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[S] Shadowed Mini Mafia: The Reboot - Page 102

Forum Index > TL Mafia
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jaybrundage
Profile Joined December 2009
United States3921 Posts
February 18 2014 04:30 GMT
#2021
For the back on forth with me and balla it was just seeing what each other thought and where we misunderstood each other with the case on koshi. so we could get a better read on each other.
The more you sweat in training, the less you bleed in battle.
Balla24
Profile Joined December 2011
2322 Posts
February 18 2014 04:31 GMT
#2022
haha no not really... you were blowing up at jay because he WASN'T doing what he did for me, which was indepthly explain his thought process
jaybrundage
Profile Joined December 2009
United States3921 Posts
February 18 2014 04:33 GMT
#2023
Yea that back and forth with balla was a big reason I had a strong town read on him.

This was a hell of a fun game. I can't wait to play with you guys again. ^^
The more you sweat in training, the less you bleed in battle.
Balla24
Profile Joined December 2011
2322 Posts
February 18 2014 04:35 GMT
#2024
Ohhh yeah. This was by far the funnest mafia game i've played to date. D1/N1 was just so full of lulz and funny moments.

- really random opening post that actually pinged 2 mafia
- Really stupid king stuff
- WAGON OF JUSTICE
- jay likening me to being king of rohan with regards to suki

ah so good
Promethelax
Profile Joined February 2012
Canada7089 Posts
February 18 2014 04:36 GMT
#2025
On February 18 2014 13:22 suki wrote:
Prome doesn't tell me what he thinks when he coaches If he thought you were town he wouldn't have told me.

And yeah, I thought you would be carefree, like a majestic buck running through the sunny bright glades, that exact picture. So your play this game being more low key and survival-oriented really stuck out to me.


This. Coaches shouldn't be playing the game for those they coach, sure I knew that you (jay) were town but your play deserved pressure since only a deep meta read really cleared you. Your claim was wildly scummy, your attitude was bad and in general you were pretty lost. Being a scum read can often push a townie back into the game and allow them to clear themselves, alternatively being pressured can out a scum player because of slipping up and flailing wildly.
I never gave suki my reads and no coach should ever give their player their reads. The point is to teach new players how to play, not to play for them, similarly I try never to post except to ask questions and respond to them. My job is to make suki play the best she can but she has to be working towards that herself. I cannot be the driving force behind her play.

You also over valued your role (IMO) and used it poorly. Getting a check on koshi was pretty shit. Use both checks to their fullest, if you'd checked Alak/hope/aqua/LM n1 you would have had two useful checks in late game instead of one.

On February 18 2014 12:42 jaybrundage wrote:
there is some amazing stuff in here

PromethelaxPerson was signed in when posted
02-14-2014
03:07 AM ET (US)
I am your personal cheerleader.

Suki suki she's our (wo)man
If she can't do it no one can
Woooo
Wooo
[i did not sport well in school, I have no idea what cheerleaders actually say]


Glad you enjoyed it. I had fun coaching suki and generally goofed around a but during her lynch.
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
jaybrundage
Profile Joined December 2009
United States3921 Posts
February 18 2014 04:53 GMT
#2026
@Prome yea I wasn't sure about parity cop never used it before. But I asked Gonzaw and he didn't know much about how to use it well either. I tried to use Koshi as a control. But you might be right in using the check on two unknowns might have been better.
The more you sweat in training, the less you bleed in battle.
Aquanim
Profile Joined November 2012
Australia2849 Posts
February 18 2014 04:54 GMT
#2027
On February 18 2014 13:25 Balla24 wrote:
Show nested quote +
On February 18 2014 13:23 jaybrundage wrote:
On February 18 2014 13:14 suki wrote:
I know right? I was so happy. And then Jay had to ruin it by actually being town hehehe.


You and jonny. This guy wasn't scum. BUT HE SHOULD OF BEEN QQ


LMAO. In all fairness I think Jonny's case on you was completely ridiculous last game. Like I can understand feeling weird about how townie you were playing, but pushing it as your day1 lynch seems unreasonable.

