no-lynch vote made me rage so hard. You overall played a decent lurker scum game, but poisoner got you.

I'd still lynch you in a heartbeat D1 though because all lurkers must die, but the AFK claims, bleh.

Alzadar: Your D1 was fairly shaky, but you had balls of steel to make that medic claim. You really lucked out with that: if any one of the people in the obsQT weren't dead, you would have been lynched D4 100%, because from what I've readm none of us believed your claim then (a good number of us also thought Wave was clearly scum because he was dismissing the obvious scumminess that you surviving into D4 was,and tunneling onto Req of all people). With a medic fakeclaim, you will pretty much always get shot the next day, because medics are way too powerful for scum to ignore, plus everyone knew scum had a roleblocker, which should've made your D4 survival virtually impossible since there would be no way scum would let a medic live to fuck their possible nightkills up.

But again, that took guts.

Coma: town MVP, no question about it.

More seriously, you could've probably easily turned the town lynch on your by claiming 3P and using it as a bargaining chip to try and poison mafia for town, and hoping mafia and town kill each other. With 2 claimed blue roles already, a mafia team would be hard pressed to kill you that night.


Blues:
Soniv: Not much I or ketchup could do to stave off the Wave/town tunnel. You did what you needed to do as a blue role, sucks that things turned out the way they did. I also disagree about d1 shenannies but w/e. My biggest criticism is that you were too content in letting a MB lynch be the only wagon in the game (besides the votespread meaning MB probably was town). Even if MB was scum, and jeff was town, having a secondary wagon to gauge D1 votes is important, and not doing so was a bad idea.

Mordek: You absolutely need to be more proactive as town. You were poisoner, but the role is fairly non-essential overall. Even if you poisoned Soniv, you should absolutely be looking for other bandwagons and overall playing a regular town game.

Cixah: D1, you made a panicked Innocent Child claim. Not altogether bad, but it was 100% premature. However, after claiming, you should make use of your claim. You're confirmed town, you have room to aggressively look and push people and lurkers, and no one can possibly question your intentions. As a result, you should be more decisive and take lead of town (you couldve gotten Alzadar lynched D3 for instance if you stuck by your apparent gut instinct). Overall, you needed to be MUCH more proactive, because overall you squandered your "confirmed town" status and did very little.

I'll admit though, getting the D2 last minute swaps onto Alzadar and then Coma was the most hilarious thing ever.


Towns:

Wave: Overall, I'm abit disappointed in your play as you should be much better than this. On the positive: you posted alot, did your best to talk and encourage talking, and overall put alot of effort into this game. Nonetheless, there were a number of grave mistakes you made, mostly in that your handling of both reads and of newbie cards.

NEVER LET SOMEONE BEING A NEWBIE BLIND YOU TO THE OBVIOUS. Occam's Razor holds here as much as it does in regular mafia. If there is a parity cop AND a medic claim, and the parity cop dies, there should be a huge red flag for the medic. Triply so if on the next night, the medic doesn't die but the INNOCENT CHILD (whom the medic should be protecting anyways, PLUS you know the mafia roleblocker is dead [the fact 6ah is dead should be ringing alarm bells in your head, when a medic would've tried to save Soniv night 2, so has no excuse not to save 6ah]). You know this, and that's what breaks my heart. You could've been town hero, but you let noob wifom interfere with your judgement. Outside of the unsuredness, newbies play mafia surprisingly well, and allowing the preassumption that newbies would.

RL strikes again, I get it, I really do. It's why I couldn't post a decent EoN post and saved town; would've required writing a wall of text while driving at night, in the rain).

Nonetheless, you tunneled on all the wrong people this game, and didn't conduct a basic votecount analysis D4 when you got active; you could've tried to pull shenannies and saved obvious town Req (just look at the vote spread:, 4/1/1, mafia are so very obviously on the Req train).

Overall, you made some critically bad reads which doomed town, since all the other possible town leaders were dead by the end of N2.