Actually this game I felt really off about Aquanim the entire time but it ended up never really materializing.

lol that sounds familiar, every game I've played with Thrawn he's said something along those lines... and he seriously tried to lynch me on occasion, too
suki
Profile Joined August 2009
Canada1159 Posts
February 18 2014 04:57 GMT
#2028
Also Jay regarding that sheep post I was totally being trolly there.

I didn't really care about how accurate my accusation was I just thought you were sheeping and wanted to post an awesome sheep picture

No apologies because I found it completely hilarious. Especially later when Balla called me out by reposting that picture against me. I laughed so hard :D
Promethelax
Profile Joined February 2012
Canada7089 Posts
February 18 2014 05:06 GMT
#2029
One time Austin claimed to be an electric sheep and that his role forced him to never be the first vote on someone. Austin is great.
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
AxleGreaser
Profile Joined November 2012
Australia1154 Posts
Last Edited: 2014-02-18 05:15:30
February 18 2014 05:08 GMT
#2030
The bit of the game that tickled my fancy has gone unremarked, so I will.

I absolutely really don't like absolute statements in Mafia, or stats
+ Show Spoiler [existing Balla23 Stats theory] +

On February 07 2014 06:59 Balla24 wrote:
Balla's absolutely idiotic PROBABILITY MAFIA


Here's what I think is going on this game.

Using your last 3 games, I have calculated everybody on the playerlist's chances of rolling mafia this game using basic math. I did not use games that you replaced into, as there is a possibility of it being likelier to replace into one alignment rather than the other, nor did I use ongoing games unless you have already flipped and thus everybody knows your alignment already and could not affect the game. I did use information from the last game, since it totally counts, unless you replaced into the game.

Let's start:
For each player, I found their last 3 games, and in each of those games I calculated the probability for each alignment and wrote down your alignment in that game. The probably incorrect mathematical theory is within the spoiler below:

+ Show Spoiler [The Theory] +

In this game, every player has a 72% chance to roll town and a 28% chance to roll mafia.
To calculate the chances of rolling mafia in this game if you have rolled town 3 times out of 3:
P(town% game 1) * P(town% game 2) * P(town% game3) *P(mafia) = P(of a TTTM situation)
To calculate the chances of rolling mafia in this game if you have rolled town 2 times out of 3:
P(town% game 1) * P(town% game 2) * P(mafia% game1) * P(mafia) = P(of a TTMM situation)
To calculate the chances of rolling mafia in this game if you have rolled town 1 times out of 3:
P(town%game1) * P(mafia% game1) * P(mafia% game2) * P(mafia) = P(of a TMMM situation)
And so on and so forth. If you have rolled mafia at ALL then the chances of any situation goes down significantly.
+ Show Spoiler +
Note: that these are all independent events and in reality your chances of rolling mafia are completely independent of your previous games, therefore this is all bullshit anyways, but its fun! Also, fuck you jonny!!!


Based on that theory:

+ Show Spoiler +

Aquanim: T(.75) * T(.75) * T(.8) * M(.28) * 100% = 12.6% of rolling mafia
Alakaslam: T(.8) * T(.76) * T(.72) * M(.28) * 100% = 12.2% chance to roll mafia
Sidesprang: T(.76) * M(.28) * T(.76) * M(.28) * 100% = 4.52% chance to roll mafia
LoneMeow: T(.72) * M(.25) * T(.8) * M(.28) * 100% = 4.03% chance to roll mafia
Jaybrundage: T(.72) * T(.76) * M(.25) * M(.28) * 100% = 3.83% chance to roll mafia
Hopeless: M(.28) * T(.75)* T(.76) * M(.28) * 100% = 4.46% chance to roll mafia
Oatsmaster: T(.72) * T(.76) * M(.23) * M(.28) * 100% = 3.52% chance to roll mafia
JonnyLaw: T(.76) * T(.76) * T(.72) * M(.28) * 100% = 11.64% chance to roll mafia
Suki: T(.72) * T(.76) * M(.23) * M(.28) * 100% = 3.52% chance to roll mafia
Koshi: M(.27) * T(.8) * M(.23) * M(.28) * 100% = 1.39% chance to roll mafia
Me: T(.72) * M(.23) * M(.22) * M(.28) * 100% = 1.02% chance to roll mafia


The conclusions:


The town
Koshi and I are mathematically literally and figuratively confirmed town. You cannot get more confirmed town than this except with mod-confirmation, regardless of how incredibly anti-town this whole thing is.
Koshi with the 1.39% chance to roll mafia. Me with the 1.02% chance to roll mafia. Fight me on this, I dare you!

Questionable players
Oats
Suki
Jaybrundage

LoneMeow
Hopeless
Sidesprang

This is roughly in order of most to least town. None of you had a chance to post yet, so you all have had weak appearances. I'm okay with them right now since they clearly don't have a very high chance to roll mafia, and it is also obvious that others are probably way more mafia so they are likely to be town.

Mafia
Aquanim
Alakaslam
Jonnylaw


I will go into a little more detail here:

Show nested quote +
Actually I can't cause there's nothing to go into detail about


With 12.6%, 12.2% and 11.64% chance to roll mafia respectively. These guys are PROBABLY mafia.

This game is solved.

QED.

##Vote Aquanim

+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +

+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +

+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +

+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
Disclaimer: huehueuhehuehuehueuheuheuhuhe this is all so useless because in reality everybody who has rolled less times as mafia also has a much higher chance to roll town and basically all I did was prove that every game was independent from each other huehuehueuheuheuheuhehuehueuhe... like jonny has a 39% chance to roll town town town town whereas I have a a 3% chance to roll town mafia mafia town and this is all for the lulz huehuehueuheuhehueuheuheuh and also i probably should have used some time of conditional probability formulas like bayern's theorem but i was too lazy to re-learn that so i just made stuff up






extending on Balla24's already stellar work, and extrapolating it into setup speculation.

Aquanim: 12.6% of rolling mafia
Alakaslam: 12.2% chance to roll mafia
Sidesprang: 4.52% chance to roll mafia
LoneMeow: 4.03% chance to roll mafia
Jaybrundage: 3.83% chance to roll mafia
Hopeless: 4.46% chance to roll mafia
Oatsmaster: 3.52% chance to roll mafia
JonnyLaw: 11.64% chance to roll mafia
Suki: 3.52% chance to roll mafia
Koshi: 1.39% chance to roll mafia
Me(ed: Balla24): 1.02% chance to roll mafia


probability of no players in the game rolling mafia =
product of the probabilities that each player is not mafia
prod(1-Pi) = 51.86%

probability of all players in the game rolling mafia 0.000000000000098% (hence we can discount that possibility as absurd)

While those are interesting results.
Total average expected value of the number of players in the game who are mafia. 0.6273.
operating on the expectation that there would be for balance 3 scum in a setup such as this that leaves 2.3227 scum unaccounted for.

Conclusion:
Thus there is a 232.27% chance that people not playing the game are scum! When you cant find scum playing the game lynch people not playing the game, they are even more likely to be scum than the scummiest person playing the game.
Axle(OnlySomeTheoriesToAbsurdToBeConsidered)Greaser
Keirathi
Profile Joined May 2012
United States4679 Posts
February 18 2014 05:17 GMT
#2031
On February 18 2014 14:06 Promethelax wrote:
One time Austin claimed to be an electric sheep and that his role forced him to never be the first vote on someone. Austin is great.

Oh god the horrors of that game. Never mention it again!
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
Promethelax
Profile Joined February 2012
Canada7089 Posts
February 18 2014 05:20 GMT
#2032
On February 18 2014 14:08 AxleGreaser wrote:
The bit of the game that tickled my fancy has gone unremarked, so I will.