Asmo: Nyeh, you were fine towards D2, but stopped posting at all D3. You would've been modkilled even if you weren't on the lynch table. <_<;

Req: I think D2 you showed EXEMPLARY effort for a townie, and if your N1 and D2 didn't establish you as town, I don't know what will. Unfortunately, you had a number of problems with your analysis: namely, you were focusing on either the wrong traits to define scum or town, and some of your analysis was pretty wtf. The highlight for me was you trying to use statistics to figure out if Wave and Soniv (and me?) were scum, when that was hardly a randomized sample lol.

It became quite clear towards the end that you were just depressed, suicidal town and gave up.

Overall, I really do think you have potential at this game. You played N1 and D2 in a very town-sided manner, despite the brunt of your analysis being pretty bad.


Ketchup: Y U MAKE EDITS MANG, YOU COULDA BEEN BEST TOWNIE OVER ME IF YOU DID D:

Overall, I thought your play was perfectly fine, though you need to work on pressuring people who weren't actively engaging in the first place. As I noted in the ObsQT, there were plenty of lurkers that game that needed pressure, and weren't given any attention, and you had every reason to do so.

On October 15 2014 08:24 ketchup wrote:
Who cares what the timing is? How about any of you people actually start participating more in the game.

This applies for Mordek, Asmo, owb, cixah, coma, alzadar, and whoever else I'm missing. Please post more if you actually have an interest in the game.

This for instance was not aggressive enough, and far too generalized. Instead of just listing them, push each of them (that wasn't 6ah) hard. If they shut down like Req, they shut down, w/e, you have a read. Mafia meta tends to be more aggressive, because it's more likely to bait out responses. Like, start a wagon on them and see how they respond.

In hindsight, that pool of unpressured persons contained the entire scum-team roster bar Alaric (who played extremely well to basically do nothing and still not get pegged as a lurker: blame the wall-o-texts) and the 3P. You were SO CLOSE KETCHUP.


Jeffrey: STAHP. WHAT. Your D1 and especially N1 made me start throwing the stones that would lead us to the SonivEagle affair. You're quite right, your posts were making you appear scummy, BUT LURKING MAKES YOU EVEN SCUMMIER WTF. You're questioning your reads and your posts, but you know what? Town is wrong 70-80% of the time. The only one who actually knows who's town is scum. You can be wrong, w/e, stop caring what other people think of you. Your goal is to find scum, not win "friendliest town of townsville" award. WAY too submissive jeff.

Plus, you didn't even read my N1. I was trying to address my votecount analysis post, in part, to you, since only you know if you were town. You picked out mordek, which was a moment where I thought you could've carried town if you continued to question lurkers...but instead you ended up tunneling him and failed to do anything.


Moonbear: I honestly don't know if you're still reading this, but: you repeated alot of what can already be picked up from a general mafia guide (which I ended up linking). It's a pity you couldn't be more active, as I did try to save you D1.


Also, as this is overall something I've noticed for all the newbie towns:

1) Vanilla Town is, bar none, the most powerful town role in the game. I kid you not. As Vanilla town, you have free reign to be as aggressive and proactive in scumhunting without fearing nightshots, because even if you die, w/e, you were VT so it's not a loss for town. You should be actively looking for town and pressing people, ESPECIALLY those who are attempting to skate by without contributing to town.

This goes to you especially Req: the only ones who know anything about the setup is scum. If you're town, YOU START WITH NO INFORMATION. Unless your Masons with a buddy or some other special, uncommon power roles, but w/e. Your goal is to find information.

2) TUNNELING IS 75% OF THE TIMES INCREDIBLY BAD. As town, your reads should be organically changing as you respond to new information. Unless you have a very good reason, never tunnel.

Now, here's the thing: mafia's reads also have to change, but you can examine their logic and notice any flaws in their changing reads. Part of the reason why most people settled on Wave being scum with Alzadar, it's very unlikely that a town Wave, in any regular circumstances, would miss something so obviously scummy.

3) Don't sheep. Always spend your time looking for alternate bandwagons and possibilities, ESP D1. D1, you are 100% certain there are multiple mafia members out there. Even if the lead bandwagon is indeed scum, you still have 1+ more scum out there that you can find.

This was a problem when you guys started just sheeping wave, and scum...well

"His father is pretty juicy tbh." ~WaveofShadow
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