I absolutely really don't like absolute statements in Mafia, or stats
+ Show Spoiler [existing Balla23 Stats theory] +

On February 07 2014 06:59 Balla24 wrote:
Balla's absolutely idiotic PROBABILITY MAFIA


Here's what I think is going on this game.

Using your last 3 games, I have calculated everybody on the playerlist's chances of rolling mafia this game using basic math. I did not use games that you replaced into, as there is a possibility of it being likelier to replace into one alignment rather than the other, nor did I use ongoing games unless you have already flipped and thus everybody knows your alignment already and could not affect the game. I did use information from the last game, since it totally counts, unless you replaced into the game.

Let's start:
For each player, I found their last 3 games, and in each of those games I calculated the probability for each alignment and wrote down your alignment in that game. The probably incorrect mathematical theory is within the spoiler below:

+ Show Spoiler [The Theory] +

In this game, every player has a 72% chance to roll town and a 28% chance to roll mafia.
To calculate the chances of rolling mafia in this game if you have rolled town 3 times out of 3:
P(town% game 1) * P(town% game 2) * P(town% game3) *P(mafia) = P(of a TTTM situation)
To calculate the chances of rolling mafia in this game if you have rolled town 2 times out of 3:
P(town% game 1) * P(town% game 2) * P(mafia% game1) * P(mafia) = P(of a TTMM situation)
To calculate the chances of rolling mafia in this game if you have rolled town 1 times out of 3:
P(town%game1) * P(mafia% game1) * P(mafia% game2) * P(mafia) = P(of a TMMM situation)
And so on and so forth. If you have rolled mafia at ALL then the chances of any situation goes down significantly.
+ Show Spoiler +
Note: that these are all independent events and in reality your chances of rolling mafia are completely independent of your previous games, therefore this is all bullshit anyways, but its fun! Also, fuck you jonny!!!


Based on that theory:

+ Show Spoiler +

Aquanim: T(.75) * T(.75) * T(.8) * M(.28) * 100% = 12.6% of rolling mafia
Alakaslam: T(.8) * T(.76) * T(.72) * M(.28) * 100% = 12.2% chance to roll mafia
Sidesprang: T(.76) * M(.28) * T(.76) * M(.28) * 100% = 4.52% chance to roll mafia
LoneMeow: T(.72) * M(.25) * T(.8) * M(.28) * 100% = 4.03% chance to roll mafia
Jaybrundage: T(.72) * T(.76) * M(.25) * M(.28) * 100% = 3.83% chance to roll mafia
Hopeless: M(.28) * T(.75)* T(.76) * M(.28) * 100% = 4.46% chance to roll mafia
Oatsmaster: T(.72) * T(.76) * M(.23) * M(.28) * 100% = 3.52% chance to roll mafia
JonnyLaw: T(.76) * T(.76) * T(.72) * M(.28) * 100% = 11.64% chance to roll mafia
Suki: T(.72) * T(.76) * M(.23) * M(.28) * 100% = 3.52% chance to roll mafia
Koshi: M(.27) * T(.8) * M(.23) * M(.28) * 100% = 1.39% chance to roll mafia
Me: T(.72) * M(.23) * M(.22) * M(.28) * 100% = 1.02% chance to roll mafia


The conclusions:


The town
Koshi and I are mathematically literally and figuratively confirmed town. You cannot get more confirmed town than this except with mod-confirmation, regardless of how incredibly anti-town this whole thing is.
Koshi with the 1.39% chance to roll mafia. Me with the 1.02% chance to roll mafia. Fight me on this, I dare you!

Questionable players
Oats
Suki
Jaybrundage

LoneMeow
Hopeless
Sidesprang

This is roughly in order of most to least town. None of you had a chance to post yet, so you all have had weak appearances. I'm okay with them right now since they clearly don't have a very high chance to roll mafia, and it is also obvious that others are probably way more mafia so they are likely to be town.

Mafia
Aquanim
Alakaslam
Jonnylaw


I will go into a little more detail here:

Show nested quote +
Actually I can't cause there's nothing to go into detail about


With 12.6%, 12.2% and 11.64% chance to roll mafia respectively. These guys are PROBABLY mafia.

This game is solved.

QED.

##Vote Aquanim

+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +

+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +

+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +

+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
Disclaimer: huehueuhehuehuehueuheuheuhuhe this is all so useless because in reality everybody who has rolled less times as mafia also has a much higher chance to roll town and basically all I did was prove that every game was independent from each other huehuehueuheuheuheuhehuehueuhe... like jonny has a 39% chance to roll town town town town whereas I have a a 3% chance to roll town mafia mafia town and this is all for the lulz huehuehueuheuhehueuheuheuh and also i probably should have used some time of conditional probability formulas like bayern's theorem but i was too lazy to re-learn that so i just made stuff up






extending on Balla24's already stellar work, and extrapolating it into setup speculation.

Aquanim: 12.6% of rolling mafia
Alakaslam: 12.2% chance to roll mafia
Sidesprang: 4.52% chance to roll mafia
LoneMeow: 4.03% chance to roll mafia
Jaybrundage: 3.83% chance to roll mafia
Hopeless: 4.46% chance to roll mafia
Oatsmaster: 3.52% chance to roll mafia
JonnyLaw: 11.64% chance to roll mafia
Suki: 3.52% chance to roll mafia
Koshi: 1.39% chance to roll mafia
Me(ed: Balla24): 1.02% chance to roll mafia


probability of no players in the game rolling mafia =
product of the probabilities that each player is not mafia
prod(1-Pi) = 51.86%

probability of all players in the game rolling mafia 0.000000000000098% (hence we can discount that possibility as absurd)

While those are interesting results.
Total average expected value of the number of players in the game who are mafia. 0.6273.
operating on the expectation that there would be for balance 3 scum in a setup such as this that leaves 2.3227 scum unaccounted for.

Conclusion:
Thus there is a 232.27% chance that people not playing the game are scum! When you cant find scum playing the game lynch people not playing the game, they are even more likely to be scum than the scummiest person playing the game.


What about the hosts though? Hosts are probably scum bro.
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
Balla24
Profile Joined December 2011
2322 Posts
February 18 2014 05:29 GMT
#2033
Rofl... some of the conclusions that follow from my retarded math are hilarious.

For example:

While I had a 1.02% chance to roll TMMM, it also follows that I had a 3.03% or something chance to roll TMMT. So its really amazing that I even rolled town OR mafia!

I loved skewing that into exactly what I wanted. Which was Jonny being scum as the outcome. It took me awhile to figure out that the best way to make it so that Jonny is scum is to show the chances of rolling mafia rather than show the chances to roll town. While making this, I was really upset that Jonny had something like a 40% chance to roll a TTTT situation, whereas I had 3.03% to roll a TMMT situation so i just flipped it! :D
AxleGreaser
Profile Joined November 2012
Australia1154 Posts
February 18 2014 05:56 GMT
#2034
On February 18 2014 14:20 Promethelax wrote:
Show nested quote +
On February 18 2014 14:08 AxleGreaser wrote:
The bit of the game that tickled my fancy has gone unremarked, so I will.

I absolutely really don't like absolute statements in Mafia, or stats
+ Show Spoiler [existing Balla23 Stats theory] +

On February 07 2014 06:59 Balla24 wrote:
Balla's absolutely idiotic PROBABILITY MAFIA


Here's what I think is going on this game.

Using your last 3 games, I have calculated everybody on the playerlist's chances of rolling mafia this game using basic math. I did not use games that you replaced into, as there is a possibility of it being likelier to replace into one alignment rather than the other, nor did I use ongoing games unless you have already flipped and thus everybody knows your alignment already and could not affect the game. I did use information from the last game, since it totally counts, unless you replaced into the game.

Let's start:
For each player, I found their last 3 games, and in each of those games I calculated the probability for each alignment and wrote down your alignment in that game. The probably incorrect mathematical theory is within the spoiler below:

+ Show Spoiler [The Theory] +

In this game, every player has a 72% chance to roll town and a 28% chance to roll mafia.
To calculate the chances of rolling mafia in this game if you have rolled town 3 times out of 3:
P(town% game 1) * P(town% game 2) * P(town% game3) *P(mafia) = P(of a TTTM situation)
To calculate the chances of rolling mafia in this game if you have rolled town 2 times out of 3:
P(town% game 1) * P(town% game 2) * P(mafia% game1) * P(mafia) = P(of a TTMM situation)
To calculate the chances of rolling mafia in this game if you have rolled town 1 times out of 3:
P(town%game1) * P(mafia% game1) * P(mafia% game2) * P(mafia) = P(of a TMMM situation)
And so on and so forth. If you have rolled mafia at ALL then the chances of any situation goes down significantly.
+ Show Spoiler +
Note: that these are all independent events and in reality your chances of rolling mafia are completely independent of your previous games, therefore this is all bullshit anyways, but its fun! Also, fuck you jonny!!!


Based on that theory:

+ Show Spoiler +

Aquanim: T(.75) * T(.75) * T(.8) * M(.28) * 100% = 12.6% of rolling mafia
Alakaslam: T(.8) * T(.76) * T(.72) * M(.28) * 100% = 12.2% chance to roll mafia
Sidesprang: T(.76) * M(.28) * T(.76) * M(.28) * 100% = 4.52% chance to roll mafia
LoneMeow: T(.72) * M(.25) * T(.8) * M(.28) * 100% = 4.03% chance to roll mafia
Jaybrundage: T(.72) * T(.76) * M(.25) * M(.28) * 100% = 3.83% chance to roll mafia
Hopeless: M(.28) * T(.75)* T(.76) * M(.28) * 100% = 4.46% chance to roll mafia
Oatsmaster: T(.72) * T(.76) * M(.23) * M(.28) * 100% = 3.52% chance to roll mafia
JonnyLaw: T(.76) * T(.76) * T(.72) * M(.28) * 100% = 11.64% chance to roll mafia
Suki: T(.72) * T(.76) * M(.23) * M(.28) * 100% = 3.52% chance to roll mafia
Koshi: M(.27) * T(.8) * M(.23) * M(.28) * 100% = 1.39% chance to roll mafia
Me: T(.72) * M(.23) * M(.22) * M(.28) * 100% = 1.02% chance to roll mafia


The conclusions:


The town
Koshi and I are mathematically literally and figuratively confirmed town. You cannot get more confirmed town than this except with mod-confirmation, regardless of how incredibly anti-town this whole thing is.
Koshi with the 1.39% chance to roll mafia. Me with the 1.02% chance to roll mafia. Fight me on this, I dare you!

Questionable players
Oats
Suki
Jaybrundage

LoneMeow
Hopeless
Sidesprang

This is roughly in order of most to least town. None of you had a chance to post yet, so you all have had weak appearances. I'm okay with them right now since they clearly don't have a very high chance to roll mafia, and it is also obvious that others are probably way more mafia so they are likely to be town.

Mafia
Aquanim
Alakaslam
Jonnylaw


I will go into a little more detail here:

Show nested quote +
Actually I can't cause there's nothing to go into detail about


With 12.6%, 12.2% and 11.64% chance to roll mafia respectively. These guys are PROBABLY mafia.

This game is solved.

QED.

##Vote Aquanim

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+ Show Spoiler +

+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +

+ Show Spoiler +
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+ Show Spoiler +
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Disclaimer: huehueuhehuehuehueuheuheuhuhe this is all so useless because in reality everybody who has rolled less times as mafia also has a much higher chance to roll town and basically all I did was prove that every game was independent from each other huehuehueuheuheuheuhehuehueuhe... like jonny has a 39% chance to roll town town town town whereas I have a a 3% chance to roll town mafia mafia town and this is all for the lulz huehuehueuheuhehueuheuheuh and also i probably should have used some time of conditional probability formulas like bayern's theorem but i was too lazy to re-learn that so i just made stuff up






extending on Balla24's already stellar work, and extrapolating it into setup speculation.

Aquanim: 12.6% of rolling mafia
Alakaslam: 12.2% chance to roll mafia
Sidesprang: 4.52% chance to roll mafia
LoneMeow: 4.03% chance to roll mafia
Jaybrundage: 3.83% chance to roll mafia
Hopeless: 4.46% chance to roll mafia
Oatsmaster: 3.52% chance to roll mafia
JonnyLaw: 11.64% chance to roll mafia
Suki: 3.52% chance to roll mafia
Koshi: 1.39% chance to roll mafia
Me(ed: Balla24): 1.02% chance to roll mafia


probability of no players in the game rolling mafia =
product of the probabilities that each player is not mafia
prod(1-Pi) = 51.86%

probability of all players in the game rolling mafia 0.000000000000098% (hence we can discount that possibility as absurd)

While those are interesting results.
Total average expected value of the number of players in the game who are mafia. 0.6273.
operating on the expectation that there would be for balance 3 scum in a setup such as this that leaves 2.3227 scum unaccounted for.

Conclusion:
Thus there is a 232.27% chance that people not playing the game are scum! When you cant find scum playing the game lynch people not playing the game, they are even more likely to be scum than the scummiest person playing the game.


What about the hosts though? Hosts are probably scum bro.


According to my analysis, Hosts are only likely to be scum if they are not playing the game.
Axle(OnlySomeTheoriesToAbsurdToBeConsidered)Greaser
Oatsmaster
Profile Joined October 2012
United States16628 Posts
February 18 2014 05:57 GMT
#2035
yay GG lol if sidesprang was town that wouldve gone really bad for us I think.
No gg, No skill.
Crossfire99
Profile Joined March 2011
United States1529 Posts
February 18 2014 06:02 GMT
#2036
On February 18 2014 14:06 Promethelax wrote:
One time Austin claimed to be an electric sheep and that his role forced him to never be the first vote on someone. Austin is great.

Sheesh. Get your facts straight. He claimed this.

On October 10 2012 00:12 austinmcc wrote:
I'm The SSheep, Sub-Human Test Subject #47. (The extra "S" stands for "Extra Science!")

Every night, I get released from my pen into the Aperture Science facility, and wander into another player's location at random.

If I wander into a rat den, side effects from studies performed on me allow me to communicate with the rats and learn the identity, role, and alignment of the person located in the rat den that night.

If I wander into a portal, I get cloned, rather than just going in one side and coming out the other, because "ssheep and portal exhibit strange interactions." For each time I've been cloned, there's an extra ssheep wandering at night, so I can hit multiple locations.

If I wander into a testing chamber prepared by GLaDOS, I die, because my "tiny ssheep brain" cannot withstand the rigors of tests designed for humans. I die outright, even if it's just a clone that walks in there.

Also, and maybe this explains a little of my D1, as a ssheep, I'm not know for being a leader. Therefore, if I ever cast the first vote of the day on a player, I may or may not blink out of existence, due to the "Von Heisenstein SSheep/NoSSheep Paradox Effect."


P.S. I fell for this fake claim by scum Austin
Promethelax
Profile Joined February 2012
Canada7089 Posts
February 18 2014 06:05 GMT
#2037
On February 18 2014 15:02 Crossfire99 wrote:
Show nested quote +
On February 18 2014 14:06 Promethelax wrote:
One time Austin claimed to be an electric sheep and that his role forced him to never be the first vote on someone. Austin is great.

Sheesh. Get your facts straight. He claimed this.

Show nested quote +
On October 10 2012 00:12 austinmcc wrote:
I'm The SSheep, Sub-Human Test Subject #47. (The extra "S" stands for "Extra Science!")

Every night, I get released from my pen into the Aperture Science facility, and wander into another player's location at random.

If I wander into a rat den, side effects from studies performed on me allow me to communicate with the rats and learn the identity, role, and alignment of the person located in the rat den that night.

If I wander into a portal, I get cloned, rather than just going in one side and coming out the other, because "ssheep and portal exhibit strange interactions." For each time I've been cloned, there's an extra ssheep wandering at night, so I can hit multiple locations.

If I wander into a testing chamber prepared by GLaDOS, I die, because my "tiny ssheep brain" cannot withstand the rigors of tests designed for humans. I die outright, even if it's just a clone that walks in there.

Also, and maybe this explains a little of my D1, as a ssheep, I'm not know for being a leader. Therefore, if I ever cast the first vote of the day on a player, I may or may not blink out of existence, due to the "Von Heisenstein SSheep/NoSSheep Paradox Effect."


P.S. I fell for this fake claim by scum Austin


Not bad from memory of a game I didn't play a year and a half ago. Weren't you scum in that game too?
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
Crossfire99
Profile Joined March 2011
United States1529 Posts
February 18 2014 06:13 GMT
#2038
On February 18 2014 15:05 Promethelax wrote:
Show nested quote +
On February 18 2014 15:02 Crossfire99 wrote:
On February 18 2014 14:06 Promethelax wrote:
One time Austin claimed to be an electric sheep and that his role forced him to never be the first vote on someone. Austin is great.

Sheesh. Get your facts straight. He claimed this.

On October 10 2012 00:12 austinmcc wrote:
I'm The SSheep, Sub-Human Test Subject #47. (The extra "S" stands for "Extra Science!")

Every night, I get released from my pen into the Aperture Science facility, and wander into another player's location at random.

If I wander into a rat den, side effects from studies performed on me allow me to communicate with the rats and learn the identity, role, and alignment of the person located in the rat den that night.

If I wander into a portal, I get cloned, rather than just going in one side and coming out the other, because "ssheep and portal exhibit strange interactions." For each time I've been cloned, there's an extra ssheep wandering at night, so I can hit multiple locations.

If I wander into a testing chamber prepared by GLaDOS, I die, because my "tiny ssheep brain" cannot withstand the rigors of tests designed for humans. I die outright, even if it's just a clone that walks in there.

Also, and maybe this explains a little of my D1, as a ssheep, I'm not know for being a leader. Therefore, if I ever cast the first vote of the day on a player, I may or may not blink out of existence, due to the "Von Heisenstein SSheep/NoSSheep Paradox Effect."


P.S. I fell for this fake claim by scum Austin


Not bad from memory of a game I didn't play a year and a half ago. Weren't you scum in that game too?

Haha yeah you definitely have a good memory. I'm just messing with you. You even made me think that you played in the game for a second cause you remembered that.

I was part of the sorta 2nd scum team actual 3rd party team with no true factional kp, just super conditional vig kp (which never got activated and I hold a tremendous grudge agains GreY for that travesty + Show Spoiler +
jk jk
).
jaybrundage
Profile Joined December 2009
United States3921 Posts
February 18 2014 07:21 GMT
#2039
On February 09 2014 16:04 jaybrundage wrote:
Show nested quote +
On February 08 2014 13:16 suki wrote:
If you're getting lynched it's because you haven't shown your desire to meaningfully contribute to town.

I've given you lots of chances. I've asked you for reads. What am I supposed to think now?

JayB said
BUT if you twist my words again, I WILL get my scumbuddies to shoot you in the night


Go on. Try to get me lynched. I dare you.

[image loading]

I know you were town and all suki but....


MISSION COMPLETED!!

ACHIVEMENT UNLOCKED
The more you sweat in training, the less you bleed in battle.
jaybrundage
Profile Joined December 2009
United States3921 Posts
February 18 2014 08:10 GMT
#2040
Oh and thanks for hosting artanis. And thanks for the awesome cohosting Toad. Those vote counts so nice :3
The more you sweat in training, the less you bleed in battle.
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